diff --git a/README.md b/README.md
index ba370f007..dcc18dfe2 100644
--- a/README.md
+++ b/README.md
@@ -5,31 +5,12 @@ TESTING TODO:
If a server has no more money available it cannot be hacked anymore
Should work automatically...because your money gained percentage will be multiplied by 0
- When the game is loaded re-load all of the scripts in runningScripts
- - Seems to be working
Adjust leveling formula. Goes up way too high at first
http://gamedev.stackexchange.com/questions/55151/rpg-logarithmic-leveling-formula
- might be too slow now?
- Change Company pages to display "apply for promotion" and other stuff when you are already employed there
-
-
- rm command seems to work
-
-
- + Traveling
-
- Script logging functionality? Logs to internal "log file" (property of script itself)
- Can see log with tail.
- Should add something where if you click it in the "Active Scripts" GUI you can see the logs too
-
- Seems to work fine
-
- Gyms - Later..don't need for MVP
-
-
Tasks TODO:
Adding augmentations for Silhouette fac
Factions Info page isn't formatted correctly
@@ -57,11 +38,5 @@ Private beta feedback
Also not really a big deal, but I'm at 110% zoom on chrome and the tutorial window
covers some of the text
-
- I'd put a little popup or something when you click save, so you know
-
- Netscript commands:
- I just got two from the top of my head: a function to get the current cash on the server, and a function to know how much a hack would take
- Like, if I want to grow each time I take 5000$ from the server, that would be practical
Now, only other suggestion before sleep would be to be able to buy multiple Hacknet upgrades in one click
\ No newline at end of file
diff --git a/src/Constants.js b/src/Constants.js
index 939af58e8..d38c004a7 100644
--- a/src/Constants.js
+++ b/src/Constants.js
@@ -10,8 +10,8 @@ CONSTANTS = {
CorpFactionRepRequirement: 250000,
/* Base costs */
- BaseCostFor1GBOfRamHome: 50000,
- BaseCostFor1GBOfRamServer: 40000, //1 GB of RAM
+ BaseCostFor1GBOfRamHome: 40000,
+ BaseCostFor1GBOfRamServer: 35000, //1 GB of RAM
BaseCostFor1GBOfRamHacknetNode: 30000,
BaseCostForHacknetNode: 1000,
diff --git a/utils/PurchaseRamForHomeBox.js b/utils/PurchaseRamForHomeBox.js
index 898e2fc99..a382e3d44 100644
--- a/utils/PurchaseRamForHomeBox.js
+++ b/utils/PurchaseRamForHomeBox.js
@@ -34,10 +34,9 @@ purchaseRamForHomeBoxCreate = function() {
var numUpgrades = Math.log2(currentRam);
//Calculate cost
- //Base cost of RAM is 50k per 1GB...but lets have this increase by some percentage
- //each time the ram has been upgraded
+ //Have cost increase by some percentage each time RAM has been upgraded
var cost = currentRam * CONSTANTS.BaseCostFor1GBOfRamHome;
- var mult = Math.pow(1.32, numUpgrades);
+ var mult = Math.pow(1.33, numUpgrades);
cost = cost * mult;
purchaseRamForHomeBoxSetText("Would you like to purchase additional RAM for your home computer?
" +