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https://github.com/bitburner-official/bitburner-src.git
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Merge pull request #2123 from MartinFournier/feature/reload-unresponsive
Add dialog when app is unresponsive to reload
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commit
7c599f2005
@ -1,5 +1,5 @@
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/* eslint-disable @typescript-eslint/no-var-requires */
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const { app, BrowserWindow, Menu, shell } = require("electron");
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const { app, BrowserWindow, Menu, shell, dialog } = require("electron");
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const greenworks = require("./greenworks");
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if (greenworks.init()) {
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@ -66,6 +66,36 @@ function createWindow(killall) {
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}, 1000);
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win.achievementsIntervalID = intervalID;
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const reloadAndKill = (killScripts = true) => {
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setStopProcessHandler(app, win, false);
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if (intervalID) clearInterval(intervalID);
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win.webContents.forcefullyCrashRenderer();
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win.close();
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createWindow(killScripts);
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};
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const promptForReload = () => {
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win.off('unresponsive', promptForReload);
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dialog.showMessageBox({
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type: 'error',
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title: 'Bitburner > Application Unresponsive',
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message: 'The application is unresponsive, possibly due to an infinite loop in your scripts.',
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detail:' Did you forget a ns.sleep(x)?\n\n' +
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'The application will be restarted for you, do you want to kill all running scripts?',
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buttons: ['Restart', 'Cancel'],
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defaultId: 0,
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checkboxLabel: 'Kill all running scripts',
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checkboxChecked: true,
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noLink: true,
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}).then(({response, checkboxChecked}) => {
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if (response === 0) {
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reloadAndKill(checkboxChecked);
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} else {
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win.on('unresponsive', promptForReload)
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}
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});
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}
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win.on('unresponsive', promptForReload);
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// Create the Application's main menu
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Menu.setApplicationMenu(
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Menu.buildFromTemplate([
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@ -93,13 +123,7 @@ function createWindow(killall) {
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},
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{
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label: "reload & kill all scripts",
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click: () => {
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setStopProcessHandler(app, win, false);
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if (intervalID) clearInterval(intervalID);
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win.webContents.forcefullyCrashRenderer();
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win.close();
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createWindow(true);
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},
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click: reloadAndKill
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},
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],
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},
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@ -34,6 +34,7 @@ import { parse } from "acorn";
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import { simple as walksimple } from "acorn-walk";
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import { areFilesEqual } from "./Terminal/DirectoryHelpers";
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import { Player } from "./Player";
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import { Terminal } from "./Terminal";
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// Netscript Ports are instantiated here
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export const NetscriptPorts: IPort[] = [];
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@ -609,6 +610,7 @@ export function updateOnlineScriptTimes(numCycles = 1): void {
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export function loadAllRunningScripts(): void {
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const skipScriptLoad = window.location.href.toLowerCase().indexOf("?noscripts") !== -1;
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if (skipScriptLoad) {
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Terminal.warn('Skipped loading player scripts during startup');
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console.info("Skipping the load of any scripts during startup");
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}
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for (const server of GetAllServers()) {
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