mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-18 13:43:49 +01:00
Merge branch 'dev' of https://github.com/danielyxie/netburner into dev
This commit is contained in:
commit
75125d5891
@ -66,8 +66,10 @@ TESTING TODO:
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Should add something where if you click it in the "Active Scripts" GUI you can see the logs too
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Seems to work fine
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Tasks TODO:
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Add Silhouette Criminal Faction
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Adding augmentations for Silhouette fac
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Factions Info page isn't formatted correctly
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Augmentations that decrease time to make programs
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@ -207,6 +207,14 @@ initAugmentations = function() {
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"Ishima", "Volhaven"]);
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AddToAugmentations(SpeechProcessor);
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TITN41Injection = new Augmentation("TITN-41 Gene-Modification Injection");
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TITN41Injection.setRequirements(150000, 75000000);
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TITN41Injection.setInfo("TITN is a series of viruses that targets and alters the sequences of human DNA in genes that \n" +
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"control personality. The TITN-41 strain alters these genes so that the subject becomes more \n " +
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"outgoing and socialable. \n\n" +
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"This augmentation increases the player's charisma and charisma experience gain rate by 15%");
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TITN41Injection.addToFactions(["Silhouette"]);
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var EnhancedSocialInteractionImplant = new Augmentation("Enhanced Social Interaction Implant");
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EnhancedSocialInteractionImplant.setRequirements(750000, 500000000);
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EnhancedSocialInteractionImplant.setInfo("A cranial implant that greatly assists in the user's ability to analyze social situations\n" +
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@ -41,7 +41,6 @@ AddToFactions = function(faction) {
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Factions[name] = faction;
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}
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//TODO Add faction information
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//TODO Augmentation price and rep requirement mult are 1 for everything right now,
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// This might change in the future for balance
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initFactions = function() {
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@ -370,6 +369,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
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invitedFactions.push(thesyndicateFac);
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}
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//Silhouette
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var silhouetteFac = Factions["Silhouette"];
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if (silhouetteFac.isBanned == false && silhouetteFac.isMember == false &&
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(this.companyPosition.positionName == CompanyPositions.CTO.positionName ||
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@ -450,7 +450,53 @@ joinFaction = function(faction) {
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}
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}
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//TODO Leave faction
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leaveFaction = function(faction) {
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faction.isMember = false;
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var i = Player.factions.indexOf(faction.name);
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if (i > -1) {
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Player.factions.splice(i, 1);
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}
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//Unban from faction
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if (faction.name == "BitRunners") {
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Factions["The Black Hand"].isBanned = false;
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Factions["NiteSec"].isBanned = false;
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} else if (faction.name == "The Black Hand") {
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Factions["BitRunners"].isBanned = false;
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Factions["NiteSec"].isBanned = false;
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} else if (faction.name == "NiteSec") {
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Factions["BitRunners"].isBanned = false;
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Factions["The Black Hand"].isBanned = false;
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} else if (faction.name == "Chongqing") {
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Factions["Sector-12"].isBanned = false;
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Factions["Aevum"].isBanned = false;
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Factions["Volhaven"].isBanned = false;
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} else if (faction.name == "Sector-12") {
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Factions["Chongqing"].isBanned = false;
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Factions["New Tokyo"].isBanned = false;
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Factions["Ishima"].isBanned = false;
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Factions["Volhaven"].isBanned = false;
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} else if (faction.name == "New Tokyo") {
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Factions["Sector-12"].isBanned = false;
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Factions["Aevum"].isBanned = false;
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Factions["Volhaven"].isBanned = false;
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} else if (faction.name == "Aevum") {
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Factions["Chongqing"].isBanned = false;
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Factions["New Tokyo"].isBanned = false;
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Factions["Ishima"].isBanned = false;
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Factions["Volhaven"].isBanned = false;
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} else if (faction.name == "Ishima") {
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Factions["Sector-12"].isBanned = false;
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Factions["Aevum"].isBanned = false;
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Factions["Volhaven"].isBanned = false;
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} else if (faction.name == "Volhaven") {
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Factions["Chongqing"].isBanned = false;
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Factions["Sector-12"].isBanned = false;
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Factions["New Tokyo"].isBanned = false;
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Factions["Aevum"].isBanned = false;
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Factions["Ishima"].isBanned = false;
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}
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}
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//Displays the HTML content for a specific faction
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displayFactionContent = function(factionName) {
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