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https://github.com/bitburner-official/bitburner-src.git
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fix miscalculation in growth formulas
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File diff suppressed because one or more lines are too long
@ -45,7 +45,7 @@ export function safetlyCreateUniqueServer(params: IConstructorParams): Server {
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* @param p - Reference to Player object
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* @param p - Reference to Player object
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* @returns Number of "growth cycles" needed
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* @returns Number of "growth cycles" needed
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*/
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*/
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export function numCycleForGrowth(server: Server, growth: number, p: IPlayer): number {
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export function numCycleForGrowth(server: Server, growth: number, p: IPlayer, cores = 1): number {
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let ajdGrowthRate = 1 + (CONSTANTS.ServerBaseGrowthRate - 1) / server.hackDifficulty;
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let ajdGrowthRate = 1 + (CONSTANTS.ServerBaseGrowthRate - 1) / server.hackDifficulty;
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if (ajdGrowthRate > CONSTANTS.ServerMaxGrowthRate) {
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if (ajdGrowthRate > CONSTANTS.ServerMaxGrowthRate) {
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ajdGrowthRate = CONSTANTS.ServerMaxGrowthRate;
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ajdGrowthRate = CONSTANTS.ServerMaxGrowthRate;
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@ -53,9 +53,14 @@ export function numCycleForGrowth(server: Server, growth: number, p: IPlayer): n
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const serverGrowthPercentage = server.serverGrowth / 100;
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const serverGrowthPercentage = server.serverGrowth / 100;
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const coreBonus = 1 + (cores - 1) / 16;
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const cycles =
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const cycles =
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Math.log(growth) /
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Math.log(growth) /
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(Math.log(ajdGrowthRate) * p.hacking_grow_mult * serverGrowthPercentage * BitNodeMultipliers.ServerGrowthRate);
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(Math.log(ajdGrowthRate) *
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p.hacking_grow_mult *
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serverGrowthPercentage *
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BitNodeMultipliers.ServerGrowthRate *
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coreBonus);
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return cycles;
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return cycles;
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}
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}
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@ -84,7 +89,7 @@ export function processSingleServerGrowth(server: Server, threads: number, p: IP
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// if there was any growth at all, increase security
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// if there was any growth at all, increase security
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if (oldMoneyAvailable !== server.moneyAvailable) {
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if (oldMoneyAvailable !== server.moneyAvailable) {
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//Growing increases server security twice as much as hacking
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//Growing increases server security twice as much as hacking
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let usedCycles = numCycleForGrowth(server, server.moneyAvailable / oldMoneyAvailable, p);
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let usedCycles = numCycleForGrowth(server, server.moneyAvailable / oldMoneyAvailable, p, cores);
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usedCycles = Math.max(0, usedCycles);
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usedCycles = Math.max(0, usedCycles);
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server.fortify(2 * CONSTANTS.ServerFortifyAmount * Math.ceil(usedCycles));
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server.fortify(2 * CONSTANTS.ServerFortifyAmount * Math.ceil(usedCycles));
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}
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}
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