unknown-ify the singularity API.

This commit is contained in:
Olivier Gagnon 2022-03-29 19:49:37 -04:00
parent cccd39456c
commit 725c8234c9
2 changed files with 177 additions and 121 deletions

@ -14,7 +14,13 @@ import { isString } from "../utils/helpers/isString";
import { getRamCost } from "../Netscript/RamCostGenerator";
import { RunningScript } from "../Script/RunningScript";
import { Singularity as ISingularity } from "../ScriptEditor/NetscriptDefinitions";
import {
AugmentationStats,
CharacterInfo,
CrimeStats,
PlayerSkills,
Singularity as ISingularity,
} from "../ScriptEditor/NetscriptDefinitions";
import { findCrime } from "../Crime/CrimeHelpers";
import { CompanyPosition } from "../Company/CompanyPosition";
@ -49,7 +55,7 @@ export function NetscriptSingularity(
workerScript: WorkerScript,
helper: INetscriptHelper,
): ISingularity {
const getAugmentation = function (func: any, name: any): Augmentation {
const getAugmentation = function (func: string, name: string): Augmentation {
if (!augmentationExists(name)) {
throw helper.makeRuntimeErrorMsg(func, `Invalid augmentation: '${name}'`);
}
@ -57,7 +63,7 @@ export function NetscriptSingularity(
return Augmentations[name];
};
const getFaction = function (func: any, name: any): Faction {
const getFaction = function (func: string, name: string): Faction {
if (!factionExists(name)) {
throw helper.makeRuntimeErrorMsg(func, `Invalid faction name: '${name}`);
}
@ -65,7 +71,7 @@ export function NetscriptSingularity(
return Factions[name];
};
const getCompany = function (func: any, name: any): Company {
const getCompany = function (func: string, name: string): Company {
const company = Companies[name];
if (company == null || !(company instanceof Company)) {
throw helper.makeRuntimeErrorMsg(func, `Invalid company name: '${name}'`);
@ -73,9 +79,9 @@ export function NetscriptSingularity(
return company;
};
const runAfterReset = function (cbScript = null): void {
const runAfterReset = function (cbScript: string | null = null): void {
//Run a script after reset
if (cbScript && isString(cbScript)) {
if (!cbScript) return;
const home = player.getHomeComputer();
for (const script of home.scripts) {
if (script.filename === cbScript) {
@ -89,10 +95,10 @@ export function NetscriptSingularity(
startWorkerScript(player, runningScriptObj, home);
}
}
}
};
return {
getOwnedAugmentations: function (purchased: any = false): any {
getOwnedAugmentations: function (_purchased: unknown = false): string[] {
const purchased = helper.boolean(_purchased);
helper.updateDynamicRam("getOwnedAugmentations", getRamCost(player, "getOwnedAugmentations"));
helper.checkSingularityAccess("getOwnedAugmentations");
const res = [];
@ -106,13 +112,14 @@ export function NetscriptSingularity(
}
return res;
},
getAugmentationsFromFaction: function (facname: any): any {
getAugmentationsFromFaction: function (_facName: unknown): string[] {
const facName = helper.string("getAugmentationsFromFaction", "facName", _facName);
helper.updateDynamicRam("getAugmentationsFromFaction", getRamCost(player, "getAugmentationsFromFaction"));
helper.checkSingularityAccess("getAugmentationsFromFaction");
const faction = getFaction("getAugmentationsFromFaction", facname);
const faction = getFaction("getAugmentationsFromFaction", facName);
// If player has a gang with this faction, return all augmentations.
if (player.hasGangWith(facname)) {
if (player.hasGangWith(facName)) {
let augs = Object.values(Augmentations);
// Remove special augs.
@ -120,7 +127,7 @@ export function NetscriptSingularity(
if (player.bitNodeN !== 2) {
// Remove faction-unique augs outside BN2. (But keep the one for this faction.)
augs = augs.filter((a) => a.factions.length > 1 || Factions[facname].augmentations.includes(a.name));
augs = augs.filter((a) => a.factions.length > 1 || Factions[facName].augmentations.includes(a.name));
// Remove blacklisted augs.
const blacklist = [AugmentationNames.NeuroFluxGovernor, AugmentationNames.TheRedPill];
@ -132,44 +139,51 @@ export function NetscriptSingularity(
return faction.augmentations.slice();
},
getAugmentationCost: function (name: any): any {
getAugmentationCost: function (_augName: unknown): [number, number] {
const augName = helper.string("getAugmentationCost", "augName", _augName);
helper.updateDynamicRam("getAugmentationCost", getRamCost(player, "getAugmentationCost"));
helper.checkSingularityAccess("getAugmentationCost");
const aug = getAugmentation("getAugmentationCost", name);
const aug = getAugmentation("getAugmentationCost", augName);
return [aug.baseRepRequirement, aug.baseCost];
},
getAugmentationPrereq: function (name: any): any {
getAugmentationPrereq: function (_augName: unknown): string[] {
const augName = helper.string("getAugmentationPrereq", "augName", _augName);
helper.updateDynamicRam("getAugmentationPrereq", getRamCost(player, "getAugmentationPrereq"));
helper.checkSingularityAccess("getAugmentationPrereq");
const aug = getAugmentation("getAugmentationPrereq", name);
const aug = getAugmentation("getAugmentationPrereq", augName);
return aug.prereqs.slice();
},
getAugmentationPrice: function (name: any): any {
getAugmentationPrice: function (_augName: unknown): number {
const augName = helper.string("getAugmentationPrice", "augName", _augName);
helper.updateDynamicRam("getAugmentationPrice", getRamCost(player, "getAugmentationPrice"));
helper.checkSingularityAccess("getAugmentationPrice");
const aug = getAugmentation("getAugmentationPrice", name);
const aug = getAugmentation("getAugmentationPrice", augName);
return aug.baseCost;
},
getAugmentationRepReq: function (name: any): any {
getAugmentationRepReq: function (_augName: unknown): number {
const augName = helper.string("getAugmentationRepReq", "augName", _augName);
helper.updateDynamicRam("getAugmentationRepReq", getRamCost(player, "getAugmentationRepReq"));
helper.checkSingularityAccess("getAugmentationRepReq");
const aug = getAugmentation("getAugmentationRepReq", name);
const aug = getAugmentation("getAugmentationRepReq", augName);
return aug.baseRepRequirement;
},
getAugmentationStats: function (name: any): any {
getAugmentationStats: function (_augName: unknown): AugmentationStats {
const augName = helper.string("getAugmentationStats", "augName", _augName);
helper.updateDynamicRam("getAugmentationStats", getRamCost(player, "getAugmentationStats"));
helper.checkSingularityAccess("getAugmentationStats");
const aug = getAugmentation("getAugmentationStats", name);
const aug = getAugmentation("getAugmentationStats", augName);
return Object.assign({}, aug.mults);
},
purchaseAugmentation: function (faction: any, name: any): any {
purchaseAugmentation: function (_facName: unknown, _augName: unknown): boolean {
const facName = helper.string("purchaseAugmentation", "facName", _facName);
const augName = helper.string("purchaseAugmentation", "augName", _augName);
helper.updateDynamicRam("purchaseAugmentation", getRamCost(player, "purchaseAugmentation"));
helper.checkSingularityAccess("purchaseAugmentation");
const fac = getFaction("purchaseAugmentation", faction);
const aug = getAugmentation("purchaseAugmentation", name);
const fac = getFaction("purchaseAugmentation", facName);
const aug = getAugmentation("purchaseAugmentation", augName);
let augs = [];
if (player.hasGangWith(faction)) {
if (player.hasGangWith(facName)) {
for (const augName of Object.keys(Augmentations)) {
const aug = Augmentations[augName];
if (
@ -187,10 +201,10 @@ export function NetscriptSingularity(
augs = fac.augmentations;
}
if (!augs.includes(name)) {
if (!augs.includes(augName)) {
workerScript.log(
"purchaseAugmentation",
() => `Faction '${faction}' does not have the '${name}' augmentation.`,
() => `Faction '${facName}' does not have the '${augName}' augmentation.`,
);
return false;
}
@ -199,13 +213,13 @@ export function NetscriptSingularity(
if (!isNeuroflux) {
for (let j = 0; j < player.queuedAugmentations.length; ++j) {
if (player.queuedAugmentations[j].name === aug.name) {
workerScript.log("purchaseAugmentation", () => `You already have the '${name}' augmentation.`);
workerScript.log("purchaseAugmentation", () => `You already have the '${augName}' augmentation.`);
return false;
}
}
for (let j = 0; j < player.augmentations.length; ++j) {
if (player.augmentations[j].name === aug.name) {
workerScript.log("purchaseAugmentation", () => `You already have the '${name}' augmentation.`);
workerScript.log("purchaseAugmentation", () => `You already have the '${augName}' augmentation.`);
return false;
}
}
@ -225,7 +239,8 @@ export function NetscriptSingularity(
return false;
}
},
softReset: function (cbScript: any): any {
softReset: function (_cbScript: unknown): void {
const cbScript = helper.string("softReset", "cbScript", _cbScript);
helper.updateDynamicRam("softReset", getRamCost(player, "softReset"));
helper.checkSingularityAccess("softReset");
@ -239,7 +254,8 @@ export function NetscriptSingularity(
workerScript.running = false;
killWorkerScript(workerScript);
},
installAugmentations: function (cbScript: any): any {
installAugmentations: function (_cbScript: unknown): boolean {
const cbScript = helper.string("installAugmentations", "cbScript", _cbScript);
helper.updateDynamicRam("installAugmentations", getRamCost(player, "installAugmentations"));
helper.checkSingularityAccess("installAugmentations");
@ -259,9 +275,11 @@ export function NetscriptSingularity(
workerScript.running = false; // Prevent workerScript from "finishing execution naturally"
killWorkerScript(workerScript);
return true;
},
goToLocation: function (locationName: any): boolean {
goToLocation: function (_locationName: unknown): boolean {
const locationName = helper.string("goToLocation", "locationName", _locationName);
helper.updateDynamicRam("goToLocation", getRamCost(player, "goToLocation"));
helper.checkSingularityAccess("goToLocation");
const location = Object.values(Locations).find((l) => l.name === locationName);
@ -277,7 +295,10 @@ export function NetscriptSingularity(
player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain / 50000);
return true;
},
universityCourse: function (universityName: any, className: any, focus = true): any {
universityCourse: function (_universityName: unknown, _className: unknown, _focus: unknown = true): boolean {
const universityName = helper.string("universityCourse", "universityName", _universityName);
const className = helper.string("universityCourse", "className", _className);
const focus = helper.boolean(_focus);
helper.updateDynamicRam("universityCourse", getRamCost(player, "universityCourse"));
helper.checkSingularityAccess("universityCourse");
const wasFocusing = player.focus;
@ -365,7 +386,10 @@ export function NetscriptSingularity(
return true;
},
gymWorkout: function (gymName: any, stat: any, focus = true): any {
gymWorkout: function (_gymName: unknown, _stat: unknown, _focus: unknown = true): boolean {
const gymName = helper.string("gymWorkout", "gymName", _gymName);
const stat = helper.string("gymWorkout", "stat", _stat);
const focus = helper.boolean(_focus);
helper.updateDynamicRam("gymWorkout", getRamCost(player, "gymWorkout"));
helper.checkSingularityAccess("gymWorkout");
const wasFocusing = player.focus;
@ -477,11 +501,12 @@ export function NetscriptSingularity(
return true;
},
travelToCity: function (cityname: any): any {
travelToCity: function (_cityName: unknown): boolean {
const cityName = helper.string("travelToCity", "cityName", _cityName);
helper.updateDynamicRam("travelToCity", getRamCost(player, "travelToCity"));
helper.checkSingularityAccess("travelToCity");
switch (cityname) {
switch (cityName) {
case CityName.Aevum:
case CityName.Chongqing:
case CityName.Sector12:
@ -493,16 +518,16 @@ export function NetscriptSingularity(
return false;
}
player.loseMoney(CONSTANTS.TravelCost, "other");
player.city = cityname;
workerScript.log("travelToCity", () => `Traveled to ${cityname}`);
player.city = cityName;
workerScript.log("travelToCity", () => `Traveled to ${cityName}`);
player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain / 50000);
return true;
default:
throw helper.makeRuntimeErrorMsg("travelToCity", `Invalid city name: '${cityname}'.`);
throw helper.makeRuntimeErrorMsg("travelToCity", `Invalid city name: '${cityName}'.`);
}
},
purchaseTor: function (): any {
purchaseTor: function (): boolean {
helper.updateDynamicRam("purchaseTor", getRamCost(player, "purchaseTor"));
helper.checkSingularityAccess("purchaseTor");
@ -534,7 +559,8 @@ export function NetscriptSingularity(
workerScript.log("purchaseTor", () => "You have purchased a Tor router!");
return true;
},
purchaseProgram: function (programName: any): any {
purchaseProgram: function (_programName: unknown): boolean {
const programName = helper.string("purchaseProgram", "programName", _programName).toLowerCase();
helper.updateDynamicRam("purchaseProgram", getRamCost(player, "purchaseProgram"));
helper.checkSingularityAccess("purchaseProgram");
@ -543,8 +569,6 @@ export function NetscriptSingularity(
return false;
}
programName = programName.toLowerCase();
const item = Object.values(DarkWebItems).find((i) => i.program.toLowerCase() === programName);
if (item == null) {
workerScript.log("purchaseProgram", () => `Invalid program name: '${programName}.`);
@ -573,12 +597,13 @@ export function NetscriptSingularity(
player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain / 5000);
return true;
},
getCurrentServer: function (): any {
getCurrentServer: function (): string {
helper.updateDynamicRam("getCurrentServer", getRamCost(player, "getCurrentServer"));
helper.checkSingularityAccess("getCurrentServer");
return player.getCurrentServer().hostname;
},
connect: function (hostname: any): any {
connect: function (_hostname: unknown): boolean {
const hostname = helper.string("purchaseProgram", "hostname", _hostname);
helper.updateDynamicRam("connect", getRamCost(player, "connect"));
helper.checkSingularityAccess("connect");
if (!hostname) {
@ -613,13 +638,13 @@ export function NetscriptSingularity(
return false;
},
manualHack: function (): any {
manualHack: function (): Promise<number> {
helper.updateDynamicRam("manualHack", getRamCost(player, "manualHack"));
helper.checkSingularityAccess("manualHack");
const server = player.getCurrentServer();
return helper.hack(server.hostname, true);
},
installBackdoor: function (): any {
installBackdoor: function (): Promise<void> {
helper.updateDynamicRam("installBackdoor", getRamCost(player, "installBackdoor"));
helper.checkSingularityAccess("installBackdoor");
const baseserver = player.getCurrentServer();
@ -657,8 +682,8 @@ export function NetscriptSingularity(
helper.checkSingularityAccess("isFocused");
return player.focus;
},
setFocus: function (afocus: any): boolean {
const focus = helper.boolean(afocus);
setFocus: function (_focus: unknown): boolean {
const focus = helper.boolean(_focus);
helper.updateDynamicRam("setFocus", getRamCost(player, "setFocus"));
helper.checkSingularityAccess("setFocus");
if (!player.isWorking) {
@ -686,7 +711,7 @@ export function NetscriptSingularity(
}
return false;
},
getStats: function (): any {
getStats: function (): PlayerSkills {
helper.updateDynamicRam("getStats", getRamCost(player, "getStats"));
helper.checkSingularityAccess("getStats");
workerScript.log("getStats", () => `getStats is deprecated, please use getplayer`);
@ -701,7 +726,7 @@ export function NetscriptSingularity(
intelligence: player.intelligence,
};
},
getCharacterInformation: function (): any {
getCharacterInformation: function (): CharacterInfo {
helper.updateDynamicRam("getCharacterInformation", getRamCost(player, "getCharacterInformation"));
helper.checkSingularityAccess("getCharacterInformation");
workerScript.log("getCharacterInformation", () => `getCharacterInformation is deprecated, please use getplayer`);
@ -749,21 +774,21 @@ export function NetscriptSingularity(
charismaExp: player.charisma_exp,
};
},
hospitalize: function (): any {
hospitalize: function (): void {
helper.updateDynamicRam("hospitalize", getRamCost(player, "hospitalize"));
helper.checkSingularityAccess("hospitalize");
if (player.isWorking || Router.page() === Page.Infiltration || Router.page() === Page.BitVerse) {
workerScript.log("hospitalize", () => "Cannot go to the hospital because the player is busy.");
return;
}
return player.hospitalize();
player.hospitalize();
},
isBusy: function (): any {
isBusy: function (): boolean {
helper.updateDynamicRam("isBusy", getRamCost(player, "isBusy"));
helper.checkSingularityAccess("isBusy");
return player.isWorking || Router.page() === Page.Infiltration || Router.page() === Page.BitVerse;
},
stopAction: function (): any {
stopAction: function (): boolean {
helper.updateDynamicRam("stopAction", getRamCost(player, "stopAction"));
helper.checkSingularityAccess("stopAction");
if (player.isWorking) {
@ -777,7 +802,7 @@ export function NetscriptSingularity(
}
return false;
},
upgradeHomeCores: function (): any {
upgradeHomeCores: function (): boolean {
helper.updateDynamicRam("upgradeHomeCores", getRamCost(player, "upgradeHomeCores"));
helper.checkSingularityAccess("upgradeHomeCores");
@ -807,13 +832,13 @@ export function NetscriptSingularity(
);
return true;
},
getUpgradeHomeCoresCost: function (): any {
getUpgradeHomeCoresCost: function (): number {
helper.updateDynamicRam("getUpgradeHomeCoresCost", getRamCost(player, "getUpgradeHomeCoresCost"));
helper.checkSingularityAccess("getUpgradeHomeCoresCost");
return player.getUpgradeHomeCoresCost();
},
upgradeHomeRam: function (): any {
upgradeHomeRam: function (): boolean {
helper.updateDynamicRam("upgradeHomeRam", getRamCost(player, "upgradeHomeRam"));
helper.checkSingularityAccess("upgradeHomeRam");
@ -846,13 +871,15 @@ export function NetscriptSingularity(
);
return true;
},
getUpgradeHomeRamCost: function (): any {
getUpgradeHomeRamCost: function (): number {
helper.updateDynamicRam("getUpgradeHomeRamCost", getRamCost(player, "getUpgradeHomeRamCost"));
helper.checkSingularityAccess("getUpgradeHomeRamCost");
return player.getUpgradeHomeRamCost();
},
workForCompany: function (companyName: any, focus = true): any {
workForCompany: function (_companyName: unknown, _focus: unknown = true): boolean {
let companyName = helper.string("workForCompany", "companyName", _companyName);
const focus = helper.boolean(_focus);
helper.updateDynamicRam("workForCompany", getRamCost(player, "workForCompany"));
helper.checkSingularityAccess("workForCompany");
@ -906,12 +933,14 @@ export function NetscriptSingularity(
);
return true;
},
applyToCompany: function (companyName: any, field: any): any {
applyToCompany: function (_companyName: unknown, _field: unknown): boolean {
const companyName = helper.string("applyToCompany", "companyName", _companyName);
const field = helper.string("applyToCompany", "field", _field);
helper.updateDynamicRam("applyToCompany", getRamCost(player, "applyToCompany"));
helper.checkSingularityAccess("applyToCompany");
getCompany("applyToCompany", companyName);
player.location = companyName;
player.location = companyName as LocationName;
let res;
switch (field.toLowerCase()) {
case "software":
@ -976,66 +1005,73 @@ export function NetscriptSingularity(
}
return res;
},
getCompanyRep: function (companyName: any): any {
getCompanyRep: function (_companyName: unknown): number {
const companyName = helper.string("getCompanyRep", "companyName", _companyName);
helper.updateDynamicRam("getCompanyRep", getRamCost(player, "getCompanyRep"));
helper.checkSingularityAccess("getCompanyRep");
const company = getCompany("getCompanyRep", companyName);
return company.playerReputation;
},
getCompanyFavor: function (companyName: any): any {
getCompanyFavor: function (_companyName: unknown): number {
const companyName = helper.string("getCompanyFavor", "companyName", _companyName);
helper.updateDynamicRam("getCompanyFavor", getRamCost(player, "getCompanyFavor"));
helper.checkSingularityAccess("getCompanyFavor");
const company = getCompany("getCompanyFavor", companyName);
return company.favor;
},
getCompanyFavorGain: function (companyName: any): any {
getCompanyFavorGain: function (_companyName: unknown): number {
const companyName = helper.string("getCompanyFavorGain", "companyName", _companyName);
helper.updateDynamicRam("getCompanyFavorGain", getRamCost(player, "getCompanyFavorGain"));
helper.checkSingularityAccess("getCompanyFavorGain");
const company = getCompany("getCompanyFavorGain", companyName);
return company.getFavorGain();
},
checkFactionInvitations: function (): any {
checkFactionInvitations: function (): string[] {
helper.updateDynamicRam("checkFactionInvitations", getRamCost(player, "checkFactionInvitations"));
helper.checkSingularityAccess("checkFactionInvitations");
// Make a copy of player.factionInvitations
return player.factionInvitations.slice();
},
joinFaction: function (name: any): any {
joinFaction: function (_facName: unknown): boolean {
const facName = helper.string("joinFaction", "facName", _facName);
helper.updateDynamicRam("joinFaction", getRamCost(player, "joinFaction"));
helper.checkSingularityAccess("joinFaction");
getFaction("joinFaction", name);
getFaction("joinFaction", facName);
if (!player.factionInvitations.includes(name)) {
workerScript.log("joinFaction", () => `You have not been invited by faction '${name}'`);
if (!player.factionInvitations.includes(facName)) {
workerScript.log("joinFaction", () => `You have not been invited by faction '${facName}'`);
return false;
}
const fac = Factions[name];
const fac = Factions[facName];
joinFaction(fac);
// Update Faction Invitation list to account for joined + banned factions
for (let i = 0; i < player.factionInvitations.length; ++i) {
if (player.factionInvitations[i] == name || Factions[player.factionInvitations[i]].isBanned) {
if (player.factionInvitations[i] == facName || Factions[player.factionInvitations[i]].isBanned) {
player.factionInvitations.splice(i, 1);
i--;
}
}
player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain * 5);
workerScript.log("joinFaction", () => `Joined the '${name}' faction.`);
workerScript.log("joinFaction", () => `Joined the '${facName}' faction.`);
return true;
},
workForFaction: function (name: any, type: any, focus = true): any {
workForFaction: function (_facName: unknown, _type: unknown, _focus: unknown = true): boolean {
const facName = helper.string("workForFaction", "facName", _facName);
const type = helper.string("workForFaction", "type", _type);
const focus = helper.boolean(_focus);
helper.updateDynamicRam("workForFaction", getRamCost(player, "workForFaction"));
helper.checkSingularityAccess("workForFaction");
getFaction("workForFaction", name);
getFaction("workForFaction", facName);
// if the player is in a gang and the target faction is any of the gang faction, fail
if (player.inGang() && AllGangs[name] !== undefined) {
workerScript.log("workForFaction", () => `Faction '${name}' does not offer work at the moment.`);
if (player.inGang() && AllGangs[facName] !== undefined) {
workerScript.log("workForFaction", () => `Faction '${facName}' does not offer work at the moment.`);
return false;
}
if (!player.factions.includes(name)) {
workerScript.log("workForFaction", () => `You are not a member of '${name}'`);
if (!player.factions.includes(facName)) {
workerScript.log("workForFaction", () => `You are not a member of '${facName}'`);
return false;
}
@ -1045,7 +1081,7 @@ export function NetscriptSingularity(
workerScript.log("workForFaction", () => txt);
}
const fac = Factions[name];
const fac = Factions[facName];
// Arrays listing factions that allow each time of work
switch (type.toLowerCase()) {
@ -1105,34 +1141,42 @@ export function NetscriptSingularity(
}
return true;
},
getFactionRep: function (name: any): any {
getFactionRep: function (_facName: unknown): number {
const facName = helper.string("getFactionRep", "facName", _facName);
helper.updateDynamicRam("getFactionRep", getRamCost(player, "getFactionRep"));
helper.checkSingularityAccess("getFactionRep");
const faction = getFaction("getFactionRep", name);
const faction = getFaction("getFactionRep", facName);
return faction.playerReputation;
},
getFactionFavor: function (name: any): any {
getFactionFavor: function (_facName: unknown): number {
const facName = helper.string("getFactionRep", "facName", _facName);
helper.updateDynamicRam("getFactionFavor", getRamCost(player, "getFactionFavor"));
helper.checkSingularityAccess("getFactionFavor");
const faction = getFaction("getFactionFavor", name);
const faction = getFaction("getFactionFavor", facName);
return faction.favor;
},
getFactionFavorGain: function (name: any): any {
getFactionFavorGain: function (_facName: unknown): number {
const facName = helper.string("getFactionFavorGain", "facName", _facName);
helper.updateDynamicRam("getFactionFavorGain", getRamCost(player, "getFactionFavorGain"));
helper.checkSingularityAccess("getFactionFavorGain");
const faction = getFaction("getFactionFavorGain", name);
const faction = getFaction("getFactionFavorGain", facName);
return faction.getFavorGain();
},
donateToFaction: function (name: any, amt: any): any {
donateToFaction: function (_facName: unknown, _amt: unknown): boolean {
const facName = helper.string("donateToFaction", "facName", _facName);
const amt = helper.number("donateToFaction", "amt", _amt);
helper.updateDynamicRam("donateToFaction", getRamCost(player, "donateToFaction"));
helper.checkSingularityAccess("donateToFaction");
const faction = getFaction("donateToFaction", name);
const faction = getFaction("donateToFaction", facName);
if (!player.factions.includes(faction.name)) {
workerScript.log("donateToFaction", () => `You can't donate to '${name}' because you aren't a member`);
workerScript.log("donateToFaction", () => `You can't donate to '${facName}' because you aren't a member`);
return false;
}
if (player.inGang() && faction.name === player.getGangFaction().name) {
workerScript.log("donateToFaction", () => `You can't donate to '${name}' because youre managing a gang for it`);
workerScript.log(
"donateToFaction",
() => `You can't donate to '${facName}' because youre managing a gang for it`,
);
return false;
}
if (typeof amt !== "number" || amt <= 0 || isNaN(amt)) {
@ -1142,7 +1186,7 @@ export function NetscriptSingularity(
if (player.money < amt) {
workerScript.log(
"donateToFaction",
() => `You do not have enough money to donate ${numeralWrapper.formatMoney(amt)} to '${name}'`,
() => `You do not have enough money to donate ${numeralWrapper.formatMoney(amt)} to '${facName}'`,
);
return false;
}
@ -1161,13 +1205,15 @@ export function NetscriptSingularity(
workerScript.log(
"donateToFaction",
() =>
`${numeralWrapper.formatMoney(amt)} donated to '${name}' for ${numeralWrapper.formatReputation(
`${numeralWrapper.formatMoney(amt)} donated to '${facName}' for ${numeralWrapper.formatReputation(
repGain,
)} reputation`,
);
return true;
},
createProgram: function (name: any, focus = true): any {
createProgram: function (_programName: any, _focus: unknown = true): boolean {
const programName = helper.string("createProgram", "programName", _programName).toLowerCase();
const focus = helper.boolean(_focus);
helper.updateDynamicRam("createProgram", getRamCost(player, "createProgram"));
helper.checkSingularityAccess("createProgram");
@ -1177,12 +1223,10 @@ export function NetscriptSingularity(
workerScript.log("createProgram", () => txt);
}
name = name.toLowerCase();
const p = Object.values(Programs).find((p) => p.name.toLowerCase() === name);
const p = Object.values(Programs).find((p) => p.name.toLowerCase() === programName);
if (p == null) {
workerScript.log("createProgram", () => `The specified program does not exist: '${name}`);
workerScript.log("createProgram", () => `The specified program does not exist: '${programName}`);
return false;
}
@ -1213,10 +1257,11 @@ export function NetscriptSingularity(
player.stopFocusing();
Router.toTerminal();
}
workerScript.log("createProgram", () => `Began creating program: '${name}'`);
workerScript.log("createProgram", () => `Began creating program: '${programName}'`);
return true;
},
commitCrime: function (crimeRoughName: any): any {
commitCrime: function (_crimeRoughName: unknown): number {
const crimeRoughName = helper.string("commitCrime", "crimeRoughName", _crimeRoughName);
helper.updateDynamicRam("commitCrime", getRamCost(player, "commitCrime"));
helper.checkSingularityAccess("commitCrime");
@ -1236,7 +1281,8 @@ export function NetscriptSingularity(
workerScript.log("commitCrime", () => `Attempting to commit ${crime.name}...`);
return crime.commit(Router, player, 1, workerScript);
},
getCrimeChance: function (crimeRoughName: any): any {
getCrimeChance: function (_crimeRoughName: unknown): number {
const crimeRoughName = helper.string("getCrimeChance", "crimeRoughName", _crimeRoughName);
helper.updateDynamicRam("getCrimeChance", getRamCost(player, "getCrimeChance"));
helper.checkSingularityAccess("getCrimeChance");
@ -1247,7 +1293,8 @@ export function NetscriptSingularity(
return crime.successRate(player);
},
getCrimeStats: function (crimeRoughName: any): any {
getCrimeStats: function (_crimeRoughName: unknown): CrimeStats {
const crimeRoughName = helper.string("getCrimeStats", "crimeRoughName", _crimeRoughName);
helper.updateDynamicRam("getCrimeStats", getRamCost(player, "getCrimeStats"));
helper.checkSingularityAccess("getCrimeStats");
@ -1269,7 +1316,8 @@ export function NetscriptSingularity(
}
return Object.values(DarkWebItems).map((p) => p.program);
},
getDarkwebProgramCost: function (programName: any): any {
getDarkwebProgramCost: function (_programName: unknown): number {
const programName = helper.string("getDarkwebProgramCost", "programName", _programName).toLowerCase();
helper.updateDynamicRam("getDarkwebProgramCost", getRamCost(player, "getDarkwebProgramCost"));
helper.checkSingularityAccess("getDarkwebProgramCost");
@ -1281,7 +1329,6 @@ export function NetscriptSingularity(
return -1;
}
programName = programName.toLowerCase();
const item = Object.values(DarkWebItems).find((i) => i.program.toLowerCase() === programName);
// If the program doesn't exist, throw an error. The reasoning here is that the 99% case is that

@ -707,10 +707,10 @@ export interface CharacterInfo {
factions: string[];
/** Current health points */
hp: number;
/** Array of all companies at which you have jobs */
company: string[];
/** Array of all jobs */
jobs: string[];
/** Array of job positions for all companies you are employed at. Same order as 'jobs' */
jobTitle: string[];
jobTitles: string[];
/** Maximum health points */
maxHp: number;
/** Boolean indicating whether or not you have a tor router */
@ -735,6 +735,18 @@ export interface CharacterInfo {
workRepGain: number;
/** Money earned so far from work, if applicable */
workMoneyGain: number;
/** total hacking exp */
hackingExp: number;
/** total strength exp */
strengthExp: number;
/** total defense exp */
defenseExp: number;
/** total dexterity exp */
dexterityExp: number;
/** total agility exp */
agilityExp: number;
/** total charisma exp */
charismaExp: number;
}
/**
@ -2199,11 +2211,8 @@ export interface Singularity {
* Hospitalize the player.
* @remarks
* RAM cost: 0.25 GB * 16/4/1
*
*
* @returns The cost of the hospitalization.
*/
hospitalize(): number;
hospitalize(): void;
/**
* Soft reset the game.