mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-27 01:53:48 +01:00
respect disable ascii art
This commit is contained in:
parent
2a8b1c2116
commit
8977f299e5
@ -3,6 +3,7 @@ import { removePopup } from "../../ui/React/createPopup";
|
||||
import { IBladeburner } from "../IBladeburner";
|
||||
import { WorldMap } from "../../ui/React/WorldMap";
|
||||
import { CityName } from "../../Locations/data/CityNames";
|
||||
import { Settings } from "../../Settings/Settings";
|
||||
|
||||
interface IProps {
|
||||
bladeburner: IBladeburner;
|
||||
@ -21,7 +22,15 @@ export function TravelPopup(props: IProps): React.ReactElement {
|
||||
Travel to a different city for your Bladeburner activities. This does not cost any money. The city you are in
|
||||
for your Bladeburner duties does not affect your location in the game otherwise.
|
||||
</p>
|
||||
{Settings.DisableASCIIArt ? (
|
||||
Object.values(CityName).map((city: CityName) => (
|
||||
<button key={city} className="std-button" onClick={() => travel(city)}>
|
||||
{city}
|
||||
</button>
|
||||
))
|
||||
) : (
|
||||
<WorldMap currentCity={props.bladeburner.city as CityName} onTravel={(city: CityName) => travel(city)} />
|
||||
)}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ import { removePopup } from "../../../ui/React/createPopup";
|
||||
import { Money } from "../../../ui/React/Money";
|
||||
import { WorldMap } from "../../../ui/React/WorldMap";
|
||||
import { CityName } from "../../../Locations/data/CityNames";
|
||||
import { Settings } from "../../../Settings/Settings";
|
||||
import { dialogBoxCreate } from "../../../../utils/DialogBox";
|
||||
|
||||
interface IProps {
|
||||
@ -34,7 +35,15 @@ export function TravelPopup(props: IProps): React.ReactElement {
|
||||
study. Traveling to a different city costs <Money money={CONSTANTS.TravelCost} player={props.player} />. It will
|
||||
also set your current sleeve task to idle.
|
||||
</p>
|
||||
{Settings.DisableASCIIArt ? (
|
||||
Object.values(CityName).map((city: CityName) => (
|
||||
<button key={city} className="std-button" onClick={() => travel(city)}>
|
||||
{city}
|
||||
</button>
|
||||
))
|
||||
) : (
|
||||
<WorldMap currentCity={props.sleeve.city} onTravel={(city: CityName) => travel(city)} />
|
||||
)}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user