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Added new SF -1 called Bypass
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@ -231,47 +231,7 @@ export const CONSTANTS: IMap<any> = {
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v0.51.9 - 2021-05-17 offline progress and exports!
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v0.51.9 - 2021-05-17 offline progress and exports!
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-------
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-------
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Alias
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SF -1
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* several commands can be included in 1 alias. Recursive alias now work to
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* Added a new SF -1: Bypass
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a depth of 10. (@Dawe)
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Offline
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* Offline money gain has been reworked (it is more generous)
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* If you're not working anywhere and go offline the game will work for you
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at all your factions evenly.
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Export
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* Exporting now gives +1 favor to all joined factions every 24h.
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Corp
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* Self-fund with an invalid name no longer takes away 150b anyway.
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* Can no longer export negative amount
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Bladeburner
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* No longer waste overflowing time.
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Text Editors
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* All settings will now be saved and loaded correctly.
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Terminal
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* 'scan' now works for servers that are more than 21 character long.
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Misc.
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* ls now correctly lists all files.
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* importing auto save+reloads (@Dawe)
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* Fix a bug where .fconf could not be created
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* Fix formatting inconsistencies for some logs of netscript functions.
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* Fix a bug where Cashroot starter kit would appear as [object Object] in
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confirmation dialog.
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* Fix some ram not displayed as 0.00GB
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* Fix error message throw undefined variable error
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* City hall now has some generic text if you can't create a corp yet.
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* Deleting a file without extension now returns an appropriate error message.
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* Fixed an issue where bladeburner would miscalculate the cost of hospitalization.
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* It is now possible to suppress bladeburner "action stopped" popup.
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* Updated several dependencies (big who cares, I know)
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* ls no longer prints lingering newline.
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* Money earned/spent by sleeves is now tracked under Character>Money
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`,
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`,
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}
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}
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@ -14,6 +14,7 @@ export enum Exploit {
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UndocumentedFunctionCall = 'UndocumentedFunctionCall',
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UndocumentedFunctionCall = 'UndocumentedFunctionCall',
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Unclickable = 'Unclickable',
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Unclickable = 'Unclickable',
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PrototypeTampering = 'PrototypeTampering',
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PrototypeTampering = 'PrototypeTampering',
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Bypass = 'Bypass',
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// To the players reading this. Yes you're supposed to add EditSaveFile by
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// To the players reading this. Yes you're supposed to add EditSaveFile by
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// editing your save file, yes you could add them all, no we don't care
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// editing your save file, yes you could add them all, no we don't care
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// that's not the point.
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// that's not the point.
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@ -27,6 +28,7 @@ const names: {
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'EditSaveFile': 'by editing your save file.',
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'EditSaveFile': 'by editing your save file.',
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'PrototypeTampering': 'by tampering with Numbers prototype.',
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'PrototypeTampering': 'by tampering with Numbers prototype.',
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'Unclickable': 'by clicking the unclickable.',
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'Unclickable': 'by clicking the unclickable.',
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'Bypass': 'by circumventing the ram cost of document.',
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}
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}
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@ -4442,6 +4442,19 @@ function NetscriptFunctions(workerScript) {
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exploit: function() {
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exploit: function() {
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Player.giveExploit(Exploit.UndocumentedFunctionCall);
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Player.giveExploit(Exploit.UndocumentedFunctionCall);
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},
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},
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bypass: function(doc) {
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// reset both fields first
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doc.completely_unused_field = undefined;
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document.completely_unused_field = undefined;
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// set one to true and check that it affected the other.
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document.completely_unused_field = true;
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console.log(workerScript.ramUsage);
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if(doc.completely_unused_field && workerScript.ramUsage === 1.6) {
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Player.giveExploit(Exploit.Bypass);
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}
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doc.completely_unused_field = undefined;
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document.completely_unused_field = undefined;
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},
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flags: function(data) {
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flags: function(data) {
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data = toNative(data);
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data = toNative(data);
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// We always want the help flag.
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// We always want the help flag.
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