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MISC: Remove redundant type of CONSTANTS (#1464)
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@ -3,58 +3,7 @@
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*
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*
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* Constants for specific mechanics or features will NOT be here.
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* Constants for specific mechanics or features will NOT be here.
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*/
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*/
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export const CONSTANTS: {
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export const CONSTANTS = {
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VersionString: string;
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isDevBranch: boolean;
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VersionNumber: number;
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MaxSkillLevel: number;
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MilliPerCycle: number;
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OfflineHackingIncome: number;
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CorpFactionRepRequirement: number;
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BaseFocusBonus: number;
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TravelCost: number;
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BaseFavorToDonate: number;
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DonateMoneyToRepDivisor: number;
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NeuroFluxGovernorLevelMult: number;
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NumNetscriptPorts: number;
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MultipleAugMultiplier: number;
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TorRouterCost: number;
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HospitalCostPerHp: number;
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IntelligenceCrimeWeight: number;
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IntelligenceCrimeBaseExpGain: number;
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IntelligenceProgramBaseExpGain: number;
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IntelligenceGraftBaseExpGain: number;
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IntelligenceSingFnBaseExpGain: number;
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MillisecondsPer20Hours: number;
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GameCyclesPer20Hours: number;
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MillisecondsPer10Hours: number;
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GameCyclesPer10Hours: number;
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MillisecondsPer8Hours: number;
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GameCyclesPer8Hours: number;
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MillisecondsPer4Hours: number;
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GameCyclesPer4Hours: number;
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MillisecondsPer2Hours: number;
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GameCyclesPer2Hours: number;
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MillisecondsPerHour: number;
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GameCyclesPerHour: number;
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MillisecondsPerHalfHour: number;
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GameCyclesPerHalfHour: number;
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MillisecondsPerQuarterHour: number;
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GameCyclesPerQuarterHour: number;
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MillisecondsPerFiveMinutes: number;
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GameCyclesPerFiveMinutes: number;
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CodingContractBaseFactionRepGain: number;
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CodingContractBaseCompanyRepGain: number;
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CodingContractBaseMoneyGain: number;
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AugmentationGraftingCostMult: number;
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AugmentationGraftingTimeBase: number;
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SoACostMult: number;
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SoARepMult: number;
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EntropyEffect: number;
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Donations: number; // number of blood/plasma/palette donation the dev have verified., boosts NFG
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CompanyRequiredReputationMultiplier: number; // Only use this if a backdoor is installed in the company's server
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LatestUpdate: string;
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} = {
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VersionString: "2.6.3dev",
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VersionString: "2.6.3dev",
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isDevBranch: true,
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isDevBranch: true,
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VersionNumber: 40,
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VersionNumber: 40,
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@ -150,8 +99,10 @@ export const CONSTANTS: {
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// Value raised to the number of entropy stacks, then multiplied to player multipliers
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// Value raised to the number of entropy stacks, then multiplied to player multipliers
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EntropyEffect: 0.98,
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EntropyEffect: 0.98,
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// Number of blood, plasma, or platelet donations the developer has verified. Boosts NFG.
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Donations: 151,
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Donations: 151,
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// Only use this if a backdoor is installed in the company's server
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CompanyRequiredReputationMultiplier: 0.75,
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CompanyRequiredReputationMultiplier: 0.75,
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// Also update doc/source/changelog.rst
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// Also update doc/source/changelog.rst
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