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fix bug with workForFaction
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@ -2953,6 +2953,7 @@ function NetscriptFunctions(workerScript: WorkerScript): NS {
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return true;
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},
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workForFaction: function (name: any, type: any): any {
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console.log(`${name} ${type}`);
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updateDynamicRam("workForFaction", getRamCost("workForFaction"));
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checkSingularityAccess("workForFaction", 2);
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getFaction("workForFaction", name);
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@ -516,6 +516,7 @@ export function resetWorkStatus(this: IPlayer, generalType?: string, group?: str
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this.currentWorkFactionDescription = "";
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this.createProgramName = "";
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this.className = "";
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this.workType = "";
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}
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export function processWorkEarnings(this: IPlayer, numCycles = 1): void {
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@ -883,6 +884,7 @@ export function startFactionFieldWork(this: IPlayer, router: IRouter, faction: F
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}
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export function startFactionSecurityWork(this: IPlayer, router: IRouter, faction: Faction): void {
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console.log(faction);
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this.resetWorkStatus(CONSTANTS.WorkTypeFaction, faction.name, CONSTANTS.FactionWorkSecurity);
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this.workHackExpGainRate = 0.05 * this.hacking_exp_mult * BitNodeMultipliers.FactionWorkExpGain;
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@ -361,5 +361,7 @@ export function WorkInProgressRoot(): React.ReactElement {
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);
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}
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if (!player.workType) router.toTerminal();
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return <></>;
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}
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