Updated to v0.5

This commit is contained in:
Daniel Xie 2017-05-14 21:47:09 -05:00
parent 0019494ad2
commit 85225ae3ba

@ -1,5 +1,5 @@
CONSTANTS = { CONSTANTS = {
Version: "0.4", Version: "0.5",
//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience //Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then //and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then