mirror of
https://github.com/bitburner-official/bitburner-src.git
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Fixed merge conflicts with dev
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commit
86d6640c81
23
dist/engine.bundle.js
vendored
23
dist/engine.bundle.js
vendored
@ -2634,7 +2634,7 @@ let Player = new PlayerObject();
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.CONSTANTS = {
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Version: "0.41.2",
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Version: "0.42.0",
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//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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//the player will have this level assuming no multipliers. Multipliers can cause skills to go above this.
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@ -3128,7 +3128,6 @@ exports.CONSTANTS = {
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* Added total multiplier information on the "Augmentations" page
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* Bug Fix: gymWorkout() Singularity function should now work properly with Millenium Fitness Gym
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* Began migrating gameplay information to the ReadTheDocs documentation
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*
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`
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};
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@ -21691,6 +21690,22 @@ function NetscriptFunctions(workerScript) {
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}
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return [stock.playerShares, stock.playerAvgPx, stock.playerShortShares, stock.playerAvgShortPx];
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},
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getStockMaxShares : function(symbol) {
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if (workerScript.checkingRam) {
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return updateStaticRam("getStockMaxShares", _Constants__WEBPACK_IMPORTED_MODULE_9__["CONSTANTS"].ScriptGetStockRamCost);
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}
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updateDynamicRam("getStockMaxShares", _Constants__WEBPACK_IMPORTED_MODULE_9__["CONSTANTS"].ScriptGetStockRamCost);
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if (!_Player__WEBPACK_IMPORTED_MODULE_20__[/* Player */ "a"].hasTixApiAccess) {
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throw Object(_NetscriptEvaluator__WEBPACK_IMPORTED_MODULE_33__[/* makeRuntimeRejectMsg */ "d"])(workerScript, "You don't have TIX API Access! Cannot use getStockMaxShares()");
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}
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const stock = _StockMarket_StockMarket__WEBPACK_IMPORTED_MODULE_27__[/* SymbolToStockMap */ "e"][symbol];
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if (stock == null) {
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throw Object(_NetscriptEvaluator__WEBPACK_IMPORTED_MODULE_33__[/* makeRuntimeRejectMsg */ "d"])(workerScript, "Invalid stock symbol passed into getStockMaxShares()");
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}
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return stock.maxShares;
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},
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buyStock : function(symbol, shares) {
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if (workerScript.checkingRam) {
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return updateStaticRam("buyStock", _Constants__WEBPACK_IMPORTED_MODULE_9__["CONSTANTS"].ScriptBuySellStockRamCost);
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@ -38758,7 +38773,7 @@ Corporation.prototype.process = function() {
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const totalDividends = (this.dividendPercentage / 100) * cycleProfit;
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const retainedEarnings = cycleProfit - totalDividends;
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const dividendsPerShare = totalDividends / this.totalShares;
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_Player__WEBPACK_IMPORTED_MODULE_15__[/* Player */ "a"].gainMoney(this.numShares * dividendsPerShare * (this.dividendTaxPercentage / 100));
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_Player__WEBPACK_IMPORTED_MODULE_15__[/* Player */ "a"].gainMoney(this.numShares * dividendsPerShare * (1 - (this.dividendTaxPercentage / 100)));
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this.funds = this.funds.plus(retainedEarnings);
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}
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} else {
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@ -39993,7 +40008,7 @@ Corporation.prototype.updateCorporationOverviewContent = function() {
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`Dividends per share: ${_ui_numeralFormat__WEBPACK_IMPORTED_MODULE_16__["numeralWrapper"].format(dividendsPerShare, "$0.000a")} / s<br>` +
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`Your earnings as a shareholder (Pre-Tax): ${_ui_numeralFormat__WEBPACK_IMPORTED_MODULE_16__["numeralWrapper"].format(playerEarnings, "$0.000a")} / s<br>` +
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`Dividend Tax Rate: ${this.dividendTaxPercentage}%<br>` +
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`Your earnings as a shareholder (Post-Tax): ${_ui_numeralFormat__WEBPACK_IMPORTED_MODULE_16__["numeralWrapper"].format(playerEarnings * (this.dividendTaxPercentage / 100), "$0.000a")} / s<br><br>`;
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`Your earnings as a shareholder (Post-Tax): ${_ui_numeralFormat__WEBPACK_IMPORTED_MODULE_16__["numeralWrapper"].format(playerEarnings * (1 - (this.dividendTaxPercentage / 100)), "$0.000a")} / s<br><br>`;
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}
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var txt = "Total Funds: " + _ui_numeralFormat__WEBPACK_IMPORTED_MODULE_16__["numeralWrapper"].format(this.funds.toNumber(), '$0.000a') + "<br>" +
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@ -3,6 +3,43 @@
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Changelog
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=========
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v0.42.0 - 1/8/2019
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------------------
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* Corporation Changes:
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* Corporation can now be self-funded with $150b or using seed money in exchange for 500m newly-issued shares
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* In BitNode-3, you no longer start with $150b
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* Changed initial market prices for many materials
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* Changed the way a material's demand, competition, and market price change over time
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* The sale price of materials can no longer be marked-up as high
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* Added a Research Tree mechanic. Spend Scientific Research on permanent upgrades for each industry
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* You can now redistribute earnings to shareholders (including yourself) as dividends
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* Cost of "Smart Supply" upgraded reduced from $50b to $25b
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* Now has offline progress, which works similarly to the Gang/Bladeburner mechanics
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* Slightly reduced the amount of money offered to you by investment firms
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* Employee salaries now slowly increase over time
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* Slightly reduced the effect "Real Estate" has on the Production Multiplier for the Agriculture industry
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* Changed the way your Corporation's value is calculated (this is what determines stock price)
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* After taking your corporation public, it is now possible to issue new shares to raise capital
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* Issuing new shares can only be done once every 12 hours
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* Buying back shares must now be done at a premium
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* Selling shares can now only be done once per hour
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* Selling large amounts of shares now immediately impacts stock price (during the transaction)
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* Reduced the initial cost of the DreamSense upgrade from $8b to $4b, but increased its price multiplier
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* Reduced the price multiplier for ABC SalesBots upgrade
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* Added getOrders() Netscript function to the TIX API
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* Added getAugmentationPrereq() Singularity function (by havocmayhem)
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* Added hackAnalyzePercent() and hackAnalyzeThreads() Netscript functions
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* Stock Market, Travel, and Corporation main menu links are now properly styled
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* Many pop-up/dialog boxes now support the 'Enter' and 'Esc' hotkeys. If you find a pop-up/dialog box that doesnt support this, let me know specifically which one ('Enter' for the default option, 'Esc' for cancelling and closing the pop-up box)
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* Added "brace_style = preserve_inline" configuration to Script Editor Beautifier
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* ServerProfiler.exe can now be purchased from the Dark Web
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* Added an option to copy save data to clipboard
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* Added total multiplier information on the "Augmentations" page
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* Bug Fix: gymWorkout() Singularity function should now work properly with Millenium Fitness Gym
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* Began migrating gameplay information to the ReadTheDocs documentation
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v0.41.2 - 11/23/2018
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--------------------
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* IMPORTANT - Netscript Changes:
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@ -1,7 +1,7 @@
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import {IMap} from "./types";
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export let CONSTANTS: IMap<any> = {
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Version: "0.41.2",
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Version: "0.42.0",
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//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@ -540,7 +540,6 @@ export let CONSTANTS: IMap<any> = {
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* Added total multiplier information on the "Augmentations" page
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* Bug Fix: gymWorkout() Singularity function should now work properly with Millenium Fitness Gym
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* Began migrating gameplay information to the ReadTheDocs documentation
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*
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`
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}
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@ -2868,7 +2868,7 @@ Corporation.prototype.process = function() {
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const totalDividends = (this.dividendPercentage / 100) * cycleProfit;
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const retainedEarnings = cycleProfit - totalDividends;
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const dividendsPerShare = totalDividends / this.totalShares;
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Player.gainMoney(this.numShares * dividendsPerShare * (this.dividendTaxPercentage / 100));
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Player.gainMoney(this.numShares * dividendsPerShare * (1 - (this.dividendTaxPercentage / 100)));
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this.funds = this.funds.plus(retainedEarnings);
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}
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} else {
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@ -4103,7 +4103,7 @@ Corporation.prototype.updateCorporationOverviewContent = function() {
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`Dividends per share: ${numeralWrapper.format(dividendsPerShare, "$0.000a")} / s<br>` +
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`Your earnings as a shareholder (Pre-Tax): ${numeralWrapper.format(playerEarnings, "$0.000a")} / s<br>` +
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`Dividend Tax Rate: ${this.dividendTaxPercentage}%<br>` +
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`Your earnings as a shareholder (Post-Tax): ${numeralWrapper.format(playerEarnings * (this.dividendTaxPercentage / 100), "$0.000a")} / s<br><br>`;
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`Your earnings as a shareholder (Post-Tax): ${numeralWrapper.format(playerEarnings * (1 - (this.dividendTaxPercentage / 100)), "$0.000a")} / s<br><br>`;
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}
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var txt = "Total Funds: " + numeralWrapper.format(this.funds.toNumber(), '$0.000a') + "<br>" +
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