mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-22 23:53:48 +01:00
convert some corp to mui
This commit is contained in:
parent
510fcedf90
commit
86ddc940aa
@ -1,29 +1,27 @@
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import React from "react";
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import { removePopup } from "../../ui/React/createPopup";
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import { ICorporation } from "../ICorporation";
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import { Product } from "../Product";
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import { IIndustry } from "../IIndustry";
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import { IPlayer } from "../../PersonObjects/IPlayer";
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import { Modal } from "../../ui/React/Modal";
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import { useDivision } from "./Context";
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interface IProps {
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open: boolean;
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onClose: () => void;
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product: Product;
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industry: IIndustry;
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corp: ICorporation;
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popupId: string;
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player: IPlayer;
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rerender: () => void;
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}
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// Create a popup that lets the player discontinue a product
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export function DiscontinueProductPopup(props: IProps): React.ReactElement {
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export function DiscontinueProductModal(props: IProps): React.ReactElement {
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const division = useDivision();
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function discontinue(): void {
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props.industry.discontinueProduct(props.product);
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removePopup(props.popupId);
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division.discontinueProduct(props.product);
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props.onClose();
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props.rerender();
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}
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return (
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<>
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<Modal open={props.open} onClose={props.onClose}>
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<p>
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Are you sure you want to do this? Discontinuing a product removes it completely and permanently. You will no
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longer produce this product and all of its existing stock will be removed and left unsold
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@ -31,6 +29,6 @@ export function DiscontinueProductPopup(props: IProps): React.ReactElement {
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<button className="popup-box-button" onClick={discontinue}>
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Discontinue
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</button>
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</>
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</Modal>
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);
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}
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@ -7,15 +7,12 @@ import { OfficeSpace } from "../OfficeSpace";
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import { Material } from "../Material";
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import { Product } from "../Product";
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import { Warehouse } from "../Warehouse";
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import { DiscontinueProductPopup } from "./DiscontinueProductPopup";
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import { ExportPopup } from "./ExportPopup";
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import { LimitProductProductionPopup } from "./LimitProductProductionPopup";
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import { MaterialMarketTaPopup } from "./MaterialMarketTaPopup";
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import { SellMaterialPopup } from "./SellMaterialPopup";
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import { SellProductPopup } from "./SellProductPopup";
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import { PurchaseMaterialPopup } from "./PurchaseMaterialPopup";
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import { ProductMarketTaPopup } from "./ProductMarketTaPopup";
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import { SmartSupplyModal } from "./SmartSupplyModal";
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import { ProductElem } from "./ProductElem";
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import { MaterialSizes } from "../MaterialSizes";
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import { numeralWrapper } from "../../ui/numeralFormat";
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@ -38,203 +35,6 @@ import Paper from "@mui/material/Paper";
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import Button from "@mui/material/Button";
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import Box from "@mui/material/Box";
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interface IProductProps {
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corp: ICorporation;
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division: IIndustry;
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city: string;
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product: Product;
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player: IPlayer;
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rerender: () => void;
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}
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// Creates the UI for a single Product type
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function ProductComponent(props: IProductProps): React.ReactElement {
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const corp = useCorporation();
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const division = useDivision();
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const city = props.city;
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const product = props.product;
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// Numeraljs formatters
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const nf = "0.000";
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const nfB = "0.000a"; // For numbers that might be big
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const hasUpgradeDashboard = division.hasResearch("uPgrade: Dashboard");
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// Total product gain = production - sale
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const totalGain = product.data[city][1] - product.data[city][2];
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// Sell button
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let sellButtonText: JSX.Element;
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if (product.sllman[city][0]) {
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if (isString(product.sllman[city][1])) {
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sellButtonText = (
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<>
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Sell ({numeralWrapper.format(product.data[city][2], nfB)}/{product.sllman[city][1]})
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</>
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);
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} else {
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sellButtonText = (
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<>
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Sell ({numeralWrapper.format(product.data[city][2], nfB)}/
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{numeralWrapper.format(product.sllman[city][1], nfB)})
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</>
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);
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}
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} else {
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sellButtonText = <>Sell (0.000/0.000)</>;
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}
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if (product.marketTa2) {
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sellButtonText = (
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<>
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{sellButtonText} @ <Money money={product.marketTa2Price[city]} />
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</>
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);
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} else if (product.marketTa1) {
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const markupLimit = product.rat / product.mku;
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sellButtonText = (
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<>
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{sellButtonText} @ <Money money={product.pCost + markupLimit} />
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</>
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);
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} else if (product.sCost) {
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if (isString(product.sCost)) {
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const sCost = (product.sCost as string).replace(/MP/g, product.pCost + "");
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sellButtonText = (
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<>
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{sellButtonText} @ <Money money={eval(sCost)} />
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</>
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);
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} else {
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sellButtonText = (
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<>
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{sellButtonText} @ <Money money={product.sCost} />
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</>
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);
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}
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}
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function openSellProductPopup(): void {
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const popupId = "cmpy-mgmt-limit-product-production-popup";
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createPopup(popupId, SellProductPopup, {
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product: product,
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city: city,
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popupId: popupId,
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});
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}
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// Limit Production button
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let limitProductionButtonText = "Limit Production";
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if (product.prdman[city][0]) {
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limitProductionButtonText += " (" + numeralWrapper.format(product.prdman[city][1], nf) + ")";
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}
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function openLimitProductProdutionPopup(): void {
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const popupId = "cmpy-mgmt-limit-product-production-popup";
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createPopup(popupId, LimitProductProductionPopup, {
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product: product,
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city: city,
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popupId: popupId,
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});
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}
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function openDiscontinueProductPopup(): void {
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const popupId = "cmpy-mgmt-discontinue-product-popup";
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createPopup(popupId, DiscontinueProductPopup, {
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rerender: props.rerender,
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product: product,
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industry: division,
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corp: corp,
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popupId: popupId,
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player: props.player,
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});
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}
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function openProductMarketTaPopup(): void {
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const popupId = "cmpy-mgmt-marketta-popup";
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createPopup(popupId, ProductMarketTaPopup, {
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product: product,
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industry: division,
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popupId: popupId,
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});
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}
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// Unfinished Product
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if (!product.fin) {
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return (
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<div className={"cmpy-mgmt-warehouse-product-div"}>
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<p>
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Designing {product.name} (req. Operations/Engineers in {product.createCity})...
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</p>
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<br />
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<p>{numeralWrapper.format(product.prog, "0.00")}% complete</p>
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<br />
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{hasUpgradeDashboard && (
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<div>
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<Button onClick={openSellProductPopup}>{sellButtonText}</Button>
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<br />
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<Button onClick={openLimitProductProdutionPopup}>{limitProductionButtonText}</Button>
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<Button onClick={openDiscontinueProductPopup}>Discontinue</Button>
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{division.hasResearch("Market-TA.I") && <Button onClick={openProductMarketTaPopup}>Market-TA</Button>}
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</div>
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)}
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</div>
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);
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}
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return (
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<div className={"cmpy-mgmt-warehouse-product-div"}>
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<p className={"tooltip"}>
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{product.name}: {numeralWrapper.format(product.data[city][0], nfB)} ({numeralWrapper.format(totalGain, nfB)}/s)
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<span className={"tooltiptext"}>
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Prod: {numeralWrapper.format(product.data[city][1], nfB)}/s
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<br />
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Sell: {numeralWrapper.format(product.data[city][2], nfB)} /s
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</span>
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</p>
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<br />
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<p className={"tooltip"}>
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Rating: {numeralWrapper.format(product.rat, nf)}
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<span className={"tooltiptext"}>
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Quality: {numeralWrapper.format(product.qlt, nf)} <br />
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Performance: {numeralWrapper.format(product.per, nf)} <br />
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Durability: {numeralWrapper.format(product.dur, nf)} <br />
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Reliability: {numeralWrapper.format(product.rel, nf)} <br />
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Aesthetics: {numeralWrapper.format(product.aes, nf)} <br />
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Features: {numeralWrapper.format(product.fea, nf)}
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{corp.unlockUpgrades[2] === 1 && <br />}
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{corp.unlockUpgrades[2] === 1 && "Demand: " + numeralWrapper.format(product.dmd, nf)}
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{corp.unlockUpgrades[3] === 1 && <br />}
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{corp.unlockUpgrades[3] === 1 && "Competition: " + numeralWrapper.format(product.cmp, nf)}
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</span>
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</p>
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<br />
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<p className={"tooltip"}>
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Est. Production Cost:{" "}
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{numeralWrapper.formatMoney(product.pCost / CorporationConstants.ProductProductionCostRatio)}
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<span className={"tooltiptext"}>An estimate of the material cost it takes to create this Product.</span>
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</p>
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<br />
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<p className={"tooltip"}>
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Est. Market Price: {numeralWrapper.formatMoney(product.pCost)}
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<span className={"tooltiptext"}>
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An estimate of how much consumers are willing to pay for this product. Setting the sale price above this may
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result in less sales. Setting the sale price below this may result in more sales.
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</span>
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</p>
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<div>
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<Button onClick={openSellProductPopup}>{sellButtonText}</Button>
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<br />
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<Button onClick={openLimitProductProdutionPopup}>{limitProductionButtonText}</Button>
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<Button onClick={openDiscontinueProductPopup}>Discontinue</Button>
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{division.hasResearch("Market-TA.I") && <Button onClick={openProductMarketTaPopup}>Market-TA</Button>}
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</div>
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</div>
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);
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}
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interface IMaterialProps {
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warehouse: Warehouse;
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city: string;
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@ -506,15 +306,7 @@ function WarehouseRoot(props: IProps): React.ReactElement {
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const product = division.products[productName];
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if (!(product instanceof Product)) continue;
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products.push(
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<ProductComponent
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rerender={props.rerender}
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player={props.player}
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city={props.currentCity}
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corp={corp}
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division={division}
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key={productName}
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product={product}
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/>,
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<ProductElem rerender={props.rerender} city={props.currentCity} key={productName} product={product} />,
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);
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}
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}
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@ -1,23 +1,24 @@
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import React, { useState } from "react";
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import { removePopup } from "../../ui/React/createPopup";
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import { Product } from "../Product";
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import { LimitProductProduction } from "../Actions";
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import { Modal } from "../../ui/React/Modal";
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interface IProps {
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open: boolean;
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onClose: () => void;
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product: Product;
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city: string;
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popupId: string;
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}
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// Create a popup that lets the player limit the production of a product
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export function LimitProductProductionPopup(props: IProps): React.ReactElement {
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export function LimitProductProductionModal(props: IProps): React.ReactElement {
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const [limit, setLimit] = useState<number | null>(null);
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function limitProductProduction(): void {
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let qty = limit;
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if (qty === null) qty = -1;
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LimitProductProduction(props.product, props.city, qty);
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removePopup(props.popupId);
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props.onClose();
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}
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function onKeyDown(event: React.KeyboardEvent<HTMLInputElement>): void {
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@ -30,7 +31,7 @@ export function LimitProductProductionPopup(props: IProps): React.ReactElement {
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}
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return (
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<>
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<Modal open={props.open} onClose={props.onClose}>
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<p>
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Enter a limit to the amount of this product you would like to product per second. Leave the box empty to set no
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limit.
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@ -51,6 +52,6 @@ export function LimitProductProductionPopup(props: IProps): React.ReactElement {
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>
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Limit production
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</button>
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</>
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</Modal>
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);
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}
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207
src/Corporation/ui/ProductElem.tsx
Normal file
207
src/Corporation/ui/ProductElem.tsx
Normal file
@ -0,0 +1,207 @@
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import React, { useState } from "react";
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import { CorporationConstants } from "../data/Constants";
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import { Product } from "../Product";
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import { DiscontinueProductModal } from "./DiscontinueProductModal";
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import { LimitProductProductionModal } from "./LimitProductProductionModal";
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import { SellProductModal } from "./SellProductModal";
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import { ProductMarketTaModal } from "./ProductMarketTaModal";
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import { numeralWrapper } from "../../ui/numeralFormat";
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import { isString } from "../../utils/helpers/isString";
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import { Money } from "../../ui/React/Money";
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import { useCorporation, useDivision } from "./Context";
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import Typography from "@mui/material/Typography";
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import Tooltip from "@mui/material/Tooltip";
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import Paper from "@mui/material/Paper";
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import Button from "@mui/material/Button";
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import Box from "@mui/material/Box";
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interface IProductProps {
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city: string;
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product: Product;
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rerender: () => void;
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}
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// Creates the UI for a single Product type
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export function ProductElem(props: IProductProps): React.ReactElement {
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const corp = useCorporation();
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const division = useDivision();
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const [sellOpen, setSellOpen] = useState(false);
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const [limitOpen, setLimitOpen] = useState(false);
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const [discontinueOpen, setDiscontinueOpen] = useState(false);
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const [marketTaOpen, setMarketTaOpen] = useState(false);
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const city = props.city;
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const product = props.product;
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// Numeraljs formatters
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const nf = "0.000";
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const nfB = "0.000a"; // For numbers that might be big
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const hasUpgradeDashboard = division.hasResearch("uPgrade: Dashboard");
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// Total product gain = production - sale
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const totalGain = product.data[city][1] - product.data[city][2];
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// Sell button
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let sellButtonText: JSX.Element;
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if (product.sllman[city][0]) {
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if (isString(product.sllman[city][1])) {
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sellButtonText = (
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<>
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Sell ({numeralWrapper.format(product.data[city][2], nfB)}/{product.sllman[city][1]})
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</>
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);
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} else {
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sellButtonText = (
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<>
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Sell ({numeralWrapper.format(product.data[city][2], nfB)}/
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{numeralWrapper.format(product.sllman[city][1], nfB)})
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</>
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);
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}
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} else {
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sellButtonText = <>Sell (0.000/0.000)</>;
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}
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if (product.marketTa2) {
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sellButtonText = (
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<>
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{sellButtonText} @ <Money money={product.marketTa2Price[city]} />
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</>
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);
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} else if (product.marketTa1) {
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const markupLimit = product.rat / product.mku;
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sellButtonText = (
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<>
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{sellButtonText} @ <Money money={product.pCost + markupLimit} />
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</>
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);
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} else if (product.sCost) {
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if (isString(product.sCost)) {
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const sCost = (product.sCost as string).replace(/MP/g, product.pCost + "");
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sellButtonText = (
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<>
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{sellButtonText} @ <Money money={eval(sCost)} />
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</>
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);
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} else {
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sellButtonText = (
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<>
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{sellButtonText} @ <Money money={product.sCost} />
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</>
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);
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}
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}
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// Limit Production button
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let limitProductionButtonText = "Limit Production";
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if (product.prdman[city][0]) {
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limitProductionButtonText += " (" + numeralWrapper.format(product.prdman[city][1], nf) + ")";
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}
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return (
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<Paper>
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{!product.fin ? (
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<>
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<Typography>
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Designing {product.name} (req. Operations/Engineers in {product.createCity})...
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</Typography>
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<br />
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<Typography>{numeralWrapper.format(product.prog, "0.00")}% complete</Typography>
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</>
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) : (
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<>
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<Box display="flex">
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<Tooltip
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title={
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<Typography>
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Prod: {numeralWrapper.format(product.data[city][1], nfB)}/s
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<br />
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Sell: {numeralWrapper.format(product.data[city][2], nfB)} /s
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</Typography>
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}
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>
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<Typography>
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{product.name}: {numeralWrapper.format(product.data[city][0], nfB)} (
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{numeralWrapper.format(totalGain, nfB)}
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/s)
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</Typography>
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</Tooltip>
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</Box>
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<Box display="flex">
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<Tooltip
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title={
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<Typography>
|
||||
Quality: {numeralWrapper.format(product.qlt, nf)} <br />
|
||||
Performance: {numeralWrapper.format(product.per, nf)} <br />
|
||||
Durability: {numeralWrapper.format(product.dur, nf)} <br />
|
||||
Reliability: {numeralWrapper.format(product.rel, nf)} <br />
|
||||
Aesthetics: {numeralWrapper.format(product.aes, nf)} <br />
|
||||
Features: {numeralWrapper.format(product.fea, nf)}
|
||||
{corp.unlockUpgrades[2] === 1 && <br />}
|
||||
{corp.unlockUpgrades[2] === 1 && "Demand: " + numeralWrapper.format(product.dmd, nf)}
|
||||
{corp.unlockUpgrades[3] === 1 && <br />}
|
||||
{corp.unlockUpgrades[3] === 1 && "Competition: " + numeralWrapper.format(product.cmp, nf)}
|
||||
</Typography>
|
||||
}
|
||||
>
|
||||
<Typography>Rating: {numeralWrapper.format(product.rat, nf)}</Typography>
|
||||
</Tooltip>
|
||||
</Box>
|
||||
<Box display="flex">
|
||||
<Tooltip title={<Typography>An estimate of the material cost it takes to create this Product.</Typography>}>
|
||||
<Typography>
|
||||
Est. Production Cost:{" "}
|
||||
{numeralWrapper.formatMoney(product.pCost / CorporationConstants.ProductProductionCostRatio)}
|
||||
</Typography>
|
||||
</Tooltip>
|
||||
</Box>
|
||||
<Box display="flex">
|
||||
<Tooltip
|
||||
title={
|
||||
<Typography>
|
||||
An estimate of how much consumers are willing to pay for this product. Setting the sale price above
|
||||
this may result in less sales. Setting the sale price below this may result in more sales.
|
||||
</Typography>
|
||||
}
|
||||
>
|
||||
<Typography>Est. Market Price: {numeralWrapper.formatMoney(product.pCost)}</Typography>
|
||||
</Tooltip>
|
||||
</Box>
|
||||
</>
|
||||
)}
|
||||
|
||||
{(hasUpgradeDashboard || product.fin) && (
|
||||
<>
|
||||
<Button onClick={() => setSellOpen(true)}>{sellButtonText}</Button>
|
||||
<SellProductModal product={product} city={city} open={sellOpen} onClose={() => setSellOpen(false)} />
|
||||
<br />
|
||||
<Button onClick={() => setLimitOpen(true)}>{limitProductionButtonText}</Button>
|
||||
<LimitProductProductionModal
|
||||
product={product}
|
||||
city={city}
|
||||
open={limitOpen}
|
||||
onClose={() => setLimitOpen(false)}
|
||||
/>
|
||||
<Button onClick={() => setDiscontinueOpen(true)}>Discontinue</Button>
|
||||
|
||||
<DiscontinueProductModal
|
||||
product={product}
|
||||
rerender={props.rerender}
|
||||
open={discontinueOpen}
|
||||
onClose={() => setDiscontinueOpen(false)}
|
||||
/>
|
||||
{division.hasResearch("Market-TA.I") && (
|
||||
<>
|
||||
<Button onClick={() => setMarketTaOpen(true)}>Market-TA</Button>
|
||||
<ProductMarketTaModal product={product} open={marketTaOpen} onClose={() => setMarketTaOpen(false)} />
|
||||
</>
|
||||
)}
|
||||
</>
|
||||
)}
|
||||
</Paper>
|
||||
);
|
||||
}
|
@ -1,15 +1,14 @@
|
||||
import React, { useState } from "react";
|
||||
import { numeralWrapper } from "../../ui/numeralFormat";
|
||||
import { IIndustry } from "../IIndustry";
|
||||
import { Product } from "../Product";
|
||||
import { Modal } from "../../ui/React/Modal";
|
||||
import { useDivision } from "./Context";
|
||||
|
||||
interface IProps {
|
||||
interface ITa2Props {
|
||||
product: Product;
|
||||
industry: IIndustry;
|
||||
popupId: string;
|
||||
}
|
||||
|
||||
function MarketTA2(props: IProps): React.ReactElement {
|
||||
function MarketTA2(props: ITa2Props): React.ReactElement {
|
||||
const markupLimit = props.product.rat / props.product.mku;
|
||||
const [value, setValue] = useState(props.product.pCost);
|
||||
const setRerender = useState(false)[1];
|
||||
@ -72,8 +71,15 @@ function MarketTA2(props: IProps): React.ReactElement {
|
||||
);
|
||||
}
|
||||
|
||||
interface IProps {
|
||||
open: boolean;
|
||||
onClose: () => void;
|
||||
product: Product;
|
||||
}
|
||||
|
||||
// Create a popup that lets the player use the Market TA research for Products
|
||||
export function ProductMarketTaPopup(props: IProps): React.ReactElement {
|
||||
export function ProductMarketTaModal(props: IProps): React.ReactElement {
|
||||
const division = useDivision();
|
||||
const markupLimit = props.product.rat / props.product.mku;
|
||||
const setRerender = useState(false)[1];
|
||||
function rerender(): void {
|
||||
@ -86,36 +92,36 @@ export function ProductMarketTaPopup(props: IProps): React.ReactElement {
|
||||
}
|
||||
|
||||
return (
|
||||
<>
|
||||
<p>
|
||||
<u>
|
||||
<strong>Market-TA.I</strong>
|
||||
</u>
|
||||
<br />
|
||||
The maximum sale price you can mark this up to is{" "}
|
||||
{numeralWrapper.formatMoney(props.product.pCost + markupLimit)}. This means that if you set the sale price
|
||||
higher than this, you will begin to experience a loss in number of sales.
|
||||
</p>
|
||||
<div style={{ display: "block" }}>
|
||||
<label className="tooltip" htmlFor="cmpy-mgmt-marketa1-checkbox" style={{ color: "white" }}>
|
||||
Use Market-TA.I for Auto-Sale Price
|
||||
<span className="tooltiptext">
|
||||
If this is enabled, then this Product will automatically be sold at the price identified by Market-TA.I
|
||||
(i.e. the price shown above).
|
||||
</span>
|
||||
</label>
|
||||
<input
|
||||
onChange={onChange}
|
||||
className="text-input"
|
||||
id="cmpy-mgmt-marketa1-checkbox"
|
||||
style={{ margin: "3px" }}
|
||||
type="checkbox"
|
||||
checked={props.product.marketTa1}
|
||||
/>
|
||||
</div>
|
||||
{props.industry.hasResearch("Market-TA.II") && (
|
||||
<MarketTA2 product={props.product} industry={props.industry} popupId={props.popupId} />
|
||||
)}
|
||||
</>
|
||||
<Modal open={props.open} onClose={props.onClose}>
|
||||
<>
|
||||
<p>
|
||||
<u>
|
||||
<strong>Market-TA.I</strong>
|
||||
</u>
|
||||
<br />
|
||||
The maximum sale price you can mark this up to is{" "}
|
||||
{numeralWrapper.formatMoney(props.product.pCost + markupLimit)}. This means that if you set the sale price
|
||||
higher than this, you will begin to experience a loss in number of sales.
|
||||
</p>
|
||||
<div style={{ display: "block" }}>
|
||||
<label className="tooltip" htmlFor="cmpy-mgmt-marketa1-checkbox" style={{ color: "white" }}>
|
||||
Use Market-TA.I for Auto-Sale Price
|
||||
<span className="tooltiptext">
|
||||
If this is enabled, then this Product will automatically be sold at the price identified by Market-TA.I
|
||||
(i.e. the price shown above).
|
||||
</span>
|
||||
</label>
|
||||
<input
|
||||
onChange={onChange}
|
||||
className="text-input"
|
||||
id="cmpy-mgmt-marketa1-checkbox"
|
||||
style={{ margin: "3px" }}
|
||||
type="checkbox"
|
||||
checked={props.product.marketTa1}
|
||||
/>
|
||||
</div>
|
||||
{division.hasResearch("Market-TA.II") && <MarketTA2 product={props.product} />}
|
||||
</>
|
||||
</Modal>
|
||||
);
|
||||
}
|
@ -1,8 +1,14 @@
|
||||
import React, { useState } from "react";
|
||||
import { dialogBoxCreate } from "../../ui/React/DialogBox";
|
||||
import { removePopup } from "../../ui/React/createPopup";
|
||||
import { Product } from "../Product";
|
||||
import { SellProduct } from "../Actions";
|
||||
import { Modal } from "../../ui/React/Modal";
|
||||
|
||||
import Typography from "@mui/material/Typography";
|
||||
import TextField from "@mui/material/TextField";
|
||||
import Button from "@mui/material/Button";
|
||||
import FormControlLabel from "@mui/material/FormControlLabel";
|
||||
import Switch from "@mui/material/Switch";
|
||||
|
||||
function initialPrice(product: Product): string {
|
||||
let val = product.sCost ? product.sCost + "" : "";
|
||||
@ -15,13 +21,14 @@ function initialPrice(product: Product): string {
|
||||
}
|
||||
|
||||
interface IProps {
|
||||
open: boolean;
|
||||
onClose: () => void;
|
||||
product: Product;
|
||||
city: string;
|
||||
popupId: string;
|
||||
}
|
||||
|
||||
// Create a popup that let the player manage sales of a material
|
||||
export function SellProductPopup(props: IProps): React.ReactElement {
|
||||
export function SellProductModal(props: IProps): React.ReactElement {
|
||||
const [checked, setChecked] = useState(true);
|
||||
const [iQty, setQty] = useState<string>(
|
||||
props.product.sllman[props.city][1] ? props.product.sllman[props.city][1] : "",
|
||||
@ -39,7 +46,7 @@ export function SellProductPopup(props: IProps): React.ReactElement {
|
||||
dialogBoxCreate(err + "");
|
||||
}
|
||||
|
||||
removePopup(props.popupId);
|
||||
props.onClose();
|
||||
}
|
||||
|
||||
function onAmtChange(event: React.ChangeEvent<HTMLInputElement>): void {
|
||||
@ -55,8 +62,8 @@ export function SellProductPopup(props: IProps): React.ReactElement {
|
||||
}
|
||||
|
||||
return (
|
||||
<>
|
||||
<p>
|
||||
<Modal open={props.open} onClose={props.onClose}>
|
||||
<Typography>
|
||||
Enter the maximum amount of {props.product.name} you would like to sell per second, as well as the price at
|
||||
which you would like to sell it at.
|
||||
<br />
|
||||
@ -76,40 +83,22 @@ export function SellProductPopup(props: IProps): React.ReactElement {
|
||||
When setting the sell price, you can use the 'MP' variable to set a dynamically changing price that depends on
|
||||
the Product's estimated market price. For example, if you set it to 'MP*5' then it will always be sold at five
|
||||
times the estimated market price.
|
||||
</p>
|
||||
</Typography>
|
||||
<br />
|
||||
<input
|
||||
className="text-input"
|
||||
<TextField
|
||||
value={iQty}
|
||||
autoFocus={true}
|
||||
type="text"
|
||||
placeholder="Sell amount"
|
||||
style={{ marginTop: "4px" }}
|
||||
onChange={onAmtChange}
|
||||
onKeyDown={onKeyDown}
|
||||
/>
|
||||
<input
|
||||
className="text-input"
|
||||
value={px}
|
||||
type="text"
|
||||
placeholder="Sell price"
|
||||
style={{ marginTop: "4px" }}
|
||||
onChange={onPriceChange}
|
||||
onKeyDown={onKeyDown}
|
||||
<TextField value={px} type="text" placeholder="Sell price" onChange={onPriceChange} onKeyDown={onKeyDown} />
|
||||
<Button onClick={sellProduct}>Confirm</Button>
|
||||
<FormControlLabel
|
||||
control={<Switch checked={checked} onChange={onCheckedChange} />}
|
||||
label={<Typography>Use same 'Sell Amount' for all cities</Typography>}
|
||||
/>
|
||||
<button className="std-button" onClick={sellProduct}>
|
||||
Confirm
|
||||
</button>
|
||||
<div style={{ border: "1px solid white", display: "inline-block" }}>
|
||||
<label htmlFor={props.popupId + "-checkbox"}>Use same 'Sell Amount' for all cities</label>
|
||||
<input
|
||||
checked={checked}
|
||||
onChange={onCheckedChange}
|
||||
id={props.popupId + "-checkbox"}
|
||||
style={{ margin: "2px" }}
|
||||
type="checkbox"
|
||||
/>
|
||||
</div>
|
||||
</>
|
||||
</Modal>
|
||||
);
|
||||
}
|
Loading…
Reference in New Issue
Block a user