From 7879064cf382b837c657cd6d851d3491068e299c Mon Sep 17 00:00:00 2001 From: Matthew Goff Date: Sun, 22 Jul 2018 12:42:55 -0500 Subject: [PATCH] Add LuminCloaking1 as prereq to LuminCloaking2 The description didn't explicitly state that the lower levels were not prereqs (like Neurotrainer does), so I'm assuming this was just an oversight. --- src/Augmentations.js | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/Augmentations.js b/src/Augmentations.js index a754fe1f6..9f4115fe2 100644 --- a/src/Augmentations.js +++ b/src/Augmentations.js @@ -1112,7 +1112,8 @@ function initAugmentations() { "This augmentation:
" + "Increases the player's agility by 10%
" + "Increases the player's defense by 10%
" + - "Increases the amount of money the player gains from crimes by 25%" + "Increases the amount of money the player gains from crimes by 25%", + prereqs:[AugmentationNames.LuminCloaking1] }); LuminCloaking2.addToFactions(["Slum Snakes", "Tetrads"]); if (augmentationExists(AugmentationNames.LuminCloaking2)) {