diff --git a/src/PersonObjects/Sleeve/ui/FAQModal.tsx b/src/PersonObjects/Sleeve/ui/FAQModal.tsx
index e796f46c2..47488c57b 100644
--- a/src/PersonObjects/Sleeve/ui/FAQModal.tsx
+++ b/src/PersonObjects/Sleeve/ui/FAQModal.tsx
@@ -71,15 +71,8 @@ export function FAQModal({ open, onClose }: IProps): React.ReactElement {
Only one of your sleeves can work for a given company/faction a time. To clarify further, if you have two
- sleeves they can work for two different companies, but they cannot both work for the same company.
-
-
-
- Why did my Sleeve stop working?
-
-
- Sleeves are subject to the same time restrictions as you. This means that they automatically stop working at a
- company after 8 hours, and stop working for a faction after 20 hours.
+ sleeves they can work for two different companies/factions, but they cannot both work for the same
+ company/faction.
@@ -92,13 +85,16 @@ export function FAQModal({ open, onClose }: IProps): React.ReactElement {
Certain Augmentations, like {FactionNames.Bladeburners}-specific ones and NeuroFlux Governor, are not
- available for sleeves.
+ available for sleeves. You also need enough current reputation on some faction that offers that Augmentation.
Do sleeves get reset when installing Augmentations or switching BitNodes?
- Sleeves are reset when switching BitNodes, but not when installing Augmentations.
+
+ Sleeves are reset when switching BitNodes, but not when installing Augmentations. However installing
+ Augmentations on a sleeve does reset their stats.
+
What is Memory?