mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-18 12:15:44 +01:00
v0.52.2
This commit is contained in:
parent
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commit
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4
dist/engine.bundle.js
vendored
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dist/engine.bundle.js
vendored
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2
dist/engineStyle.bundle.js
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dist/engineStyle.bundle.js
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!function(n){function t(t){for(var e,i,f=t[0],c=t[1],l=t[2],p=0,s=[];p<f.length;p++)i=f[p],u[i]&&s.push(u[i][0]),u[i]=0;for(e in c)Object.prototype.hasOwnProperty.call(c,e)&&(n[e]=c[e]);for(a&&a(t);s.length;)s.shift()();return r.push.apply(r,l||[]),o()}function o(){for(var n,t=0;t<r.length;t++){for(var o=r[t],e=!0,f=1;f<o.length;f++){var c=o[f];0!==u[c]&&(e=!1)}e&&(r.splice(t--,1),n=i(i.s=o[0]))}return n}var e={},u={1:0},r=[];function i(t){if(e[t])return e[t].exports;var o=e[t]={i:t,l:!1,exports:{}};return n[t].call(o.exports,o,o.exports,i),o.l=!0,o.exports}i.m=n,i.c=e,i.d=function(n,t,o){i.o(n,t)||Object.defineProperty(n,t,{enumerable:!0,get:o})},i.r=function(n){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(n,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(n,"__esModule",{value:!0})},i.t=function(n,t){if(1&t&&(n=i(n)),8&t)return n;if(4&t&&"object"==typeof n&&n&&n.__esModule)return n;var o=Object.create(null);if(i.r(o),Object.defineProperty(o,"default",{enumerable:!0,value:n}),2&t&&"string"!=typeof n)for(var e in n)i.d(o,e,function(t){return n[t]}.bind(null,e));return o},i.n=function(n){var t=n&&n.__esModule?function(){return n.default}:function(){return n};return i.d(t,"a",t),t},i.o=function(n,t){return Object.prototype.hasOwnProperty.call(n,t)},i.p="";var f=window.webpackJsonp=window.webpackJsonp||[],c=f.push.bind(f);f.push=t,f=f.slice();for(var l=0;l<f.length;l++)t(f[l]);var a=c;r.push([852,0]),o()}({789:function(n,t,o){},791:function(n,t,o){},793:function(n,t,o){},795:function(n,t,o){},797:function(n,t,o){},799:function(n,t,o){},801:function(n,t,o){},803:function(n,t,o){},805:function(n,t,o){},807:function(n,t,o){},809:function(n,t,o){},811:function(n,t,o){},813:function(n,t,o){},815:function(n,t,o){},817:function(n,t,o){},819:function(n,t,o){},821:function(n,t,o){},823:function(n,t,o){},825:function(n,t,o){},827:function(n,t,o){},829:function(n,t,o){},831:function(n,t,o){},833:function(n,t,o){},835:function(n,t,o){},837:function(n,t,o){},839:function(n,t,o){},841:function(n,t,o){},843:function(n,t,o){},845:function(n,t,o){},847:function(n,t,o){},849:function(n,t,o){},852:function(n,t,o){"use strict";o.r(t);o(851),o(849),o(847),o(845),o(843),o(841),o(839),o(837),o(835),o(833),o(831),o(829),o(827),o(825),o(823),o(821),o(819),o(817),o(815),o(813),o(811),o(809),o(807),o(805),o(803),o(801),o(799),o(797),o(795),o(793),o(791),o(789)}});
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!function(n){function t(t){for(var e,i,f=t[0],c=t[1],l=t[2],p=0,s=[];p<f.length;p++)i=f[p],u[i]&&s.push(u[i][0]),u[i]=0;for(e in c)Object.prototype.hasOwnProperty.call(c,e)&&(n[e]=c[e]);for(a&&a(t);s.length;)s.shift()();return r.push.apply(r,l||[]),o()}function o(){for(var n,t=0;t<r.length;t++){for(var o=r[t],e=!0,f=1;f<o.length;f++){var c=o[f];0!==u[c]&&(e=!1)}e&&(r.splice(t--,1),n=i(i.s=o[0]))}return n}var e={},u={1:0},r=[];function i(t){if(e[t])return e[t].exports;var o=e[t]={i:t,l:!1,exports:{}};return n[t].call(o.exports,o,o.exports,i),o.l=!0,o.exports}i.m=n,i.c=e,i.d=function(n,t,o){i.o(n,t)||Object.defineProperty(n,t,{enumerable:!0,get:o})},i.r=function(n){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(n,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(n,"__esModule",{value:!0})},i.t=function(n,t){if(1&t&&(n=i(n)),8&t)return n;if(4&t&&"object"==typeof n&&n&&n.__esModule)return n;var o=Object.create(null);if(i.r(o),Object.defineProperty(o,"default",{enumerable:!0,value:n}),2&t&&"string"!=typeof n)for(var e in n)i.d(o,e,function(t){return n[t]}.bind(null,e));return o},i.n=function(n){var t=n&&n.__esModule?function(){return n.default}:function(){return n};return i.d(t,"a",t),t},i.o=function(n,t){return Object.prototype.hasOwnProperty.call(n,t)},i.p="";var f=window.webpackJsonp=window.webpackJsonp||[],c=f.push.bind(f);f.push=t,f=f.slice();for(var l=0;l<f.length;l++)t(f[l]);var a=c;r.push([853,0]),o()}({790:function(n,t,o){},792:function(n,t,o){},794:function(n,t,o){},796:function(n,t,o){},798:function(n,t,o){},800:function(n,t,o){},802:function(n,t,o){},804:function(n,t,o){},806:function(n,t,o){},808:function(n,t,o){},810:function(n,t,o){},812:function(n,t,o){},814:function(n,t,o){},816:function(n,t,o){},818:function(n,t,o){},820:function(n,t,o){},822:function(n,t,o){},824:function(n,t,o){},826:function(n,t,o){},828:function(n,t,o){},830:function(n,t,o){},832:function(n,t,o){},834:function(n,t,o){},836:function(n,t,o){},838:function(n,t,o){},840:function(n,t,o){},842:function(n,t,o){},844:function(n,t,o){},846:function(n,t,o){},848:function(n,t,o){},850:function(n,t,o){},853:function(n,t,o){"use strict";o.r(t);o(852),o(850),o(848),o(846),o(844),o(842),o(840),o(838),o(836),o(834),o(832),o(830),o(828),o(826),o(824),o(822),o(820),o(818),o(816),o(814),o(812),o(810),o(808),o(806),o(804),o(802),o(800),o(798),o(796),o(794),o(792),o(790)}});
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//# sourceMappingURL=engineStyle.bundle.js.map
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//# sourceMappingURL=engineStyle.bundle.js.map
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dist/vendor.bundle.js
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Changelog
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Changelog
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=========
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=========
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v0.52.2 - 2021-07-15 Oh yeah, BN11 is a thing (drunk hydroflame tbh)
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-------------------------------------------
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** Source-Files **
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* Source-File 11 now also provides a small reduction to the price increase
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multiplier.
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** Augmentations **
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* New Augmentation offered by Aevum, themed around 777 and offers some basic
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programs.
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* Augmentation descriptions are now more concise and consistent.
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v0.52.1 - 2021-07-10 bugfixing (hydroflame & community)
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v0.52.1 - 2021-07-10 bugfixing (hydroflame & community)
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-------------------------------------------
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-------------------------------------------
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@ -66,7 +66,7 @@ documentation_title = '{0} Documentation'.format(project)
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# The short X.Y version.
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# The short X.Y version.
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version = '0.52'
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version = '0.52'
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# The full version, including alpha/beta/rc tags.
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# The full version, including alpha/beta/rc tags.
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release = '0.52.1'
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release = '0.52.2'
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# The language for content autogenerated by Sphinx. Refer to documentation
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# The language for content autogenerated by Sphinx. Refer to documentation
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# for a list of supported languages.
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# for a list of supported languages.
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@ -126,5 +126,5 @@
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"watch": "webpack --watch --mode production",
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"watch": "webpack --watch --mode production",
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"watch:dev": "webpack --watch --mode development"
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"watch:dev": "webpack --watch --mode development"
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},
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},
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"version": "0.52.1"
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"version": "0.52.2"
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}
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}
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@ -14,6 +14,7 @@ import { saveObject } from "../SaveObject";
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import { Page, routing } from "../ui/navigationTracking";
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import { Page, routing } from "../ui/navigationTracking";
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import { onExport } from "../ExportBonus";
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import { onExport } from "../ExportBonus";
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import { Programs } from "../Programs/Programs";
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import { Programs } from "../Programs/Programs";
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import { SourceFileFlags } from "../SourceFile/SourceFileFlags";
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import { dialogBoxCreate } from "../../utils/DialogBox";
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import { dialogBoxCreate } from "../../utils/DialogBox";
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import { clearObject } from "../../utils/helpers/clearObject";
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import { clearObject } from "../../utils/helpers/clearObject";
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@ -1391,7 +1392,6 @@ function initAugmentations() {
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}
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}
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AddToAugmentations(PhotosyntheticCells);
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AddToAugmentations(PhotosyntheticCells);
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console.log(Programs);
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// BitRunners
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// BitRunners
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const Neurolink = new Augmentation({
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const Neurolink = new Augmentation({
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name:AugmentationNames.Neurolink, repCost:8.75e5, moneyCost:4.375e9,
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name:AugmentationNames.Neurolink, repCost:8.75e5, moneyCost:4.375e9,
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@ -1493,7 +1493,7 @@ function initAugmentations() {
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// Aevum
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// Aevum
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const PCMatrix = new Augmentation({
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const PCMatrix = new Augmentation({
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name:AugmentationNames.PCMatrix, repCost:1e4, moneyCost:1e7,
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name:AugmentationNames.PCMatrix, repCost:100e3, moneyCost:2e9,
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info:"A 'Probability Computation Matrix' is installed in the frontal cortex. This implant " +
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info:"A 'Probability Computation Matrix' is installed in the frontal cortex. This implant " +
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"uses advanced mathematical algorithims to rapidly identify and compute statistical " +
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"uses advanced mathematical algorithims to rapidly identify and compute statistical " +
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"outcomes of nearly every situation.",
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"outcomes of nearly every situation.",
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@ -1865,8 +1865,13 @@ function initAugmentations() {
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resetAugmentation(BladesSimulacrum);
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resetAugmentation(BladesSimulacrum);
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}
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}
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try {
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console.log([1, 0.96, 0.94, 0.93][SourceFileFlags[11]]);
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} catch(err) {
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console.log(err);
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}
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// Update costs based on how many have been purchased
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// Update costs based on how many have been purchased
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mult = Math.pow(CONSTANTS.MultipleAugMultiplier, Player.queuedAugmentations.length);
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mult = Math.pow(CONSTANTS.MultipleAugMultiplier * [1, 0.96, 0.94, 0.93][SourceFileFlags[11]], Player.queuedAugmentations.length);
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for (var name in Augmentations) {
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for (var name in Augmentations) {
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if (Augmentations.hasOwnProperty(name)) {
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if (Augmentations.hasOwnProperty(name)) {
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Augmentations[name].baseCost *= mult;
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Augmentations[name].baseCost *= mult;
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"This Source-File also increases the player's company salary and reputation gain multipliers by:<br><br>" +
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"This Source-File also increases the player's company salary and reputation gain multipliers by:<br><br>" +
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"Level 1: 32%<br>" +
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"Level 1: 32%<br>" +
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"Level 2: 48%<br>" +
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"Level 2: 48%<br>" +
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"Level 3: 56%");
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"Level 3: 56%<br><br>" +
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"It also reduces the price increase for every aug bought by:<br><br>"+
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"Level 1: 4%<br>"+
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"Level 2: 6%<br>"+
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"Level 3: 7%");
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BitNodes["BitNode12"] = new BitNode(12, "The Recursion", "Repeat.",
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BitNodes["BitNode12"] = new BitNode(12, "The Recursion", "Repeat.",
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"To iterate is human, to recurse divine.<br><br>" +
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"To iterate is human, to recurse divine.<br><br>" +
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"Every time this BitNode is destroyed, it becomes slightly harder. Destroying this BitNode will give you Source-File 12, or " +
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"Every time this BitNode is destroyed, it becomes slightly harder. Destroying this BitNode will give you Source-File 12, or " +
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@ -225,11 +225,18 @@ export const CONSTANTS: IMap<any> = {
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TotalNumBitNodes: 24,
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TotalNumBitNodes: 24,
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LatestUpdate: `
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LatestUpdate: `
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v0.52.2 - 2021-07-10 TITLE (hydroflame & community)
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v0.52.2 - 2021-07-15 Oh yeah, BN11 is a thing (drunk hydroflame tbh)
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-------------------------------------------
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-------------------------------------------
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** Source-Files **
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* Source-File 11 now also provides a small reduction to the price increase
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multiplier.
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** Augmentations **
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** Augmentations **
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* New Augmentation offered by Aevum, themed around 777 and offers some basic
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* New Augmentation offered by Aevum, themed around 777 and offers some basic
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programs.
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programs.
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* Augmentation descriptions are now more concise and consistent.
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`,
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`,
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}
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}
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getFactionSecurityWorkRepGain,
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getFactionSecurityWorkRepGain,
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getFactionFieldWorkRepGain,
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getFactionFieldWorkRepGain,
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} from "../PersonObjects/formulas/reputation";
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} from "../PersonObjects/formulas/reputation";
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import { SourceFileFlags } from "../SourceFile/SourceFileFlags";
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import { Page, routing } from "../ui/navigationTracking";
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import { Page, routing } from "../ui/navigationTracking";
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import { dialogBoxCreate } from "../../utils/DialogBox";
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import { dialogBoxCreate } from "../../utils/DialogBox";
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aug.baseCost = 750e3 * mult * BitNodeMultipliers.AugmentationMoneyCost;
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aug.baseCost = 750e3 * mult * BitNodeMultipliers.AugmentationMoneyCost;
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for (var i = 0; i < Player.queuedAugmentations.length-1; ++i) {
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for (var i = 0; i < Player.queuedAugmentations.length-1; ++i) {
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aug.baseCost *= CONSTANTS.MultipleAugMultiplier;
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aug.baseCost *= (CONSTANTS.MultipleAugMultiplier * [1, 0.96, 0.94, 0.93][SourceFileFlags[11]]);
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}
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}
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}
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}
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for (var name in Augmentations) {
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for (var name in Augmentations) {
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if (Augmentations.hasOwnProperty(name)) {
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if (Augmentations.hasOwnProperty(name)) {
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Augmentations[name].baseCost *= CONSTANTS.MultipleAugMultiplier;
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Augmentations[name].baseCost *= (CONSTANTS.MultipleAugMultiplier * [1, 0.96, 0.94, 0.93][SourceFileFlags[11]]);
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}
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}
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}
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}
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" increases the player's company salary and reputation gain multipliers by:<br><br>" +
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" increases the player's company salary and reputation gain multipliers by:<br><br>" +
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"Level 1: 32%<br>" +
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"Level 1: 32%<br>" +
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"Level 2: 48%<br>" +
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"Level 2: 48%<br>" +
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"Level 3: 56%<br>");
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"Level 3: 56%<br><br>" +
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"It also reduces the price increase for every aug bought by:<br><br>"+
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"Level 1: 4%<br>"+
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"Level 2: 6%<br>"+
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"Level 3: 7%");
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SourceFiles["SourceFile12"] = new SourceFile(12, "This Source-File lets the player start with Neuroflux Governor equal to the level of this Source-File.");
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SourceFiles["SourceFile12"] = new SourceFile(12, "This Source-File lets the player start with Neuroflux Governor equal to the level of this Source-File.");
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initBitNodeMultipliers(Player);
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initBitNodeMultipliers(Player);
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Engine.setDisplayElements(); // Sets variables for important DOM elements
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Engine.setDisplayElements(); // Sets variables for important DOM elements
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Engine.init(); // Initialize buttons, work, etc.
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Engine.init(); // Initialize buttons, work, etc.
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updateSourceFileFlags(Player);
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initAugmentations(); // Also calls Player.reapplyAllAugmentations()
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initAugmentations(); // Also calls Player.reapplyAllAugmentations()
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Player.reapplyAllSourceFiles();
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Player.reapplyAllSourceFiles();
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if (Player.hasWseAccount) {
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if (Player.hasWseAccount) {
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initSymbolToStockMap();
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initSymbolToStockMap();
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}
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}
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updateSourceFileFlags(Player);
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// Calculate the number of cycles have elapsed while offline
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// Calculate the number of cycles have elapsed while offline
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Engine._lastUpdate = new Date().getTime();
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Engine._lastUpdate = new Date().getTime();
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