Updated changelog with merged PRs

This commit is contained in:
Daniel Xie 2018-08-11 16:21:11 -05:00
parent a1a69b8042
commit 5cc1a4ba01
2 changed files with 5 additions and 16 deletions

File diff suppressed because one or more lines are too long

@ -491,21 +491,10 @@ let CONSTANTS = {
"World Stock Exchange account and TIX API Access<br>",
LatestUpdate:
"v0.40.1 - Community Update<br>" +
"* Added getPurchasedServerCost() Netscript function (by kopelli)<br>" +
"* Added getFavorToDonate() Netscript function (by hydroflame)<br>" +
"* Added getFactionFavorGain() and getCompanyFavorGain() Singularity functions (by hydroflame)<br>" +
"* Accumulated 'bonus' time in Bladeburner is now displayed in the UI (by hydroflame)<br>" +
"* The Red Pill can now be purchased with negative money (since its supposed to be free) (by hydroflame)<br>" +
"* Cranial Signal Processor Augmentations now have the previous generation as a prerequisite. i.e. Cranial Signal Processor - Gen II requires Gen I (by Kline-)<br>" +
"* Terminal now supports semicolon usage (end of command). This allows chaining multiple Terminal commands (by hydroflame)<br>" +
"* Bladeburner Raid operations can no longer be performed if your estimate of Synthoid communities is zero (by hydroflame)<br>" +
"* The difficulty of BN-12 now scales faster (by hydroflame)<br>" +
"* Active Scripts UI now shows a RAM Usage bar for each server (by kopelli)<br>" +
"* Bug Fix: Corrected terminal timestamp format (by kopelli)<br>" +
"* Bug Fix: NetscriptJS scripts should now die properly if they don't have a 'main' function (by hydroflame)<br>" +
"* Bug Fix: write(), read(), and tryWrite() Netscript functions should now work properly for writing Arrays/objects to Netscript Ports<br>" +
"* Various minor UI/QOL fixes by hydroflame, kopelli, and Kline-"
"v0.40.2<br>" +
"* Bug Fix: Stock market should now be correctly initialized in BitNode-8 (by Kline-)<br>" +
"* Bug Fix: bladeburner.getCurrentAction() should now properly an 'Idle' object rather than null (by Kline-)<br>" +
"* Bug Fix: Bladeburner skill cost multiplier should now properly increase in BitNode-12 (by hydroflame)<br>";
}