Use same BN level logic as save name generator

This commit is contained in:
nickofolas 2022-04-19 09:57:26 -05:00
parent 40febcf22e
commit 75ce3f2346

@ -82,13 +82,12 @@ function CurrentBitNode(): React.ReactElement {
const player = use.Player();
if (player.sourceFiles.length > 0) {
const index = "BitNode" + player.bitNodeN;
const currentSourceFile = player.sourceFiles.find((sourceFile) => sourceFile.n == player.bitNodeN);
const lvl = currentSourceFile ? currentSourceFile.lvl : 0;
const lvl = player.sourceFileLvl(player.bitNodeN) + 1;
return (
<Box>
<Paper sx={{ p: 1 }}>
<Typography variant="h5">
BitNode {player.bitNodeN}: {BitNodes[index].name} (Level {lvl + 1})
BitNode {player.bitNodeN}: {BitNodes[index].name} (Level {lvl})
</Typography>
<Typography sx={{ whiteSpace: "pre-wrap", overflowWrap: "break-word" }}>{BitNodes[index].info}</Typography>
</Paper>