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BN13
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parent
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dist/vendor.bundle.js
vendored
20
dist/vendor.bundle.js
vendored
File diff suppressed because one or more lines are too long
@ -3,6 +3,68 @@
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Changelog
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=========
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v1.1.0 - 2021-12-03 BN13: They're Lunatics (hydroflame & community)
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-------------------------------------------------------
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** BN13: They're Lunatics **
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* BN13 added.
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** Steam **
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* Tested on all 3 major OS.
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* 94 achievements added
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* Release is 2021-12-10.
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** Netscript **
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* tprintf crashes when not giving a format as first arg.
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* tprintf no longer prints filename (@BartKoppelmans)
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* TIX buy/sell/sellShort all return askprice/bidprice (@Insight)
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* getRunningScript now works.
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* Fix disableLog for gang and TIX API
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* getOwnedSourceFiles is not singularity anymore (makes it easier to share scripts.) (@theit8514)
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* true/false is a valid value to send to other scripts.
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* workForFaction no longer returns null when trying to work for gang.
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* Scripts logging no longer generates the string if logging is disabled.
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This should give performance boost for some scripts.
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** Gang **
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* Gang with 0 territory can no longer fight
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* Territory now caps at exactly 0 or 1.
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** Misc. **
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* Clicking "previous" on the browser will not pretend you had unsaved information
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allowing you to cancel if needs be.
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* Fixed some tail box coloring issue.
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* Fixed BladeBurner getCityCommunities ram cost
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* The download terminal command no longer duplicate extensions (@Insight)
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* Fix #000 on #000 text in blackjack. (@Insight)
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* Remove reference to .fconf
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* Tail boxes all die on soft reset.
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* Fix codign contract focus bug.
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* Megacorp factions simply re-invite you instead of auto added on reset. (@theit8514)
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* Tail window is bound to html body.
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* Infiltration reward is tied to your potential stats, not your actual stats
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So you won't lose reward for doing the same thing over and over.
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* intelligence lowers program creation requirements.
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* Terminal parses true as the boolean, not the string.
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* Tail and kill autocomplete using the ns2 autocomplete feature.
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* scan-analyze doesn't take up as many terminal entries.
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* GangOtherInfo documentation now renders correctly.
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* ActiveScripts search box also searches for script names.
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* Infinite money no longer allows for infinite hacknet server.
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* Blackjack doesn't make you lose money twice.
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* Recent Scripts is now from most to least recent.
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* Fix mathjax ascii art bug in NiteSec.
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* Remove warning that the theme editor is slow, it's only slow in dev mode.
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* In BN8 is it possible to reduce the money on a server without gaining any.
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* In the options, the timestamp feature has a placeholder explaining the expected format.
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* Bunch of doc typo fix. (hydroflame & @BartKoppelmans)
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* nerf noodle bar
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v1.0.2 - 2021-11-17 It's the little things (hydroflame)
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-------------------------------------------------------
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@ -64,9 +64,9 @@ documentation_title = '{0} Documentation'.format(project)
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# built documents.
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#
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# The short X.Y version.
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version = '1.0'
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version = '1.1'
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# The full version, including alpha/beta/rc tags.
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release = '1.0.2'
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release = '1.1.0'
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# The language for content autogenerated by Sphinx. Refer to documentation
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# for a list of supported languages.
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,7 +1,7 @@
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{
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"name": "bitburner",
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"license": "SEE LICENSE IN license.txt",
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"version": "1.0.2",
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"version": "1.1.0",
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"main": "electron-main.js",
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"author": {
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"name": "Daniel Xie"
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@ -31,10 +31,6 @@ export const CONSTANTS: {
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PurchasedServerMaxRam: number;
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MultipleAugMultiplier: number;
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TorRouterCost: number;
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InfiltrationBribeBaseAmount: number;
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InfiltrationMoneyValue: number;
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InfiltrationRepValue: number;
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InfiltrationExpPow: number;
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WSEAccountCost: number;
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TIXAPICost: number;
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MarketData4SCost: number;
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@ -115,8 +111,8 @@ export const CONSTANTS: {
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TotalNumBitNodes: number;
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LatestUpdate: string;
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} = {
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VersionString: "1.0.2",
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VersionNumber: 5,
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VersionString: "1.1.0",
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VersionNumber: 6,
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// Speed (in ms) at which the main loop is updated
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_idleSpeed: 200,
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@ -169,12 +165,6 @@ export const CONSTANTS: {
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// TOR Router
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TorRouterCost: 200e3,
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// Infiltration
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InfiltrationBribeBaseAmount: 100e3, //Amount per clearance level
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InfiltrationMoneyValue: 5e3, //Convert "secret" value to money
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InfiltrationRepValue: 1.4, //Convert "secret" value to faction reputation
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InfiltrationExpPow: 0.8,
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// Stock market
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WSEAccountCost: 200e6,
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TIXAPICost: 5e9,
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@ -283,19 +273,66 @@ export const CONSTANTS: {
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TotalNumBitNodes: 24,
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LatestUpdate: `
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v1.0.2 - 2021-11-17 It's the little things (hydroflame)
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v1.1.0 - 2021-12-03 BN13: They're Lunatics (hydroflame & community)
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-------------------------------------------------------
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** Breaking (very small I promise!) **
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** BN13: They're Lunatics **
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* BN13 added.
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* buy / sell now return getAskPrice / getBidPrice instead of just price.
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This should help solve some inconsistencies.
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** Steam **
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* Tested on all 3 major OS.
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* 94 achievements added
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* Release is 2021-12-10.
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** Netscript **
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* tprintf crashes when not giving a format as first arg.
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* tprintf no longer prints filename (@BartKoppelmans)
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* TIX buy/sell/sellShort all return askprice/bidprice (@Insight)
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* getRunningScript now works.
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* Fix disableLog for gang and TIX API
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* getOwnedSourceFiles is not singularity anymore (makes it easier to share scripts.) (@theit8514)
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* true/false is a valid value to send to other scripts.
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* workForFaction no longer returns null when trying to work for gang.
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* Scripts logging no longer generates the string if logging is disabled.
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This should give performance boost for some scripts.
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** Gang **
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* Gang with 0 territory can no longer fight
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* Territory now caps at exactly 0 or 1.
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** Misc. **
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* scripts logs are colorized. Start your log with SUCCESS, ERROR, FAIL, WARN, INFO.
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* documentation for scp not say string | string[]
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* Donation link updated.
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* Clicking "previous" on the browser will not pretend you had unsaved information
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allowing you to cancel if needs be.
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* Fixed some tail box coloring issue.
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* Fixed BladeBurner getCityCommunities ram cost
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* The download terminal command no longer duplicate extensions (@Insight)
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* Fix #000 on #000 text in blackjack. (@Insight)
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* Remove reference to .fconf
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* Tail boxes all die on soft reset.
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* Fix codign contract focus bug.
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* Megacorp factions simply re-invite you instead of auto added on reset. (@theit8514)
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* Tail window is bound to html body.
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* Infiltration reward is tied to your potential stats, not your actual stats
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So you won't lose reward for doing the same thing over and over.
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* intelligence lowers program creation requirements.
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* Terminal parses true as the boolean, not the string.
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* Tail and kill autocomplete using the ns2 autocomplete feature.
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* scan-analyze doesn't take up as many terminal entries.
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* GangOtherInfo documentation now renders correctly.
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* ActiveScripts search box also searches for script names.
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* Infinite money no longer allows for infinite hacknet server.
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* Blackjack doesn't make you lose money twice.
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* Recent Scripts is now from most to least recent.
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* Fix mathjax ascii art bug in NiteSec.
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* Remove warning that the theme editor is slow, it's only slow in dev mode.
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* In BN8 is it possible to reduce the money on a server without gaining any.
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* In the options, the timestamp feature has a placeholder explaining the expected format.
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* Bunch of doc typo fix. (hydroflame & @BartKoppelmans)
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* nerf noodle bar
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`,
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};
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@ -1226,19 +1226,5 @@ export function NetscriptSingularity(
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return Object.assign({}, crime);
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},
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isFocused: function (): boolean {
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helper.updateDynamicRam("isFocused", getRamCost("isFocused"));
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helper.checkSingularityAccess("isFocused", 2);
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return player.focus;
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},
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setFocus: function (focus: any): void {
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helper.updateDynamicRam("setFocus", getRamCost("setFocus"));
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helper.checkSingularityAccess("setFocus", 2);
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if (focus === true) {
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player.startFocusing();
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} else if (focus === false) {
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player.stopFocusing();
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}
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},
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};
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}
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18
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
18
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -1940,24 +1940,6 @@ export interface Singularity {
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* @returns True if the installation was successful.
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*/
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installBackdoor(): Promise<void>;
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/**
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* SF4.2 - Check if the player is focused.
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* @remarks
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* RAM cost: 0.1 GB
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*
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*
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* @returns True if the player is focused.
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*/
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isFocused(): void;
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/**
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* SF4.2 - Set the players focus.
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* @remarks
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* RAM cost: 0.1 GB
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*
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*/
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setFocus(focus: boolean): void;
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}
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/**
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