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Keep faction invites if not accepted on reset
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@ -36,7 +36,7 @@ const BitNode8StartingMoney = 250e6;
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export function prestigeAugmentation(): void {
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initBitNodeMultipliers(Player);
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const maintainMembership = Player.factions.filter(function (faction) {
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const maintainMembership = Player.factions.concat(Player.factionInvitations).filter(function (faction) {
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return Factions[faction].getInfo().keep;
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});
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Player.prestigeAugmentation();
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