From 59160f1f93ffd9bc612571494e558acef2e4ff21 Mon Sep 17 00:00:00 2001 From: Olivier Gagnon Date: Fri, 27 Jul 2018 14:41:13 -0400 Subject: [PATCH] Made BN12 difficulty scale faster --- src/BitNode.js | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/src/BitNode.js b/src/BitNode.js index 4648802e0..d260b6587 100644 --- a/src/BitNode.js +++ b/src/BitNode.js @@ -357,8 +357,8 @@ function initBitNodeMultipliers() { sf12Lvl = Player.sourceFiles[i].lvl; } } - var inc = Math.pow(1.01, sf12Lvl); - var dec = Math.pow(0.99, sf12Lvl); + var inc = Math.pow(1.02, sf12Lvl); + var dec = Math.pow(0.98, sf12Lvl); BitNodeMultipliers.HackingLevelMultiplier = dec; BitNodeMultipliers.ServerMaxMoney = dec; @@ -392,6 +392,10 @@ function initBitNodeMultipliers() { BitNodeMultipliers.InfiltrationRep = dec; BitNodeMultipliers.CorporationValuation = dec; + + BitNodeMultipliers.BladeburnerRank = dec; + // verify what happens to non-integer values of BladeburnerSkillCost before enabling this. + //BitNodeMultipliers.BladeburnerSkillCost = dec; break; default: console.log("WARNING: Player.bitNodeN invalid");