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https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-22 15:43:49 +01:00
the world map is used every place a travel is done
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@ -2,6 +2,8 @@ import React from "react";
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import { removePopup } from "../../ui/React/createPopup";
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import { BladeburnerConstants } from "../data/Constants";
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import { IBladeburner } from "../IBladeburner";
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import { WorldMap } from "../../ui/React/WorldMap";
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import { CityName } from "../../Locations/data/CityNames";
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interface IProps {
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bladeburner: IBladeburner;
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@ -20,15 +22,7 @@ export function TravelPopup(props: IProps): React.ReactElement {
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Travel to a different city for your Bladeburner activities. This does not cost any money. The city you are in
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for your Bladeburner duties does not affect your location in the game otherwise.
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</p>
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{BladeburnerConstants.CityNames.map((city) => {
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// Reusing this css class...it adds a border and makes it
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// so that background color changes when you hover
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return (
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<div key={city} className="cmpy-mgmt-find-employee-option" onClick={() => travel(city)}>
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{city}
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</div>
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);
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})}
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<WorldMap currentCity={props.bladeburner.city as CityName} onTravel={(city: CityName) => travel(city)} />
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</>
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);
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}
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@ -14,6 +14,7 @@ import { Settings } from "../../Settings/Settings";
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import { StdButton } from "../../ui/React/StdButton";
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import { Money } from "../../ui/React/Money";
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import { WorldMap } from "../../ui/React/WorldMap";
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type IProps = {
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p: IPlayer;
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@ -33,27 +34,6 @@ export class TravelAgencyLocation extends React.Component<IProps, any> {
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}
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asciiWorldMap(): React.ReactNode {
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const LocationLetter = (props: any): JSX.Element => {
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if (props.city !== this.props.p.city) {
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return (
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<span
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className="tooltip"
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style={{
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color: "white",
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whiteSpace: "nowrap",
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margin: "0px",
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padding: "0px",
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}}
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onClick={createTravelPopup.bind(null, props.city, this.props.travel)}
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>
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<span className="tooltiptext">{props.city}</span>
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<b>{props.city[0]}</b>
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</span>
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);
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}
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return <span>{props.city[0]}</span>;
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};
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// map needs all this whitespace!
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// prettier-ignore
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return (
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@ -62,28 +42,7 @@ export class TravelAgencyLocation extends React.Component<IProps, any> {
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From here, you can travel to any other city! A ticket costs{" "}
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<Money money={CONSTANTS.TravelCost} player={this.props.p} />.
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</p>
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<pre> ,_ . ._. _. .</pre>
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<pre> , _-\','|~\~ ~/ ;-'_ _-' ,;_;_, ~~-</pre>
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<pre> /~~-\_/-'~'--' \~~| ', ,' / / ~|-_\_/~/~ ~~--~~~~'--_</pre>
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<pre> / ,/'-/~ '\ ,' _ , '<LocationLetter city="Volhaven" />,'|~ ._/-, /~</pre>
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<pre> ~/-'~\_, '-,| '|. ' ~ ,\ /'~ / /_ /~</pre>
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<pre>.-~ '| '',\~|\ _\~ ,_ , <LocationLetter city="Chongqing" /> /,</pre>
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<pre> '\ <LocationLetter city="Sector-12" /> /'~ |_/~\\,-,~ \ " ,_,/ |</pre>
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<pre> | / ._-~'\_ _~| \ ) <LocationLetter city="New Tokyo" /></pre>
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<pre> \ __-\ '/ ~ |\ \_ / ~</pre>
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<pre> ., '\ |, ~-_ - | \\_' ~| /\ \~ ,</pre>
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<pre> ~-_' _; '\ '-, \,' /\/ |</pre>
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<pre> '\_,~'\_ \_ _, /' ' |, /|'</pre>
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<pre> / \_ ~ | / \ ~'; -,_.</pre>
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<pre> | ~\ | | , '-_, ,; ~ ~\</pre>
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<pre> \, <LocationLetter city="Aevum" /> / \ / /| ,-, , -,</pre>
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<pre> | ,/ | |' |/ ,- ~ \ '.</pre>
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<pre> ,| ,/ \ ,/ \ <LocationLetter city="Ishima" /> |</pre>
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<pre> / | ~ -~~-, / _</pre>
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<pre> | ,-' ~ /</pre>
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<pre> / ,' ~</pre>
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<pre> ',| ~</pre>
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<pre> ~'</pre>
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<WorldMap currentCity={this.props.p.city} onTravel={(city: CityName) => createTravelPopup(city, this.props.travel)} />
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</div>
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);
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}
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@ -5,6 +5,7 @@ import { SleeveTaskType } from "../SleeveTaskTypesEnum";
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import { SleeveFaq } from "../data/SleeveFaq";
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import { IPlayer } from "../../IPlayer";
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import { CONSTANTS } from "../../../Constants";
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import { Faction } from "../../../Faction/Faction";
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import { Factions } from "../../../Faction/Factions";
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@ -201,8 +202,13 @@ export function SleeveElem(props: IProps): React.ReactElement {
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<button className="std-button" onClick={openMoreStats}>
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More Stats
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</button>
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<button className="std-button" onClick={openTravel}>
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<button
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className={`std-button${props.player.money.lt(CONSTANTS.TravelCost) ? " tooltip" : ""}`}
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onClick={openTravel}
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disabled={props.player.money.lt(CONSTANTS.TravelCost)}
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>
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Travel
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{props.player.money.lt(CONSTANTS.TravelCost) && <span className="tooltiptext">Not enough money</span>}
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</button>
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<button
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className={`std-button${props.sleeve.shock < 100 ? " tooltip" : ""}`}
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@ -5,6 +5,7 @@ import { CONSTANTS } from "../../../Constants";
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import { Cities } from "../../../Locations/Cities";
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import { removePopup } from "../../../ui/React/createPopup";
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import { Money } from "../../../ui/React/Money";
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import { WorldMap } from "../../../ui/React/WorldMap";
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import { CityName } from "../../../Locations/data/CityNames";
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import { dialogBoxCreate } from "../../../../utils/DialogBox";
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@ -34,13 +35,7 @@ export function TravelPopup(props: IProps): React.ReactElement {
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study. Traveling to a different city costs <Money money={CONSTANTS.TravelCost} player={props.player} />. It will
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also set your current sleeve task to idle.
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</p>
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{Object.keys(Cities)
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.filter((city: string) => props.sleeve.city !== city)
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.map((city: string) => (
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<div key={city} className="cmpy-mgmt-find-employee-option" onClick={() => travel(city)}>
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{city}
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</div>
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))}
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<WorldMap currentCity={props.sleeve.city} onTravel={(city: CityName) => travel(city)} />
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</>
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);
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}
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64
src/ui/React/WorldMap.tsx
Normal file
64
src/ui/React/WorldMap.tsx
Normal file
@ -0,0 +1,64 @@
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import React from "react";
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import { CityName } from "../../Locations/data/CityNames";
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interface ICityProps {
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currentCity: CityName;
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city: CityName;
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onTravel: (city: CityName) => void;
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}
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function City(props: ICityProps): React.ReactElement {
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if (props.city !== props.currentCity) {
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return (
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<span
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className="tooltip"
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style={{
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color: "white",
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whiteSpace: "nowrap",
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margin: "0px",
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padding: "0px",
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}}
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onClick={() => props.onTravel(props.city)}
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>
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<span className="tooltiptext">{props.city}</span>
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<b>{props.city[0]}</b>
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</span>
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);
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}
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return <span>{props.city[0]}</span>;
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}
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interface IProps {
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currentCity: CityName;
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onTravel: (city: CityName) => void;
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}
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export function WorldMap(props: IProps): React.ReactElement {
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// prettier-ignore
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return (
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<div className="noselect">
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<pre> ,_ . ._. _. .</pre>
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<pre> , _-\','|~\~ ~/ ;-'_ _-' ,;_;_, ~~-</pre>
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<pre> /~~-\_/-'~'--' \~~| ', ,' / / ~|-_\_/~/~ ~~--~~~~'--_</pre>
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<pre> / ,/'-/~ '\ ,' _ , '<City onTravel={props.onTravel} currentCity={props.currentCity} city={CityName.Volhaven} />,'|~ ._/-, /~</pre>
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<pre> ~/-'~\_, '-,| '|. ' ~ ,\ /'~ / /_ /~</pre>
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<pre>.-~ '| '',\~|\ _\~ ,_ , <City onTravel={props.onTravel} currentCity={props.currentCity} city={CityName.Chongqing} /> /,</pre>
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<pre> '\ <City onTravel={props.onTravel} currentCity={props.currentCity} city={CityName.Sector12} /> /'~ |_/~\\,-,~ \ " ,_,/ |</pre>
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<pre> | / ._-~'\_ _~| \ ) <City onTravel={props.onTravel} currentCity={props.currentCity} city={CityName.NewTokyo} /></pre>
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<pre> \ __-\ '/ ~ |\ \_ / ~</pre>
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<pre> ., '\ |, ~-_ - | \\_' ~| /\ \~ ,</pre>
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<pre> ~-_' _; '\ '-, \,' /\/ |</pre>
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<pre> '\_,~'\_ \_ _, /' ' |, /|'</pre>
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<pre> / \_ ~ | / \ ~'; -,_.</pre>
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<pre> | ~\ | | , '-_, ,; ~ ~\</pre>
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<pre> \, <City onTravel={props.onTravel} currentCity={props.currentCity} city={CityName.Aevum} /> / \ / /| ,-, , -,</pre>
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<pre> | ,/ | |' |/ ,- ~ \ '.</pre>
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<pre> ,| ,/ \ ,/ \ <City onTravel={props.onTravel} currentCity={props.currentCity} city={CityName.Ishima} /> |</pre>
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<pre> / | ~ -~~-, / _</pre>
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<pre> | ,-' ~ /</pre>
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<pre> / ,' ~</pre>
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<pre> ',| ~</pre>
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<pre> ~'</pre>
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</div>
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);
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}
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