mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-18 05:33:54 +01:00
Fix script not being saved on their individual computers.
This commit is contained in:
parent
51debc60da
commit
60d95a90d0
2
dist/engine.bundle.js
vendored
2
dist/engine.bundle.js
vendored
File diff suppressed because one or more lines are too long
@ -73,7 +73,6 @@ interface IProps {
|
||||
// These variables are used to reload a script when it's clicked on. Because we
|
||||
// won't have references to the old script.
|
||||
let lastFilename = "";
|
||||
let lastServer = "";
|
||||
let lastCode = "";
|
||||
let lastPosition: monaco.Position | null = null;
|
||||
|
||||
@ -90,8 +89,6 @@ export function Root(props: IProps): React.ReactElement {
|
||||
// store the last known state in case we need to restart without nano.
|
||||
useEffect(() => {
|
||||
if(props.filename === "") return;
|
||||
if(lastFilename === "")
|
||||
lastServer = props.player.getCurrentServer().hostname;
|
||||
lastFilename = props.filename;
|
||||
lastCode = props.code;
|
||||
lastPosition = null;
|
||||
@ -122,11 +119,11 @@ export function Root(props: IProps): React.ReactElement {
|
||||
}
|
||||
|
||||
//Save the script
|
||||
const server = GetServerByHostname(lastServer);
|
||||
const server = props.player.getCurrentServer();
|
||||
if(server === null) throw new Error('Server should not be null but it is.');
|
||||
for (let i = 0; i < server.scripts.length; i++) {
|
||||
if (filename == server.scripts[i].filename) {
|
||||
server.scripts[i].saveScript(code, server.ip, server.scripts);
|
||||
server.scripts[i].saveScript(code, props.player.currentServer, server.scripts);
|
||||
props.engine.loadTerminalContent();
|
||||
return iTutorialNextStep();
|
||||
}
|
||||
@ -134,7 +131,7 @@ export function Root(props: IProps): React.ReactElement {
|
||||
|
||||
// If the current script does NOT exist, create a new one
|
||||
const script = new Script();
|
||||
script.saveScript(code, server.ip, server.scripts);
|
||||
script.saveScript(code, props.player.currentServer, server.scripts);
|
||||
server.scripts.push(script);
|
||||
|
||||
return iTutorialNextStep();
|
||||
@ -150,7 +147,7 @@ export function Root(props: IProps): React.ReactElement {
|
||||
return;
|
||||
}
|
||||
|
||||
const server = GetServerByHostname(lastServer);
|
||||
const server = props.player.getCurrentServer();
|
||||
if(server === null) throw new Error('Server should not be null but it is.');
|
||||
if (filename === ".fconf") {
|
||||
try {
|
||||
@ -163,7 +160,7 @@ export function Root(props: IProps): React.ReactElement {
|
||||
//If the current script already exists on the server, overwrite it
|
||||
for (let i = 0; i < server.scripts.length; i++) {
|
||||
if (filename == server.scripts[i].filename) {
|
||||
server.scripts[i].saveScript(code, server.ip, server.scripts);
|
||||
server.scripts[i].saveScript(code, props.player.currentServer, server.scripts);
|
||||
props.engine.loadTerminalContent();
|
||||
return;
|
||||
}
|
||||
@ -171,7 +168,7 @@ export function Root(props: IProps): React.ReactElement {
|
||||
|
||||
//If the current script does NOT exist, create a new one
|
||||
const script = new Script();
|
||||
script.saveScript(code, server.ip, server.scripts);
|
||||
script.saveScript(code, props.player.currentServer, server.scripts);
|
||||
server.scripts.push(script);
|
||||
} else if (filename.endsWith(".txt")) {
|
||||
for (let i = 0; i < server.textFiles.length; ++i) {
|
||||
|
Loading…
Reference in New Issue
Block a user