diff --git a/src/PersonObjects/Sleeve/ui/FAQModal.tsx b/src/PersonObjects/Sleeve/ui/FAQModal.tsx index e796f46c2..47488c57b 100644 --- a/src/PersonObjects/Sleeve/ui/FAQModal.tsx +++ b/src/PersonObjects/Sleeve/ui/FAQModal.tsx @@ -71,15 +71,8 @@ export function FAQModal({ open, onClose }: IProps): React.ReactElement {
Only one of your sleeves can work for a given company/faction a time. To clarify further, if you have two - sleeves they can work for two different companies, but they cannot both work for the same company. - -
-
- Why did my Sleeve stop working? -
- - Sleeves are subject to the same time restrictions as you. This means that they automatically stop working at a - company after 8 hours, and stop working for a faction after 20 hours. + sleeves they can work for two different companies/factions, but they cannot both work for the same + company/faction.

@@ -92,13 +85,16 @@ export function FAQModal({ open, onClose }: IProps): React.ReactElement {
Certain Augmentations, like {FactionNames.Bladeburners}-specific ones and NeuroFlux Governor, are not - available for sleeves. + available for sleeves. You also need enough current reputation on some faction that offers that Augmentation.

Do sleeves get reset when installing Augmentations or switching BitNodes?
- Sleeves are reset when switching BitNodes, but not when installing Augmentations. + + Sleeves are reset when switching BitNodes, but not when installing Augmentations. However installing + Augmentations on a sleeve does reset their stats. +

What is Memory?