From 70e16bf349b96de87d61b6710a364e33e53286f7 Mon Sep 17 00:00:00 2001 From: catloversg <152669316+catloversg@users.noreply.github.com> Date: Fri, 20 Sep 2024 16:31:15 +0700 Subject: [PATCH] BUGFIX: Wrong team size when all team members die in Bladeburner's action (#1658) --- src/Bladeburner/Bladeburner.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/Bladeburner/Bladeburner.ts b/src/Bladeburner/Bladeburner.ts index fe3cb41e5..d7a9cec0c 100644 --- a/src/Bladeburner/Bladeburner.ts +++ b/src/Bladeburner/Bladeburner.ts @@ -1052,7 +1052,8 @@ export class Bladeburner { sup[r].takeDamage(sup[r].hp.max); sup.splice(r, 1); } - this.teamSize += this.sleeveSize; + // If this happens, all team members died and some sleeves took damage. In this case, teamSize = sleeveSize. + this.teamSize = this.sleeveSize; } this.teamLost += losses; if (this.logging.blackops) {