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format rep gain in hacking mission.
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@ -5,6 +5,7 @@ import { Player } from "./Player";
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import { dialogBoxCreate } from "../utils/DialogBox";
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import { formatNumber } from "../utils/StringHelperFunctions";
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import { numeralWrapper } from "./ui/numeralFormat";
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import { addOffset } from "../utils/helpers/addOffset";
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import { getRandomInt } from "../utils/helpers/getRandomInt";
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@ -286,11 +287,8 @@ HackingMission.prototype.createPageDom = function() {
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var gain = this.reward * Player.faction_rep_mult * favorMult;
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var headerText = document.createElement("p");
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headerText.innerHTML = "You are about to start a hacking mission! You will gain " +
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formatNumber(gain, 3) + " faction reputation with " + this.faction.name +
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" if you win. For more information " +
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"about how hacking missions work, click one of the guide links " +
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"below (one opens up an in-game guide and the other opens up " +
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"the guide from the wiki). Click the 'Start' button to begin.";
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numeralWrapper.format(gain, '0.000a') + " faction reputation with " + this.faction.name +
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" if you win. Click the 'Start' button to begin.";
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headerText.style.display = "block";
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headerText.classList.add("hack-mission-header-element");
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headerText.style.width = "80%";
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