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fix undying script bug
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dist/ext/monaco-editor/min/vs/base/browser/ui/codicons/codicon/codicon.ttf
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dist/ext/monaco-editor/min/vs/base/browser/ui/codicons/codicon/codicon.ttf
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@ -941,6 +941,7 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
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return runScriptFromScript("run", scriptServer, scriptname, args, workerScript, threads);
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},
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exec: function (scriptname: any, hostname: any, threads: any = 1, ...args: any[]): any {
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console.log(`${scriptname} ${hostname} ${threads} ${JSON.stringify(args)}`);
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updateDynamicRam("exec", getRamCost("exec"));
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if (scriptname === undefined || hostname === undefined) {
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throw makeRuntimeErrorMsg("exec", "Usage: exec(scriptname, server, [numThreads], [arg1], [arg2]...)");
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@ -1061,11 +1062,13 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
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throw makeRuntimeErrorMsg("scp", "No scripts to copy");
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}
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let res = true;
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await Promise.all(scripts.map(async function(script) {
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if (!await NetscriptFunctions(workerScript).scp(script, hostname1, hostname2)) {
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res = false;
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}
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}));
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await Promise.all(
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scripts.map(async function (script) {
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if (!(await NetscriptFunctions(workerScript).scp(script, hostname1, hostname2))) {
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res = false;
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}
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}),
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);
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return Promise.resolve(res);
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}
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@ -709,6 +709,7 @@ export function runScriptFromScript(
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);
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const runningScriptObj = new RunningScript(script, args);
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runningScriptObj.threads = threads;
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runningScriptObj.server = server.hostname;
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return startWorkerScript(runningScriptObj, server, workerScript);
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}
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@ -443,8 +443,11 @@ export function InteractiveTutorialRoot(): React.ReactElement {
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<Typography color={"primary"}>Tutorial</Typography>
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</ListItem>
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<Typography>
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in the main navigation menu to look at the documentation. If you are an experienced JavaScript developer, I
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would highly suggest you check out the section on NetscriptJS/Netscript 2.0, it's faster and more powerful.
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in the main navigation menu to look at the documentation.
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<br />
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<br />
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If you know even a little bit of programming it is highly recommended you use NS2 instead. You will enjoy
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the game much more.
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<br />
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<br />
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For now, let's move on to something else!
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