diff --git a/src/CotMG/ui/StaneksGiftRoot.tsx b/src/CotMG/ui/StaneksGiftRoot.tsx
index fc8508b60..2eaa6c849 100644
--- a/src/CotMG/ui/StaneksGiftRoot.tsx
+++ b/src/CotMG/ui/StaneksGiftRoot.tsx
@@ -66,6 +66,7 @@ export function StaneksGiftRoot({ staneksGift }: IProps): React.ReactElement {
user, Stat Fragments increase the efficacy of adjacent Stat Fragments by 10%, and do not need to be
charged.
+
- This boost provides a bonus to the touching fragment
+ This Booster Fragment provides a bonus to the adjacent Stat Fragment.
+
- Even though the booster touches many tiles, the bonus is only applied once.
+ Even though the Booster Fragment touches the Stat Fragment in multiple places, the bonus is only
+ applied once.
+
f.id === 5) ?? Fragments[0],
}),
new ActiveFragment({
- x: 2,
- y: 0,
+ x: 1,
+ y: 1,
rotation: 0,
fragment: Fragments.find((f) => f.id === 105) ?? Fragments[0],
}),
]}
/>
- Even though the booster touches many tiles, the bonus is only applied once.
+ This Booster Fragment does nothing, as it is not touching a Stat Fragment.
+
- This booster provides bonus to all fragment it touches.
+ This Booster Fragment provides a bonus to both Stat Fragments it's touching.
-
+
Stat Fragments are charged using the stanek.chargeFragment(rootX, rootY) NetScript API function. The
charging process ordinarily takes 1000ms to complete, but only takes 200ms during bonus time. When the