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https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-28 00:47:33 +01:00
no more console log
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fb37f6b94d
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@ -120,7 +120,6 @@ function evaluateVersionCompatibility(ver) {
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if (ver <= "0.41.2") {
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// Player's company position is now a string
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if (Player.companyPosition != null && typeof Player.companyPosition !== "string") {
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console.log("Changed Player.companyPosition value to be compatible with v0.41.2");
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Player.companyPosition = Player.companyPosition.data.positionName;
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if (Player.companyPosition == null) {
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Player.companyPosition = "";
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@ -131,12 +130,10 @@ function evaluateVersionCompatibility(ver) {
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for (var companyName in Companies) {
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const company = Companies[companyName];
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if ((company.name == null || company.name === 0 || company.name === "") && company.companyName != null) {
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console.log("Changed company name property to be compatible with v0.41.2");
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company.name = company.companyName;
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}
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if (company.companyPositions instanceof Array) {
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console.log("Changed company companyPositions property to be compatible with v0.41.2");
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const pos = {};
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for (let i = 0; i < company.companyPositions.length; ++i) {
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@ -150,7 +147,6 @@ function evaluateVersionCompatibility(ver) {
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// This version allowed players to hold multiple jobs
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if (ver < "0.43.0") {
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if (Player.companyName !== "" && Player.companyPosition != null && Player.companyPosition !== "") {
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console.log("Copied player's companyName and companyPosition properties to the Player.jobs map for v0.43.0");
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Player.jobs[Player.companyName] = Player.companyPosition;
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}
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@ -161,14 +157,11 @@ function evaluateVersionCompatibility(ver) {
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function loadGame(saveString) {
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if (saveString === "" || saveString == null || saveString === undefined) {
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if (!window.localStorage.getItem("bitburnerSave")) {
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console.log("No save file to load");
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return false;
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}
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saveString = decodeURIComponent(escape(atob(window.localStorage.getItem("bitburnerSave"))));
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console.log("Loading game from localStorage");
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} else {
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saveString = decodeURIComponent(escape(atob(saveString)));
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console.log("Loading game from IndexedDB");
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}
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var saveObj = JSON.parse(saveString, Reviver);
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@ -485,9 +478,7 @@ BitburnerSaveObject.prototype.deleteGame = function (db) {
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// Delete from indexedDB
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var request = db.transaction(["savestring"], "readwrite").objectStore("savestring").delete("save");
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request.onsuccess = function () {
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console.log("Successfully deleted save from indexedDb");
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};
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request.onsuccess = function () {};
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request.onerror = function (e) {
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console.error(`Failed to delete save from indexedDb: ${e}`);
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};
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@ -242,7 +242,6 @@ export class Terminal implements ITerminal {
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this.print("Cancelled");
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}
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this.action = null;
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console.log("done");
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TerminalEvents.emit();
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}
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