mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-28 00:47:33 +01:00
commit
724914b85c
42
dist/vendor.bundle.js
vendored
42
dist/vendor.bundle.js
vendored
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -30,7 +30,6 @@
|
||||
"better-react-mathjax": "^1.0.3",
|
||||
"clsx": "^1.1.1",
|
||||
"date-fns": "^2.25.0",
|
||||
"decimal.js": "7.2.3",
|
||||
"escodegen": "^1.11.0",
|
||||
"file-saver": "^1.3.8",
|
||||
"jquery": "^3.5.0",
|
||||
|
@ -27,12 +27,12 @@ export function NewIndustry(corporation: ICorporation, industry: string, name: s
|
||||
if (cost === undefined) {
|
||||
throw new Error(`Invalid industry: '${industry}'`);
|
||||
}
|
||||
if (corporation.funds.lt(cost)) {
|
||||
if (corporation.funds < cost) {
|
||||
throw new Error("Not enough money to create a new division in this industry");
|
||||
} else if (name === "") {
|
||||
throw new Error("New division must have a name!");
|
||||
} else {
|
||||
corporation.funds = corporation.funds.minus(cost);
|
||||
corporation.funds = corporation.funds - cost;
|
||||
corporation.divisions.push(
|
||||
new Industry({
|
||||
corp: corporation,
|
||||
@ -44,10 +44,10 @@ export function NewIndustry(corporation: ICorporation, industry: string, name: s
|
||||
}
|
||||
|
||||
export function NewCity(corporation: ICorporation, division: IIndustry, city: string): void {
|
||||
if (corporation.funds.lt(CorporationConstants.OfficeInitialCost)) {
|
||||
if (corporation.funds < CorporationConstants.OfficeInitialCost) {
|
||||
throw new Error("You don't have enough company funds to open a new office!");
|
||||
} else {
|
||||
corporation.funds = corporation.funds.minus(CorporationConstants.OfficeInitialCost);
|
||||
corporation.funds = corporation.funds - CorporationConstants.OfficeInitialCost;
|
||||
division.offices[city] = new OfficeSpace({
|
||||
loc: city,
|
||||
size: CorporationConstants.OfficeInitialSize,
|
||||
@ -56,7 +56,7 @@ export function NewCity(corporation: ICorporation, division: IIndustry, city: st
|
||||
}
|
||||
|
||||
export function UnlockUpgrade(corporation: ICorporation, upgrade: CorporationUnlockUpgrade): void {
|
||||
if (corporation.funds.lt(upgrade[1])) {
|
||||
if (corporation.funds < upgrade[1]) {
|
||||
throw new Error("Insufficient funds");
|
||||
}
|
||||
corporation.unlock(upgrade);
|
||||
@ -67,7 +67,7 @@ export function LevelUpgrade(corporation: ICorporation, upgrade: CorporationUpgr
|
||||
const priceMult = upgrade[2];
|
||||
const level = corporation.upgrades[upgrade[0]];
|
||||
const cost = baseCost * Math.pow(priceMult, level);
|
||||
if (corporation.funds.lt(cost)) {
|
||||
if (corporation.funds < cost) {
|
||||
throw new Error("Insufficient funds");
|
||||
} else {
|
||||
corporation.upgrade(upgrade);
|
||||
@ -259,15 +259,15 @@ export function UpgradeOfficeSize(corp: ICorporation, office: OfficeSpace, size:
|
||||
mult += Math.pow(costMultiplier, initialPriceMult + i);
|
||||
}
|
||||
const cost = CorporationConstants.OfficeInitialCost * mult;
|
||||
if (corp.funds.lt(cost)) return;
|
||||
if (corp.funds < cost) return;
|
||||
office.size += size;
|
||||
corp.funds = corp.funds.minus(cost);
|
||||
corp.funds = corp.funds - cost;
|
||||
}
|
||||
|
||||
export function ThrowParty(corp: ICorporation, office: OfficeSpace, costPerEmployee: number): number {
|
||||
const totalCost = costPerEmployee * office.employees.length;
|
||||
if (corp.funds.lt(totalCost)) return 0;
|
||||
corp.funds = corp.funds.minus(totalCost);
|
||||
if (corp.funds < totalCost) return 0;
|
||||
corp.funds = corp.funds - totalCost;
|
||||
let mult = 0;
|
||||
for (let i = 0; i < office.employees.length; ++i) {
|
||||
mult = office.employees[i].throwParty(costPerEmployee);
|
||||
@ -277,7 +277,7 @@ export function ThrowParty(corp: ICorporation, office: OfficeSpace, costPerEmplo
|
||||
}
|
||||
|
||||
export function PurchaseWarehouse(corp: ICorporation, division: IIndustry, city: string): void {
|
||||
if (corp.funds.lt(CorporationConstants.WarehouseInitialCost)) return;
|
||||
if (corp.funds < CorporationConstants.WarehouseInitialCost) return;
|
||||
if (division.warehouses[city] instanceof Warehouse) return;
|
||||
division.warehouses[city] = new Warehouse({
|
||||
corp: corp,
|
||||
@ -285,21 +285,21 @@ export function PurchaseWarehouse(corp: ICorporation, division: IIndustry, city:
|
||||
loc: city,
|
||||
size: CorporationConstants.WarehouseInitialSize,
|
||||
});
|
||||
corp.funds = corp.funds.minus(CorporationConstants.WarehouseInitialCost);
|
||||
corp.funds = corp.funds - CorporationConstants.WarehouseInitialCost;
|
||||
}
|
||||
|
||||
export function UpgradeWarehouse(corp: ICorporation, division: IIndustry, warehouse: Warehouse): void {
|
||||
const sizeUpgradeCost = CorporationConstants.WarehouseUpgradeBaseCost * Math.pow(1.07, warehouse.level + 1);
|
||||
++warehouse.level;
|
||||
warehouse.updateSize(corp, division);
|
||||
corp.funds = corp.funds.minus(sizeUpgradeCost);
|
||||
corp.funds = corp.funds - sizeUpgradeCost;
|
||||
}
|
||||
|
||||
export function BuyCoffee(corp: ICorporation, division: IIndustry, office: OfficeSpace): void {
|
||||
const upgrade = IndustryUpgrades[0];
|
||||
const cost = office.employees.length * upgrade[1];
|
||||
if (corp.funds.lt(cost)) return;
|
||||
corp.funds = corp.funds.minus(cost);
|
||||
if (corp.funds < cost) return;
|
||||
corp.funds = corp.funds - cost;
|
||||
division.upgrade(upgrade, {
|
||||
corporation: corp,
|
||||
office: office,
|
||||
@ -309,8 +309,8 @@ export function BuyCoffee(corp: ICorporation, division: IIndustry, office: Offic
|
||||
export function HireAdVert(corp: ICorporation, division: IIndustry, office: OfficeSpace): void {
|
||||
const upgrade = IndustryUpgrades[1];
|
||||
const cost = upgrade[1] * Math.pow(upgrade[2], division.upgrades[1]);
|
||||
if (corp.funds.lt(cost)) return;
|
||||
corp.funds = corp.funds.minus(cost);
|
||||
if (corp.funds < cost) return;
|
||||
corp.funds = corp.funds - cost;
|
||||
division.upgrade(upgrade, {
|
||||
corporation: corp,
|
||||
office: office,
|
||||
@ -340,7 +340,7 @@ export function MakeProduct(
|
||||
if (isNaN(marketingInvest)) {
|
||||
throw new Error("Invalid value for marketing investment");
|
||||
}
|
||||
if (corp.funds.lt(designInvest + marketingInvest)) {
|
||||
if (corp.funds < designInvest + marketingInvest) {
|
||||
throw new Error("You don't have enough company funds to make this large of an investment");
|
||||
}
|
||||
const product = new Product({
|
||||
@ -352,7 +352,7 @@ export function MakeProduct(
|
||||
if (division.products[product.name] instanceof Product) {
|
||||
throw new Error(`You already have a product with this name!`);
|
||||
}
|
||||
corp.funds = corp.funds.minus(designInvest + marketingInvest);
|
||||
corp.funds = corp.funds - (designInvest + marketingInvest);
|
||||
division.products[product.name] = product;
|
||||
}
|
||||
|
||||
|
@ -14,10 +14,6 @@ import { dialogBoxCreate } from "../ui/React/DialogBox";
|
||||
import { Reviver, Generic_toJSON, Generic_fromJSON } from "../utils/JSONReviver";
|
||||
import { isString } from "../utils/helpers/isString";
|
||||
|
||||
// UI Related Imports
|
||||
|
||||
import Decimal from "decimal.js";
|
||||
|
||||
interface IParams {
|
||||
name?: string;
|
||||
}
|
||||
@ -29,9 +25,9 @@ export class Corporation {
|
||||
divisions: Industry[] = [];
|
||||
|
||||
//Financial stats
|
||||
funds = new Decimal(150e9);
|
||||
revenue = new Decimal(0);
|
||||
expenses = new Decimal(0);
|
||||
funds = 150e9;
|
||||
revenue = 0;
|
||||
expenses = 0;
|
||||
fundingRound = 0;
|
||||
public = false; //Publicly traded
|
||||
totalShares = CorporationConstants.INITIALSHARES; // Total existing shares
|
||||
@ -65,7 +61,7 @@ export class Corporation {
|
||||
console.error("Trying to add invalid amount of funds. Report to a developper.");
|
||||
return;
|
||||
}
|
||||
this.funds = this.funds.plus(amt);
|
||||
this.funds = this.funds + amt;
|
||||
}
|
||||
|
||||
getState(): string {
|
||||
@ -97,8 +93,8 @@ export class Corporation {
|
||||
|
||||
//At the start of a new cycle, calculate profits from previous cycle
|
||||
if (state === "START") {
|
||||
this.revenue = new Decimal(0);
|
||||
this.expenses = new Decimal(0);
|
||||
this.revenue = 0;
|
||||
this.expenses = 0;
|
||||
this.divisions.forEach((ind) => {
|
||||
if (ind.lastCycleRevenue === -Infinity || ind.lastCycleRevenue === Infinity) {
|
||||
return;
|
||||
@ -106,18 +102,18 @@ export class Corporation {
|
||||
if (ind.lastCycleExpenses === -Infinity || ind.lastCycleExpenses === Infinity) {
|
||||
return;
|
||||
}
|
||||
this.revenue = this.revenue.plus(ind.lastCycleRevenue);
|
||||
this.expenses = this.expenses.plus(ind.lastCycleExpenses);
|
||||
this.revenue = this.revenue + ind.lastCycleRevenue;
|
||||
this.expenses = this.expenses + ind.lastCycleExpenses;
|
||||
});
|
||||
const profit = this.revenue.minus(this.expenses);
|
||||
const cycleProfit = profit.times(marketCycles * CorporationConstants.SecsPerMarketCycle);
|
||||
const profit = this.revenue - this.expenses;
|
||||
const cycleProfit = profit * (marketCycles * CorporationConstants.SecsPerMarketCycle);
|
||||
if (isNaN(this.funds) || this.funds === Infinity || this.funds === -Infinity) {
|
||||
dialogBoxCreate(
|
||||
"There was an error calculating your Corporations funds and they got reset to 0. " +
|
||||
"This is a bug. Please report to game developer.<br><br>" +
|
||||
"(Your funds have been set to $150b for the inconvenience)",
|
||||
);
|
||||
this.funds = new Decimal(150e9);
|
||||
this.funds = 150e9;
|
||||
}
|
||||
|
||||
// Process dividends
|
||||
@ -147,8 +143,8 @@ export class Corporation {
|
||||
}
|
||||
|
||||
getDividends(): number {
|
||||
const profit = this.revenue.minus(this.expenses);
|
||||
const cycleProfit = profit.times(CorporationConstants.SecsPerMarketCycle);
|
||||
const profit = this.revenue - this.expenses;
|
||||
const cycleProfit = profit * CorporationConstants.SecsPerMarketCycle;
|
||||
const totalDividends = (this.dividendPercentage / 100) * cycleProfit;
|
||||
const dividendsPerShare = totalDividends / this.totalShares;
|
||||
const dividends = this.numShares * dividendsPerShare * (1 - this.dividendTaxPercentage / 100);
|
||||
@ -165,18 +161,18 @@ export class Corporation {
|
||||
|
||||
determineValuation(): number {
|
||||
let val,
|
||||
profit = this.revenue.minus(this.expenses).toNumber();
|
||||
profit = this.revenue - this.expenses;
|
||||
if (this.public) {
|
||||
// Account for dividends
|
||||
if (this.dividendPercentage > 0) {
|
||||
profit *= (100 - this.dividendPercentage) / 100;
|
||||
}
|
||||
|
||||
val = this.funds.toNumber() + profit * 85e3;
|
||||
val = this.funds + profit * 85e3;
|
||||
val *= Math.pow(1.1, this.divisions.length);
|
||||
val = Math.max(val, 0);
|
||||
} else {
|
||||
val = 10e9 + Math.max(this.funds.toNumber(), 0) / 3; //Base valuation
|
||||
val = 10e9 + Math.max(this.funds, 0) / 3; //Base valuation
|
||||
if (profit > 0) {
|
||||
val += profit * 315e3;
|
||||
val *= Math.pow(1.1, this.divisions.length);
|
||||
@ -270,12 +266,12 @@ export class Corporation {
|
||||
while (this.unlockUpgrades.length <= upgN) {
|
||||
this.unlockUpgrades.push(0);
|
||||
}
|
||||
if (this.funds.lt(price)) {
|
||||
if (this.funds < price) {
|
||||
dialogBoxCreate("You don't have enough funds to unlock this!");
|
||||
return;
|
||||
}
|
||||
this.unlockUpgrades[upgN] = 1;
|
||||
this.funds = this.funds.minus(price);
|
||||
this.funds = this.funds - price;
|
||||
|
||||
// Apply effects for one-time upgrades
|
||||
if (upgN === 5) {
|
||||
@ -298,12 +294,12 @@ export class Corporation {
|
||||
this.upgradeMultipliers.push(1);
|
||||
}
|
||||
const totalCost = basePrice * Math.pow(priceMult, this.upgrades[upgN]);
|
||||
if (this.funds.lt(totalCost)) {
|
||||
if (this.funds < totalCost) {
|
||||
dialogBoxCreate("You don't have enough funds to purchase this!");
|
||||
return;
|
||||
}
|
||||
++this.upgrades[upgN];
|
||||
this.funds = this.funds.minus(totalCost);
|
||||
this.funds = this.funds - totalCost;
|
||||
|
||||
//Increase upgrade multiplier
|
||||
this.upgradeMultipliers[upgN] = 1 + this.upgrades[upgN] * upgradeAmt;
|
||||
|
@ -9,9 +9,9 @@ export interface ICorporation {
|
||||
|
||||
divisions: Industry[];
|
||||
|
||||
funds: any;
|
||||
revenue: any;
|
||||
expenses: any;
|
||||
funds: number;
|
||||
revenue: number;
|
||||
expenses: number;
|
||||
fundingRound: number;
|
||||
public: boolean;
|
||||
totalShares: number;
|
||||
|
@ -31,10 +31,10 @@ export interface IIndustry {
|
||||
prodMult: number;
|
||||
|
||||
// Decimal
|
||||
lastCycleRevenue: any;
|
||||
lastCycleExpenses: any;
|
||||
thisCycleRevenue: any;
|
||||
thisCycleExpenses: any;
|
||||
lastCycleRevenue: number;
|
||||
lastCycleExpenses: number;
|
||||
thisCycleRevenue: number;
|
||||
thisCycleExpenses: number;
|
||||
|
||||
upgrades: number[];
|
||||
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { Reviver, Generic_toJSON, Generic_fromJSON } from "../utils/JSONReviver";
|
||||
import { CityName } from "../Locations/data/CityNames";
|
||||
import Decimal from "decimal.js";
|
||||
import { Industries, IndustryStartingCosts, IndustryResearchTrees } from "./IndustryData";
|
||||
import { CorporationConstants } from "./data/Constants";
|
||||
import { EmployeePositions } from "./EmployeePositions";
|
||||
@ -55,10 +54,10 @@ export class Industry implements IIndustry {
|
||||
prodMult = 0; //Production multiplier
|
||||
|
||||
//Financials
|
||||
lastCycleRevenue: any;
|
||||
lastCycleExpenses: any;
|
||||
thisCycleRevenue: any;
|
||||
thisCycleExpenses: any;
|
||||
lastCycleRevenue: number;
|
||||
lastCycleExpenses: number;
|
||||
thisCycleRevenue: number;
|
||||
thisCycleExpenses: number;
|
||||
|
||||
//Upgrades
|
||||
upgrades: number[] = Array(Object.keys(IndustryUpgrades).length).fill(0);
|
||||
@ -87,10 +86,10 @@ export class Industry implements IIndustry {
|
||||
this.type = params.type ? params.type : Industries.Agriculture;
|
||||
|
||||
//Financials
|
||||
this.lastCycleRevenue = new Decimal(0);
|
||||
this.lastCycleExpenses = new Decimal(0);
|
||||
this.thisCycleRevenue = new Decimal(0);
|
||||
this.thisCycleExpenses = new Decimal(0);
|
||||
this.lastCycleRevenue = 0;
|
||||
this.lastCycleExpenses = 0;
|
||||
this.thisCycleRevenue = 0;
|
||||
this.thisCycleExpenses = 0;
|
||||
|
||||
this.warehouses = {
|
||||
[CityName.Aevum]: 0,
|
||||
@ -399,17 +398,17 @@ export class Industry implements IIndustry {
|
||||
dialogBoxCreate(
|
||||
"Something went wrong when compting Corporation's revenue/expenses. This is a bug. Please report to game developer",
|
||||
);
|
||||
this.thisCycleRevenue = new Decimal(0);
|
||||
this.thisCycleExpenses = new Decimal(0);
|
||||
this.thisCycleRevenue = 0;
|
||||
this.thisCycleExpenses = 0;
|
||||
}
|
||||
this.lastCycleRevenue = this.thisCycleRevenue.dividedBy(marketCycles * CorporationConstants.SecsPerMarketCycle);
|
||||
this.lastCycleExpenses = this.thisCycleExpenses.dividedBy(marketCycles * CorporationConstants.SecsPerMarketCycle);
|
||||
this.thisCycleRevenue = new Decimal(0);
|
||||
this.thisCycleExpenses = new Decimal(0);
|
||||
this.lastCycleRevenue = this.thisCycleRevenue / (marketCycles * CorporationConstants.SecsPerMarketCycle);
|
||||
this.lastCycleExpenses = this.thisCycleExpenses / (marketCycles * CorporationConstants.SecsPerMarketCycle);
|
||||
this.thisCycleRevenue = 0;
|
||||
this.thisCycleExpenses = 0;
|
||||
|
||||
// Once you start making revenue, the player should no longer be
|
||||
// considered new, and therefore no longer needs the 'tutorial' UI elements
|
||||
if (this.lastCycleRevenue.gt(0)) {
|
||||
if (this.lastCycleRevenue > 0) {
|
||||
this.newInd = false;
|
||||
}
|
||||
|
||||
@ -422,7 +421,7 @@ export class Industry implements IIndustry {
|
||||
employeeSalary += office.process(marketCycles, corporation, this);
|
||||
}
|
||||
}
|
||||
this.thisCycleExpenses = this.thisCycleExpenses.plus(employeeSalary);
|
||||
this.thisCycleExpenses = this.thisCycleExpenses + employeeSalary;
|
||||
|
||||
// Process change in demand/competition of materials/products
|
||||
this.processMaterialMarket();
|
||||
@ -446,15 +445,15 @@ export class Industry implements IIndustry {
|
||||
// Process production, purchase, and import/export of materials
|
||||
let res = this.processMaterials(marketCycles, corporation);
|
||||
if (Array.isArray(res)) {
|
||||
this.thisCycleRevenue = this.thisCycleRevenue.plus(res[0]);
|
||||
this.thisCycleExpenses = this.thisCycleExpenses.plus(res[1]);
|
||||
this.thisCycleRevenue = this.thisCycleRevenue + res[0];
|
||||
this.thisCycleExpenses = this.thisCycleExpenses + res[1];
|
||||
}
|
||||
|
||||
// Process creation, production & sale of products
|
||||
res = this.processProducts(marketCycles, corporation);
|
||||
if (Array.isArray(res)) {
|
||||
this.thisCycleRevenue = this.thisCycleRevenue.plus(res[0]);
|
||||
this.thisCycleExpenses = this.thisCycleExpenses.plus(res[1]);
|
||||
this.thisCycleRevenue = this.thisCycleRevenue + res[0];
|
||||
this.thisCycleExpenses = this.thisCycleExpenses + res[1];
|
||||
}
|
||||
}
|
||||
|
||||
@ -1476,10 +1475,10 @@ export class Industry implements IIndustry {
|
||||
division.prodMult = this.prodMult;
|
||||
division.state = this.state;
|
||||
division.newInd = this.newInd;
|
||||
division.lastCycleRevenue = this.lastCycleRevenue.plus(0);
|
||||
division.lastCycleExpenses = this.lastCycleExpenses.plus(0);
|
||||
division.thisCycleRevenue = this.thisCycleRevenue.plus(0);
|
||||
division.thisCycleExpenses = this.thisCycleExpenses.plus(0);
|
||||
division.lastCycleRevenue = this.lastCycleRevenue + 0;
|
||||
division.lastCycleExpenses = this.lastCycleExpenses + 0;
|
||||
division.thisCycleRevenue = this.thisCycleRevenue + 0;
|
||||
division.thisCycleExpenses = this.thisCycleExpenses + 0;
|
||||
division.upgrades = this.upgrades.slice();
|
||||
division.prodMats = this.prodMats.slice();
|
||||
return division;
|
||||
|
@ -38,7 +38,7 @@ export function BribeFactionModal(props: IProps): React.ReactElement {
|
||||
isNaN(stock) ||
|
||||
money < 0 ||
|
||||
stock < 0 ||
|
||||
corp.funds.lt(money) ||
|
||||
corp.funds < money ||
|
||||
stock > corp.numShares;
|
||||
|
||||
function onMoneyChange(event: React.ChangeEvent<HTMLInputElement>): void {
|
||||
@ -61,7 +61,7 @@ export function BribeFactionModal(props: IProps): React.ReactElement {
|
||||
if (money === 0 && stock === 0) return "";
|
||||
if (isNaN(money) || isNaN(stock) || money < 0 || stock < 0) {
|
||||
return "ERROR: Invalid value(s) entered";
|
||||
} else if (corp.funds.lt(money)) {
|
||||
} else if (corp.funds < money) {
|
||||
return "ERROR: You do not have this much money to bribe with";
|
||||
} else if (stock > corp.numShares) {
|
||||
return "ERROR: You do not have this many shares to bribe with";
|
||||
@ -84,7 +84,7 @@ export function BribeFactionModal(props: IProps): React.ReactElement {
|
||||
"You gained " + numeralWrapper.formatReputation(rep) + " reputation with " + fac.name + " by bribing them.",
|
||||
);
|
||||
fac.playerReputation += rep;
|
||||
corp.funds = corp.funds.minus(money);
|
||||
corp.funds = corp.funds - money;
|
||||
corp.numShares -= stock;
|
||||
props.onClose();
|
||||
}
|
||||
|
@ -32,7 +32,7 @@ export function ExpandIndustryTab(props: IProps): React.ReactElement {
|
||||
if (cost === undefined) {
|
||||
throw new Error(`Invalid industry: '${industry}'`);
|
||||
}
|
||||
const disabled = corp.funds.lt(cost) || name === "";
|
||||
const disabled = corp.funds < cost || name === "";
|
||||
|
||||
function newIndustry(): void {
|
||||
if (disabled) return;
|
||||
|
@ -19,7 +19,7 @@ export function ExpandNewCity(props: IProps): React.ReactElement {
|
||||
const possibleCities = Object.keys(division.offices).filter((cityName: string) => division.offices[cityName] === 0);
|
||||
const [city, setCity] = useState(possibleCities[0]);
|
||||
|
||||
const disabled = corp.funds.lt(CorporationConstants.OfficeInitialCost);
|
||||
const disabled = corp.funds < CorporationConstants.OfficeInitialCost;
|
||||
|
||||
function onCityChange(event: SelectChangeEvent<string>): void {
|
||||
setCity(event.target.value);
|
||||
|
@ -440,7 +440,7 @@ export function IndustryOffice(props: IProps): React.ReactElement {
|
||||
<br />
|
||||
<Tooltip title={<Typography>Upgrade the office's size so that it can hold more employees!</Typography>}>
|
||||
<span>
|
||||
<Button disabled={corp.funds.lt(0)} onClick={() => setUpgradeOfficeSizeOpen(true)}>
|
||||
<Button disabled={corp.funds < 0} onClick={() => setUpgradeOfficeSizeOpen(true)}>
|
||||
Upgrade size
|
||||
</Button>
|
||||
</span>
|
||||
@ -458,7 +458,7 @@ export function IndustryOffice(props: IProps): React.ReactElement {
|
||||
title={<Typography>Throw an office party to increase your employee's morale and happiness</Typography>}
|
||||
>
|
||||
<span>
|
||||
<Button disabled={corp.funds.lt(0)} onClick={() => setThrowPartyOpen(true)}>
|
||||
<Button disabled={corp.funds < 0} onClick={() => setThrowPartyOpen(true)}>
|
||||
Throw Party
|
||||
</Button>
|
||||
</span>
|
||||
|
@ -79,11 +79,7 @@ function MakeProductButton(): React.ReactElement {
|
||||
)
|
||||
}
|
||||
>
|
||||
<Button
|
||||
color={shouldFlash() ? "error" : "primary"}
|
||||
onClick={() => setMakeOpen(true)}
|
||||
disabled={corp.funds.lt(0)}
|
||||
>
|
||||
<Button color={shouldFlash() ? "error" : "primary"} onClick={() => setMakeOpen(true)} disabled={corp.funds < 0}>
|
||||
{createProductButtonText}
|
||||
</Button>
|
||||
</Tooltip>
|
||||
@ -97,7 +93,7 @@ function Text(): React.ReactElement {
|
||||
const [helpOpen, setHelpOpen] = useState(false);
|
||||
const [researchOpen, setResearchOpen] = useState(false);
|
||||
const vechain = corp.unlockUpgrades[4] === 1;
|
||||
const profit = division.lastCycleRevenue.minus(division.lastCycleExpenses).toNumber();
|
||||
const profit = division.lastCycleRevenue - division.lastCycleExpenses;
|
||||
|
||||
let advertisingInfo = false;
|
||||
const advertisingFactors = division.getAdvertisingFactors();
|
||||
@ -119,7 +115,7 @@ function Text(): React.ReactElement {
|
||||
return (
|
||||
<>
|
||||
<Typography>
|
||||
Industry: {division.type} (Corp Funds: <Money money={corp.funds.toNumber()} />)
|
||||
Industry: {division.type} (Corp Funds: <Money money={corp.funds} />)
|
||||
</Typography>
|
||||
<br />
|
||||
<StatsTable
|
||||
@ -149,8 +145,8 @@ function Text(): React.ReactElement {
|
||||
<br />
|
||||
<StatsTable
|
||||
rows={[
|
||||
["Revenue:", <MoneyRate money={division.lastCycleRevenue.toNumber()} />],
|
||||
["Expenses:", <MoneyRate money={division.lastCycleExpenses.toNumber()} />],
|
||||
["Revenue:", <MoneyRate money={division.lastCycleRevenue} />],
|
||||
["Expenses:", <MoneyRate money={division.lastCycleExpenses} />],
|
||||
["Profit:", <MoneyRate money={profit} />],
|
||||
]}
|
||||
/>
|
||||
@ -241,8 +237,8 @@ function Upgrades(props: { office: OfficeSpace; rerender: () => void }): React.R
|
||||
}
|
||||
|
||||
function onClick(): void {
|
||||
if (corp.funds.lt(cost)) return;
|
||||
corp.funds = corp.funds.minus(cost);
|
||||
if (corp.funds < cost) return;
|
||||
corp.funds = corp.funds - cost;
|
||||
division.upgrade(upgrade, {
|
||||
corporation: corp,
|
||||
office: props.office,
|
||||
@ -253,7 +249,7 @@ function Upgrades(props: { office: OfficeSpace; rerender: () => void }): React.R
|
||||
upgrades.push(
|
||||
<Tooltip key={index} title={upgrade[5]}>
|
||||
<span>
|
||||
<Button disabled={corp.funds.lt(cost)} onClick={onClick}>
|
||||
<Button disabled={corp.funds < cost} onClick={onClick}>
|
||||
{upgrade[4]} -
|
||||
<MoneyCost money={cost} corp={corp} />
|
||||
</Button>
|
||||
|
@ -45,14 +45,14 @@ function WarehouseRoot(props: IProps): React.ReactElement {
|
||||
|
||||
// Upgrade Warehouse size button
|
||||
const sizeUpgradeCost = CorporationConstants.WarehouseUpgradeBaseCost * Math.pow(1.07, props.warehouse.level + 1);
|
||||
const canAffordUpgrade = corp.funds.gt(sizeUpgradeCost);
|
||||
const canAffordUpgrade = corp.funds > sizeUpgradeCost;
|
||||
function upgradeWarehouseOnClick(): void {
|
||||
if (division === null) return;
|
||||
if (props.warehouse === 0) return;
|
||||
if (!canAffordUpgrade) return;
|
||||
++props.warehouse.level;
|
||||
props.warehouse.updateSize(corp, division);
|
||||
corp.funds = corp.funds.minus(sizeUpgradeCost);
|
||||
corp.funds = corp.funds - sizeUpgradeCost;
|
||||
props.rerender();
|
||||
}
|
||||
|
||||
@ -197,7 +197,7 @@ interface IEmptyProps {
|
||||
function EmptyWarehouse(props: IEmptyProps): React.ReactElement {
|
||||
const corp = useCorporation();
|
||||
const division = useDivision();
|
||||
const disabled = corp.funds.lt(CorporationConstants.WarehouseInitialCost);
|
||||
const disabled = corp.funds < CorporationConstants.WarehouseInitialCost;
|
||||
function purchaseWarehouse(): void {
|
||||
if (disabled) return;
|
||||
PurchaseWarehouse(corp, division, props.city);
|
||||
|
@ -81,7 +81,7 @@ export function IssueNewSharesModal(props: IProps): React.ReactElement {
|
||||
privateShares = Math.round(privateShares / 1e6) * 1e6;
|
||||
|
||||
corp.issuedShares += newShares - privateShares;
|
||||
corp.funds = corp.funds.plus(profit);
|
||||
corp.funds = corp.funds + profit;
|
||||
corp.immediatelyUpdateSharePrice();
|
||||
props.onClose();
|
||||
dialogBoxCreate(
|
||||
|
@ -28,7 +28,7 @@ export function LevelableUpgrade(props: IProps): React.ReactElement {
|
||||
|
||||
const tooltip = data[5];
|
||||
function onClick(): void {
|
||||
if (corp.funds.lt(cost)) return;
|
||||
if (corp.funds < cost) return;
|
||||
try {
|
||||
LevelUpgrade(corp, props.upgrade);
|
||||
} catch (err) {
|
||||
@ -40,11 +40,13 @@ export function LevelableUpgrade(props: IProps): React.ReactElement {
|
||||
return (
|
||||
<Grid item xs={4}>
|
||||
<Box display="flex" alignItems="center" flexDirection="row-reverse">
|
||||
<Button disabled={corp.funds.lt(cost)} sx={{ mx: 1 }} onClick={onClick}>
|
||||
<Button disabled={corp.funds < cost} sx={{ mx: 1 }} onClick={onClick}>
|
||||
<MoneyCost money={cost} corp={corp} />
|
||||
</Button>
|
||||
<Tooltip title={tooltip}>
|
||||
<Typography>{data[4]} - lvl {level}</Typography>
|
||||
<Typography>
|
||||
{data[4]} - lvl {level}
|
||||
</Typography>
|
||||
</Tooltip>
|
||||
</Box>
|
||||
</Grid>
|
||||
|
@ -23,7 +23,7 @@ interface IProps {
|
||||
|
||||
export function MoneyCost(props: IProps): React.ReactElement {
|
||||
const classes = useStyles();
|
||||
if (!props.corp.funds.gt(props.money))
|
||||
if (!(props.corp.funds > props.money))
|
||||
return <span className={classes.unbuyable}>{numeralWrapper.formatMoney(props.money)}</span>;
|
||||
|
||||
return <span className={classes.money}>{numeralWrapper.formatMoney(props.money)}</span>;
|
||||
|
@ -36,7 +36,7 @@ interface IProps {
|
||||
export function Overview({ rerender }: IProps): React.ReactElement {
|
||||
const player = use.Player();
|
||||
const corp = useCorporation();
|
||||
const profit: number = corp.revenue.minus(corp.expenses).toNumber();
|
||||
const profit: number = corp.revenue - corp.expenses;
|
||||
|
||||
const multRows: any[][] = [];
|
||||
function appendMult(name: string, value: number): void {
|
||||
@ -57,9 +57,9 @@ export function Overview({ rerender }: IProps): React.ReactElement {
|
||||
<>
|
||||
<StatsTable
|
||||
rows={[
|
||||
["Total Funds:", <Money money={corp.funds.toNumber()} />],
|
||||
["Total Revenue:", <MoneyRate money={corp.revenue.toNumber()} />],
|
||||
["Total Expenses:", <MoneyRate money={corp.expenses.toNumber()} />],
|
||||
["Total Funds:", <Money money={corp.funds} />],
|
||||
["Total Revenue:", <MoneyRate money={corp.revenue} />],
|
||||
["Total Expenses:", <MoneyRate money={corp.expenses} />],
|
||||
["Publicly Traded:", corp.public ? "Yes" : "No"],
|
||||
["Owned Stock Shares:", numeralWrapper.format(corp.numShares, "0.000a")],
|
||||
["Stock Price:", corp.public ? <Money money={corp.sharePrice} /> : "N/A"],
|
||||
|
@ -25,15 +25,25 @@ function BulkPurchaseText(props: IBulkPurchaseTextProps): React.ReactElement {
|
||||
const maxAmount = (props.warehouse.size - props.warehouse.sizeUsed) / matSize;
|
||||
|
||||
if (parsedAmt * matSize > maxAmount) {
|
||||
return <><Typography color={"error"}>Not enough warehouse space to purchase this amount</Typography></>;
|
||||
return (
|
||||
<>
|
||||
<Typography color={"error"}>Not enough warehouse space to purchase this amount</Typography>
|
||||
</>
|
||||
);
|
||||
} else if (isNaN(cost)) {
|
||||
return <><Typography color={"error"}>Invalid put for Bulk Purchase amount</Typography></>;
|
||||
return (
|
||||
<>
|
||||
<Typography color={"error"}>Invalid put for Bulk Purchase amount</Typography>
|
||||
</>
|
||||
);
|
||||
} else {
|
||||
return (
|
||||
<><Typography>
|
||||
Purchasing {numeralWrapper.format(parsedAmt, "0,0.00")} of {props.mat.name} will cost{" "}
|
||||
{numeralWrapper.formatMoney(cost)}</Typography>
|
||||
</>
|
||||
<>
|
||||
<Typography>
|
||||
Purchasing {numeralWrapper.format(parsedAmt, "0,0.00")} of {props.mat.name} will cost{" "}
|
||||
{numeralWrapper.formatMoney(cost)}
|
||||
</Typography>
|
||||
</>
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -62,8 +72,8 @@ function BulkPurchase(props: IBPProps): React.ReactElement {
|
||||
dialogBoxCreate("Invalid input amount");
|
||||
} else {
|
||||
const cost = amount * props.mat.bCost;
|
||||
if (corp.funds.gt(cost)) {
|
||||
corp.funds = corp.funds.minus(cost);
|
||||
if (corp.funds >= cost) {
|
||||
corp.funds = corp.funds - cost;
|
||||
props.mat.qty += amount;
|
||||
} else {
|
||||
dialogBoxCreate(`You cannot afford this purchase.`);
|
||||
|
@ -23,7 +23,7 @@ export function ThrowPartyModal(props: IProps): React.ReactElement {
|
||||
const [cost, setCost] = useState(0);
|
||||
|
||||
const totalCost = cost * props.office.employees.length;
|
||||
const canParty = corp.funds.gte(totalCost);
|
||||
const canParty = corp.funds >= totalCost;
|
||||
function changeCost(event: React.ChangeEvent<HTMLInputElement>): void {
|
||||
let x = parseFloat(event.target.value);
|
||||
if (isNaN(x)) x = 0;
|
||||
|
@ -22,7 +22,7 @@ export function UnlockUpgrade(props: IProps): React.ReactElement {
|
||||
const data = props.upgradeData;
|
||||
const tooltip = data[3];
|
||||
function onClick(): void {
|
||||
if (corp.funds.lt(data[1])) return;
|
||||
if (corp.funds < data[1]) return;
|
||||
try {
|
||||
UU(corp, props.upgradeData);
|
||||
} catch (err) {
|
||||
@ -34,7 +34,7 @@ export function UnlockUpgrade(props: IProps): React.ReactElement {
|
||||
return (
|
||||
<Grid item xs={4}>
|
||||
<Box display="flex" alignItems="center" flexDirection="row-reverse">
|
||||
<Button disabled={corp.funds.lt(data[1])} sx={{ mx: 1 }} onClick={onClick}>
|
||||
<Button disabled={corp.funds < data[1]} sx={{ mx: 1 }} onClick={onClick}>
|
||||
<MoneyCost money={data[1]} corp={corp} />
|
||||
</Button>
|
||||
<Tooltip title={tooltip}>
|
||||
|
@ -23,7 +23,7 @@ interface IUpgradeButton {
|
||||
function UpgradeSizeButton(props: IUpgradeButton): React.ReactElement {
|
||||
const corp = useCorporation();
|
||||
function upgradeSize(cost: number, size: number): void {
|
||||
if (corp.funds.lt(cost)) {
|
||||
if (corp.funds < cost) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -34,7 +34,7 @@ function UpgradeSizeButton(props: IUpgradeButton): React.ReactElement {
|
||||
return (
|
||||
<Tooltip title={numeralWrapper.formatMoney(props.cost)}>
|
||||
<span>
|
||||
<Button disabled={corp.funds.lt(props.cost)} onClick={() => upgradeSize(props.cost, props.size)}>
|
||||
<Button disabled={corp.funds < props.cost} onClick={() => upgradeSize(props.cost, props.size)}>
|
||||
+{props.size}
|
||||
</Button>
|
||||
</span>
|
||||
@ -63,7 +63,7 @@ export function UpgradeOfficeSizeModal(props: IProps): React.ReactElement {
|
||||
const upgradeCost15 = CorporationConstants.OfficeInitialCost * mult;
|
||||
|
||||
//Calculate max upgrade size and cost
|
||||
const maxMult = corp.funds.dividedBy(CorporationConstants.OfficeInitialCost).toNumber();
|
||||
const maxMult = corp.funds / CorporationConstants.OfficeInitialCost;
|
||||
let maxNum = 1;
|
||||
mult = Math.pow(costMultiplier, initialPriceMult);
|
||||
while (maxNum < 50) {
|
||||
|
@ -19,13 +19,13 @@ interface IProps {
|
||||
export function Corporation(props: IProps): React.ReactElement {
|
||||
function addTonsCorporationFunds(): void {
|
||||
if (props.player.corporation) {
|
||||
props.player.corporation.funds = props.player.corporation.funds.plus(1e99);
|
||||
props.player.corporation.funds = props.player.corporation.funds + 1e99;
|
||||
}
|
||||
}
|
||||
|
||||
function resetCorporationFunds(): void {
|
||||
if (props.player.corporation) {
|
||||
props.player.corporation.funds = props.player.corporation.funds.minus(props.player.corporation.funds);
|
||||
props.player.corporation.funds = props.player.corporation.funds - props.player.corporation.funds;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -93,8 +93,7 @@ export function AugmentationsPage(props: IProps): React.ReactElement {
|
||||
const repCost = aug.baseRepRequirement * props.faction.getInfo().augmentationRepRequirementMult;
|
||||
const hasReq = props.faction.playerReputation >= repCost;
|
||||
const hasRep = hasAugmentationPrereqs(aug);
|
||||
const hasCost =
|
||||
aug.baseCost !== 0 && player.money.gt(aug.baseCost * props.faction.getInfo().augmentationPriceMult);
|
||||
const hasCost = aug.baseCost !== 0 && player.money > aug.baseCost * props.faction.getInfo().augmentationPriceMult;
|
||||
return hasCost && hasReq && hasRep;
|
||||
}
|
||||
const buy = augs.filter(canBuy).sort((augName1, augName2) => {
|
||||
|
@ -37,7 +37,7 @@ export function DonateOption(props: IProps): React.ReactElement {
|
||||
function canDonate(): boolean {
|
||||
if (donateAmt === null) return false;
|
||||
if (isNaN(donateAmt) || donateAmt <= 0) return false;
|
||||
if (props.p.money.lt(donateAmt)) return false;
|
||||
if (props.p.money < donateAmt) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -66,7 +66,7 @@ export function DonateOption(props: IProps): React.ReactElement {
|
||||
function Status(): React.ReactElement {
|
||||
if (donateAmt === null) return <></>;
|
||||
if (!canDonate()) {
|
||||
if (props.p.money.lt(donateAmt)) return <Typography>Insufficient funds</Typography>;
|
||||
if (props.p.money < donateAmt) return <Typography>Insufficient funds</Typography>;
|
||||
return <Typography>Invalid donate amount entered!</Typography>;
|
||||
}
|
||||
return (
|
||||
|
@ -88,7 +88,7 @@ export function PurchaseableAugmentation(props: IProps): React.ReactElement {
|
||||
const repCost = aug.baseRepRequirement * props.faction.getInfo().augmentationRepRequirementMult;
|
||||
const hasReq = hasAugmentationPrereqs(aug);
|
||||
const hasRep = props.faction.playerReputation >= repCost;
|
||||
const hasCost = aug.baseCost === 0 || props.p.money.gt(aug.baseCost * props.faction.getInfo().augmentationPriceMult);
|
||||
const hasCost = aug.baseCost === 0 || props.p.money > aug.baseCost * props.faction.getInfo().augmentationPriceMult;
|
||||
|
||||
// Determine UI properties
|
||||
const color: "error" | "primary" = !hasReq || !hasRep || !hasCost ? "error" : "primary";
|
||||
|
@ -316,7 +316,7 @@ export class GangMember {
|
||||
// Prevent purchasing of already-owned upgrades
|
||||
if (this.augmentations.includes(upg.name) || this.upgrades.includes(upg.name)) return false;
|
||||
|
||||
if (player.money.lt(gang.getUpgradeCost(upg))) return false;
|
||||
if (player.money < gang.getUpgradeCost(upg)) return false;
|
||||
player.loseMoney(gang.getUpgradeCost(upg), "gang");
|
||||
if (upg.type === "g") {
|
||||
this.augmentations.push(upg.name);
|
||||
|
@ -28,7 +28,7 @@ function NextReveal(props: INextRevealProps): React.ReactElement {
|
||||
const upgrades = Object.keys(GangMemberUpgrades)
|
||||
.filter((upgName: string) => {
|
||||
const upg = GangMemberUpgrades[upgName];
|
||||
if (player.money.gt(gang.getUpgradeCost(upg))) return false;
|
||||
if (player.money > gang.getUpgradeCost(upg)) return false;
|
||||
if (upg.type !== props.type) return false;
|
||||
if (props.upgrades.includes(upgName)) return false;
|
||||
return true;
|
||||
@ -96,7 +96,7 @@ function GangMemberUpgradePanel(props: IPanelProps): React.ReactElement {
|
||||
return Object.keys(GangMemberUpgrades)
|
||||
.filter((upgName: string) => {
|
||||
const upg = GangMemberUpgrades[upgName];
|
||||
if (player.money.lt(gang.getUpgradeCost(upg))) return false;
|
||||
if (player.money < gang.getUpgradeCost(upg)) return false;
|
||||
if (upg.type !== type) return false;
|
||||
if (list.includes(upgName)) return false;
|
||||
return true;
|
||||
|
@ -98,14 +98,14 @@ export function getMaxNumberLevelUpgrades(
|
||||
throw new Error(`getMaxNumberLevelUpgrades() called without maxLevel arg`);
|
||||
}
|
||||
|
||||
if (player.money.lt(nodeObj.calculateLevelUpgradeCost(1, player.hacknet_node_level_cost_mult))) {
|
||||
if (player.money < nodeObj.calculateLevelUpgradeCost(1, player.hacknet_node_level_cost_mult)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let min = 1;
|
||||
let max = maxLevel - 1;
|
||||
const levelsToMax = maxLevel - nodeObj.level;
|
||||
if (player.money.gt(nodeObj.calculateLevelUpgradeCost(levelsToMax, player.hacknet_node_level_cost_mult))) {
|
||||
if (player.money > nodeObj.calculateLevelUpgradeCost(levelsToMax, player.hacknet_node_level_cost_mult)) {
|
||||
return levelsToMax;
|
||||
}
|
||||
|
||||
@ -113,13 +113,13 @@ export function getMaxNumberLevelUpgrades(
|
||||
const curr = ((min + max) / 2) | 0;
|
||||
if (
|
||||
curr !== maxLevel &&
|
||||
player.money.gt(nodeObj.calculateLevelUpgradeCost(curr, player.hacknet_node_level_cost_mult)) &&
|
||||
player.money.lt(nodeObj.calculateLevelUpgradeCost(curr + 1, player.hacknet_node_level_cost_mult))
|
||||
player.money > nodeObj.calculateLevelUpgradeCost(curr, player.hacknet_node_level_cost_mult) &&
|
||||
player.money < nodeObj.calculateLevelUpgradeCost(curr + 1, player.hacknet_node_level_cost_mult)
|
||||
) {
|
||||
return Math.min(levelsToMax, curr);
|
||||
} else if (player.money.lt(nodeObj.calculateLevelUpgradeCost(curr, player.hacknet_node_level_cost_mult))) {
|
||||
} else if (player.money < nodeObj.calculateLevelUpgradeCost(curr, player.hacknet_node_level_cost_mult)) {
|
||||
max = curr - 1;
|
||||
} else if (player.money.gt(nodeObj.calculateLevelUpgradeCost(curr, player.hacknet_node_level_cost_mult))) {
|
||||
} else if (player.money > nodeObj.calculateLevelUpgradeCost(curr, player.hacknet_node_level_cost_mult)) {
|
||||
min = curr + 1;
|
||||
} else {
|
||||
return Math.min(levelsToMax, curr);
|
||||
@ -138,7 +138,7 @@ export function getMaxNumberRamUpgrades(
|
||||
throw new Error(`getMaxNumberRamUpgrades() called without maxLevel arg`);
|
||||
}
|
||||
|
||||
if (player.money.lt(nodeObj.calculateRamUpgradeCost(1, player.hacknet_node_ram_cost_mult))) {
|
||||
if (player.money < nodeObj.calculateRamUpgradeCost(1, player.hacknet_node_ram_cost_mult)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -148,13 +148,13 @@ export function getMaxNumberRamUpgrades(
|
||||
} else {
|
||||
levelsToMax = Math.round(Math.log2(maxLevel / nodeObj.ram));
|
||||
}
|
||||
if (player.money.gt(nodeObj.calculateRamUpgradeCost(levelsToMax, player.hacknet_node_ram_cost_mult))) {
|
||||
if (player.money > nodeObj.calculateRamUpgradeCost(levelsToMax, player.hacknet_node_ram_cost_mult)) {
|
||||
return levelsToMax;
|
||||
}
|
||||
|
||||
//We'll just loop until we find the max
|
||||
for (let i = levelsToMax - 1; i >= 0; --i) {
|
||||
if (player.money.gt(nodeObj.calculateRamUpgradeCost(i, player.hacknet_node_ram_cost_mult))) {
|
||||
if (player.money > nodeObj.calculateRamUpgradeCost(i, player.hacknet_node_ram_cost_mult)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
@ -171,14 +171,14 @@ export function getMaxNumberCoreUpgrades(
|
||||
throw new Error(`getMaxNumberCoreUpgrades() called without maxLevel arg`);
|
||||
}
|
||||
|
||||
if (player.money.lt(nodeObj.calculateCoreUpgradeCost(1, player.hacknet_node_core_cost_mult))) {
|
||||
if (player.money < nodeObj.calculateCoreUpgradeCost(1, player.hacknet_node_core_cost_mult)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let min = 1;
|
||||
let max = maxLevel - 1;
|
||||
const levelsToMax = maxLevel - nodeObj.cores;
|
||||
if (player.money.gt(nodeObj.calculateCoreUpgradeCost(levelsToMax, player.hacknet_node_core_cost_mult))) {
|
||||
if (player.money > nodeObj.calculateCoreUpgradeCost(levelsToMax, player.hacknet_node_core_cost_mult)) {
|
||||
return levelsToMax;
|
||||
}
|
||||
|
||||
@ -187,13 +187,13 @@ export function getMaxNumberCoreUpgrades(
|
||||
const curr = ((min + max) / 2) | 0;
|
||||
if (
|
||||
curr != maxLevel &&
|
||||
player.money.gt(nodeObj.calculateCoreUpgradeCost(curr, player.hacknet_node_core_cost_mult)) &&
|
||||
player.money.lt(nodeObj.calculateCoreUpgradeCost(curr + 1, player.hacknet_node_core_cost_mult))
|
||||
player.money > nodeObj.calculateCoreUpgradeCost(curr, player.hacknet_node_core_cost_mult) &&
|
||||
player.money < nodeObj.calculateCoreUpgradeCost(curr + 1, player.hacknet_node_core_cost_mult)
|
||||
) {
|
||||
return Math.min(levelsToMax, curr);
|
||||
} else if (player.money.lt(nodeObj.calculateCoreUpgradeCost(curr, player.hacknet_node_core_cost_mult))) {
|
||||
} else if (player.money < nodeObj.calculateCoreUpgradeCost(curr, player.hacknet_node_core_cost_mult)) {
|
||||
max = curr - 1;
|
||||
} else if (player.money.gt(nodeObj.calculateCoreUpgradeCost(curr, player.hacknet_node_core_cost_mult))) {
|
||||
} else if (player.money > nodeObj.calculateCoreUpgradeCost(curr, player.hacknet_node_core_cost_mult)) {
|
||||
min = curr + 1;
|
||||
} else {
|
||||
return Math.min(levelsToMax, curr);
|
||||
@ -480,7 +480,7 @@ export function purchaseHashUpgrade(player: IPlayer, upgName: string, upgTarget:
|
||||
player.hashManager.refundUpgrade(upgName);
|
||||
return false;
|
||||
}
|
||||
corp.funds = corp.funds.plus(upg.value);
|
||||
corp.funds = corp.funds + upg.value;
|
||||
break;
|
||||
}
|
||||
case "Reduce Minimum Security": {
|
||||
|
@ -155,7 +155,7 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
|
||||
<Money money={upgradeCacheCost} player={props.player} />
|
||||
</>
|
||||
);
|
||||
if (props.player.money.lt(upgradeCacheCost)) {
|
||||
if (props.player.money < upgradeCacheCost) {
|
||||
} else {
|
||||
}
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ export function PlayerInfo(props: IProps): React.ReactElement {
|
||||
<>
|
||||
<Typography>
|
||||
Money:
|
||||
<Money money={props.player.money.toNumber()} />
|
||||
<Money money={props.player.money} />
|
||||
</Typography>
|
||||
|
||||
{hasServers && (
|
||||
|
@ -2,18 +2,11 @@ import { CONSTANTS } from "../Constants";
|
||||
import { IPlayer } from "../PersonObjects/IPlayer";
|
||||
|
||||
export function getHospitalizationCost(p: IPlayer): number {
|
||||
let money;
|
||||
if (typeof p.money === "number") {
|
||||
money = p.money;
|
||||
} else {
|
||||
money = p.money.toNumber();
|
||||
}
|
||||
|
||||
if (money < 0) {
|
||||
if (p.money < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return Math.min(money * 0.1, (p.max_hp - p.hp) * CONSTANTS.HospitalCostPerHp);
|
||||
return Math.min(p.money * 0.1, (p.max_hp - p.hp) * CONSTANTS.HospitalCostPerHp);
|
||||
}
|
||||
|
||||
export function calculateHospitalizationCost(p: IPlayer, damage: number): number {
|
||||
|
@ -450,7 +450,7 @@ export function NetscriptSingularity(
|
||||
case CityName.NewTokyo:
|
||||
case CityName.Ishima:
|
||||
case CityName.Volhaven:
|
||||
if (player.money.lt(CONSTANTS.TravelCost)) {
|
||||
if (player.money < CONSTANTS.TravelCost) {
|
||||
throw helper.makeRuntimeErrorMsg("travelToCity", "Not enough money to travel.");
|
||||
}
|
||||
player.loseMoney(CONSTANTS.TravelCost, "other");
|
||||
@ -473,7 +473,7 @@ export function NetscriptSingularity(
|
||||
return false;
|
||||
}
|
||||
|
||||
if (player.money.lt(CONSTANTS.TorRouterCost)) {
|
||||
if (player.money < CONSTANTS.TorRouterCost) {
|
||||
workerScript.log("purchaseTor", "You cannot afford to purchase a Tor router.");
|
||||
return false;
|
||||
}
|
||||
@ -520,7 +520,7 @@ export function NetscriptSingularity(
|
||||
return false;
|
||||
}
|
||||
|
||||
if (player.money.lt(item.price)) {
|
||||
if (player.money < item.price) {
|
||||
workerScript.log(
|
||||
"purchaseProgram",
|
||||
`Not enough money to purchase '${item.program}'. Need ${numeralWrapper.formatMoney(item.price)}`,
|
||||
@ -724,7 +724,7 @@ export function NetscriptSingularity(
|
||||
}
|
||||
|
||||
const cost = player.getUpgradeHomeCoresCost();
|
||||
if (player.money.lt(cost)) {
|
||||
if (player.money < cost) {
|
||||
workerScript.log("upgradeHomeCores", `You don't have enough money. Need ${numeralWrapper.formatMoney(cost)}`);
|
||||
return false;
|
||||
}
|
||||
@ -757,7 +757,7 @@ export function NetscriptSingularity(
|
||||
}
|
||||
|
||||
const cost = player.getUpgradeHomeRamCost();
|
||||
if (player.money.lt(cost)) {
|
||||
if (player.money < cost) {
|
||||
workerScript.log("upgradeHomeRam", `You don't have enough money. Need ${numeralWrapper.formatMoney(cost)}`);
|
||||
return false;
|
||||
}
|
||||
@ -1107,7 +1107,7 @@ export function NetscriptSingularity(
|
||||
workerScript.log("donateToFaction", `Invalid donation amount: '${amt}'.`);
|
||||
return false;
|
||||
}
|
||||
if (player.money.lt(amt)) {
|
||||
if (player.money < amt) {
|
||||
workerScript.log(
|
||||
"donateToFaction",
|
||||
`You do not have enough money to donate ${numeralWrapper.formatMoney(amt)} to '${name}'`,
|
||||
|
@ -319,7 +319,7 @@ export function NetscriptStockMarket(player: IPlayer, workerScript: WorkerScript
|
||||
return true;
|
||||
}
|
||||
|
||||
if (player.money.lt(getStockMarket4SDataCost())) {
|
||||
if (player.money < getStockMarket4SDataCost()) {
|
||||
workerScript.log("purchase4SMarketData", "Not enough money to purchase 4S Market Data.");
|
||||
return false;
|
||||
}
|
||||
@ -338,7 +338,7 @@ export function NetscriptStockMarket(player: IPlayer, workerScript: WorkerScript
|
||||
return true;
|
||||
}
|
||||
|
||||
if (player.money.lt(getStockMarket4STixApiCost())) {
|
||||
if (player.money < getStockMarket4STixApiCost()) {
|
||||
workerScript.log("purchase4SMarketDataTixApi", "Not enough money to purchase 4S Market Data TIX API");
|
||||
return false;
|
||||
}
|
||||
|
@ -56,7 +56,7 @@ export interface IPlayer {
|
||||
numPeopleKilled: number;
|
||||
location: LocationName;
|
||||
max_hp: number;
|
||||
readonly money: any;
|
||||
readonly money: number;
|
||||
moneySourceA: MoneySourceTracker;
|
||||
moneySourceB: MoneySourceTracker;
|
||||
playtimeSinceLastAug: number;
|
||||
|
@ -35,8 +35,6 @@ import { CityName } from "../../Locations/data/CityNames";
|
||||
import { MoneySourceTracker } from "../../utils/MoneySourceTracker";
|
||||
import { Reviver, Generic_toJSON, Generic_fromJSON } from "../../utils/JSONReviver";
|
||||
|
||||
import Decimal from "decimal.js";
|
||||
|
||||
export class PlayerObject implements IPlayer {
|
||||
// Class members
|
||||
augmentations: IPlayerOwnedAugmentation[];
|
||||
@ -336,7 +334,7 @@ export class PlayerObject implements IPlayer {
|
||||
this.faction_rep_mult = 1;
|
||||
|
||||
//Money
|
||||
this.money = new Decimal(1000);
|
||||
this.money = 1000;
|
||||
|
||||
//Location information
|
||||
this.city = CityName.Sector12;
|
||||
|
@ -36,7 +36,7 @@ import {
|
||||
import { GetServer, AddToAllServers, createUniqueRandomIp } from "../../Server/AllServers";
|
||||
import { Server } from "../../Server/Server";
|
||||
import { safetlyCreateUniqueServer } from "../../Server/ServerHelpers";
|
||||
import { Settings } from "../../Settings/Settings";
|
||||
|
||||
import { SpecialServers } from "../../Server/data/SpecialServers";
|
||||
import { applySourceFile } from "../../SourceFile/applySourceFile";
|
||||
import { applyExploit } from "../../Exploits/applyExploits";
|
||||
@ -47,8 +47,6 @@ import { getHospitalizationCost } from "../../Hospital/Hospital";
|
||||
import { WorkerScript } from "../../Netscript/WorkerScript";
|
||||
import { HacknetServer } from "../../Hacknet/HacknetServer";
|
||||
|
||||
import Decimal from "decimal.js";
|
||||
|
||||
import { numeralWrapper } from "../../ui/numeralFormat";
|
||||
import { IRouter } from "../../ui/Router";
|
||||
import { MoneySourceTracker } from "../../utils/MoneySourceTracker";
|
||||
@ -102,7 +100,7 @@ export function prestigeAugmentation(this: PlayerObject): void {
|
||||
this.agility_exp = 0;
|
||||
this.charisma_exp = 0;
|
||||
|
||||
this.money = new Decimal(1000);
|
||||
this.money = 1000;
|
||||
|
||||
this.city = CityName.Sector12;
|
||||
this.location = LocationName.TravelAgency;
|
||||
@ -325,7 +323,7 @@ export function setMoney(this: PlayerObject, money: number): void {
|
||||
console.error("NaN passed into Player.setMoney()");
|
||||
return;
|
||||
}
|
||||
this.money = new Decimal(money);
|
||||
this.money = money;
|
||||
}
|
||||
|
||||
export function gainMoney(this: PlayerObject, money: number, source: string): void {
|
||||
@ -333,6 +331,7 @@ export function gainMoney(this: PlayerObject, money: number, source: string): vo
|
||||
console.error("NaN passed into Player.gainMoney()");
|
||||
return;
|
||||
}
|
||||
|
||||
this.money = this.money + money;
|
||||
this.recordMoneySource(money, source);
|
||||
}
|
||||
@ -352,7 +351,7 @@ export function canAfford(this: IPlayer, cost: number): boolean {
|
||||
console.error(`NaN passed into Player.canAfford()`);
|
||||
return false;
|
||||
}
|
||||
return this.money.gte(cost);
|
||||
return this.money >= cost;
|
||||
}
|
||||
|
||||
export function recordMoneySource(this: PlayerObject, amt: number, source: string): void {
|
||||
@ -535,7 +534,6 @@ export function processWorkEarnings(this: IPlayer, numCycles = 1): void {
|
||||
const agiExpGain = focusBonus * this.workAgiExpGainRate * numCycles;
|
||||
const chaExpGain = focusBonus * this.workChaExpGainRate * numCycles;
|
||||
const moneyGain = (this.workMoneyGainRate - this.workMoneyLossRate) * numCycles;
|
||||
|
||||
this.gainHackingExp(hackExpGain);
|
||||
this.gainStrengthExp(strExpGain);
|
||||
this.gainDefenseExp(defExpGain);
|
||||
@ -2070,7 +2068,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
|
||||
!illuminatiFac.isMember &&
|
||||
!illuminatiFac.alreadyInvited &&
|
||||
numAugmentations >= 30 &&
|
||||
this.money.gte(150000000000) &&
|
||||
this.money >= 150000000000 &&
|
||||
this.hacking >= 1500 &&
|
||||
this.strength >= 1200 &&
|
||||
this.defense >= 1200 &&
|
||||
@ -2087,7 +2085,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
|
||||
!daedalusFac.isMember &&
|
||||
!daedalusFac.alreadyInvited &&
|
||||
numAugmentations >= Math.round(30 * BitNodeMultipliers.DaedalusAugsRequirement) &&
|
||||
this.money.gte(100000000000) &&
|
||||
this.money >= 100000000000 &&
|
||||
(this.hacking >= 2500 ||
|
||||
(this.strength >= 1500 && this.defense >= 1500 && this.dexterity >= 1500 && this.agility >= 1500))
|
||||
) {
|
||||
@ -2101,7 +2099,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
|
||||
!covenantFac.isMember &&
|
||||
!covenantFac.alreadyInvited &&
|
||||
numAugmentations >= 20 &&
|
||||
this.money.gte(75000000000) &&
|
||||
this.money >= 75000000000 &&
|
||||
this.hacking >= 850 &&
|
||||
this.strength >= 850 &&
|
||||
this.defense >= 850 &&
|
||||
@ -2280,7 +2278,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
|
||||
!chongqingFac.isBanned &&
|
||||
!chongqingFac.isMember &&
|
||||
!chongqingFac.alreadyInvited &&
|
||||
this.money.gte(20000000) &&
|
||||
this.money >= 20000000 &&
|
||||
this.city == CityName.Chongqing
|
||||
) {
|
||||
invitedFactions.push(chongqingFac);
|
||||
@ -2292,7 +2290,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
|
||||
!sector12Fac.isBanned &&
|
||||
!sector12Fac.isMember &&
|
||||
!sector12Fac.alreadyInvited &&
|
||||
this.money.gte(15000000) &&
|
||||
this.money >= 15000000 &&
|
||||
this.city == CityName.Sector12
|
||||
) {
|
||||
invitedFactions.push(sector12Fac);
|
||||
@ -2304,7 +2302,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
|
||||
!newtokyoFac.isBanned &&
|
||||
!newtokyoFac.isMember &&
|
||||
!newtokyoFac.alreadyInvited &&
|
||||
this.money.gte(20000000) &&
|
||||
this.money >= 20000000 &&
|
||||
this.city == CityName.NewTokyo
|
||||
) {
|
||||
invitedFactions.push(newtokyoFac);
|
||||
@ -2316,7 +2314,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
|
||||
!aevumFac.isBanned &&
|
||||
!aevumFac.isMember &&
|
||||
!aevumFac.alreadyInvited &&
|
||||
this.money.gte(40000000) &&
|
||||
this.money >= 40000000 &&
|
||||
this.city == CityName.Aevum
|
||||
) {
|
||||
invitedFactions.push(aevumFac);
|
||||
@ -2328,7 +2326,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
|
||||
!ishimaFac.isBanned &&
|
||||
!ishimaFac.isMember &&
|
||||
!ishimaFac.alreadyInvited &&
|
||||
this.money.gte(30000000) &&
|
||||
this.money >= 30000000 &&
|
||||
this.city == CityName.Ishima
|
||||
) {
|
||||
invitedFactions.push(ishimaFac);
|
||||
@ -2340,7 +2338,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
|
||||
!volhavenFac.isBanned &&
|
||||
!volhavenFac.isMember &&
|
||||
!volhavenFac.alreadyInvited &&
|
||||
this.money.gte(50000000) &&
|
||||
this.money >= 50000000 &&
|
||||
this.city == CityName.Volhaven
|
||||
) {
|
||||
invitedFactions.push(volhavenFac);
|
||||
@ -2397,7 +2395,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
|
||||
this.dexterity >= 200 &&
|
||||
this.agility >= 200 &&
|
||||
(this.city == CityName.Aevum || this.city == CityName.Sector12) &&
|
||||
this.money.gte(10000000) &&
|
||||
this.money >= 10000000 &&
|
||||
this.karma <= -90 &&
|
||||
!allCompanies.includes(LocationName.Sector12CIA) &&
|
||||
!allCompanies.includes(LocationName.Sector12NSA)
|
||||
@ -2414,7 +2412,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
|
||||
(allPositions.includes("Chief Technology Officer") ||
|
||||
allPositions.includes("Chief Financial Officer") ||
|
||||
allPositions.includes("Chief Executive Officer")) &&
|
||||
this.money.gte(15000000) &&
|
||||
this.money >= 15000000 &&
|
||||
this.karma <= -22
|
||||
) {
|
||||
invitedFactions.push(silhouetteFac);
|
||||
@ -2447,7 +2445,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
|
||||
this.dexterity >= 30 &&
|
||||
this.agility >= 30 &&
|
||||
this.karma <= -9 &&
|
||||
this.money.gte(1000000)
|
||||
this.money >= 1000000
|
||||
) {
|
||||
invitedFactions.push(slumsnakesFac);
|
||||
}
|
||||
@ -2490,7 +2488,7 @@ export function checkForFactionInvitations(this: IPlayer): Faction[] {
|
||||
!tiandihuiFac.isBanned &&
|
||||
!tiandihuiFac.isMember &&
|
||||
!tiandihuiFac.alreadyInvited &&
|
||||
this.money.gte(1000000) &&
|
||||
this.money >= 1000000 &&
|
||||
this.hacking >= 50 &&
|
||||
(this.city == CityName.Chongqing || this.city == CityName.NewTokyo || this.city == CityName.Ishima)
|
||||
) {
|
||||
|
@ -64,7 +64,7 @@ export function SleeveAugmentationsModal(props: IProps): React.ReactElement {
|
||||
return (
|
||||
<TableRow key={aug.name}>
|
||||
<TableCell>
|
||||
<Button onClick={() => purchaseAugmentation(aug)} disabled={player.money.lt(aug.startingCost)}>
|
||||
<Button onClick={() => purchaseAugmentation(aug)} disabled={player.money < aug.startingCost}>
|
||||
Buy
|
||||
</Button>
|
||||
</TableCell>
|
||||
|
@ -174,9 +174,9 @@ export function SleeveElem(props: IProps): React.ReactElement {
|
||||
<Grid item xs={3}>
|
||||
<StatsElement sleeve={props.sleeve} />
|
||||
<Button onClick={() => setStatsOpen(true)}>More Stats</Button>
|
||||
<Tooltip title={player.money.lt(CONSTANTS.TravelCost) ? <Typography>Insufficient funds</Typography> : ""}>
|
||||
<Tooltip title={player.money < CONSTANTS.TravelCost ? <Typography>Insufficient funds</Typography> : ""}>
|
||||
<span>
|
||||
<Button onClick={() => setTravelOpen(true)} disabled={player.money.lt(CONSTANTS.TravelCost)}>
|
||||
<Button onClick={() => setTravelOpen(true)} disabled={player.money < CONSTANTS.TravelCost}>
|
||||
Travel
|
||||
</Button>
|
||||
</span>
|
||||
|
@ -3,29 +3,11 @@ import { PlayerObject } from "./PersonObjects/Player/PlayerObject";
|
||||
import { sanitizeExploits } from "./Exploits/Exploit";
|
||||
|
||||
import { Reviver } from "./utils/JSONReviver";
|
||||
import Decimal from "decimal.js";
|
||||
|
||||
export let Player = new PlayerObject();
|
||||
|
||||
export function loadPlayer(saveString: string): void {
|
||||
Player = JSON.parse(saveString, Reviver);
|
||||
|
||||
// Parse Decimal.js objects
|
||||
Player.money = new Decimal(Player.money);
|
||||
|
||||
if (Player.corporation instanceof Corporation) {
|
||||
Player.corporation.funds = new Decimal(Player.corporation.funds);
|
||||
Player.corporation.revenue = new Decimal(Player.corporation.revenue);
|
||||
Player.corporation.expenses = new Decimal(Player.corporation.expenses);
|
||||
|
||||
for (let i = 0; i < Player.corporation.divisions.length; ++i) {
|
||||
const ind = Player.corporation.divisions[i];
|
||||
ind.lastCycleRevenue = new Decimal(ind.lastCycleRevenue);
|
||||
ind.lastCycleExpenses = new Decimal(ind.lastCycleExpenses);
|
||||
ind.thisCycleRevenue = new Decimal(ind.thisCycleRevenue);
|
||||
ind.thisCycleExpenses = new Decimal(ind.thisCycleExpenses);
|
||||
}
|
||||
}
|
||||
|
||||
Player.money = parseFloat(Player.money as any);
|
||||
Player.exploits = sanitizeExploits(Player.exploits);
|
||||
}
|
||||
|
@ -26,7 +26,6 @@ import { Terminal } from "./Terminal";
|
||||
|
||||
import { dialogBoxCreate } from "./ui/React/DialogBox";
|
||||
|
||||
import Decimal from "decimal.js";
|
||||
import { ProgramsSeen } from "./Programs/ui/ProgramsRoot";
|
||||
import { InvitationsSeen } from "./Faction/ui/FactionsRoot";
|
||||
|
||||
@ -120,7 +119,7 @@ export function prestigeAugmentation(): void {
|
||||
|
||||
// BitNode 8: Ghost of Wall Street
|
||||
if (Player.bitNodeN === 8) {
|
||||
Player.money = new Decimal(BitNode8StartingMoney);
|
||||
Player.money = BitNode8StartingMoney;
|
||||
}
|
||||
if (Player.bitNodeN === 8 || SourceFileFlags[8] > 0) {
|
||||
Player.hasWseAccount = true;
|
||||
@ -235,7 +234,7 @@ export function prestigeSourceFile(flume: boolean): void {
|
||||
|
||||
// BitNode 8: Ghost of Wall Street
|
||||
if (Player.bitNodeN === 8) {
|
||||
Player.money = new Decimal(BitNode8StartingMoney);
|
||||
Player.money = BitNode8StartingMoney;
|
||||
}
|
||||
if (Player.bitNodeN === 8 || SourceFileFlags[8] > 0) {
|
||||
Player.hasWseAccount = true;
|
||||
|
@ -306,10 +306,10 @@ export const programsMetadata: IProgramCreationParams[] = [
|
||||
create: null,
|
||||
run: (router: IRouter, terminal: ITerminal, player: IPlayer): void => {
|
||||
const numAugReq = Math.round(BitNodeMultipliers.DaedalusAugsRequirement * 30);
|
||||
const fulfilled = player.augmentations.length >= numAugReq && player.money.gt(1e11) && player.hacking >= 2500;
|
||||
const fulfilled = player.augmentations.length >= numAugReq && player.money > 1e11 && player.hacking >= 2500;
|
||||
if (!fulfilled) {
|
||||
terminal.print(`Augmentations: ${player.augmentations.length} / ${numAugReq}`);
|
||||
terminal.print(`Money: ${numeralWrapper.formatMoney(player.money.toNumber())} / $100b`);
|
||||
terminal.print(`Money: ${numeralWrapper.formatMoney(player.money)} / $100b`);
|
||||
terminal.print(`Hacking skill: ${player.hacking} / 2500`);
|
||||
return;
|
||||
}
|
||||
|
@ -173,7 +173,7 @@ export function StockTicker(props: IProps): React.ReactElement {
|
||||
}
|
||||
|
||||
function handleBuyMaxButtonClick(): void {
|
||||
const playerMoney: number = props.p.money.toNumber();
|
||||
const playerMoney: number = props.p.money;
|
||||
|
||||
const stock = props.stock;
|
||||
let maxShares = calculateBuyMaxAmount(stock, position, playerMoney);
|
||||
|
@ -290,7 +290,7 @@ export function CharacterStats(): React.ReactElement {
|
||||
<Employers />
|
||||
|
||||
<Typography>
|
||||
Money: <Money money={player.money.toNumber()} />
|
||||
Money: <Money money={player.money} />
|
||||
<IconButton onClick={() => setMoneyOpen(true)}>
|
||||
<MoreHorizIcon color="info" />
|
||||
</IconButton>
|
||||
|
@ -176,9 +176,7 @@ export function CharacterOverview({ save, killScripts }: IProps): React.ReactEle
|
||||
<Typography classes={{ root: classes.money }}>Money </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cellNone }}>
|
||||
<Typography classes={{ root: classes.money }}>
|
||||
{numeralWrapper.formatMoney(player.money.toNumber())}
|
||||
</Typography>
|
||||
<Typography classes={{ root: classes.money }}>{numeralWrapper.formatMoney(player.money)}</Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right" classes={{ root: classes.cellNone }}>
|
||||
<Typography id="overview-money-hook" classes={{ root: classes.money }}>
|
||||
|
Loading…
Reference in New Issue
Block a user