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Fixed a bug with Introductory Tutorial in v0.35.1
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parent
d3e45f746b
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2
dist/bundle.js
vendored
2
dist/bundle.js
vendored
@ -22478,7 +22478,7 @@ let Terminal = {
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case __WEBPACK_IMPORTED_MODULE_7__InteractiveTutorial_js__["e" /* iTutorialSteps */].TerminalCreateScript:
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if (commandArray.length == 2 &&
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commandArray[0] == "nano" && commandArray[1] == "foodnstuff.script") {
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__WEBPACK_IMPORTED_MODULE_4__engine_js__["Engine"].loadScriptEditorContent("foodnstuff", "");
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__WEBPACK_IMPORTED_MODULE_4__engine_js__["Engine"].loadScriptEditorContent("foodnstuff.script", "");
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Object(__WEBPACK_IMPORTED_MODULE_7__InteractiveTutorial_js__["c" /* iTutorialNextStep */])();
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} else {post("Bad command. Please follow the tutorial");}
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case __WEBPACK_IMPORTED_MODULE_7__InteractiveTutorial_js__["e" /* iTutorialSteps */].TerminalFree:
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@ -860,7 +860,7 @@ let Terminal = {
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case iTutorialSteps.TerminalCreateScript:
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if (commandArray.length == 2 &&
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commandArray[0] == "nano" && commandArray[1] == "foodnstuff.script") {
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Engine.loadScriptEditorContent("foodnstuff", "");
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Engine.loadScriptEditorContent("foodnstuff.script", "");
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iTutorialNextStep();
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} else {post("Bad command. Please follow the tutorial");}
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case iTutorialSteps.TerminalFree:
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