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Merge pull request #2591 from nickofolas/improvement/singularity-focus-args
Add focus arg to Singularity functions
This commit is contained in:
commit
7a84fa4d29
9
dist/bitburner.d.ts
vendored
9
dist/bitburner.d.ts
vendored
@ -4520,9 +4520,10 @@ export declare interface Singularity {
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*
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*
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* @param universityName - Name of university. You must be in the correct city for whatever university you specify.
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* @param universityName - Name of university. You must be in the correct city for whatever university you specify.
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* @param courseName - Name of course.
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* @param courseName - Name of course.
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* @param focus - Acquire player focus on this class. Optional. Defaults to true.
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* @returns True if actions is successfully started, false otherwise.
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* @returns True if actions is successfully started, false otherwise.
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*/
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*/
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universityCourse(universityName: string, courseName: string): boolean;
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universityCourse(universityName: string, courseName: string, focus?: boolean): boolean;
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/**
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/**
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* SF4.1 - Workout at the gym.
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* SF4.1 - Workout at the gym.
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@ -4541,9 +4542,10 @@ export declare interface Singularity {
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*
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*
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* @param gymName - Name of gym. You must be in the correct city for whatever gym you specify.
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* @param gymName - Name of gym. You must be in the correct city for whatever gym you specify.
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* @param stat - The stat you want to train.
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* @param stat - The stat you want to train.
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* @param focus - Acquire player focus on this gym workout. Optional. Defaults to true.
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* @returns True if actions is successfully started, false otherwise.
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* @returns True if actions is successfully started, false otherwise.
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*/
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*/
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gymWorkout(gymName: string, stat: string): boolean;
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gymWorkout(gymName: string, stat: string, focus?: boolean): boolean;
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/**
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/**
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* SF4.1 - Travel to another city.
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* SF4.1 - Travel to another city.
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@ -4954,9 +4956,10 @@ export declare interface Singularity {
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* ns.createProgram(“relaysmtp.exe”);
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* ns.createProgram(“relaysmtp.exe”);
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* ```
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* ```
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* @param program - Name of program to create.
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* @param program - Name of program to create.
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* @param focus - Acquire player focus on this program creation. Optional. Defaults to true.
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* @returns True if you successfully start working on the specified program, and false otherwise.
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* @returns True if you successfully start working on the specified program, and false otherwise.
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*/
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*/
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createProgram(program: string): boolean;
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createProgram(program: string, focus?: boolean): boolean;
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/**
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/**
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* SF4.3 - Commit a crime.
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* SF4.3 - Commit a crime.
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@ -267,9 +267,10 @@ export function NetscriptSingularity(
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player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain / 500);
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player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain / 500);
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return true;
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return true;
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},
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},
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universityCourse: function (universityName: any, className: any): any {
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universityCourse: function (universityName: any, className: any, focus = true): any {
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helper.updateDynamicRam("universityCourse", getRamCost(player, "universityCourse"));
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helper.updateDynamicRam("universityCourse", getRamCost(player, "universityCourse"));
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helper.checkSingularityAccess("universityCourse");
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helper.checkSingularityAccess("universityCourse");
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const wasFocusing = player.focus;
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if (player.isWorking) {
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if (player.isWorking) {
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const txt = player.singularityStopWork();
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const txt = player.singularityStopWork();
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workerScript.log("universityCourse", () => txt);
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workerScript.log("universityCourse", () => txt);
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@ -343,13 +344,21 @@ export function NetscriptSingularity(
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return false;
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return false;
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}
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}
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player.startClass(Router, costMult, expMult, task);
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player.startClass(Router, costMult, expMult, task);
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if (focus) {
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player.startFocusing();
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Router.toWork();
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} else if (wasFocusing) {
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player.stopFocusing();
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Router.toTerminal();
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}
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workerScript.log("universityCourse", () => `Started ${task} at ${universityName}`);
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workerScript.log("universityCourse", () => `Started ${task} at ${universityName}`);
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return true;
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return true;
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},
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},
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gymWorkout: function (gymName: any, stat: any): any {
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gymWorkout: function (gymName: any, stat: any, focus = true): any {
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helper.updateDynamicRam("gymWorkout", getRamCost(player, "gymWorkout"));
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helper.updateDynamicRam("gymWorkout", getRamCost(player, "gymWorkout"));
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helper.checkSingularityAccess("gymWorkout");
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helper.checkSingularityAccess("gymWorkout");
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const wasFocusing = player.focus;
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if (player.isWorking) {
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if (player.isWorking) {
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const txt = player.singularityStopWork();
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const txt = player.singularityStopWork();
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workerScript.log("gymWorkout", () => txt);
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workerScript.log("gymWorkout", () => txt);
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@ -442,6 +451,13 @@ export function NetscriptSingularity(
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workerScript.log("gymWorkout", () => `Invalid stat: ${stat}.`);
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workerScript.log("gymWorkout", () => `Invalid stat: ${stat}.`);
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return false;
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return false;
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}
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}
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if (focus) {
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player.startFocusing();
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Router.toWork();
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} else if (wasFocusing) {
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player.stopFocusing();
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Router.toTerminal();
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}
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workerScript.log("gymWorkout", () => `Started training ${stat} at ${gymName}`);
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workerScript.log("gymWorkout", () => `Started training ${stat} at ${gymName}`);
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return true;
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return true;
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},
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},
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@ -1215,10 +1231,11 @@ export function NetscriptSingularity(
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);
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);
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return true;
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return true;
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},
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},
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createProgram: function (name: any): any {
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createProgram: function (name: any, focus = true): any {
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helper.updateDynamicRam("createProgram", getRamCost(player, "createProgram"));
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helper.updateDynamicRam("createProgram", getRamCost(player, "createProgram"));
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helper.checkSingularityAccess("createProgram");
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helper.checkSingularityAccess("createProgram");
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const wasFocusing = player.focus;
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if (player.isWorking) {
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if (player.isWorking) {
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const txt = player.singularityStopWork();
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const txt = player.singularityStopWork();
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workerScript.log("createProgram", () => txt);
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workerScript.log("createProgram", () => txt);
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@ -1253,6 +1270,13 @@ export function NetscriptSingularity(
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}
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}
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player.startCreateProgramWork(Router, p.name, create.time, create.level);
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player.startCreateProgramWork(Router, p.name, create.time, create.level);
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if (focus) {
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player.startFocusing();
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Router.toWork();
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} else if (wasFocusing) {
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player.stopFocusing();
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Router.toTerminal();
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}
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workerScript.log("createProgram", () => `Began creating program: '${name}'`);
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workerScript.log("createProgram", () => `Began creating program: '${name}'`);
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return true;
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return true;
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},
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},
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9
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
9
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -1420,9 +1420,10 @@ export interface Singularity {
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*
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*
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* @param universityName - Name of university. You must be in the correct city for whatever university you specify.
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* @param universityName - Name of university. You must be in the correct city for whatever university you specify.
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* @param courseName - Name of course.
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* @param courseName - Name of course.
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* @param focus - Acquire player focus on this class. Optional. Defaults to true.
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* @returns True if actions is successfully started, false otherwise.
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* @returns True if actions is successfully started, false otherwise.
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*/
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*/
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universityCourse(universityName: string, courseName: string): boolean;
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universityCourse(universityName: string, courseName: string, focus?: boolean): boolean;
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/**
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/**
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* Workout at the gym.
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* Workout at the gym.
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@ -1441,9 +1442,10 @@ export interface Singularity {
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*
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*
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* @param gymName - Name of gym. You must be in the correct city for whatever gym you specify.
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* @param gymName - Name of gym. You must be in the correct city for whatever gym you specify.
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* @param stat - The stat you want to train.
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* @param stat - The stat you want to train.
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* @param focus - Acquire player focus on this gym workout. Optional. Defaults to true.
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* @returns True if actions is successfully started, false otherwise.
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* @returns True if actions is successfully started, false otherwise.
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*/
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*/
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gymWorkout(gymName: string, stat: string): boolean;
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gymWorkout(gymName: string, stat: string, focus?: boolean): boolean;
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/**
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/**
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* Travel to another city.
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* Travel to another city.
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@ -1854,9 +1856,10 @@ export interface Singularity {
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* ns.createProgram(“relaysmtp.exe”);
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* ns.createProgram(“relaysmtp.exe”);
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* ```
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* ```
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* @param program - Name of program to create.
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* @param program - Name of program to create.
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* @param focus - Acquire player focus on this program creation. Optional. Defaults to true.
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* @returns True if you successfully start working on the specified program, and false otherwise.
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* @returns True if you successfully start working on the specified program, and false otherwise.
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*/
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*/
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createProgram(program: string): boolean;
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createProgram(program: string, focus?: boolean): boolean;
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/**
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/**
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* Commit a crime.
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* Commit a crime.
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