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https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-27 01:53:48 +01:00
Merge pull request #987 from danielyxie/dev
hotfix making getPlayer a non-singularity function
This commit is contained in:
commit
8d80ecffd4
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dist/engine.bundle.js
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dist/vendor.bundle.js
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@ -5,8 +5,6 @@ getPlayer() Netscript Function
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:RAM cost: 0.5 GB
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:RAM cost: 0.5 GB
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If you are not in BitNode-4, then you must have Level 1 of Source-File 4 in order to run this function.
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The result of this function can be passed to the :doc:`formulas API<../netscriptformulasapi>`.
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The result of this function can be passed to the :doc:`formulas API<../netscriptformulasapi>`.
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Returns an object with the Player's stats. The object has the following properties::
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Returns an object with the Player's stats. The object has the following properties::
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@ -46,6 +46,7 @@ This includes information such as function signatures, what they do, and their r
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getHackingLevel() <basicfunctions/getHackingLevel>
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getHackingLevel() <basicfunctions/getHackingLevel>
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getHackingMultipliers() <basicfunctions/getHackingMultipliers>
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getHackingMultipliers() <basicfunctions/getHackingMultipliers>
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getHacknetMultipliers() <basicfunctions/getHacknetMultipliers>
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getHacknetMultipliers() <basicfunctions/getHacknetMultipliers>
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getPlayer() <basicfunctions/getPlayer>
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getServerMoneyAvailable() <basicfunctions/getServerMoneyAvailable>
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getServerMoneyAvailable() <basicfunctions/getServerMoneyAvailable>
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getServerMaxMoney() <basicfunctions/getServerMaxMoney>
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getServerMaxMoney() <basicfunctions/getServerMaxMoney>
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getServerGrowth() <basicfunctions/getServerGrowth>
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getServerGrowth() <basicfunctions/getServerGrowth>
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@ -28,7 +28,6 @@ level 3, then you will be able to access all of the Singularity Functions.
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connect() <singularityfunctions/connect>
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connect() <singularityfunctions/connect>
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manualHack() <singularityfunctions/manualHack>
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manualHack() <singularityfunctions/manualHack>
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installBackdoor() <singularityfunctions/installBackdoor>
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installBackdoor() <singularityfunctions/installBackdoor>
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getPlayer() <singularityfunctions/getPlayer>
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hospitalize() <singularityfunctions/hospitalize>
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hospitalize() <singularityfunctions/hospitalize>
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isBusy() <singularityfunctions/isBusy>
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isBusy() <singularityfunctions/isBusy>
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stopAction() <singularityfunctions/stopAction>
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stopAction() <singularityfunctions/stopAction>
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@ -387,7 +387,7 @@ function initAugmentations() {
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const ArtificialSynapticPotentiation = new Augmentation({
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const ArtificialSynapticPotentiation = new Augmentation({
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name:AugmentationNames.ArtificialSynapticPotentiation, repCost:2500, moneyCost:16e6,
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name:AugmentationNames.ArtificialSynapticPotentiation, repCost:2500, moneyCost:16e6,
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info:"The body is injected with a chemical that artificially induces synaptic potentiation, " +
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info:"The body is injected with a chemical that artificially induces synaptic potentiation, " +
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"otherwise known as the strengthening of synapses. This results in a enhanced cognitive abilities.<br><br>" +
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"otherwise known as the strengthening of synapses. This results in enhanced cognitive abilities.<br><br>" +
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"This augmentation:<br>" +
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"This augmentation:<br>" +
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"Increases the player's hacking speed by 2%.<br>" +
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"Increases the player's hacking speed by 2%.<br>" +
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"Increases the player's hacking chance by 5%.<br>" +
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"Increases the player's hacking chance by 5%.<br>" +
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@ -123,8 +123,8 @@ export const Literatures: IMap<Literature> = {};
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txt = "Starting a few decades ago, there was a massive global movement towards the generation of renewable energy in an effort to " +
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txt = "Starting a few decades ago, there was a massive global movement towards the generation of renewable energy in an effort to " +
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"combat global warming and climate change. The shift towards renewable energy was a big success, or so it seemed. In 2045 " +
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"combat global warming and climate change. The shift towards renewable energy was a big success, or so it seemed. In 2045 " +
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"a staggering 80% of the world's energy came from non-renewable fossil fuels. Now, about three decades later, that " +
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"a staggering 80% of the world's energy came from non-renewable fossil fuels. Now, about three decades later, that " +
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"number is down to only 15%. Most of the world's energy now comes from nuclear power and renwable sources such as " +
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"number is down to only 15%. Most of the world's energy now comes from nuclear power and renewable sources such as " +
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"solar and geothermal. Unfortunately, these efforts were not the huge success that they seem to be.<br><br>" +
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"solar and geothermal energy. Unfortunately, these efforts were not the huge success that they seem to be.<br><br>" +
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"Since 2045 primary energy use has soared almost tenfold. This was mainly due to growing urban populations and " +
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"Since 2045 primary energy use has soared almost tenfold. This was mainly due to growing urban populations and " +
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"the rise of increasingly advanced (and power-hungry) technology that has become ubiquitous in our lives. So, " +
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"the rise of increasingly advanced (and power-hungry) technology that has become ubiquitous in our lives. So, " +
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"despite the fact that the percentage of our energy that comes from fossil fuels has drastically decreased, " +
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"despite the fact that the percentage of our energy that comes from fossil fuels has drastically decreased, " +
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@ -142,8 +142,8 @@ export const Literatures: IMap<Literature> = {};
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title = "Alpha and Omega";
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title = "Alpha and Omega";
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fn = LiteratureNames.AlphaOmega;
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fn = LiteratureNames.AlphaOmega;
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txt = "Then we saw a new heaven and a new earth, for our first heaven and earth had gone away, and our sea was no more. " +
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txt = "Then we saw a new Heaven and a new Earth, for our first Heaven and Earth had gone away, and our sea was no more. " +
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"And we saw a new holy city, new Aeria, coming down out of this new heaven, prepared as a bride adorned for her husband. " +
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"And we saw a new holy city, new Aeria, coming down out of this new Heaven, prepared as a bride adorned for her husband. " +
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"And we heard a loud voice saying, 'Behold, the new dwelling place of the Gods. We will dwell with them, and they " +
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"And we heard a loud voice saying, 'Behold, the new dwelling place of the Gods. We will dwell with them, and they " +
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"will be our people, and we will be with them as their Gods. We will wipe away every tear from their eyes, and death " +
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"will be our people, and we will be with them as their Gods. We will wipe away every tear from their eyes, and death " +
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"shall be no more, neither shall there be mourning, nor crying, nor pain anymore, for the former things " +
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"shall be no more, neither shall there be mourning, nor crying, nor pain anymore, for the former things " +
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@ -169,8 +169,8 @@ export const Literatures: IMap<Literature> = {};
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"by robots and machines that handle our day-to-day activities such as autonomous transportation and scheduling. " +
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"by robots and machines that handle our day-to-day activities such as autonomous transportation and scheduling. " +
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"If we consider the pace at which this technology has advanced and assume that these developments continue, it's " +
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"If we consider the pace at which this technology has advanced and assume that these developments continue, it's " +
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"reasonable to assume that at some point in the future our technology would be advanced enough that " +
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"reasonable to assume that at some point in the future our technology would be advanced enough that " +
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"we could create simulations that are indistinguishable from reality. However, if this is a reasonable outcome " +
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"we could create simulations that are indistinguishable from reality. However, if continued technological advancement " +
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"of continued technological advancement, then it is very likely that such a scenario has already happened. <br><br>" +
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"is a reasonable outcome, then it is very likely that such a scenario has already happened. <br><br>" +
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"Statistically speaking, somewhere out there in the infinite universe there is an advanced, intelligent species " +
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"Statistically speaking, somewhere out there in the infinite universe there is an advanced, intelligent species " +
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"that already has such technology. Who's to say that they haven't already created such a virtual reality: our own?";
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"that already has such technology. Who's to say that they haven't already created such a virtual reality: our own?";
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Literatures[fn] = new Literature(title, fn, txt);
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Literatures[fn] = new Literature(title, fn, txt);
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@ -199,7 +199,7 @@ export const Literatures: IMap<Literature> = {};
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"drug company, or OmniTek Incorporated, the global leader in intelligent and autonomous robots. But there's one company " +
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"drug company, or OmniTek Incorporated, the global leader in intelligent and autonomous robots. But there's one company " +
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"that has seen a rapid rise in the last year and is poised to dominate not only the East, but the entire world: TaiYang Digital.<br><br>" +
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"that has seen a rapid rise in the last year and is poised to dominate not only the East, but the entire world: TaiYang Digital.<br><br>" +
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"TaiYang Digital is a Chinese internet-technology corporation that provides services such as " +
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"TaiYang Digital is a Chinese internet-technology corporation that provides services such as " +
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"online advertising, search, gaming, media, entertainment, and cloud computing/storage. Its name TaiYang comes from the Chinese word " +
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"online advertising, search engines, gaming, media, entertainment, and cloud computing/storage. Its name TaiYang comes from the Chinese word " +
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"for 'sun'. In Chinese culture, the sun is a 'yang' symbol " +
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"for 'sun'. In Chinese culture, the sun is a 'yang' symbol " +
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"associated with life, heat, masculinity, and heaven.<br><br>" +
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"associated with life, heat, masculinity, and heaven.<br><br>" +
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"The company was founded " +
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"The company was founded " +
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@ -217,15 +217,15 @@ export const Literatures: IMap<Literature> = {};
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title = "Democracy is Dead: The Fall of an Empire";
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title = "Democracy is Dead: The Fall of an Empire";
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fn = LiteratureNames.DemocracyIsDead;
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fn = LiteratureNames.DemocracyIsDead;
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txt = "They rose from the shadows in the street<br>From the places where the oppressed meet<br>" +
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txt = "They rose from the shadows in the street.<br>From the places where the oppressed meet.<br>" +
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"Their cries echoed loudly through the air<br>As they once did in Tiananmen Square<br>" +
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"Their cries echoed loudly through the air.<br>As they once did in Tiananmen Square.<br>" +
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"Loudness in the silence, Darkness in the light<br>They came forth with power and might<br>" +
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"Loudness in the silence, Darkness in the light.<br>They came forth with power and might.<br>" +
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"Once the beacon of democracy, America was first<br>Its pillars of society destroyed and dispersed<br>" +
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"Once the beacon of democracy, America was first.<br>Its pillars of society destroyed and dispersed.<br>" +
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"Soon the cries rose everywhere, with revolt and riot<br>Until one day, finally, all was quiet<br>" +
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"Soon the cries rose everywhere, with revolt and riot.<br>Until one day, finally, all was quiet.<br>" +
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"From the ashes rose a new order, corporatocracy was its name<br>" +
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"From the ashes rose a new order, corporatocracy was its name.<br>" +
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"Rome, Mongol, Byzantine, all of history is just the same<br>" +
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"Rome, Mongol, Byzantine, all of history is just the same.<br>" +
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"For man will never change in a fundamental way<br>" +
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"For man will never change in a fundamental way.<br>" +
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"And now democracy is dead, in the USA";
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"And now democracy is dead, in the USA.";
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Literatures[fn] = new Literature(title, fn, txt);
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Literatures[fn] = new Literature(title, fn, txt);
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title = "Figures Show Rising Crime Rates in Sector-12";
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title = "Figures Show Rising Crime Rates in Sector-12";
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@ -382,15 +382,15 @@ export const Literatures: IMap<Literature> = {};
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title = "The New God";
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title = "The New God";
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fn = LiteratureNames.TheNewGod;
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fn = LiteratureNames.TheNewGod;
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txt = "Everyone has that moment in their life where they wonder about the bigger questions<br><br>" +
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txt = "Everyone has a moment in their life when they wonder about the bigger questions.<br><br>" +
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"What's the point of all of this? What is my purpose?<br><br>" +
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"What's the point of all this? What is my purpose?<br><br>" +
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"Some people dare to think even bigger<br><br>" +
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"Some people dare to think even bigger.<br><br>" +
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"What will be the fate of the human race?<br><br>" +
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"What will the fate of the human race be?<br><br>" +
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"We live in an era vastly different from that of even 15 or 20 years ago. We have gone " +
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"We live in an era vastly different from that of 15 or even 20 years ago. We have gone " +
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"where no man has gone before. We have stripped ourselves of the tyranny of flesh.<br><br>" +
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"beyond the limits of humanity. We have stripped ourselves of the tyranny of flesh.<br><br>" +
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"The Singularity is here. The merging of man and machine. This is where humanity evolves into " +
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"The Singularity is here. The merging of man and machine. This is where humanity evolves into "
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"something greater. This is our future<br><br>" +
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"something greater. This is our future.<br><br>" +
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"Embrace it, and you will obey a new god. The God in the Machine";
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"Embrace it, and you will obey a new god. The God in the Machine.";
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Literatures[fn] = new Literature(title, fn, txt);
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Literatures[fn] = new Literature(title, fn, txt);
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title = "The New Triads";
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title = "The New Triads";
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@ -61,7 +61,7 @@ export function createTravelPopup(destination: CityName, travelFn: TravelFunctio
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const yesBtn = yesNoBoxGetYesButton();
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const yesBtn = yesNoBoxGetYesButton();
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const noBtn = yesNoBoxGetNoButton();
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const noBtn = yesNoBoxGetNoButton();
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if (yesBtn == null || noBtn == null) {
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if (yesBtn == null || noBtn == null) {
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console.warn(`Could nto find YesNo pop-up box buttons`);
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console.warn(`Could not find YesNo pop-up box buttons`);
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return;
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return;
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}
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}
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@ -90,7 +90,7 @@ export function createTravelPopup(destination: CityName, travelFn: TravelFunctio
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export function createPurchaseServerPopup(ram: number, p: IPlayer): void {
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export function createPurchaseServerPopup(ram: number, p: IPlayer): void {
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const cost = getPurchaseServerCost(ram);
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const cost = getPurchaseServerCost(ram);
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if (cost === Infinity) {
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if (cost === Infinity) {
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dialogBoxCreate("Something went wrong when trying to purchase this server. Please contact developer");
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dialogBoxCreate("Something went wrong when trying to purchase this server. Please contact developer.");
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return;
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return;
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}
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}
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@ -137,7 +137,7 @@ export function createStartCorporationPopup(p: IPlayer): void {
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innerText: "Self-Fund",
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innerText: "Self-Fund",
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clickListener: () => {
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clickListener: () => {
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if (!p.canAfford(150e9)) {
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if (!p.canAfford(150e9)) {
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dialogBoxCreate("You don't have enough money to create a corporation! You need $150b");
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dialogBoxCreate("You don't have enough money to create a corporation! You need $150b.");
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return false;
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return false;
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}
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}
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@ -155,7 +155,7 @@ export function createStartCorporationPopup(p: IPlayer): void {
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worldHeader.click(); worldHeader.click();
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worldHeader.click(); worldHeader.click();
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}
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}
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dialogBoxCreate("Congratulations! You just self-funded your own corporation. You can visit " +
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dialogBoxCreate("Congratulations! You just self-funded your own corporation. You can visit " +
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"and manage your company in the City");
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"and manage your company in the City.");
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removeElementById(popupId);
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removeElementById(popupId);
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return false;
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return false;
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},
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},
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@ -179,7 +179,7 @@ export function createStartCorporationPopup(p: IPlayer): void {
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}
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}
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dialogBoxCreate(
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dialogBoxCreate(
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"Congratulations! You just started your own corporation with government seed money. " +
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"Congratulations! You just started your own corporation with government seed money. " +
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"You can visit and manage your company in the City",
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"You can visit and manage your company in the City.",
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);
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);
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removeElementById(popupId);
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removeElementById(popupId);
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return false;
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return false;
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@ -200,7 +200,7 @@ export function createUpgradeHomeCoresPopup(p: IPlayer): void {
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const currentCores = p.getHomeComputer().cpuCores;
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const currentCores = p.getHomeComputer().cpuCores;
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if (currentCores >= 8) {
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if (currentCores >= 8) {
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dialogBoxCreate(<>
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dialogBoxCreate(<>
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You've have the maximum amount of CPU cores on your home computer.
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You have the maximum amount of CPU cores on your home computer.
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</>);
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</>);
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return;
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return;
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}
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}
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@ -263,7 +263,7 @@ export function createUpgradeHomeRamPopup(p: IPlayer): void {
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const homeComputer = p.getHomeComputer();
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const homeComputer = p.getHomeComputer();
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if (homeComputer.maxRam >= CONSTANTS.HomeComputerMaxRam) {
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if (homeComputer.maxRam >= CONSTANTS.HomeComputerMaxRam) {
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dialogBoxCreate(<>
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dialogBoxCreate(<>
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You've have the maximum amount of RAM on your home computer.
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You have the maximum amount of RAM on your home computer.
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</>);
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</>);
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return;
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return;
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}
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}
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@ -293,11 +293,11 @@ export function createUpgradeHomeRamPopup(p: IPlayer): void {
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*/
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*/
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export function purchaseTorRouter(p: IPlayer): void {
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export function purchaseTorRouter(p: IPlayer): void {
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if (p.hasTorRouter()) {
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if (p.hasTorRouter()) {
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dialogBoxCreate(`You already have a TOR Router`);
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dialogBoxCreate(`You already have a TOR Router!`);
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return;
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return;
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}
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}
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if (!p.canAfford(CONSTANTS.TorRouterCost)) {
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if (!p.canAfford(CONSTANTS.TorRouterCost)) {
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dialogBoxCreate("You cannot afford to purchase the Tor router");
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dialogBoxCreate("You cannot afford to purchase the TOR router!");
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return;
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return;
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}
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}
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p.loseMoney(CONSTANTS.TorRouterCost);
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p.loseMoney(CONSTANTS.TorRouterCost);
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@ -312,8 +312,8 @@ export function purchaseTorRouter(p: IPlayer): void {
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p.getHomeComputer().serversOnNetwork.push(darkweb.ip);
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p.getHomeComputer().serversOnNetwork.push(darkweb.ip);
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darkweb.serversOnNetwork.push(p.getHomeComputer().ip);
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darkweb.serversOnNetwork.push(p.getHomeComputer().ip);
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dialogBoxCreate(
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dialogBoxCreate(
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"You have purchased a Tor router!<br>" +
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"You have purchased a TOR router!<br>" +
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"You now have access to the dark web from your home computer<br>" +
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"You now have access to the dark web from your home computer.<br>" +
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"Use the scan/scan-analyze commands to search for the dark web connection.",
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"Use the scan/scan-analyze commands to search for the dark web connection.",
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);
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);
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}
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}
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@ -2946,7 +2946,6 @@ function NetscriptFunctions(workerScript) {
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},
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},
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getPlayer: function() {
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getPlayer: function() {
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updateDynamicRam("getPlayer", getRamCost("getPlayer"));
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updateDynamicRam("getPlayer", getRamCost("getPlayer"));
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checkSingularityAccess("getPlayer", 1);
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const data = {
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const data = {
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hacking_skill: Player.hacking_skill,
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hacking_skill: Player.hacking_skill,
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@ -37,7 +37,7 @@ export class CharacterOverviewComponent extends Component {
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<table>
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<table>
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<tbody>
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<tbody>
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<tr id="character-hp-wrapper">
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<tr id="character-hp-wrapper">
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<td className="character-hp-cell">Hp:</td><td id="character-hp-text" className="character-hp-cell character-stat-cell">{numeralWrapper.formatHp(Player.hp) + " / " + numeralWrapper.formatHp(Player.max_hp)}</td>
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<td className="character-hp-cell">HP:</td><td id="character-hp-text" className="character-hp-cell character-stat-cell">{numeralWrapper.formatHp(Player.hp) + " / " + numeralWrapper.formatHp(Player.max_hp)}</td>
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</tr>
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</tr>
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<tr id="character-money-wrapper">
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<tr id="character-money-wrapper">
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<td className="character-money-cell">Money: </td><td id="character-money-text" className="character-money-cell character-stat-cell">{numeralWrapper.formatMoney(Player.money.toNumber())}</td>
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<td className="character-money-cell">Money: </td><td id="character-money-text" className="character-money-cell character-stat-cell">{numeralWrapper.formatMoney(Player.money.toNumber())}</td>
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