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added logic to allow quitJob to be called from singularity
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@ -156,6 +156,7 @@ const singularity: IMap<any> = {
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getUpgradeHomeCoresCost: SF4Cost(RamCostConstants.ScriptSingularityFn2RamCost / 2),
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getUpgradeHomeCoresCost: SF4Cost(RamCostConstants.ScriptSingularityFn2RamCost / 2),
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workForCompany: SF4Cost(RamCostConstants.ScriptSingularityFn2RamCost),
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workForCompany: SF4Cost(RamCostConstants.ScriptSingularityFn2RamCost),
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applyToCompany: SF4Cost(RamCostConstants.ScriptSingularityFn2RamCost),
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applyToCompany: SF4Cost(RamCostConstants.ScriptSingularityFn2RamCost),
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quitJob: SF4Cost(RamCostConstants.ScriptSingularityFn2RamCost),
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getCompanyRep: SF4Cost(RamCostConstants.ScriptSingularityFn2RamCost / 3),
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getCompanyRep: SF4Cost(RamCostConstants.ScriptSingularityFn2RamCost / 3),
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getCompanyFavor: SF4Cost(RamCostConstants.ScriptSingularityFn2RamCost / 3),
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getCompanyFavor: SF4Cost(RamCostConstants.ScriptSingularityFn2RamCost / 3),
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getCompanyFavorGain: SF4Cost(RamCostConstants.ScriptSingularityFn2RamCost / 4),
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getCompanyFavorGain: SF4Cost(RamCostConstants.ScriptSingularityFn2RamCost / 4),
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@ -947,6 +947,12 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
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}
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}
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return res;
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return res;
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},
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},
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quitJob: (_ctx: NetscriptContext) =>
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function (_companyName: unknown): void {
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_ctx.helper.checkSingularityAccess();
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const companyName = _ctx.helper.string("companyName", _companyName);
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player.quitJob(companyName);
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},
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getCompanyRep: (_ctx: NetscriptContext) =>
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getCompanyRep: (_ctx: NetscriptContext) =>
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function (_companyName: unknown): number {
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function (_companyName: unknown): number {
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_ctx.helper.checkSingularityAccess();
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_ctx.helper.checkSingularityAccess();
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@ -248,7 +248,7 @@ export interface IPlayer {
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queryStatFromString(str: string): number;
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queryStatFromString(str: string): number;
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getIntelligenceBonus(weight: number): number;
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getIntelligenceBonus(weight: number): number;
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getCasinoWinnings(): number;
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getCasinoWinnings(): number;
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quitJob(company: string): void;
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quitJob(company: string, sing?: boolean): void;
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hasJob(): boolean;
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hasJob(): boolean;
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createHacknetServer(): HacknetServer;
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createHacknetServer(): HacknetServer;
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startCreateProgramWork(programName: string, time: number, reqLevel: number): void;
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startCreateProgramWork(programName: string, time: number, reqLevel: number): void;
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@ -258,7 +258,7 @@ export class PlayerObject implements IPlayer {
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queryStatFromString: (str: string) => number;
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queryStatFromString: (str: string) => number;
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getIntelligenceBonus: (weight: number) => number;
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getIntelligenceBonus: (weight: number) => number;
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getCasinoWinnings: () => number;
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getCasinoWinnings: () => number;
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quitJob: (company: string) => void;
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quitJob: (company: string, sing?: boolean) => void;
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hasJob: () => boolean;
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hasJob: () => boolean;
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process: (router: IRouter, numCycles?: number) => void;
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process: (router: IRouter, numCycles?: number) => void;
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createHacknetServer: () => HacknetServer;
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createHacknetServer: () => HacknetServer;
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@ -1869,7 +1869,7 @@ export function getNextCompanyPosition(
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return entryPosType;
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return entryPosType;
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}
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}
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export function quitJob(this: IPlayer, company: string): void {
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export function quitJob(this: IPlayer, company: string, _sing = false): void {
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if (this.isWorking == true && this.workType.includes("Working for Company") && this.companyName == company) {
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if (this.isWorking == true && this.workType.includes("Working for Company") && this.companyName == company) {
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this.finishWork(true);
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this.finishWork(true);
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}
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}
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12
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
12
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -1800,6 +1800,18 @@ export interface Singularity {
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*/
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*/
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workForCompany(companyName?: string, focus?: boolean): boolean;
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workForCompany(companyName?: string, focus?: boolean): boolean;
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/**
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* Quit jobs by company.
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* @remarks
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* RAM cost: 3 GB * 16/4/1
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*
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*
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* This function will finish work with the company provided and quit any jobs.
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*
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* @param companyName - Name of the company.
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*/
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quitJob(companyName?: string): void;
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/**
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/**
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* Apply for a job at a company.
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* Apply for a job at a company.
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* @remarks
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* @remarks
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