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https://github.com/bitburner-official/bitburner-src.git
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Add deprecation messages (#486)
Add back getPlayer().playtimeSinceLastX, but with deprecation messages applied
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@ -81,7 +81,7 @@ import { Flags } from "./NetscriptFunctions/Flags";
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import { calculateIntelligenceBonus } from "./PersonObjects/formulas/intelligence";
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import { calculateIntelligenceBonus } from "./PersonObjects/formulas/intelligence";
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import { CalculateShareMult, StartSharing } from "./NetworkShare/Share";
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import { CalculateShareMult, StartSharing } from "./NetworkShare/Share";
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import { recentScripts } from "./Netscript/RecentScripts";
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import { recentScripts } from "./Netscript/RecentScripts";
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import { InternalAPI, removedFunction, NSProxy } from "./Netscript/APIWrapper";
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import { InternalAPI, removedFunction, NSProxy, NetscriptContext } from "./Netscript/APIWrapper";
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import { INetscriptExtra } from "./NetscriptFunctions/Extra";
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import { INetscriptExtra } from "./NetscriptFunctions/Extra";
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import { ScriptDeath } from "./Netscript/ScriptDeath";
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import { ScriptDeath } from "./Netscript/ScriptDeath";
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import { getBitNodeMultipliers } from "./BitNode/BitNode";
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import { getBitNodeMultipliers } from "./BitNode/BitNode";
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@ -1742,7 +1742,7 @@ export const ns: InternalAPI<NSFull> = {
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getFavorToDonate: () => () => {
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getFavorToDonate: () => () => {
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return Math.floor(CONSTANTS.BaseFavorToDonate * BitNodeMultipliers.RepToDonateToFaction);
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return Math.floor(CONSTANTS.BaseFavorToDonate * BitNodeMultipliers.RepToDonateToFaction);
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},
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},
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getPlayer: () => () => {
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getPlayer: (ctx) => () => {
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const data = {
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const data = {
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hp: cloneDeep(Player.hp),
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hp: cloneDeep(Player.hp),
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skills: cloneDeep(Player.skills),
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skills: cloneDeep(Player.skills),
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@ -1758,6 +1758,22 @@ export const ns: InternalAPI<NSFull> = {
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factions: Player.factions.slice(),
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factions: Player.factions.slice(),
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entropy: Player.entropy,
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entropy: Player.entropy,
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};
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};
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createDeprecatedProperty(
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ctx,
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data,
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"playtimeSinceLastAug",
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Player.playtimeSinceLastAug,
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"getPlayer.playtimeSinceLastAug",
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"Use ns.getPlaytimeSinceLastAug or ns.singularity.getLastAugReset instead.",
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);
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createDeprecatedProperty(
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ctx,
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data,
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"playtimeSinceLastBitnode",
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Player.playtimeSinceLastBitnode,
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"getPlayer.playtimeSinceLastBitnode",
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"Use ns.singularity.getLastNodeReset instead.",
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);
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return data;
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return data;
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},
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},
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getMoneySources: () => () => ({
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getMoneySources: () => () => ({
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@ -1855,3 +1871,26 @@ function getFunctionNames(obj: object, prefix: string): string[] {
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}
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}
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return functionNames;
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return functionNames;
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}
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}
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const deprecatedWarningsGiven = new Set();
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function createDeprecatedProperty(
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ctx: NetscriptContext,
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obj: object,
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propName: string,
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value: any,
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identifier: string,
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message: string,
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) {
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Object.defineProperty(obj, propName, {
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set: (newVal: any) => (value = newVal),
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get: () => {
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if (!deprecatedWarningsGiven.has(identifier)) {
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deprecatedWarningsGiven.add(identifier);
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Terminal.warn(`Deprecated property ${propName} accessed from ns.${ctx.functionPath} return value.`);
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Terminal.warn(`This is no longer supported usage and will be removed in a later version.`);
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Terminal.warn(message);
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}
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return value;
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},
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});
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}
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