mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-27 01:53:48 +01:00
Merge branch 'dev' into import-autoreload
This commit is contained in:
commit
69fbfe87c0
14
.dockerignore
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14
.dockerignore
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@ -0,0 +1,14 @@
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node_modules/
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.git
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.gitattributes
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.gitignore
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.editorconfig
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.dockerignore
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Dockerfile
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docker-compose.yml
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*.md
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Quotes.txt
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netscript_tests/
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35
Dockerfile
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35
Dockerfile
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@ -0,0 +1,35 @@
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FROM node:15.14.0 AS base
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WORKDIR /app
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# Scripts used in the npm preinstall hook
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COPY scripts/engines-check.js scripts/semver.js scripts/
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# Adding our dependencies and install before adding the rest of the files
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# This prevents reinstallation of npm packages for every subsequent code modification
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ENV npm_config_update_notifier=false
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COPY package.json package-lock.json ./
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RUN npm ci --loglevel=error --no-audit --no-fund && npm rebuild node-sass
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# Adding all the remaining source files
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COPY . .
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# We need more than the default 512MB otherwise webpack will throw 'heap out of memory' exceptions
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# https://nodejs.org/api/cli.html#cli_max_old_space_size_size_in_megabytes
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ENV NODE_OPTIONS=--max-old-space-size=1536
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FROM base AS dev
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# This is the main development build using the file watcher if you mount volumes
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USER node
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EXPOSE 8000
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CMD npm run start:container
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FROM base AS prod-dist
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# We'll simply build the production dist files here to later reuse in a simple webserver
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RUN npm run build
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FROM nginx:1.20.0-alpine AS prod
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WORKDIR /usr/share/nginx/html
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COPY --from=prod-dist /app/dist ./dist
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COPY --from=prod-dist /app/index.html /app/favicon.ico /app/license.txt ./
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EXPOSE 80
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15
docker-compose.yml
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15
docker-compose.yml
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version: "3.4"
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services:
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web:
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image: bitburner:dev
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build:
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context: .
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dockerfile: Dockerfile
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target: dev
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ports:
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- "8000:8000"
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volumes:
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- ./src:/app/src
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- ./css:/app/css
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- ./utils:/app/utils
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- ./test:/app/test
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@ -113,6 +113,7 @@
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},
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"scripts": {
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"start:dev": "webpack-dev-server --progress --env.devServer --mode development",
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"start:container": "webpack-dev-server --progress --env.devServer --mode development --env.runInContainer",
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"build": "webpack --mode production",
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"build:dev": "webpack --mode development",
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"build:test": "webpack --config webpack.config-test.js",
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@ -121,6 +122,7 @@
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"lint:style": "stylelint --fix ./css/*",
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"preinstall": "node ./scripts/engines-check.js",
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"test": "mochapack --webpack-config webpack.config-test.js -r jsdom-global/register ./test/index.js",
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"test:container": "mochapack --webpack-config webpack.config-test.js --slow 2000 --timeout 10000 -r jsdom-global/register ./test/index.js",
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"watch": "webpack --watch --mode production",
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"watch:dev": "webpack --watch --mode development"
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},
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37
src/Alias.ts
37
src/Alias.ts
@ -51,14 +51,14 @@ function addAlias(name: string, value: string): void {
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if (name in GlobalAliases) {
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delete GlobalAliases[name];
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}
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Aliases[name] = value;
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Aliases[name] = value.trim();
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}
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function addGlobalAlias(name: string, value: string): void {
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if (name in Aliases){
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delete Aliases[name];
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}
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GlobalAliases[name] = value;
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GlobalAliases[name] = value.trim();
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}
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function getAlias(name: string): string | null {
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@ -97,22 +97,29 @@ export function removeAlias(name: string): boolean {
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export function substituteAliases(origCommand: string): string {
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const commandArray = origCommand.split(" ");
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if (commandArray.length > 0){
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// For the unalias command, dont substite
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if (commandArray[0] === "unalias") { return commandArray.join(" "); }
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// For the alias and unalias commands, dont substite
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if (commandArray[0] === "unalias" || commandArray[0] === "alias") { return commandArray.join(" "); }
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const alias = getAlias(commandArray[0]);
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if (alias != null) {
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commandArray[0] = alias;
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} else {
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const alias = getGlobalAlias(commandArray[0]);
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let somethingSubstituted = true;
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let depth = 0;
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while(somethingSubstituted && depth < 10){
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depth++;
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somethingSubstituted = false
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const alias = getAlias(commandArray[0])?.split(" ");
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if (alias != null) {
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commandArray[0] = alias;
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somethingSubstituted = true
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commandArray.splice(0, 1, ...alias);
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//commandArray[0] = alias;
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}
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}
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for (let i = 0; i < commandArray.length; ++i) {
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const alias = getGlobalAlias(commandArray[i]);
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if (alias != null) {
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commandArray[i] = alias;
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for (let i = 0; i < commandArray.length; ++i) {
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const alias = getGlobalAlias(commandArray[i])?.split(" ");
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if (alias != null) {
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somethingSubstituted = true
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commandArray.splice(i, 1, ...alias);
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i += alias.length - 1;
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//commandArray[i] = alias;
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}
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}
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}
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}
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@ -6,7 +6,7 @@
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import { IMap } from "./types";
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export const CONSTANTS: IMap<any> = {
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Version: "0.51.8",
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Version: "0.51.9",
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/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@ -228,60 +228,19 @@ export const CONSTANTS: IMap<any> = {
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LatestUpdate:
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`
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v0.51.8 - 2021-05-07 It was there all along (hydroflame)
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v0.51.9 - 2021-05-07 untitled yet
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-------
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Servers
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Offline
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* Update n00dles metadata
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* Offline money gain has been reworked (it is more generous)
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* If you're not working anywhere and go offline the game will work for you
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at all your factions evenly.
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Netscript
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* 'hashGainRate' use the correct 'usedRam' and 'maxRam'
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* Fix 'setActionAutolevel' logging.
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* Fix 'setActionLevel' not working at all.
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* Add 'installBackdoor' singularity function.
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Hacknet
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* Fix Hacknet Servers total production always displaying 0
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Documentation
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* Updated guide to no longer recommend BN12.
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* Fix documentation for maxNumNodes (@ModdedGamers)
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* Fix typo in 'sourcefiles.rst'
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* Fix typo in 'recommendedbitnodeorder.rst'
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* Fix 'getServer' documentation missing 'server' argument.
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* Fix missing ram cost in 'getData.rst'
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* Fix basic formulas examples.
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* Fix typo in BN11 description.
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* Fix formatting issue in Bladeburner (@Pimgd)
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Export
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* Exporting now gives +1 favor to all joined factions every 24h.
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Misc.
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* Fix negative money being displayed in full.
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* Fix Hacking Missions not working.
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* Fix Corporation tree not rendering.
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* Fix script being needlessly recompiled. This should save real ram (not game ram)
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* w0r1d_d43m0n can be backdoored
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* Coding Contracts title is click-to-copy (@Rodeth)
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* Covenant memory upgrade works better.
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* Fix Neuroflux not being correctly calculated when entering BN with SF12.
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* Delete Active Script now delete all active scripts, not just home.
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* Now you can 'cd' in directories that only contain '.txt' files.
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* Fix 'analyze' always saying players had root access
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* Passive faction rep no longer builds for special factions.
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* Donation option no longer appears for special factions.
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* Rephrased some milestones.
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* donation textbox now accepts money in the format '1b' and the like (@Dawe)
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* Fix being able to join hated factions simultaneously. (@Dawe)
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* 'ls' now displays files in multiple column. (Helps players with many files)
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* Bladeburner multiplers now appear under Character>Stats and
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Character>Augmentation when they are relevant.
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* Fix missing functions syntax highlight in codemirror.
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* Fix infiltration number formatting.
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* script income transfers to parent on death. This helps keep track of
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income for scripts that spawn short lived scripts.
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* ls now correctly lists all files.
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`,
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}
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@ -625,7 +625,12 @@ let Terminal = {
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Terminal.commandHistoryIndex = Terminal.commandHistory.length;
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// Split commands and execute sequentially
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commands = commands.split(";");
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commands = commands
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.match(/(?:'[^']*'|"[^"]*"|[^;"])*/g)
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.map(substituteAliases)
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.map(c => c.match(/(?:'[^']*'|"[^"]*"|[^;"])*/g))
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.flat();
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console.log(commands);
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for (let i = 0; i < commands.length; i++) {
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if(commands[i].match(/^\s*$/)) { continue; } // Don't run commands that only have whitespace
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Terminal.executeCommand(commands[i].trim());
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@ -727,9 +732,6 @@ let Terminal = {
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return;
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}
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// Process any aliases
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command = substituteAliases(command);
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// Allow usage of ./
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if (command.startsWith("./")) {
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command = "run " + command.slice(2);
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@ -873,7 +875,7 @@ let Terminal = {
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if (commandArray.length === 3) {
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if (commandArray[1] === "-g") {
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if (parseAliasDeclaration(commandArray[2], true)) {
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post(`Set global alias ${commandArray[1]}`);
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post(`Set global alias ${commandArray[2]}`);
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return;
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}
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}
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|
@ -5,6 +5,7 @@ var HtmlWebpackPlugin = require('html-webpack-plugin');
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module.exports = (env, argv) => {
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const isDevServer = (env || {}).devServer === true;
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const runInContainer = (env || {}).runInContainer === true;
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const isDevelopment = argv.mode === 'development';
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const outputDirectory = isDevServer ? "dist-dev" : "dist";
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const entries = {};
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@ -22,6 +23,22 @@ module.exports = (env, argv) => {
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entrypoints: true,
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}
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const devServerSettings = {
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port: 8000,
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publicPath: `/`,
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stats: statsConfig,
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};
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// By default, the webpack-dev-server is not exposed outside of localhost.
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// When running in a container we need it accessible externally.
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if (runInContainer) {
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devServerSettings.disableHostCheck = true;
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devServerSettings.host = '0.0.0.0';
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devServerSettings.watchOptions = {
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poll: true,
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}
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}
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return {
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plugins: [
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new webpack.DefinePlugin({
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@ -131,11 +148,7 @@ module.exports = (env, argv) => {
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},
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},
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},
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devServer: {
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port: 8000,
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publicPath: `/`,
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stats: statsConfig,
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},
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devServer: devServerSettings,
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resolve: {
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extensions: [
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".tsx",
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|
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Block a user