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Added perks to Company object
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@ -5,6 +5,7 @@ function Company() {
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this.companyName = "";
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this.info = "";
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this.companyPositions = []; //Names (only name, not object) of all company positions
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this.perks = []; //Available Perks
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this.salaryMultiplier = 1; //Multiplier for base salary
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this.expMultiplier = 1; //Multiplier for base exp gain
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@ -17,7 +18,6 @@ function Company() {
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this.isPlayerEmployed = false;
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this.playerPosition = ""; //Name (only name, not object) of the current position player holds
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this.playerReputation = 0; //"Reputation" within company, gain reputation by working for company
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};
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Company.prototype.init = function(name, salaryMult, expMult, jobStatReqOffset) {
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@ -6,7 +6,6 @@ CONSTANTS = {
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//How much reputation is needed to join a megacorporation's faction
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CorpFactionRepRequirement: 250000,
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/* Script related things */
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//Time (ms) it takes to run one operation in Netscript.
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CodeInstructionRunTime: 1500,
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