Update Constants.ts

This commit is contained in:
Snarling 2024-01-15 06:18:55 -05:00
parent 39c5a356b1
commit 788a7549da

@ -223,7 +223,7 @@ export const CONSTANTS: {
// Also update doc/source/changelog.rst
LatestUpdate: `
## v2.6.0 dev - Changelog last updated 14 Jan 2024
## v2.6.0 dev - Changelog last updated 15 Jan 2024
### MAJOR ADDITIONS
@ -233,6 +233,7 @@ export const CONSTANTS: {
### API
- (Go) Added the ns.go API, which allows interaction with the new IPvGO mechanic. While this is in development, the API may undergo changes. (@ficocelliguy)
- (Ports) Added ns.nextPortWrite, which allows waiting for the next write to a port without creating a port handle object (@LJNeon)
- (Singularity) Add type information for ns.singularity.getCurrentWork return value (@Semanual)
- (Stanek) Fix ns.stanek.acceptGift which was not working in 2.5.2 (@jjclark1982)
- ns.formatNumber now throws an error if specifying a suffixStart less than 1000 (@TheAimMan)
@ -256,6 +257,7 @@ export const CONSTANTS: {
- (CodingContract) Improve parsing of player input for arrays (@rocket3989)
- (Ports) Port objects no longer track a separate promise for every use of nextWrite (@Snarling)
- (Ports) Fixed a crashing bug related to the changes above (@Jman420)
- (RemoteAPI) Remote API can be targeted to a remote device instead of the default of localhost (@Specker)
- (ScriptEditor) When importing from other files that are also open in the editor, type information is now available in the IDE (@shyguy1412)
- (ScriptEditor) Script "models" in the script editor are now properly disposed (@Caldwell-74)