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Render faction money gain conditionally
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@ -179,11 +179,15 @@ export function WorkInProgressRoot(): React.ReactElement {
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</>
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</>
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),
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),
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gains: [
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gains: [
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player.workMoneyGained > 0 ? (
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<StatsRow name="Money" color={Settings.theme.money}>
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<StatsRow name="Money" color={Settings.theme.money}>
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<Typography>
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<Typography>
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<Money money={player.workMoneyGained} /> (<MoneyRate money={player.workMoneyGainRate * CYCLES_PER_SEC} />)
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<Money money={player.workMoneyGained} /> (<MoneyRate money={player.workMoneyGainRate * CYCLES_PER_SEC} />)
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</Typography>
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</Typography>
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</StatsRow>,
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</StatsRow>
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) : (
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<></>
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),
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<StatsRow name="Faction Reputation" color={Settings.theme.rep}>
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<StatsRow name="Faction Reputation" color={Settings.theme.rep}>
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<Typography>
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<Typography>
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<Reputation reputation={player.workRepGained} /> (
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<Reputation reputation={player.workRepGained} /> (
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