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https://github.com/bitburner-official/bitburner-src.git
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added inital augs
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parent
a25fdb9f75
commit
58e3ecbf69
@ -1582,6 +1582,123 @@ function initAugmentations(): void {
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),
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factions: [FactionNames.TianDiHui],
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factions: [FactionNames.TianDiHui],
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}),
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}),
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new Augmentation({
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name: AugmentationNames.BagOfSand,
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repCost: 100,
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moneyCost: 1e9,
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info:
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"You watched a youtube video about sword fighting, " +
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"it suggested the best way to win a sword fight was to play dirty " +
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"so you filled a bag full of sand from outside your house.",
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stats: (
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<>
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This augmentation autocompletes the Slash minigame.
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</>
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),
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factions: [FactionNames.Infiltrators],
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}),
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new Augmentation({
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name: AugmentationNames.IntellisenseModule,
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repCost: 100,
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moneyCost: 1e9,
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info:
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"A brain implant with AI power that focuses in auto linting and intelisense, which " +
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"provides the ability to perform code completion better than any exisiting " +
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"IDE envronment on the market to date.",
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stats: (
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<>
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This augmentation autocompletes the Bracket minigame.
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</>
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),
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factions: [FactionNames.Infiltrators],
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}),
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new Augmentation({
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name: AugmentationNames.ReverseDictionary,
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repCost: 100,
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moneyCost: 1e9,
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info:
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"An ancient dictionary with a thick layer of dust it looks like a differnet language, " +
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"as you examine it further you relise that its actually just a normal dictonary but the words are " +
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"written backwards if only you could take the book home, you think it would become like a second language.",
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stats: (
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<>
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This augmentation autocompletes the Backward minigame.
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</>
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),
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factions: [FactionNames.Infiltrators],
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}),
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new Augmentation({
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name: AugmentationNames.AmuletOfPersuasian,
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repCost: 100,
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moneyCost: 1e9,
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info:
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"A fancy looking amulet that looks like something an Egyptian goddess would wear, " +
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"you hear faint whispers that are trying to convince you to do things you wouldnt normaly do, " +
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"apon touching it the voices stop how strange.",
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stats: (
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<>
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This augmentation autocompletes the Bribe minigame.
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</>
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),
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factions: [FactionNames.Infiltrators],
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}),
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new Augmentation({
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name: AugmentationNames.GameSharkRepository,
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repCost: 100,
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moneyCost: 1e9,
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info:
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"You stumble accross an old opensource repository for a weird defunct version of gameshark, " +
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"apon studing the source code it seems to just have a bunch of arrow key cheat codes. ",
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stats: (
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<>
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This augmentation autocompletes the Cheat Code minigame.
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</>
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),
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factions: [FactionNames.Infiltrators],
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}),
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new Augmentation({
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name: AugmentationNames.CyberDecoder,
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repCost: 100,
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moneyCost: 1e9,
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info:
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"A cool looking do hickey that odly resembles Keanu Reeves face, " +
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"it has a usb cable that looks like it plugs into something.",
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stats: (
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<>
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This augmentation autocompletes the Cyberpunk2077 minigame.
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</>
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),
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factions: [FactionNames.Infiltrators],
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}),
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new Augmentation({
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name: AugmentationNames.MineDetector,
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repCost: 100,
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moneyCost: 1e9,
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info:
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"You stumble across an old mine detector at an army surplus store, " +
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"on the side is inscribed 'X(' i wonder what happend to the orginal owner, " +
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"its a bit beaten up but looks like it should still do the job.",
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stats: (
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<>
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This augmentation autocompletes the Minesweeper minigame.
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</>
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),
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factions: [FactionNames.Infiltrators],
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}),
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new Augmentation({
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name: AugmentationNames.WireCuttingManual,
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repCost: 100,
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moneyCost: 1e9,
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info:
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"You found an old wire cutting for dummys book in the local library, " +
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"how hard can it be to cut wires, right?",
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stats: (
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<>
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This augmentation autocompletes the Wire Cutting minigame.
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</>
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),
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factions: [FactionNames.Infiltrators],
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}),
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]
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]
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// Special Bladeburner Augmentations
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// Special Bladeburner Augmentations
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@ -111,6 +111,14 @@ export const AugmentationNames: {
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StaneksGift1: string;
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StaneksGift1: string;
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StaneksGift2: string;
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StaneksGift2: string;
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StaneksGift3: string;
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StaneksGift3: string;
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BagOfSand: string;
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IntellisenseModule: string;
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ReverseDictionary: string;
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AmuletOfPersuasian: string;
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GameSharkRepository: string;
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CyberDecoder: string;
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MineDetector: string;
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WireCuttingManual: string;
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} = {
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} = {
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Targeting1: "Augmented Targeting I",
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Targeting1: "Augmented Targeting I",
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Targeting2: "Augmented Targeting II",
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Targeting2: "Augmented Targeting II",
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@ -226,6 +234,15 @@ export const AugmentationNames: {
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StaneksGift2: "Stanek's Gift - Awakening",
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StaneksGift2: "Stanek's Gift - Awakening",
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StaneksGift3: "Stanek's Gift - Serenity",
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StaneksGift3: "Stanek's Gift - Serenity",
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BagOfSand: "A Bag of Sand",
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IntellisenseModule: "Intellisense Module",
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ReverseDictionary: "Reverse Dictionary",
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AmuletOfPersuasian: "Amulet of Persuasian",
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GameSharkRepository: "Game Shark Repository",
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CyberDecoder: "CyberDecoder",
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MineDetector: "MineDetector",
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WireCuttingManual: "WireCuttingManual",
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//Wasteland Augs
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//Wasteland Augs
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//PepBoy: "P.E.P-Boy", Plasma Energy Projection System
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//PepBoy: "P.E.P-Boy", Plasma Energy Projection System
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//PepBoyForceField Generates plasma force fields
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//PepBoyForceField Generates plasma force fields
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@ -641,9 +641,9 @@ export const FactionInfos: IMap<FactionInfo> = {
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{",'`,lII',,;;I,:'^III'',::I;',^lI::,',[$@B$$$$$$$$$$$@@:^'ll!'<U#$$$$$$$$$$$$$8L<^:,;:;l'''II;,','l;!'',,I;:,''lI;,,''ll;:'':llI;c)~iI:^:'>tv/?`,lII,':[<I;'',Il!'`"}<br /><br />
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{",'`,lII',,;;I,:'^III'',::I;',^lI::,',[$@B$$$$$$$$$$$@@:^'ll!'<U#$$$$$$$$$$$$$8L<^:,;:;l'''II;,','l;!'',,I;:,''lI;,,''ll;:'':llI;c)~iI:^:'>tv/?`,lII,':[<I;'',Il!'`"}<br /><br />
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{"'. ;<<;. '><<^..'>>!` .Ii<l.' >]/Y&%@$$$@$$$$$$@BBB8@B1''~>+' :ljd@B@$%B@B$B@%@$*}I~i] ..l<>: .^<><'..:><l...!><I..'>>i` :><!`)XUX+:'.^!}vY:.:~>!..'!>>;..'<<>' "}<br /><br />
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{"'. ;<<;. '><<^..'>>!` .Ii<l.' >]/Y&%@$$$@$$$$$$@BBB8@B1''~>+' :ljd@B@$%B@B$B@%@$*}I~i] ..l<>: .^<><'..:><l...!><I..'>>i` :><!`)XUX+:'.^!}vY:.:~>!..'!>>;..'<<>' "}<br /><br />
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{"+<!' ^!>i. ;<>;'..i->>[CMBB@@%@@$@@$@@@$$$$$$@@BBhW%k>I'' I<<,`':<+O8B%B$@@$$@@@@WC',i~i,. I~>I. .I>>, ^<>!' 'i<~ `l~+;..`<>i' ;><!^ :~!>, `!<i` :~>!. .:i"}<br /><br />
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{"+<!' ^!>i. ;<>;'..i->>[CMBB@@%@@$@@$@@@$$$$$$@@BBhW%k>I'' I<<,`':<+O8B%B$@@$$@@@@WC',i~i,. I~>I. .I>>, ^<>!' 'i<~ `l~+;..`<>i' ;><!^ :~!>, `!<i` :~>!. .:i"}<br /><br />
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{"Ii~:'^'i>l^''lii>.,Q$8B@@BB@BB@$@@$@$$B@$$$$$$$%$@%} ,n!I .'l>>; .'l>l^,J$B$%%$$@BB$@@W~I!` ^:>>l '.i!iI^',l>!''',<ll''.llI'.''~!!:'',!<I'^'i!i:.`'i!i^'`,!<!.. I<"}<br /><br />
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{"Ii~:'^'i>l^''lii>.,Q$8B@@BB@BB@$@@$@$$B@$$$$$$$%$@%} ,n!I .'l>>; .'l>l^,J$B$%%$$@BB$@@W~I!` ^:>>l '.i!iI^',l>!''',<ll''.llI'.''~!!:'',PHYZICAL!<I'^'i!i:.`'i!i^'`,"}<br /><br />
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{". .;>>I. '>+<' 'i~@$%$@@$@@@$$$$$$$$$$$$BB%%@@@@@@*i^ ^~+<` ,>>I. .+!>Ii8@B8B%@$$$$$$h~I+<:^ 'i>>' :+>!'. l>>;..'>>i` .:<<i . l><I. `i<~. .:<<!. .!~~: .><>' "}<br /><br />
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{". .;>>I. '>+<' 'i~@$%$@@$@@@$$$$$$$$$$$$BB%%@@@@@@*i^ ^~+<` ,>>I. .+!>Ii8@B8B%@$$$$$$h~I+<:^ 'i>>' :+>!'. l>>;..'>>i` .:<<i . l><>.WAZ `i<~. .:<<!. .!~~: .><"}<br /><br />
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{"!i!'..'!>!'.'Ii!I'.%%@%B@@B@@$$$$$$$$$$$$@@@BB@$$%@Ml;i>l'''lil'..^!i!`'';<<<JBBBB$$$$$@@%Wc^:!iI'`'l>i:.`'l!!`..'!!!''`lii;''`>ii'``:i>l^''ii!,'.^!>i^'':iil..';i"}<br /><br />
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{"!i!'..'!>!'.'Ii!I'.%%@%B@@B@@$$$$$$$$$$$$@@@BB@$$%@Ml;i>l'''lil'..^!i!`'';<<<JBBBB$$$$$@@%Wc^:!iI'`'l>i:.`'l!!`..'!!!''`lii;''`>ii'``:i>l^HERE''ii!,'.^!>i^'':iil."}<br /><br />
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{"ii>, .,><l'. I!>>'.'i-11(rcL0mZwdoW%B@@@@f+@B8@BB@@#Il>il.. l>i;. ^>>>'. '<<i'^Q@%@$@B$@@@BB@WQ>i . i>!;..^i>>`. ,>i>.'.l>>:.'`>i+`..,>~!'. !<<;..`>>l^'.:!>+' l<"}<br /><br />
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{"ii>, .,><l'. I!>>'.'i-11(rcL0mZwdoW%B@@@@f+@B8@BB@@#Il>il.. l>i;. ^>>>'. '<<i'^Q@%@$@B$@@@BB@WQ>i . i>!;..^i>>`. ,>i>.'.l>>:.'`>i+`..,>~!'. !<<;..`>>l^'.:!>+' l<"}<br /><br />
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{" .';<>I..`i+<'..'><i^' l<>I. i<<:. '!<>' ',>>I^'`!i<'..`><~`..;<<;'. <>>:..'l>i?BB@@@$@$$$$$@$BC~><^..,><l...>~>,...<ii^..;>>l. .!<>:. 'i<~ .',<~!' .l<<,...i~>'."}<br /><br />
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{" .';<>I..`i+<'..'><i^' l<>I. i<<:. '!<>' ',>>I^'`!i<'..`><~`..;<<;'. <>>:..'l>i?BB@@@$@$$$$$@$BC~><^..,><l...>~>,...<ii^..;>>l. .!<>:. 'i<~ .',<~!' .l<<,...i~>'."}<br /><br />
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{",;;,:,;;,::,:,:::;,,;;:;,,;;I;',:::,:,:,;I:',;I,::,:,;::,,,:,,I;,:,:;::,:;;;;'II;>8$BBB$$$$$$$$8B%]::,;,::,,:;;,:,;;,:,;;;:',::;:;;::::::,,;::;,,:I:,,,:;,::,,:::;"}<br /><br />
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{",;;,:,;;,::,:,:::;,,;;:;,,;;I;',:::,:,:,;I:',;I,::,:,;::,,,:,,I;,:,:;::,:;;;;'II;>8$BBB$$$$$$$$8B%]::,;,::,,:;;,:,;;,:,;;;:',::;:;;::::::,,;::;,,:I:,,,:;,::,,:::;"}<br /><br />
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