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Merge pull request #3666 from Undeemiss/ns-close-tail
MISC: Added NS function closeTail to close tail windows
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commit
71f24e3077
@ -55,7 +55,7 @@ import { makeRuntimeRejectMsg, netscriptDelay, resolveNetscriptRequestedThreads
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import { numeralWrapper } from "./ui/numeralFormat";
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import { numeralWrapper } from "./ui/numeralFormat";
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import { convertTimeMsToTimeElapsedString } from "./utils/StringHelperFunctions";
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import { convertTimeMsToTimeElapsedString } from "./utils/StringHelperFunctions";
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import { LogBoxEvents } from "./ui/React/LogBoxManager";
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import { LogBoxEvents, LogBoxCloserEvents } from "./ui/React/LogBoxManager";
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import { arrayToString } from "./utils/helpers/arrayToString";
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import { arrayToString } from "./utils/helpers/arrayToString";
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import { isString } from "./utils/helpers/isString";
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import { isString } from "./utils/helpers/isString";
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@ -988,6 +988,12 @@ export function NetscriptFunctions(workerScript: WorkerScript): NS {
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LogBoxEvents.emit(runningScriptObj);
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LogBoxEvents.emit(runningScriptObj);
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},
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},
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closeTail: function (_pid: unknown = workerScript.scriptRef.pid): void {
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updateDynamicRam("closeTail", getRamCost(Player, "closeTail"));
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const pid = helper.number("closeTail", "pid", _pid);
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//Emit an event to tell the game to close the tail window if it exists
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LogBoxCloserEvents.emit(pid);
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},
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nuke: function (_hostname: unknown): boolean {
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nuke: function (_hostname: unknown): boolean {
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updateDynamicRam("nuke", getRamCost(Player, "nuke"));
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updateDynamicRam("nuke", getRamCost(Player, "nuke"));
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const hostname = helper.string("tail", "hostname", _hostname);
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const hostname = helper.string("tail", "hostname", _hostname);
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15
src/ScriptEditor/NetscriptDefinitions.d.ts
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15
src/ScriptEditor/NetscriptDefinitions.d.ts
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@ -4981,6 +4981,21 @@ export interface NS {
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*/
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*/
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tail(fn?: FilenameOrPID, host?: string, ...args: any[]): void;
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tail(fn?: FilenameOrPID, host?: string, ...args: any[]): void;
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/**
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* Close the tail window of a script.
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* @remarks
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* RAM cost: 0 GB
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*
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* Closes a script’s logs. This is functionally the same pressing the "Close" button on the tail window.
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*
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* If the function is called with no arguments, it will close the current script’s logs.
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*
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* Otherwise, the pid argument can be used to close the logs from another script.
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*
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* @param pid - Optional. PID of the script having its tail closed. If omitted, the current script is used.
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*/
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closeTail(pid?: number): void;
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/**
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/**
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* Get the list of servers connected to a server.
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* Get the list of servers connected to a server.
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* @remarks
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* @remarks
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@ -23,6 +23,7 @@ import { Settings } from "../../Settings/Settings";
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let layerCounter = 0;
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let layerCounter = 0;
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export const LogBoxEvents = new EventEmitter<[RunningScript]>();
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export const LogBoxEvents = new EventEmitter<[RunningScript]>();
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export const LogBoxCloserEvents = new EventEmitter<[number]>();
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export const LogBoxClearEvents = new EventEmitter<[]>();
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export const LogBoxClearEvents = new EventEmitter<[]>();
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interface Log {
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interface Log {
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@ -51,6 +52,15 @@ export function LogBoxManager(): React.ReactElement {
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[],
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[],
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);
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);
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//Event used by ns.closeTail to close tail windows
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useEffect(
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() =>
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LogBoxCloserEvents.subscribe((pid: number) => {
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closePid(pid);
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}),
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[],
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);
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useEffect(() =>
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useEffect(() =>
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LogBoxClearEvents.subscribe(() => {
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LogBoxClearEvents.subscribe(() => {
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logs = [];
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logs = [];
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@ -58,11 +68,18 @@ export function LogBoxManager(): React.ReactElement {
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}),
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}),
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);
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);
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//Close tail windows by their id
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function close(id: string): void {
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function close(id: string): void {
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logs = logs.filter((l) => l.id !== id);
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logs = logs.filter((l) => l.id !== id);
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rerender();
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rerender();
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}
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}
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//Close tail windows by their pid
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function closePid(pid: number): void {
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logs = logs.filter((log) => log.script.pid != pid);
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rerender();
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}
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return (
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return (
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<>
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<>
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{logs.map((log) => (
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{logs.map((log) => (
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