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https://github.com/bitburner-official/bitburner-src.git
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Cant stop wont stop studying
Correct merge, and known bug that prevents stopping studying
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e381e857a5
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@ -67,7 +67,7 @@ import { achievements } from "../../Achievements/Achievements";
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import { FactionNames } from "../../Faction/data/FactionNames";
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import { FactionNames } from "../../Faction/data/FactionNames";
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import { ITaskTracker } from "../ITaskTracker";
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import { ITaskTracker } from "../ITaskTracker";
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import { IPerson } from "../IPerson";
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import { IPerson } from "../IPerson";
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import { use } from "../../ui/Context";
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import { Player } from "../../Player";
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import { graftingIntBonus } from "../Grafting/GraftingHelpers";
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import { graftingIntBonus } from "../Grafting/GraftingHelpers";
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export function init(this: IPlayer): void {
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export function init(this: IPlayer): void {
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@ -470,8 +470,7 @@ export function gainIntelligenceExp(this: IPerson, exp: number): void {
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console.error("ERROR: NaN passed into Player.gainIntelligenceExp()");
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console.error("ERROR: NaN passed into Player.gainIntelligenceExp()");
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return;
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return;
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}
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}
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const player = use.Player();
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if (Player.sourceFileLvl(5) > 0 || this.intelligence > 0) {
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if (player.sourceFileLvl(5) > 0 || this.intelligence > 0) {
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this.intelligence_exp += exp;
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this.intelligence_exp += exp;
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this.intelligence = Math.floor(this.calculateSkill(this.intelligence_exp, 1));
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this.intelligence = Math.floor(this.calculateSkill(this.intelligence_exp, 1));
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}
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}
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@ -590,7 +590,7 @@ export class Sleeve extends Person {
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// for, we need to reset the sleeve's task
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// for, we need to reset the sleeve's task
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if (p.gang) {
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if (p.gang) {
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if (fac.name === p.gang.facName) {
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if (fac.name === p.gang.facName) {
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this.resetTaskStatus();
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this.resetTaskStatus(p);
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}
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}
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}
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}
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