diff --git a/src/Augmentation/AugmentationCreator.tsx b/src/Augmentation/AugmentationCreator.tsx index 2481a5f22..0ff725f41 100644 --- a/src/Augmentation/AugmentationCreator.tsx +++ b/src/Augmentation/AugmentationCreator.tsx @@ -103,7 +103,9 @@ export const infiltratorsAugmentations = [ "You watched a bittube video about sword fighting, " + "it suggested the best way to win a sword fight was to play dirty " + "so you filled a bag full of sand from outside your house.", - stats: <>This augmentation makes the Slash minigame easier buy extending the time you can slash., + stats: ( + <>This augmentation makes the Slash minigame easier by showing you via an indictor when the slash in coming. + ), factions: [FactionNames.Infiltrators], }), new Augmentation({ @@ -111,10 +113,10 @@ export const infiltratorsAugmentations = [ repCost: 100, moneyCost: 1e9, info: - "A brain implant with AI power that focuses in auto linting and intelisense, which " + - "provides the ability to perform code completion better than any exisiting " + - "IDE envronment on the market to date.", - stats: <>This augmentation makes the Bracket minigame easier buy letting you get a few incorrect guesses., + "A brain implant with AI power that focuses in auto linting and intellisense, which " + + "provides the ability to perform code completion better than any existing " + + "IDE environment on the market to date.", + stats: <>This augmentation makes the Bracket minigame easier by removing all '[' ']'., factions: [FactionNames.Infiltrators], }), new Augmentation({ @@ -122,8 +124,8 @@ export const infiltratorsAugmentations = [ repCost: 100, moneyCost: 1e9, info: - "An ancient dictionary with a thick layer of dust it looks like a differnet language, " + - "as you examine it further you relise that its actually just a normal dictonary but the words are " + + "An ancient dictionary with a thick layer of dust it looks like a different language, " + + "as you examine it further you realise that its actually just a normal dictionary but the words are " + "written backwards if only you could take the book home, you think it would become like a second language.", stats: <>This augmentation makes the Backwards minigame easier by making the words no longer backwards., factions: [FactionNames.Infiltrators], @@ -134,9 +136,9 @@ export const infiltratorsAugmentations = [ moneyCost: 1e9, info: "A fancy looking amulet that looks like something an Egyptian goddess would wear, " + - "you hear faint whispers that are trying to convince you to do things you wouldnt normaly do, " + - "apon touching it the voices stop how strange.", - stats: <>This augmentation makes the Bribe minigame easier by TODO., + "you hear faint whispers that are trying to convince you to do things you wouldn't normally do, " + + "upon touching it the voices stop how strange.", + stats: <>This augmentation makes the Bribe minigame easier by indicating the incorrect paths., factions: [FactionNames.Infiltrators], }), new Augmentation({ @@ -144,13 +146,9 @@ export const infiltratorsAugmentations = [ repCost: 100, moneyCost: 1e9, info: - "You stumble accross an old opensource repository for a weird defunct version of LameShark, " + - "apon studing the source code it seems to just have a bunch of arrow key cheat codes. ", - stats: ( - <> - This augmentation makes the Cheat Code minigame easier by letting you see the full sequence before entering it. - - ), + "You stumble across an old opensource repository for a weird defunct version of LameShark, " + + "upon studying the source code it seems to just have a bunch of arrow key cheat codes. ", + stats: <>This augmentation makes the Cheat Code minigame easier by allowing the opposite character., factions: [FactionNames.Infiltrators], }), new Augmentation({ @@ -158,9 +156,9 @@ export const infiltratorsAugmentations = [ repCost: 100, moneyCost: 1e9, info: - "A cool looking do hickey that odly resembles Keanu Reeves face, " + + "A cool looking do hickey that oddly resembles Keanu Reeves face, " + "it has a usb cable that looks like it plugs into something.", - stats: <>This augmentation makes the Symbol matching minigame easier by TODO., + stats: <>This augmentation makes the Symbol matching minigame easier by indicating the correct choice., factions: [FactionNames.Infiltrators], }), new Augmentation({ @@ -169,9 +167,14 @@ export const infiltratorsAugmentations = [ moneyCost: 1e9, info: "You stumble across an old mine detector at an army surplus store, " + - "on the side is inscribed 'X(' i wonder what happend to the orginal owner, " + + "on the side is inscribed 'X(' i wonder what happened to the original owner, " + "its a bit beaten up but looks like it should still do the job.", - stats: <>This augmentation makes the Minesweeper minigame easier by showing the location of all mines., + stats: ( + <> + This augmentation makes the Minesweeper minigame easier by showing the location of all mines and keeping their + position. + + ), factions: [FactionNames.Infiltrators], }), new Augmentation({ @@ -179,9 +182,9 @@ export const infiltratorsAugmentations = [ repCost: 100, moneyCost: 1e9, info: - "You found an old wire cutting for dummys book in the local library, " + + "You found an old wire cutting for dummies book in the local library, " + "how hard can it be to cut wires, right?", - stats: <>This augmentation makes the Wire Cutting minigame easier by highlighting the correct wires to cut., + stats: <>This augmentation makes the Wire Cutting minigame easier by indicating the incorrect wires., factions: [FactionNames.Infiltrators], }), ];