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MESSAGES: Re-implement limit on Icarus messages after a bitnode is completed (#742)
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@ -58,7 +58,10 @@ function checkForMessagesToSend(): void {
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throw new Error("The world daemon is not a server???? Please un-break reality");
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}
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//If the daemon can be hacked, send the player icarus.msg
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if (Player.skills.hacking >= worldDaemon.requiredHackingSkill) {
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if (
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Player.skills.hacking >= worldDaemon.requiredHackingSkill &&
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(Player.sourceFiles.size === 0 || !recvd(MessageFilename.RedPill))
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) {
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sendMessage(MessageFilename.RedPill, Player.sourceFiles.size === 0);
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}
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//If the daemon cannot be hacked, send the player truthgazer.msg a single time.
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62
test/jest/Messages/MessageHelper.test.ts
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62
test/jest/Messages/MessageHelper.test.ts
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@ -0,0 +1,62 @@
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import { checkForMessagesToSend } from "../../../src/Message/MessageHelpers";
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import * as dialogBoxCreate from "../../../src/ui/React/DialogBox";
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import { Player } from "@player";
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import "../../../src/ui/GameRoot";
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import { AugmentationName } from "@enums";
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import { AddToAllServers } from "../../../src/Server/AllServers";
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import { Server } from "../../../src/Server/Server";
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import { installAugmentations } from "../../../src/Augmentation/AugmentationHelpers";
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import { initSourceFiles } from "../../../src/SourceFile/SourceFiles";
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jest.mock("../../../src/ui/GameRoot", () => ({
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Router: {
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page: () => ({}),
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toPage: () => ({}),
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},
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}));
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jest.mock("../../../src/ui/React/DialogBox", () => ({
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dialogBoxCreate: jest.fn(),
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}));
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AddToAllServers(new Server({ hostname: "home" }));
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describe("MessageHelpers tests", () => {
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afterEach(() => {
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jest.clearAllMocks();
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});
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it("Should repeatedly send the Icarus message on the player's first bitnode", () => {
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Player.queueAugmentation(AugmentationName.TheRedPill);
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installAugmentations();
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Player.gainHackingExp(2 ** 200);
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const showMessageSpy = jest.spyOn(dialogBoxCreate, "dialogBoxCreate");
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checkForMessagesToSend();
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checkForMessagesToSend();
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// Called once for installing augmentations, and once for each
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// checkForMessagesToSend() sending an Icarus message
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expect(showMessageSpy).toHaveBeenCalledTimes(3);
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});
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it("Should not repeatedly send the Icarus message after the player's first bitnode completion", () => {
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initSourceFiles();
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Player.sourceFiles.set(1, 1);
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Player.queueAugmentation(AugmentationName.TheRedPill);
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installAugmentations();
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Player.gainHackingExp(2 ** 200);
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const showMessageSpy = jest.spyOn(dialogBoxCreate, "dialogBoxCreate");
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checkForMessagesToSend();
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checkForMessagesToSend();
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checkForMessagesToSend();
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checkForMessagesToSend();
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// Called once for installing augmentations, and only once for any number of
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// checkForMessagesToSend() ( sending an Icarus message only the first time)
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expect(showMessageSpy).toHaveBeenCalledTimes(2);
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});
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});
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