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CONTRACTS: createDummyContract returns filename (#1129)
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@ -9,7 +9,7 @@ Generate a dummy contract.
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**Signature:**
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```typescript
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createDummyContract(type: string): void;
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createDummyContract(type: string): string;
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```
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## Parameters
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@ -20,7 +20,9 @@ createDummyContract(type: string): void;
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**Returns:**
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void
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string
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Filename of the contract.
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## Remarks
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@ -47,13 +47,15 @@ export function generateRandomContractOnHome(): void {
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serv.addContract(contract);
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}
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export const generateDummyContract = (problemType: string): void => {
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export const generateDummyContract = (problemType: string): string => {
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if (!CodingContractTypes[problemType]) throw new Error(`Invalid problem type: '${problemType}'`);
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const serv = Player.getHomeComputer();
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const contractFn = getRandomFilename(serv);
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const contract = new CodingContract(contractFn, problemType, null);
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serv.addContract(contract);
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return contractFn;
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};
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interface IGenerateContractParams {
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@ -81,7 +81,7 @@ export function NetscriptCodingContract(): InternalAPI<ICodingContract> {
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},
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createDummyContract: (ctx) => (_type) => {
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const type = helpers.string(ctx, "type", _type);
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generateDummyContract(type);
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return generateDummyContract(type);
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},
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getContractTypes: () => () => codingContractTypesMetadata.map((c) => c.name),
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};
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3
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
3
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -3577,8 +3577,9 @@ export interface CodingContract {
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* Generate a dummy contract on the home computer with no reward. Used to test various algorithms.
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*
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* @param type - Type of contract to generate
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* @returns Filename of the contract.
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*/
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createDummyContract(type: string): void;
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createDummyContract(type: string): string;
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/**
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* List all contract types.
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