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https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-18 21:53:50 +01:00
v0.41.0 QOL changes and suggestions
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css/characteroverview.scss
Normal file
89
css/characteroverview.scss
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@ -0,0 +1,89 @@
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@import "mixins";
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@import "theme";
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/**
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* Styling for the Character Overview Panel (top-right)
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*/
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#character-overview-wrapper {
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position: relative;
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}
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#character-overview-container {
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display: none;
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position: absolute; /* Stay in place */
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right: 0;
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top: 0;
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height: auto; /* Full height */
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padding: 10px 2px;
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border: 2px solid var(--my-highlight-color);
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width: auto;
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max-width: 280px;
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overflow: auto; /* Enable scroll if needed */
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background-color: rgba(57, 54, 54, 0.9); /* Fallback color */
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z-index: 1;
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}
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#character-overview-text {
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color: $my-stat-physical;
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table {
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border-collapse: collapse;
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margin: auto;
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}
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td {
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padding: 2px;
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vertical-align: middle;
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}
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}
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.character-stat-text {
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color: #fff;
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background-color: #444;
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}
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.character-stat-cell {
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text-align: right;
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}
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#character-hack-wrapper td,
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#character-agi-wrapper td {
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border-bottom: 1px #aaa solid;
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padding-bottom: 10px;
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}
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#character-str-wrapper td,
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#character-cha-wrapper td {
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padding-top: 10px;
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}
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#character-hp-wrapper { color: $my-stat-hp-color; }
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#character-money-wrapper { color: $my-stat-money-color; }
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#character-hack-wrapper { color: $my-stat-hack-color; }
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#character-cha-wrapper { color: $my-stat-cha-color; }
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#character-int-wrapper { color: $my-stat-int-color; }
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.character-overview-btn {
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@include borderRadius(12px);
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@include boxShadow(1px 1px 3px #000);
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color: #cecece;
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display: inline-block;
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font-size: $defaultFontSize * 0.875;
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font-weight: bold;
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height: 25px;
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background-color: #000;
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padding: 5px 8px;
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}
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.character-quick-options {
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margin-top: 10px;
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text-align: center;
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}
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.character-overview-btn:hover,
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.character-overview-btn:focus {
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color: #fff;
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text-decoration: none;
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cursor: pointer;
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}
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@ -296,93 +296,6 @@ a:visited {
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width: auto;
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}
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/* Character Overview */
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#character-overview-wrapper {
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position: relative;
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}
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#character-overview-container {
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display: none;
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position: absolute; /* Stay in place */
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right: 0;
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top: 0;
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height: auto; /* Full height */
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padding: 10px 2px;
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border: 2px solid var(--my-highlight-color);
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width: auto;
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max-width: 280px;
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overflow: auto; /* Enable scroll if needed */
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background-color: rgba(57, 54, 54, 0.9); /* Fallback color */
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z-index: 1;
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}
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#character-overview-text {
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color: $my-stat-physical;
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table {
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border-collapse: collapse;
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margin: auto;
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}
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td {
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padding: 2px;
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vertical-align: middle;
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}
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}
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.character-stat-text {
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color: #fff;
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background-color: #444;
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}
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.character-stat-cell {
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text-align: right;
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}
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#character-hack-wrapper td,
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#character-agi-wrapper td {
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border-bottom: 1px #aaa solid;
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padding-bottom: 10px;
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}
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#character-str-wrapper td,
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#character-cha-wrapper td {
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padding-top: 10px;
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}
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#character-hp-wrapper { color: $my-stat-hp-color; }
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#character-money-wrapper { color: $my-stat-money-color; }
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#character-hack-wrapper { color: $my-stat-hack-color; }
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#character-cha-wrapper { color: $my-stat-cha-color; }
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#character-int-wrapper { color: $my-stat-int-color; }
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#character-overview-save-button,
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#character-overview-options-button {
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@include borderRadius(12px);
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@include boxShadow(1px 1px 3px #000);
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color: #cecece;
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display: inline-block;
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font-size: $defaultFontSize * 0.875;
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font-weight: bold;
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height: 25px;
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background-color: #000;
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padding: 5px 8px;
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}
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.character-quick-options {
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margin-top: 10px;
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text-align: center;
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}
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#character-overview-save-button:hover,
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#character-overview-save-button:focus,
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#character-overview-options-button:hover,
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#character-overview-options-button:focus {
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color: #fff;
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text-decoration: none;
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cursor: pointer;
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}
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/* Scan analyze links from AutoLink */
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.scan-analyze-link {
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cursor: pointer;
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@ -62,7 +62,7 @@ let NetscriptFunctions =
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"hack|sleep|grow|weaken|print|tprint|scan|nuke|brutessh|ftpcrack|" + //Netscript functions
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"clearLog|disableLog|enableLog|isLogEnabled|getScriptLogs|" +
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"relaysmtp|httpworm|sqlinject|run|exec|spawn|kill|killall|exit|" +
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"scp|ls|hasRootAccess|" +
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"scp|ls|ps|hasRootAccess|" +
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"getIp|getHackingMultipliers|getBitNodeMultipliers|getStats|isBusy|" +
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"getHacknetMultipliers|" +
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"getHostname|getHackingLevel|getServerMoneyAvailable|getServerMaxMoney|" +
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@ -265,7 +265,7 @@ function initBitNodeMultipliers() {
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BitNodeMultipliers.CorporationValuation = 0.5;
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break;
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case 6: //Bladeburner
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BitNodeMultipliers.HackingLevelMultiplier = 0.5;
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BitNodeMultipliers.HackingLevelMultiplier = 0.4;
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BitNodeMultipliers.ServerMaxMoney = 0.5;
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BitNodeMultipliers.ServerStartingMoney = 0.5;
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BitNodeMultipliers.ServerStartingSecurity = 1.5;
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@ -282,7 +282,7 @@ function initBitNodeMultipliers() {
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BitNodeMultipliers.BladeburnerRank = 0.6;
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BitNodeMultipliers.BladeburnerSkillCost = 2;
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BitNodeMultipliers.AugmentationMoneyCost = 3;
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BitNodeMultipliers.HackingLevelMultiplier = 0.5;
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BitNodeMultipliers.HackingLevelMultiplier = 0.4;
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BitNodeMultipliers.ServerMaxMoney = 0.5;
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BitNodeMultipliers.ServerStartingMoney = 0.5;
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BitNodeMultipliers.ServerStartingSecurity = 1.5;
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@ -74,7 +74,6 @@ var ContractBaseMoneyGain = 50e3; //Base Money Gained per contract
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var ActiveActionCssClass = "bladeburner-active-action";
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//Console related stuff
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var consoleHistory = []; //Console command history
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var consoleHistoryIndex = 0;
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var consoleHelpText = {
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helpList:"Use 'help [command]' to get more information about a particular Bladeburner console command.<br><br>" +
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@ -153,6 +152,7 @@ $(document).keydown(function(event) {
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//}
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if (!(Player.bladeburner instanceof Bladeburner)) {return;}
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let consoleHistory = Player.bladeburner.consoleHistory;
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//NOTE: Keycodes imported from Terminal.js
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if (event.keyCode === KEY.ENTER) {
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@ -712,6 +712,9 @@ function Bladeburner(params={}) {
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this.automateActionLow = 0;
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this.automateThreshLow = 0; //Stamina Threshold
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//Console command history
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this.consoleHistory = [];
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//Initialization
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initBladeburner();
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this.initializeDomElementRefs();
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@ -1740,6 +1743,9 @@ Bladeburner.prototype.createContent = function() {
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this.postToConsole("Bladeburner Console BETA");
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this.postToConsole("Type 'help' to see console commands");
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for (let i = 0; i < this.consoleHistory.length; ++i) {
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this.postToConsole(this.consoleHistory[i]);
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}
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DomElems.consoleInput.focus();
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}
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@ -2764,13 +2770,13 @@ Bladeburner.prototype.log = function(input) {
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Bladeburner.prototype.executeConsoleCommands = function(commands) {
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try {
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//Console History
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if (consoleHistory[consoleHistory.length-1] != commands) {
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consoleHistory.push(commands);
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if (consoleHistory.length > 50) {
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consoleHistory.splice(0, 1);
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if (this.consoleHistory[this.consoleHistory.length-1] != commands) {
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this.consoleHistory.push(commands);
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if (this.consoleHistory.length > 50) {
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this.consoleHistory.splice(0, 1);
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}
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}
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consoleHistoryIndex = consoleHistory.length;
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consoleHistoryIndex = this.consoleHistory.length;
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var arrayOfCommands = commands.split(";");
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for (var i = 0; i < arrayOfCommands.length; ++i) {
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@ -503,15 +503,24 @@ let CONSTANTS = {
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LatestUpdate:
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`
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v0.41.1
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* Stock Market changes:
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*** Stocks now have "maximum prices"
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*** If a stock reaches its "maximum price", it will most likely drop in value (although it might still rise)
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*** Each stock has its own, unique maximum price
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*** Maximum price for each stock are randomly generated and change during each 'reset'
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*** Stock Market cycles are now accumulated/stored, much like it is for Gangs and Bladeburners
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*** Accumulated/stored cycles cause stock prices to update up to 50% faster (from every 6 seconds to 4 seconds)
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****** This means that after coming back from being offline, stock prices will update faster to make up for offline time
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* IMPORTANT - Netscript Changes:
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** purchaseTor() now returns true if you already have a TOR router (it used to return false)
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** Added purchase4SMarketData() and purchase4SMarketDataTixApi() functions
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* Stock Market changes:
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** Stocks now have "maximum prices"
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** If a stock reaches its "maximum price", it will most likely drop in value (although it might still rise)
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** Each stock has its own, unique maximum price
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** Maximum price for each stock are randomly generated and change during each 'reset'
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** Stock Market cycles are now accumulated/stored, much like it is for Gangs and Bladeburners
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** Accumulated/stored cycles cause stock prices to update up to 50% faster (from every 6 seconds to 4 seconds)
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*** This means that after coming back from being offline, stock prices will update faster to make up for offline time
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* Decreased the Hacking Level multiplier for BitNodes 6 and 7 to 0.4 (from 0.5)
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* Bladeburner console history is now saved and persists when switching screens or closing/reopening the game
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* b1t_flum3.exe is no longer removed from your home computer upon reset
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* Added main menu link for the Stock Market
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* Job main menu link only appears if you actually have a job
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`
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}
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@ -394,7 +394,6 @@ function displayFactionContent(factionName) {
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var hacking = false;
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if (factionName === "NiteSec" || factionName === "The Black Hand") {hacking = true;}
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Player.startGang(factionName, hacking);
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document.getElementById("gang-tab").style.display = "list-item";
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document.getElementById("world-menu-header").click();
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document.getElementById("world-menu-header").click();
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Engine.loadGangContent();
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@ -1953,7 +1953,6 @@ function initLocationButtons() {
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name:companyName,
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});
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displayLocationContent();
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document.getElementById("corporation-tab").style.display = "list-item";
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document.getElementById("world-menu-header").click();
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document.getElementById("world-menu-header").click();
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dialogBoxCreate("Congratulations! You just started your own corporation. You can visit " +
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@ -1983,7 +1982,6 @@ function initLocationButtons() {
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Player.bladeburner = new Bladeburner({new:true});
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dialogBoxCreate("You have been accepted into the Bladeburner division!");
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displayLocationContent();
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document.getElementById("bladeburner-tab").style.display = "list-item";
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document.getElementById("world-menu-header").click();
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document.getElementById("world-menu-header").click();
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} else {
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@ -106,11 +106,14 @@ var possibleLogs = {
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getServerGrowth: true,
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getServerNumPortsRequired: true,
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getServerRam: true,
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// TIX API
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buyStock: true,
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sellStock: true,
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shortStock: true,
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sellShort: true,
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purchase4SMarketData: true,
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purchase4SMarketDataTixApi: true,
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// Singularity Functions
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purchaseServer: true,
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@ -545,8 +548,14 @@ function NetscriptFunctions(workerScript) {
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}
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return workerScript.disableLogs[fn] ? false : true;
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},
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getScriptLogs : function() {
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getScriptLogs : function(fn, ip) {
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if (workerScript.checkingRam) {return 0;}
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if (fn != null && typeof fn === 'string') {
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// Get Logs of another script
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if (ip == null) { ip = workerScript.serverIp; }
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}
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return workerScript.scriptRef.logs.slice();
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},
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nuke : function(ip){
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@ -1696,6 +1705,68 @@ function NetscriptFunctions(workerScript) {
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stock.b ? forecast += stock.otlkMag : forecast -= stock.otlkMag;
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return forecast / 100; //Convert from percentage to decimal
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},
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purchase4SMarketData : function() {
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if (workerScript.checkingRam) {
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return updateStaticRam("purchase4SMarketData", CONSTANTS.ScriptBuySellStockRamCost);
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}
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updateDynamicRam("purchase4SMarketData", CONSTANTS.ScriptBuySellStockRamCost);
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if (!Player.hasTixApiAccess) {
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throw makeRuntimeRejectMsg(workerScript, "You don't have TIX API Access! Cannot use purchase4SMarketData()");
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}
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if (Player.Player.has4SData) {
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if (workerScript.shouldLog("purchase4SMarketData")) {
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workerScript.log("Already purchased 4S Market Data");
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}
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return true;
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}
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if (Player.money.lt(CONSTANTS.MarketData4SCost)) {
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if (workerScript.shouldLog("purchase4SMarketData")) {
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workerScript.log("Failed to purchase 4S Market Data - Not enough money");
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}
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return false;
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}
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Player.has4SData = true;
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Player.loseMoney(CONSTANTS.MarketData4SCost);
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if (workerScript.shouldLog("purchase4SMarketData")) {
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workerScript.log("Purchased 4S Market Data");
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}
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return true;
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},
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purchase4SMarketDataTixApi : function() {
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if (workerScript.checkingRam) {
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return updateStaticRam("purchase4SMarketDataTixApi", CONSTANTS.ScriptBuySellStockRamCost);
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}
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updateDynamicRam("purchase4SMarketDataTixApi", CONSTANTS.ScriptBuySellStockRamCost);
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if (!Player.hasTixApiAccess) {
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throw makeRuntimeRejectMsg(workerScript, "You don't have TIX API Access! Cannot use purchase4SMarketDataTixApi()");
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}
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if (Player.has4SDataTixApi) {
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if (workerScript.shouldLog("purchase4SMarketDataTixApi")) {
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workerScript.log("Already purchased 4S Market Data TIX API");
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}
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return true;
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}
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if (Player.money.lt(CONSTANTS.MarketDataTixApi4SCost)) {
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if (workerScript.shouldLog("purchase4SMarketDataTixApi")) {
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workerScript.log("Failed to purchase 4S Market Data TIX API - Not enough money");
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}
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return false;
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}
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Player.has4SDataTixApi = true;
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Player.loseMoney(CONSTANTS.MarketDataTixApi4SCost);
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if (workerScript.shouldLog("purchase4SMarketDataTixApi")) {
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workerScript.log("Purchased 4S Market Data TIX API");
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}
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return true;
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},
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getPurchasedServerLimit : function() {
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if (workerScript.checkingRam) {
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return updateStaticRam("getPurchasedServerLimit", CONSTANTS.ScriptGetPurchasedServerLimit);
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|
@ -191,7 +191,6 @@ function PlayerObject() {
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//Flags for determining whether certain "thresholds" have been achieved
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this.firstFacInvRecvd = false;
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this.firstAugPurchased = false;
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this.firstJobRecvd = false;
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this.firstTimeTraveled = false;
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this.firstProgramAvailable = false;
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@ -1687,12 +1686,8 @@ PlayerObject.prototype.applyForJob = function(entryPosType, sing=false) {
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this.companyName = company.companyName;
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this.companyPosition = pos;
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if (this.firstJobRecvd === false) {
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this.firstJobRecvd = true;
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document.getElementById("job-tab").style.display = "list-item";
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document.getElementById("world-menu-header").click();
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document.getElementById("world-menu-header").click();
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}
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||||
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if (leaveCompany) {
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if (sing) {return true;}
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@ -1797,14 +1792,10 @@ PlayerObject.prototype.applyForAgentJob = function(sing=false) {
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PlayerObject.prototype.applyForEmployeeJob = function(sing=false) {
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var company = Companies[this.location]; //Company being applied to
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if (this.isQualified(company, CompanyPositions.Employee)) {
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if (this.firstJobRecvd === false) {
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this.firstJobRecvd = true;
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document.getElementById("job-tab").style.display = "list-item";
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document.getElementById("world-menu-header").click();
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document.getElementById("world-menu-header").click();
|
||||
}
|
||||
this.companyName = company.companyName;
|
||||
this.companyPosition = CompanyPositions.Employee;
|
||||
document.getElementById("world-menu-header").click();
|
||||
document.getElementById("world-menu-header").click();
|
||||
if (sing) {return true;}
|
||||
dialogBoxCreate("Congratulations, you are now employed at " + this.companyName);
|
||||
Engine.loadLocationContent();
|
||||
@ -1817,14 +1808,10 @@ PlayerObject.prototype.applyForEmployeeJob = function(sing=false) {
|
||||
PlayerObject.prototype.applyForPartTimeEmployeeJob = function(sing=false) {
|
||||
var company = Companies[this.location]; //Company being applied to
|
||||
if (this.isQualified(company, CompanyPositions.PartTimeEmployee)) {
|
||||
if (this.firstJobRecvd === false) {
|
||||
this.firstJobRecvd = true;
|
||||
document.getElementById("job-tab").style.display = "list-item";
|
||||
document.getElementById("world-menu-header").click();
|
||||
document.getElementById("world-menu-header").click();
|
||||
}
|
||||
this.companyName = company.companyName;
|
||||
this.companyPosition = CompanyPositions.PartTimeEmployee;
|
||||
document.getElementById("world-menu-header").click();
|
||||
document.getElementById("world-menu-header").click();
|
||||
if (sing) {return true;}
|
||||
dialogBoxCreate("Congratulations, you are now employed part-time at " + this.companyName);
|
||||
Engine.loadLocationContent();
|
||||
@ -1837,14 +1824,10 @@ PlayerObject.prototype.applyForPartTimeEmployeeJob = function(sing=false) {
|
||||
PlayerObject.prototype.applyForWaiterJob = function(sing=false) {
|
||||
var company = Companies[this.location]; //Company being applied to
|
||||
if (this.isQualified(company, CompanyPositions.Waiter)) {
|
||||
if (this.firstJobRecvd === false) {
|
||||
this.firstJobRecvd = true;
|
||||
document.getElementById("job-tab").style.display = "list-item";
|
||||
document.getElementById("world-menu-header").click();
|
||||
document.getElementById("world-menu-header").click();
|
||||
}
|
||||
this.companyName = company.companyName;
|
||||
this.companyPosition = CompanyPositions.Waiter;
|
||||
document.getElementById("world-menu-header").click();
|
||||
document.getElementById("world-menu-header").click();
|
||||
if (sing) {return true;}
|
||||
dialogBoxCreate("Congratulations, you are now employed as a waiter at " + this.companyName);
|
||||
Engine.loadLocationContent();
|
||||
@ -1857,14 +1840,10 @@ PlayerObject.prototype.applyForWaiterJob = function(sing=false) {
|
||||
PlayerObject.prototype.applyForPartTimeWaiterJob = function(sing=false) {
|
||||
var company = Companies[this.location]; //Company being applied to
|
||||
if (this.isQualified(company, CompanyPositions.PartTimeWaiter)) {
|
||||
if (this.firstJobRecvd === false) {
|
||||
this.firstJobRecvd = true;
|
||||
document.getElementById("job-tab").style.display = "list-item";
|
||||
document.getElementById("world-menu-header").click();
|
||||
document.getElementById("world-menu-header").click();
|
||||
}
|
||||
this.companyName = company.companyName;
|
||||
this.companyPosition = CompanyPositions.PartTimeWaiter;
|
||||
document.getElementById("world-menu-header").click();
|
||||
document.getElementById("world-menu-header").click();
|
||||
if (sing) {return true;}
|
||||
dialogBoxCreate("Congratulations, you are now employed as a part-time waiter at " + this.companyName);
|
||||
Engine.loadLocationContent();
|
||||
|
@ -148,6 +148,10 @@ function prestigeAugmentation() {
|
||||
Terminal.resetTerminalInput();
|
||||
Engine.loadTerminalContent();
|
||||
|
||||
// Refresh Main Menu (the 'World' menu, specifically)
|
||||
document.getElementById("world-menu-header").click();
|
||||
document.getElementById("world-menu-header").click();
|
||||
|
||||
//Red Pill
|
||||
if (augmentationExists(AugmentationNames.TheRedPill) &&
|
||||
Augmentations[AugmentationNames.TheRedPill].owned) {
|
||||
@ -319,6 +323,10 @@ function prestigeSourceFile() {
|
||||
Player.corporation = null;
|
||||
Player.bladeburner = null;
|
||||
|
||||
// Refresh Main Menu (the 'World' menu, specifically)
|
||||
document.getElementById("world-menu-header").click();
|
||||
document.getElementById("world-menu-header").click();
|
||||
|
||||
//Gain int exp
|
||||
Player.gainIntelligenceExp(5);
|
||||
}
|
||||
|
@ -198,16 +198,12 @@ function loadGame(saveString) {
|
||||
//that everything should be available
|
||||
Player.firstFacInvRecvd = true;
|
||||
Player.firstAugPurchased = true;
|
||||
Player.firstJobRecvd = true;
|
||||
Player.firstTimeTraveled = true;
|
||||
Player.firstProgramAvailable = true;
|
||||
} else {
|
||||
if (Player.factions.length > 0 || Player.factionInvitations.length > 0) {
|
||||
Player.firstFacInvRecvd = true;
|
||||
}
|
||||
if (Player.companyName !== "" || Player.companyPosition !== "") {
|
||||
Player.firstJobRecvd = true;
|
||||
}
|
||||
if (Player.hacking_skill >= 25) {
|
||||
Player.firstScriptAvailable = true;
|
||||
}
|
||||
@ -417,16 +413,12 @@ function loadImportedGame(saveObj, saveString) {
|
||||
//that everything should be available
|
||||
Player.firstFacInvRecvd = true;
|
||||
Player.firstAugPurchased = true;
|
||||
Player.firstJobRecvd = true;
|
||||
Player.firstTimeTraveled = true;
|
||||
Player.firstProgramAvailable = true;
|
||||
} else {
|
||||
if (Player.factions.length > 0 || Player.factionInvitations.length > 0) {
|
||||
Player.firstFacInvRecvd = true;
|
||||
}
|
||||
if (Player.companyName !== "" || Player.companyPosition !== "") {
|
||||
Player.firstJobRecvd = true;
|
||||
}
|
||||
if (Player.hacking_skill >= 25) {
|
||||
Player.firstScriptAvailable = true;
|
||||
}
|
||||
|
@ -344,12 +344,15 @@ function processSingleServerGrowth(server, numCycles) {
|
||||
}
|
||||
|
||||
function prestigeHomeComputer(homeComp) {
|
||||
const hasBitflume = homeComp.programs.includes(Programs.BitFlume.name);
|
||||
|
||||
homeComp.programs.length = 0; //Remove programs
|
||||
homeComp.runningScripts = [];
|
||||
homeComp.serversOnNetwork = [];
|
||||
homeComp.isConnectedTo = true;
|
||||
homeComp.ramUsed = 0;
|
||||
homeComp.programs.push(Programs.NukeProgram.name);
|
||||
if (hasBitflume) { homeComp.programs.push(Programs.BitFlume.name); }
|
||||
|
||||
//Update RAM usage on all scripts
|
||||
homeComp.scripts.forEach(function(script) {
|
||||
|
@ -743,6 +743,7 @@ function displayStockMarketContent() {
|
||||
"Buy 4S Market Data Access - " + numeralWrapper.format(CONSTANTS.MarketData4SCost, '($0.000a)'),
|
||||
"4S Market Data - Purchased");
|
||||
marketDataButton.addEventListener("click", function() {
|
||||
if (Player.money.lt(CONSTANTS.MarketData4SCost)) { return false; }
|
||||
Player.has4SData = true;
|
||||
Player.loseMoney(CONSTANTS.MarketData4SCost);
|
||||
displayStockMarketContent();
|
||||
@ -782,6 +783,7 @@ function displayStockMarketContent() {
|
||||
"4S Market Data TIX API - Purchased");
|
||||
if (Player.hasTixApiAccess) {
|
||||
marketDataTixButton.addEventListener("click", function() {
|
||||
if (Player.money.lt(CONSTANTS.MarketDataTixApi4SCost)) { return false; }
|
||||
Player.has4SDataTixApi = true;
|
||||
Player.loseMoney(CONSTANTS.MarketDataTixApi4SCost);
|
||||
displayStockMarketContent();
|
||||
|
@ -105,7 +105,7 @@ export const codingContractTypesMetadata: ICodingContractTypeMetadata[] = [
|
||||
" 2 + 2\n",
|
||||
" 2 + 1 + 1\n",
|
||||
" 1 + 1 + 1 + 1\n\n",
|
||||
`How many different ways can ${n} be written as a sum of at least`,
|
||||
`How many different ways can the number ${n} be written as a sum of at least`,
|
||||
"two positive integers?"].join(" ");
|
||||
},
|
||||
difficulty: 1.5,
|
||||
@ -387,8 +387,8 @@ export const codingContractTypesMetadata: ICodingContractTypeMetadata[] = [
|
||||
},
|
||||
{
|
||||
desc: (data: number[]) => {
|
||||
return ["You are given the following array of stock prices where the i-th element",
|
||||
"represents the stock price on day i:\n\n",
|
||||
return ["You are given the following array of stock prices (which are numbers)",
|
||||
"where the i-th element represents the stock price on day i:\n\n",
|
||||
`${data}\n\n`,
|
||||
"Determine the maximum possible profit you can earn using at most",
|
||||
"one transaction (i.e. you can only buy and sell the stock once). If no profit can be made",
|
||||
@ -421,8 +421,8 @@ export const codingContractTypesMetadata: ICodingContractTypeMetadata[] = [
|
||||
},
|
||||
{
|
||||
desc: (data: number[]) => {
|
||||
return ["You are given the following array of stock prices where the i-th element",
|
||||
"represents the stock price on day i:\n\n",
|
||||
return ["You are given the following array of stock prices (which are numbers)",
|
||||
"where the i-th element represents the stock price on day i:\n\n",
|
||||
`${data}\n\n`,
|
||||
"Determine the maximum possible profit you can earn using as many",
|
||||
"transactions as you'd like. A transaction is defined as buying",
|
||||
@ -455,8 +455,8 @@ export const codingContractTypesMetadata: ICodingContractTypeMetadata[] = [
|
||||
},
|
||||
{
|
||||
desc: (data: number[]) => {
|
||||
return ["You are given the following array of stock prices where the i-th element",
|
||||
"represents the stock price on day i:\n\n",
|
||||
return ["You are given the following array of stock prices (which are numbers)",
|
||||
"where the i-th element represents the stock price on day i:\n\n",
|
||||
`${data}\n\n`,
|
||||
"Determine the maximum possible profit you can earn using at most",
|
||||
"two transactions. A transaction is defined as buying",
|
||||
|
@ -78,6 +78,7 @@ import 'normalize.css';
|
||||
import "../css/styles.scss";
|
||||
import "../css/buttons.scss";
|
||||
import "../css/mainmenu.scss";
|
||||
import "../css/characteroverview.scss";
|
||||
import "../css/terminal.scss";
|
||||
import "../css/menupages.scss";
|
||||
import "../css/workinprogress.scss";
|
||||
@ -172,6 +173,7 @@ const Engine = {
|
||||
worldMainMenuButton: null,
|
||||
travelMainMenuButton: null,
|
||||
jobMainMenuButton: null,
|
||||
stockmarketMainMenuButton: null,
|
||||
createProgramMainMenuButton: null,
|
||||
factionsMainMenuButton: null,
|
||||
augmentationsMainMenuButton: null,
|
||||
@ -1186,6 +1188,7 @@ const Engine = {
|
||||
var city = document.getElementById("city-tab");
|
||||
var travel = document.getElementById("travel-tab");
|
||||
var job = document.getElementById("job-tab");
|
||||
var stockmarket = document.getElementById("stock-market-tab");
|
||||
var bladeburner = document.getElementById("bladeburner-tab");
|
||||
var corp = document.getElementById("corporation-tab");
|
||||
var gang = document.getElementById("gang-tab");
|
||||
@ -1275,12 +1278,14 @@ const Engine = {
|
||||
else {factions.style.display = "none";}
|
||||
if (Player.firstAugPurchased) {visibleMenuTabs.push(augmentations);}
|
||||
else {augmentations.style.display = "none";}
|
||||
if (Player.firstJobRecvd) {visibleMenuTabs.push(job);}
|
||||
if (Player.companyPosition !== "") {visibleMenuTabs.push(job);}
|
||||
else {job.style.display = "none";}
|
||||
if (Player.firstTimeTraveled) {visibleMenuTabs.push(travel);}
|
||||
else {travel.style.display = "none";}
|
||||
if (Player.firstProgramAvailable) {visibleMenuTabs.push(createProgram);}
|
||||
else {createProgram.style.display = "none";}
|
||||
if (Player.hasWseAccount) {visibleMenuTabs.push(stockmarket);}
|
||||
else {stockmarket.style.display = "none";}
|
||||
if(Player.bladeburner instanceof Bladeburner) {visibleMenuTabs.push(bladeburner);}
|
||||
else {bladeburner.style.display = "none";}
|
||||
if(Player.corporation instanceof Corporation) {visibleMenuTabs.push(corp);}
|
||||
@ -1324,6 +1329,7 @@ const Engine = {
|
||||
factions.style.display = "none";
|
||||
augmentations.style.display = "none";
|
||||
job.style.display = "none";
|
||||
stockmarket.style.display = "none";
|
||||
travel.style.display = "none";
|
||||
createProgram.style.display = "none";
|
||||
bladeburner.style.display = "none";
|
||||
@ -1546,22 +1552,32 @@ const Engine = {
|
||||
var travelLink = document.getElementById("travel-menu-link");
|
||||
var job = document.getElementById("job-tab");
|
||||
var jobLink = document.getElementById("job-menu-link");
|
||||
var stockmarket = document.getElementById("stock-market-tab");
|
||||
var stockmarketLink = document.getElementById("stock-market-menu-link");
|
||||
var bladeburner = document.getElementById("bladeburner-tab");
|
||||
var bladeburnerLink = document.getElementById("bladeburner-menu-link");
|
||||
var corporation = document.getElementById("corporation-tab");
|
||||
var corporationLink = document.getElementById("corporation-menu-link");
|
||||
var gang = document.getElementById("gang-tab");
|
||||
var gangLink = document.getElementById("gang-menu-link");
|
||||
|
||||
// Determine whether certain links should show up
|
||||
job.style.display = Player.companyPosition !== "" ? "list-item" : "none";
|
||||
stockmarket.style.display = Player.hasWseAccount ? "list-item" : "none";
|
||||
bladeburner.style.display = Player.bladeburner instanceof Bladeburner ? "list-item" : "none";
|
||||
corporation.style.display = Player.corporation instanceof Corporation ? "list-item" : "none";
|
||||
gang.style.display = Player.inGang() ? "list-item" : "none";
|
||||
|
||||
this.classList.toggle("opened");
|
||||
if (city.style.maxHeight) {
|
||||
Engine.toggleMainMenuHeader(false,
|
||||
[city, travel, job, bladeburner, corporation, gang],
|
||||
[cityLink, travelLink, jobLink, bladeburnerLink, corporationLink, gangLink]
|
||||
[city, travel, job, stockmarket, bladeburner, corporation, gang],
|
||||
[cityLink, travelLink, jobLink, stockmarketLink, bladeburnerLink, corporationLink, gangLink]
|
||||
);
|
||||
} else {
|
||||
Engine.toggleMainMenuHeader(true,
|
||||
[city, travel, job, bladeburner, corporation, gang],
|
||||
[cityLink, travelLink, jobLink, bladeburnerLink, corporationLink, gangLink]
|
||||
[city, travel, job, stockmarket, bladeburner, corporation, gang],
|
||||
[cityLink, travelLink, jobLink, stockmarketLink, bladeburnerLink, corporationLink, gangLink]
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -1634,6 +1650,12 @@ const Engine = {
|
||||
return false;
|
||||
});
|
||||
|
||||
Engine.Clickables.stockmarketMainMenuButton = clearEventListeners("stock-market-menu-link");
|
||||
Engine.Clickables.stockmarketMainMenuButton.addEventListener("click", function() {
|
||||
Engine.loadStockMarketContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
|
||||
Engine.Clickables.createProgramMainMenuButton = clearEventListeners("create-program-menu-link");
|
||||
Engine.Clickables.createProgramMainMenuButton.addEventListener("click", function() {
|
||||
|
@ -81,6 +81,9 @@ if (htmlWebpackPlugin.options.googleAnalytics.trackingId) { %>
|
||||
<li id="job-tab" class="mainmenu-accordion-panel">
|
||||
<button id="job-menu-link"> Job </button>
|
||||
</li>
|
||||
<li id="stock-market-tab" class="mainmenu-accordion-panel">
|
||||
<button id="stock-market-menu-link"> Stock Market </button>
|
||||
</li>
|
||||
<li id="bladeburner-tab" class="mainmenu-accordion-panel">
|
||||
<button id="bladeburner-menu-link"> Bladeburner </button>
|
||||
</li>
|
||||
@ -789,8 +792,8 @@ if (htmlWebpackPlugin.options.googleAnalytics.trackingId) { %>
|
||||
</table>
|
||||
</div>
|
||||
<div class="character-quick-options">
|
||||
<button id="character-overview-save-button">Save Game</button>
|
||||
<button id="character-overview-options-button">Options</button>
|
||||
<button id="character-overview-save-button" class="character-overview-btn">Save Game</button>
|
||||
<button id="character-overview-options-button" class="character-overview-btn">Options</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
Loading…
Reference in New Issue
Block a user