mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-19 12:45:45 +01:00
Merge pull request #117 from danielyxie/dev
v0.28.1 Changed - Integrate ACE editor
This commit is contained in:
commit
8237c50e6d
3
.gitignore
vendored
3
.gitignore
vendored
@ -1,3 +1,4 @@
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Changelog.txt
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Netburner.txt
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README.md
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README.md
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/node_modules
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@ -40,6 +40,7 @@
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-moz-box-shadow: 1px 1px 3px #000;
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-webkit-box-shadow: 1px 1px 3px #000;
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box-shadow: 1px 1px 3px #000;
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background-color:black;
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}
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#interactive-tutorial-exit {
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@ -65,4 +66,3 @@
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text-decoration: none;
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cursor: pointer;
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}
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@ -16,6 +16,42 @@
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}
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/* Script Editor */
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#script-editor-container {
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background-color:transparent;
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}
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#javascript-editor {
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margin: 10px;
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height: 80%;
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width: 100%;
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margin-left: 6px;
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padding-left: 6px;
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padding-top: 6px;
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padding-bottom: 6px;
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border: 2px solid var(--my-highlight-color);
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z-index: 1;
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font-family: 'Lucida Console', 'Lucida Sans Unicode', 'Fira Mono', 'Consolas', 'Courier New', Courier, monospace, 'Times New Roman';
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}
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#javascript-editor textarea {
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color: var(--my-font-color);
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}
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.ace_line,
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.ace_line * {
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color: var(--my-font-color);
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background-color:transparent;
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margin:0px;
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padding:0px;
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}
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.ace_text-input {
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font-size:16px;
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background-color:transparent;
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}
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/* This temp element is used for auto adjusting filename field */
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.tmp-element {
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visibility: hidden;
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@ -56,6 +92,7 @@
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#script-editor-wrapper {
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height:100%;
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width: 70%;
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background:transparent;
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}
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#script-editor-filename-wrapper {
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@ -103,28 +140,6 @@
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color: #ffffff;
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}
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#script-editor-text {
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color: var(--my-font-color);
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height: 80%;
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width: 100%;
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margin-left: 6px;
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padding-left: 6px;
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padding-top: 6px;
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padding-bottom: 6px;
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border: 2px solid var(--my-highlight-color);
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-webkit-box-shadow:
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inset 0 0 8px rgba(0,0,0,0.1),
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0 0 16px rgba(0,0,0,0.1);
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-moz-box-shadow:
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inset 0 0 8px rgba(0,0,0,0.1),
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0 0 16px rgba(0,0,0,0.1);
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box-shadow:
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inset 0 0 8px rgba(0,0,0,0.1),
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0 0 16px rgba(0,0,0,0.1);
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}
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/* Active scripts */
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.active-scripts-list {
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list-style-type: none;
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@ -261,6 +276,7 @@
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box-shadow: 1px 1px 3px #000;
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margin: 4px;
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padding: 4px;
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background-color:black;
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}
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.active-scripts-button:hover,
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@ -29,6 +29,7 @@
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padding: 2px;
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margin: 6px;
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border: 1px solid white;
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background-color:black;
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}
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.popup-box-button:hover,
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@ -43,6 +44,12 @@
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cursor: default;
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}
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#yes-no-text-input-box-input {
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color: var(--my-font-color);
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border: 1px solid white;
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background-color:black;
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}
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.dialog-box-container,
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#log-box-container {
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display: block;
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@ -94,20 +101,6 @@
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cursor: pointer;
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}
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/* Purchase server box */
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#purchase-server-box-container {
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transition: opacity 400ms ease-in;
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}
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#purchase-server-box-input {
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color: white;
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}
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/* Purchase Augmentation Box */
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#purchase-augmentation-box-container {
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transition: opacity 400ms ease-in;
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}
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/* Faction invitation box */
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#faction-invitation-box-container {
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transition: opacity 400ms ease-in;
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@ -1,20 +1,20 @@
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/** This removes all padding and margins as well as
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setting a default font size and family for the page **/
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:root{
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--my-font-color: #66ff33;
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--my-background-color: #000000;
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--my-highlight-color: #ffffff;
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}
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* {
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margin: 0;
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padding: 0;
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font-size: 16px;
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font-family: 'Lucida Console', 'Lucida Sans Unicode', 'Fira Mono', 'Consolas', 'Courier New', Courier, monospace, 'Times New Roman';
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/*background-color: #252527;*/
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}
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body {
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background-color: var(--my-background-color);
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}
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@ -41,6 +41,10 @@ span {
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padding: 4px;
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}
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#entire-game-container {
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background-color:transparent;
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}
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/* Disable border highlight on elements */
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input:focus,
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textarea:focus,
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@ -346,6 +350,7 @@ a:link, a:visited {
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-webkit-box-shadow: 1px 1px 3px #000;
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box-shadow: 1px 1px 3px #000;
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height: 22px;
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background-color:black;
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}
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#character-overview-save-button:hover,
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21130
dist/bundle.js
vendored
21130
dist/bundle.js
vendored
File diff suppressed because one or more lines are too long
35
index.html
35
index.html
@ -89,6 +89,24 @@
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</ul>
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</div>
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<div id="script-editor-container" class="generic-menupage-container">
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<div id="script-editor-wrapper">
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<div id="script-editor-filename-wrapper">
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<p id="script-editor-filename-tag"> <strong style="background-color:#555;">Script name: </strong></p>
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<input id="script-editor-filename" type="text" maxlength="30" tabindex="1"> </input>
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</div>
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<div id="javascript-editor"></div>
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<div id="script-editor-buttons-wrapper">
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<span id="script-editor-save-and-close-button" class="a-link-button">Save & Close (Ctrl + b)</span>
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<p id="script-editor-status-text"> </p>
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<a id="script-editor-netscript-doc-button" class="a-link-button" href="https://bitburner.wikia.com/wiki/Netscript" target="_blank"> Netscript Documentation </a>
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</div>
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</div> <!-- End wrapper -->
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</div>
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<!-- Terminal page -->
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<div id="terminal-container">
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<table id="terminal">
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@ -108,23 +126,6 @@
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</div>
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</div>
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<!-- Script editor -->
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<div id="script-editor-container" class="generic-menupage-container">
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<div id="script-editor-wrapper">
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<div id="script-editor-filename-wrapper">
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<p id="script-editor-filename-tag"> <strong style="background-color:#555;">Script name: </strong></p>
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<input id="script-editor-filename" type="text" maxlength="30" tabindex="1"> </input>
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</div>
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<textarea id="script-editor-text" tabindex="2" autofocus> </textarea>
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<div id="script-editor-buttons-wrapper">
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<span id="script-editor-save-and-close-button" class="a-link-button">Save & Close (Ctrl + b)</span>
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<p id="script-editor-status-text"> </p>
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<a id="script-editor-netscript-doc-button" class="a-link-button" href="https://bitburner.wikia.com/wiki/Netscript" target="_blank"> Netscript Documentation </a>
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</div>
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</div>
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<p> <br><br> </p>
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</div>
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<!-- Active scripts info page -->
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<div id="active-scripts-container" class="generic-menupage-container">
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<p id="active-scripts-text"> This page displays a list of all of your scripts that are currently running across every machine. It also
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@ -1,5 +1,5 @@
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let CONSTANTS = {
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Version: "0.28.0",
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Version: "0.28.1",
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//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@ -395,7 +395,8 @@ let CONSTANTS = {
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"any server, regardless of where the script is running. This command requires root access to the target server, but " +
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"there is no required hacking level to run the command. Returns " +
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"0.1. Works offline at a slower rate<br> Example: weaken('foodnstuff');<br><br>" +
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"<i>print(x)</i> <br>Prints a value or a variable to the scripts logs (which can be viewed with the 'tail [script]' terminal command ). <br><br>" +
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"<i>print(x)</i><br>Prints a value or a variable to the scripts logs (which can be viewed with the 'tail [script]' terminal command ). <br><br>" +
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"<i>tprint(x)</i><br>Prints a value or a variable to the Terminal<br><br>" +
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"<i>clearLog()</i><br>Clears the script's logs. <br><br>" +
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"<i>scan(hostname/ip)</i><br>Returns an array containing the hostnames of all servers that are one node away from the specified server. " +
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"The argument must be a string containing the IP or hostname of the target server. The hostnames in the returned array are strings.<br><br>" +
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@ -858,6 +859,9 @@ let CONSTANTS = {
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"World Stock Exchange account and TIX API Access<br>",
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LatestUpdate:
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"v0.28.1<br>" +
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"-The script editor now uses the open-source Ace editor, which provides a much better experience when coding!<br>" +
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"-Added tprint() Netscript function<br><br>" +
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"v0.28.0<br>" +
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"-Added BitNode-4: The Singularity<br>" +
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"-Added BitNode-11: The Big Crash<br>" +
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@ -23,6 +23,7 @@ import {StockMarket, StockSymbols, SymbolToStockMap, initStockSymbols,
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sellStock, updateStockPrices, displayStockMarketContent,
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updateStockTicker, updateStockPlayerPosition,
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Stock} from "./StockMarket.js";
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import {post} from "./Terminal.js";
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import {WorkerScript, workerScripts,
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killWorkerScript, NetscriptPorts} from "./NetscriptWorker.js";
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@ -223,6 +224,12 @@ function NetscriptFunctions(workerScript) {
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}
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workerScript.scriptRef.log(args.toString());
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},
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tprint : function(args) {
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if (args === undefined || args === null) {
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throw makeRuntimeRejectMsg(workerScript, "tprint() call has incorrect number of arguments. Takes 1 argument");
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}
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post(workerScript.scriptRef.filename + ": " + args.toString());
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},
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clearLog : function() {
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workerScript.scriptRef.clearLog();
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},
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@ -1696,4 +1703,4 @@ function NetscriptFunctions(workerScript) {
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}
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}
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export {NetscriptFunctions, initSingularitySFFlags};
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export {NetscriptFunctions, initSingularitySFFlags, hasSingularitySF};
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@ -1513,7 +1513,7 @@ PlayerObject.prototype.finishCrime = function(cancelled) {
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//Cancels the player's current "work" assignment and gives the proper rewards
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//Used only for Singularity functions, so no popups are created
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PlayerObject.prototype.singularityStopWork = function() {
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if (!this.isWorking) {return null;}
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if (!this.isWorking) {return "";}
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var res; //Earnings text for work
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switch (this.workType) {
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case CONSTANTS.WorkTypeStudyClass:
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@ -1,3 +1,7 @@
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var ace = require('brace');
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require('brace/mode/javascript');
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require('brace/theme/monokai');
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import {CONSTANTS} from "./Constants.js";
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import {Engine} from "./engine.js";
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import {iTutorialSteps, iTutorialNextStep,
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@ -47,14 +51,12 @@ document.addEventListener("DOMContentLoaded", scriptEditorInit, false);
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//Updates line number and RAM usage in script
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function updateScriptEditorContent() {
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var txt = $("#script-editor-text")[0];
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var lineNum = txt.value.substr(0, txt.selectionStart).split("\n").length;
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var code = document.getElementById("script-editor-text").value;
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var editor = ace.edit('javascript-editor');
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var code = editor.getValue();
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var codeCopy = code.repeat(1);
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var ramUsage = calculateRamUsage(codeCopy);
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document.getElementById("script-editor-status-text").innerText =
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"Line Number: " + lineNum + ", RAM: " + formatNumber(ramUsage, 2).toString() + "GB";
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"RAM: " + formatNumber(ramUsage, 2).toString() + "GB";
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}
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//Define key commands in script editor (ctrl o to save + close, etc.)
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@ -75,7 +77,8 @@ function saveAndCloseScriptEditor() {
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dialogBoxCreate("Leave the script name as 'foodnstuff'!");
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return;
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}
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var code = document.getElementById("script-editor-text").value;
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var editor = ace.edit('javascript-editor');
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var code = editor.getValue();
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code = code.replace(/\s/g, "");
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if (code.indexOf("while(true){hack('foodnstuff');}") == -1) {
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dialogBoxCreate("Please copy and paste the code from the tutorial!");
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@ -134,7 +137,8 @@ function Script() {
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Script.prototype.saveScript = function() {
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if (Engine.currentPage == Engine.Page.ScriptEditor) {
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//Update code and filename
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var code = document.getElementById("script-editor-text").value;
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var editor = ace.edit('javascript-editor');
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var code = editor.getValue();
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this.code = code.replace(/^\s+|\s+$/g, '');
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var filename = document.getElementById("script-editor-filename").value + ".script";
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@ -1,3 +1,9 @@
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var ace = require('brace');
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require('brace/mode/javascript');
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require('brace/theme/monokai');
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require('brace/theme/terminal');
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require('brace/theme/twilight');
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import {dialogBoxCreate} from "../utils/DialogBox.js";
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import {gameOptionsBoxOpen, gameOptionsBoxClose}from "../utils/GameOptions.js";
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import {clearEventListeners} from "../utils/HelperFunctions.js";
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@ -30,7 +36,8 @@ import {initLiterature} from "./Literature.js";
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import {Locations, displayLocationContent,
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initLocationButtons} from "./Location.js";
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import {checkForMessagesToSend, initMessages} from "./Message.js";
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import {initSingularitySFFlags} from "./NetscriptFunctions.js";
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import {initSingularitySFFlags,
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hasSingularitySF} from "./NetscriptFunctions.js";
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import {updateOnlineScriptTimes,
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runScriptsLoop} from "./NetscriptWorker.js";
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import {Player} from "./Player.js";
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@ -180,9 +187,6 @@ let Engine = {
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//Character info
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characterInfo: null,
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//Script editor text
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scriptEditorText: null,
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},
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//Current page status
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@ -232,11 +236,12 @@ let Engine = {
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loadScriptEditorContent: function(filename = "", code = "") {
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Engine.hideAllContent();
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Engine.Display.scriptEditorContent.style.visibility = "visible";
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var editor = ace.edit('javascript-editor');
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if (filename != "") {
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document.getElementById("script-editor-filename").value = filename;
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document.getElementById("script-editor-text").value = code;
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editor.setValue(code);
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}
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document.getElementById("script-editor-text").focus();
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editor.focus();
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updateScriptEditorContent();
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Engine.currentPage = Engine.Page.ScriptEditor;
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document.getElementById("create-script-menu-link").classList.add("active");
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@ -1013,6 +1018,13 @@ let Engine = {
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},
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load: function() {
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//Load script editor
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var editor = ace.edit('javascript-editor');
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editor.getSession().setMode('ace/mode/javascript');
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editor.setTheme('ace/theme/monokai');
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document.getElementById('javascript-editor').style.fontSize='16px';
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editor.setOption("showPrintMargin", false);
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//Initialize main menu accordion panels to all start as "open"
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var terminal = document.getElementById("terminal-tab");
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var createScript = document.getElementById("create-script-tab");
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@ -1271,9 +1283,6 @@ let Engine = {
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//Init Location buttons
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initLocationButtons();
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//Script editor
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Engine.Display.scriptEditorText = document.getElementById("script-editor-text");
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//Tutorial buttons
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Engine.Clickables.tutorialNetworkingButton = document.getElementById("tutorial-networking-link");
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Engine.Clickables.tutorialNetworkingButton.addEventListener("click", function() {
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@ -1292,7 +1301,12 @@ let Engine = {
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Engine.Clickables.tutorialNetscriptButton = document.getElementById("tutorial-netscript-link");
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Engine.Clickables.tutorialNetscriptButton.addEventListener("click", function() {
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Engine.displayTutorialPage(CONSTANTS.TutorialNetscriptText);
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if (Player.bitNodeN === 4 || hasSingularitySF) {
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Engine.displayTutorialPage(CONSTANTS.TutorialNetscriptText + CONSTANTS.TutorialSingularityFunctionsText);
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} else {
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Engine.displayTutorialPage(CONSTANTS.TutorialNetscriptText);
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}
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});
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Engine.Clickables.tutorialTravelingButton = document.getElementById("tutorial-traveling-link");
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