Allow using the regeneration chamber with sleeves to heal them.

This also allows using sleeves to generate stamina faster even if at full HP.
This commit is contained in:
Noah Kantrowitz 2022-09-10 17:39:40 -07:00
parent 2592c6ccd8
commit 596a04515d
2 changed files with 6 additions and 0 deletions

@ -440,6 +440,9 @@ export class Sleeve extends Person {
case "Diplomacy":
this.startWork(p, new SleeveBladeburnerWork({ type: "General", name: "Diplomacy" }));
return true;
case "Hyperbolic Regeneration Chamber":
this.startWork(p, new SleeveBladeburnerWork({ type: "General", name: "Hyperbolic Regeneration Chamber" }));
return true;
case "Infiltrate synthoids":
this.startWork(p, new SleeveInfiltrateWork());
return true;

@ -35,6 +35,7 @@ const bladeburnerSelectorOptions: string[] = [
"Field analysis",
"Recruitment",
"Diplomacy",
"Hyperbolic Regeneration Chamber",
"Infiltrate synthoids",
"Support main sleeve",
"Take on contracts",
@ -285,6 +286,8 @@ function getABC(sleeve: Sleeve): [string, string, string] {
return ["Perform Bladeburner Actions", "Diplomacy", "------"];
case "Recruitment":
return ["Perform Bladeburner Actions", "Recruitment", "------"];
case: "Hyperbolic Regeneration Chamber":
return ["Perform Bladeburner Actions", "Hyperbolic Regeneration Chamber", "------"];
}
}