mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-10 01:33:54 +01:00
Merge pull request #1243 from danielyxie/dev
New sidebar and fix BN6 end screen
This commit is contained in:
commit
8ed9f8a64d
@ -6,7 +6,7 @@
|
||||
.popup-box-container {
|
||||
display: none; /* Initially hidden */
|
||||
position: fixed; /* Stay in place */
|
||||
z-index: 10; /* Sit on top */
|
||||
z-index: 1300; /* Sit on top */
|
||||
left: 0;
|
||||
top: 0;
|
||||
align-items: center;
|
||||
|
@ -1,8 +1,6 @@
|
||||
@import "theme";
|
||||
|
||||
#terminal-container {
|
||||
position: fixed;
|
||||
margin-left: 10%;
|
||||
height: 100%;
|
||||
width: 99%;
|
||||
overflow: auto;
|
||||
|
4
dist/engine.bundle.js
vendored
4
dist/engine.bundle.js
vendored
File diff suppressed because one or more lines are too long
2
dist/engineStyle.bundle.js
vendored
2
dist/engineStyle.bundle.js
vendored
@ -1,2 +1,2 @@
|
||||
!function(n){function t(t){for(var e,i,f=t[0],c=t[1],l=t[2],a=0,s=[];a<f.length;a++)i=f[a],Object.prototype.hasOwnProperty.call(r,i)&&r[i]&&s.push(r[i][0]),r[i]=0;for(e in c)Object.prototype.hasOwnProperty.call(c,e)&&(n[e]=c[e]);for(p&&p(t);s.length;)s.shift()();return u.push.apply(u,l||[]),o()}function o(){for(var n,t=0;t<u.length;t++){for(var o=u[t],e=!0,f=1;f<o.length;f++){var c=o[f];0!==r[c]&&(e=!1)}e&&(u.splice(t--,1),n=i(i.s=o[0]))}return n}var e={},r={2:0},u=[];function i(t){if(e[t])return e[t].exports;var o=e[t]={i:t,l:!1,exports:{}};return n[t].call(o.exports,o,o.exports,i),o.l=!0,o.exports}i.m=n,i.c=e,i.d=function(n,t,o){i.o(n,t)||Object.defineProperty(n,t,{enumerable:!0,get:o})},i.r=function(n){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(n,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(n,"__esModule",{value:!0})},i.t=function(n,t){if(1&t&&(n=i(n)),8&t)return n;if(4&t&&"object"==typeof n&&n&&n.__esModule)return n;var o=Object.create(null);if(i.r(o),Object.defineProperty(o,"default",{enumerable:!0,value:n}),2&t&&"string"!=typeof n)for(var e in n)i.d(o,e,function(t){return n[t]}.bind(null,e));return o},i.n=function(n){var t=n&&n.__esModule?function(){return n.default}:function(){return n};return i.d(t,"a",t),t},i.o=function(n,t){return Object.prototype.hasOwnProperty.call(n,t)},i.p="";var f=window.webpackJsonp=window.webpackJsonp||[],c=f.push.bind(f);f.push=t,f=f.slice();for(var l=0;l<f.length;l++)t(f[l]);var p=c;u.push([943,0]),o()}({1e3:function(n,t,o){},1002:function(n,t,o){},1004:function(n,t,o){},943:function(n,t,o){"use strict";o.r(t);o(944),o(946),o(948),o(950),o(952),o(954),o(956),o(958),o(960),o(962),o(964),o(966),o(968),o(970),o(972),o(974),o(976),o(978),o(980),o(982),o(984),o(986),o(988),o(990),o(992),o(994),o(996),o(998),o(1e3),o(1002),o(1004)},946:function(n,t,o){},948:function(n,t,o){},950:function(n,t,o){},952:function(n,t,o){},954:function(n,t,o){},956:function(n,t,o){},958:function(n,t,o){},960:function(n,t,o){},962:function(n,t,o){},964:function(n,t,o){},966:function(n,t,o){},968:function(n,t,o){},970:function(n,t,o){},972:function(n,t,o){},974:function(n,t,o){},976:function(n,t,o){},978:function(n,t,o){},980:function(n,t,o){},982:function(n,t,o){},984:function(n,t,o){},986:function(n,t,o){},988:function(n,t,o){},990:function(n,t,o){},992:function(n,t,o){},994:function(n,t,o){},996:function(n,t,o){},998:function(n,t,o){}});
|
||||
!function(n){function t(t){for(var e,i,f=t[0],c=t[1],l=t[2],a=0,s=[];a<f.length;a++)i=f[a],Object.prototype.hasOwnProperty.call(r,i)&&r[i]&&s.push(r[i][0]),r[i]=0;for(e in c)Object.prototype.hasOwnProperty.call(c,e)&&(n[e]=c[e]);for(p&&p(t);s.length;)s.shift()();return u.push.apply(u,l||[]),o()}function o(){for(var n,t=0;t<u.length;t++){for(var o=u[t],e=!0,f=1;f<o.length;f++){var c=o[f];0!==r[c]&&(e=!1)}e&&(u.splice(t--,1),n=i(i.s=o[0]))}return n}var e={},r={2:0},u=[];function i(t){if(e[t])return e[t].exports;var o=e[t]={i:t,l:!1,exports:{}};return n[t].call(o.exports,o,o.exports,i),o.l=!0,o.exports}i.m=n,i.c=e,i.d=function(n,t,o){i.o(n,t)||Object.defineProperty(n,t,{enumerable:!0,get:o})},i.r=function(n){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(n,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(n,"__esModule",{value:!0})},i.t=function(n,t){if(1&t&&(n=i(n)),8&t)return n;if(4&t&&"object"==typeof n&&n&&n.__esModule)return n;var o=Object.create(null);if(i.r(o),Object.defineProperty(o,"default",{enumerable:!0,value:n}),2&t&&"string"!=typeof n)for(var e in n)i.d(o,e,function(t){return n[t]}.bind(null,e));return o},i.n=function(n){var t=n&&n.__esModule?function(){return n.default}:function(){return n};return i.d(t,"a",t),t},i.o=function(n,t){return Object.prototype.hasOwnProperty.call(n,t)},i.p="";var f=window.webpackJsonp=window.webpackJsonp||[],c=f.push.bind(f);f.push=t,f=f.slice();for(var l=0;l<f.length;l++)t(f[l]);var p=c;u.push([1022,0]),o()}({1022:function(n,t,o){"use strict";o.r(t);o(1023),o(1025),o(1027),o(1029),o(1031),o(1033),o(1035),o(1037),o(1039),o(1041),o(1043),o(1045),o(1047),o(1049),o(1051),o(1053),o(1055),o(1057),o(1059),o(1061),o(1063),o(1065),o(1067),o(1069),o(1071),o(1073),o(1075),o(1077),o(1079),o(1081),o(1083)},1025:function(n,t,o){},1027:function(n,t,o){},1029:function(n,t,o){},1031:function(n,t,o){},1033:function(n,t,o){},1035:function(n,t,o){},1037:function(n,t,o){},1039:function(n,t,o){},1041:function(n,t,o){},1043:function(n,t,o){},1045:function(n,t,o){},1047:function(n,t,o){},1049:function(n,t,o){},1051:function(n,t,o){},1053:function(n,t,o){},1055:function(n,t,o){},1057:function(n,t,o){},1059:function(n,t,o){},1061:function(n,t,o){},1063:function(n,t,o){},1065:function(n,t,o){},1067:function(n,t,o){},1069:function(n,t,o){},1071:function(n,t,o){},1073:function(n,t,o){},1075:function(n,t,o){},1077:function(n,t,o){},1079:function(n,t,o){},1081:function(n,t,o){},1083:function(n,t,o){}});
|
||||
//# sourceMappingURL=engineStyle.bundle.js.map
|
4
dist/engineStyle.css
vendored
4
dist/engineStyle.css
vendored
@ -1340,8 +1340,6 @@ button {
|
||||
/* COLORS */
|
||||
/* Attributes */
|
||||
#terminal-container {
|
||||
position: fixed;
|
||||
margin-left: 10%;
|
||||
height: 100%;
|
||||
width: 99%;
|
||||
overflow: auto;
|
||||
@ -2368,7 +2366,7 @@ input[type="checkbox"] {
|
||||
/* Initially hidden */
|
||||
position: fixed;
|
||||
/* Stay in place */
|
||||
z-index: 10;
|
||||
z-index: 1300;
|
||||
/* Sit on top */
|
||||
left: 0;
|
||||
top: 0;
|
||||
|
57
dist/vendor.bundle.js
vendored
57
dist/vendor.bundle.js
vendored
File diff suppressed because one or more lines are too long
32
index.html
32
index.html
@ -39,26 +39,24 @@
|
||||
<link rel="shortcut icon" href="favicon.ico"><link href="dist/vendor.css" rel="stylesheet"><link href="dist/engineStyle.css" rel="stylesheet"></head>
|
||||
<body>
|
||||
<div id="entire-game-container" style="visibility: hidden">
|
||||
<div id="mainmenu-container">
|
||||
<div id="mainmenu-container" style="display: flex; flex-direction: row">
|
||||
<!-- Main menu -->
|
||||
<div id="sidebar"></div>
|
||||
<div id="sidebar" style=""></div>
|
||||
<!-- Terminal page -->
|
||||
<div id="terminal-container" style="flex-grow: 1">
|
||||
<table id="terminal">
|
||||
<tr id="terminal-input">
|
||||
<td id="terminal-input-td" tabindex="2">
|
||||
$
|
||||
<input type="text" id="terminal-input-text-box" class="terminal-input" tabindex="1" onfocus="this.value = this.value;" autocomplete="off"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div id="generic-react-container" style="flex-grow: 1"></div>
|
||||
</div>
|
||||
|
||||
<!-- Terminal page -->
|
||||
<div id="terminal-container">
|
||||
<table id="terminal">
|
||||
<tr id="terminal-input">
|
||||
<td id="terminal-input-td" tabindex="2">
|
||||
$
|
||||
<input type="text" id="terminal-input-text-box" class="terminal-input" tabindex="1" onfocus="this.value = this.value;" autocomplete="off"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div class="generic-menupage-container">
|
||||
<div id="generic-react-container"></div>
|
||||
</div>
|
||||
<div id="infiltration-container" class="generic-fullscreen-container"></div>
|
||||
<div id="mission-container" class="generic-fullscreen-container"></div>
|
||||
|
||||
|
@ -7,7 +7,7 @@ import * as React from "react";
|
||||
import { Player } from "../../Player";
|
||||
import { Exploit, ExploitName } from "../../Exploits/Exploit";
|
||||
|
||||
import { BBAccordion } from "../../ui/React/Accordion";
|
||||
import { BBAccordion } from "../../ui/React/BBAccordion";
|
||||
|
||||
export function SourceFileMinus1(): React.ReactElement {
|
||||
const exploits = Player.exploits;
|
||||
|
1610
src/DevMenu.tsx
1610
src/DevMenu.tsx
File diff suppressed because it is too large
Load Diff
69
src/DevMenu/ui/Adjuster.tsx
Normal file
69
src/DevMenu/ui/Adjuster.tsx
Normal file
@ -0,0 +1,69 @@
|
||||
import React, { useState } from "react";
|
||||
import AddIcon from "@material-ui/icons/Add";
|
||||
import RemoveIcon from "@material-ui/icons/Remove";
|
||||
import IconButton from "@material-ui/core/IconButton";
|
||||
import ExposureZeroIcon from "@material-ui/icons/ExposureZero";
|
||||
import DoubleArrowIcon from "@material-ui/icons/DoubleArrow";
|
||||
import TextField from "@material-ui/core/TextField";
|
||||
import Tooltip from "@material-ui/core/Tooltip";
|
||||
|
||||
interface IProps {
|
||||
label: string;
|
||||
placeholder: string;
|
||||
add: (x: number) => void;
|
||||
subtract: (x: number) => void;
|
||||
tons: () => void;
|
||||
reset: () => void;
|
||||
}
|
||||
|
||||
export function Adjuster(props: IProps): React.ReactElement {
|
||||
const [value, setValue] = useState<number | string>("");
|
||||
|
||||
function onChange(event: React.ChangeEvent<HTMLInputElement>): void {
|
||||
if (event.target.value === "") setValue("");
|
||||
else setValue(parseFloat(event.target.value));
|
||||
}
|
||||
|
||||
const { label, placeholder, add, subtract, reset, tons } = props;
|
||||
return (
|
||||
<>
|
||||
<TextField
|
||||
label={label}
|
||||
value={value}
|
||||
onChange={onChange}
|
||||
placeholder={placeholder}
|
||||
type="number"
|
||||
InputProps={{
|
||||
startAdornment: (
|
||||
<>
|
||||
<Tooltip title="Add a lot">
|
||||
<IconButton color="primary" onClick={tons}>
|
||||
<DoubleArrowIcon style={{ transform: "rotate(-90deg)" }} />
|
||||
</IconButton>
|
||||
</Tooltip>
|
||||
<Tooltip title="Add">
|
||||
<IconButton color="primary" onClick={() => add(typeof value !== "string" ? value : 0)}>
|
||||
<AddIcon />
|
||||
</IconButton>
|
||||
</Tooltip>
|
||||
</>
|
||||
),
|
||||
endAdornment: (
|
||||
<>
|
||||
<Tooltip title="Remove">
|
||||
<IconButton color="primary" onClick={() => subtract(typeof value !== "string" ? value : 0)}>
|
||||
<RemoveIcon />
|
||||
</IconButton>
|
||||
</Tooltip>
|
||||
<Tooltip title="Reset">
|
||||
<IconButton color="primary" onClick={reset}>
|
||||
<ExposureZeroIcon />
|
||||
</IconButton>
|
||||
</Tooltip>
|
||||
</>
|
||||
),
|
||||
}}
|
||||
/>
|
||||
</>
|
||||
);
|
||||
}
|
78
src/DevMenu/ui/Augmentations.tsx
Normal file
78
src/DevMenu/ui/Augmentations.tsx
Normal file
@ -0,0 +1,78 @@
|
||||
import React, { useState } from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import Select from "@material-ui/core/Select";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
|
||||
import MenuItem from "@material-ui/core/MenuItem";
|
||||
import IconButton from "@material-ui/core/IconButton";
|
||||
import ReplyAllIcon from "@material-ui/icons/ReplyAll";
|
||||
import ReplyIcon from "@material-ui/icons/Reply";
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
}
|
||||
|
||||
export function Augmentations(props: IProps): React.ReactElement {
|
||||
const [augmentation, setAugmentation] = useState("Augmented Targeting I");
|
||||
|
||||
function setAugmentationDropdown(event: React.ChangeEvent<{ value: unknown }>): void {
|
||||
setAugmentation(event.target.value as string);
|
||||
}
|
||||
function queueAug(): void {
|
||||
props.player.queueAugmentation(augmentation);
|
||||
}
|
||||
|
||||
function queueAllAugs(): void {
|
||||
for (const i in AugmentationNames) {
|
||||
const augName = AugmentationNames[i];
|
||||
props.player.queueAugmentation(augName);
|
||||
}
|
||||
}
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Augmentations</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Aug:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Select
|
||||
id="dev-augs-dropdown"
|
||||
className="dropdown"
|
||||
onChange={setAugmentationDropdown}
|
||||
value={augmentation}
|
||||
startAdornment={
|
||||
<>
|
||||
<IconButton color="primary" onClick={queueAllAugs}>
|
||||
<ReplyAllIcon />
|
||||
</IconButton>
|
||||
<IconButton color="primary" onClick={queueAug}>
|
||||
<ReplyIcon />
|
||||
</IconButton>
|
||||
</>
|
||||
}
|
||||
>
|
||||
{Object.values(AugmentationNames).map((aug) => (
|
||||
<MenuItem key={aug} value={aug}>
|
||||
{aug}
|
||||
</MenuItem>
|
||||
))}
|
||||
</Select>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
100
src/DevMenu/ui/Bladeburner.tsx
Normal file
100
src/DevMenu/ui/Bladeburner.tsx
Normal file
@ -0,0 +1,100 @@
|
||||
import React from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import { Adjuster } from "./Adjuster";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
|
||||
const bigNumber = 1e27;
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
}
|
||||
|
||||
export function Bladeburner(props: IProps): React.ReactElement {
|
||||
function modifyBladeburnerRank(modify: number): (x: number) => void {
|
||||
return function (rank: number): void {
|
||||
if (props.player.bladeburner) {
|
||||
props.player.bladeburner.changeRank(props.player, rank * modify);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function resetBladeburnerRank(): void {
|
||||
props.player.bladeburner.rank = 0;
|
||||
props.player.bladeburner.maxRank = 0;
|
||||
}
|
||||
|
||||
function addTonsBladeburnerRank(): void {
|
||||
if (props.player.bladeburner) {
|
||||
props.player.bladeburner.changeRank(props.player, bigNumber);
|
||||
}
|
||||
}
|
||||
|
||||
function modifyBladeburnerCycles(modify: number): (x: number) => void {
|
||||
return function (cycles: number): void {
|
||||
if (props.player.bladeburner) {
|
||||
props.player.bladeburner.storedCycles += cycles * modify;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function resetBladeburnerCycles(): void {
|
||||
if (props.player.bladeburner) {
|
||||
props.player.bladeburner.storedCycles = 0;
|
||||
}
|
||||
}
|
||||
|
||||
function addTonsBladeburnerCycles(): void {
|
||||
if (props.player.bladeburner) {
|
||||
props.player.bladeburner.storedCycles += bigNumber;
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Bladeburner</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Rank:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="rank"
|
||||
placeholder="amt"
|
||||
tons={addTonsBladeburnerRank}
|
||||
add={modifyBladeburnerRank(1)}
|
||||
subtract={modifyBladeburnerRank(-1)}
|
||||
reset={resetBladeburnerRank}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Cycles:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="cycles"
|
||||
placeholder="amt"
|
||||
tons={addTonsBladeburnerCycles}
|
||||
add={modifyBladeburnerCycles(1)}
|
||||
subtract={modifyBladeburnerCycles(-1)}
|
||||
reset={resetBladeburnerCycles}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
63
src/DevMenu/ui/CodingContracts.tsx
Normal file
63
src/DevMenu/ui/CodingContracts.tsx
Normal file
@ -0,0 +1,63 @@
|
||||
import React, { useState } from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import Button from "@material-ui/core/Button";
|
||||
import Select from "@material-ui/core/Select";
|
||||
import MenuItem from "@material-ui/core/MenuItem";
|
||||
import { generateContract, generateRandomContract, generateRandomContractOnHome } from "../../CodingContractGenerator";
|
||||
import { CodingContractTypes } from "../../CodingContracts";
|
||||
|
||||
export function CodingContracts(): React.ReactElement {
|
||||
const [codingcontract, setCodingcontract] = useState("Find Largest Prime Factor");
|
||||
function setCodingcontractDropdown(event: React.ChangeEvent<{ value: unknown }>): void {
|
||||
setCodingcontract(event.target.value as string);
|
||||
}
|
||||
|
||||
function specificContract(): void {
|
||||
generateContract({
|
||||
problemType: codingcontract,
|
||||
server: "home",
|
||||
});
|
||||
}
|
||||
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Coding Contracts</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<Button onClick={generateRandomContract}>Generate Random Contract</Button>
|
||||
<Button onClick={generateRandomContractOnHome}>Generate Random Contract on Home Comp</Button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<Select
|
||||
id="contract-types-dropdown"
|
||||
className="dropdown"
|
||||
onChange={setCodingcontractDropdown}
|
||||
value={codingcontract}
|
||||
>
|
||||
{Object.values(CodingContractTypes).map((cc) => (
|
||||
<MenuItem key={cc.name} value={cc.name}>
|
||||
{cc.name}
|
||||
</MenuItem>
|
||||
))}
|
||||
</Select>
|
||||
<Button onClick={specificContract}>Generate Specified Contract Type on Home Comp</Button>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
146
src/DevMenu/ui/Companies.tsx
Normal file
146
src/DevMenu/ui/Companies.tsx
Normal file
@ -0,0 +1,146 @@
|
||||
import React, { useState } from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import Button from "@material-ui/core/Button";
|
||||
import Select from "@material-ui/core/Select";
|
||||
import { Companies as AllCompanies } from "../../Company/Companies";
|
||||
import MenuItem from "@material-ui/core/MenuItem";
|
||||
import { Adjuster } from "./Adjuster";
|
||||
|
||||
const bigNumber = 1e12;
|
||||
|
||||
export function Companies(): React.ReactElement {
|
||||
const [company, setCompany] = useState("ECorp");
|
||||
function setCompanyDropdown(event: React.ChangeEvent<{ value: unknown }>): void {
|
||||
setCompany(event.target.value as string);
|
||||
}
|
||||
function resetCompanyRep(): void {
|
||||
AllCompanies[company].playerReputation = 0;
|
||||
}
|
||||
|
||||
function modifyCompanyRep(modifier: number): (x: number) => void {
|
||||
return function (reputation: number): void {
|
||||
const c = AllCompanies[company];
|
||||
if (c != null && !isNaN(reputation)) {
|
||||
c.playerReputation += reputation * modifier;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function modifyCompanyFavor(modifier: number): (x: number) => void {
|
||||
return function (favor: number): void {
|
||||
const c = AllCompanies[company];
|
||||
if (c != null && !isNaN(favor)) {
|
||||
c.favor += favor * modifier;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function resetCompanyFavor(): void {
|
||||
AllCompanies[company].favor = 0;
|
||||
}
|
||||
|
||||
function tonsOfRepCompanies(): void {
|
||||
for (const c in AllCompanies) {
|
||||
AllCompanies[c].playerReputation = bigNumber;
|
||||
}
|
||||
}
|
||||
|
||||
function resetAllRepCompanies(): void {
|
||||
for (const c in AllCompanies) {
|
||||
AllCompanies[c].playerReputation = 0;
|
||||
}
|
||||
}
|
||||
|
||||
function tonsOfFavorCompanies(): void {
|
||||
for (const c in AllCompanies) {
|
||||
AllCompanies[c].favor = bigNumber;
|
||||
}
|
||||
}
|
||||
|
||||
function resetAllFavorCompanies(): void {
|
||||
for (const c in AllCompanies) {
|
||||
AllCompanies[c].favor = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Companies</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Company:</span>
|
||||
</td>
|
||||
<td colSpan={3}>
|
||||
<Select id="dev-companies-dropdown" className="dropdown" onChange={setCompanyDropdown} value={company}>
|
||||
{Object.values(AllCompanies).map((company) => (
|
||||
<MenuItem key={company.name} value={company.name}>
|
||||
{company.name}
|
||||
</MenuItem>
|
||||
))}
|
||||
</Select>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Reputation:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="reputation"
|
||||
placeholder="amt"
|
||||
tons={() => modifyCompanyRep(1)(bigNumber)}
|
||||
add={modifyCompanyRep(1)}
|
||||
subtract={modifyCompanyRep(-1)}
|
||||
reset={resetCompanyRep}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Favor:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="favor"
|
||||
placeholder="amt"
|
||||
tons={() => modifyCompanyFavor(1)(2000)}
|
||||
add={modifyCompanyFavor(1)}
|
||||
subtract={modifyCompanyFavor(-1)}
|
||||
reset={resetCompanyFavor}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">All Reputation:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={tonsOfRepCompanies}>Tons</Button>
|
||||
<Button onClick={resetAllRepCompanies}>Reset</Button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">All Favor:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={tonsOfFavorCompanies}>Tons</Button>
|
||||
<Button onClick={resetAllFavorCompanies}>Reset</Button>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
113
src/DevMenu/ui/Corporation.tsx
Normal file
113
src/DevMenu/ui/Corporation.tsx
Normal file
@ -0,0 +1,113 @@
|
||||
import React from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import Button from "@material-ui/core/Button";
|
||||
import { Adjuster } from "./Adjuster";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
|
||||
const bigNumber = 1e27;
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
}
|
||||
|
||||
export function Corporation(props: IProps): React.ReactElement {
|
||||
function addTonsCorporationFunds(): void {
|
||||
if (props.player.corporation) {
|
||||
props.player.corporation.funds = props.player.corporation.funds.plus(1e99);
|
||||
}
|
||||
}
|
||||
|
||||
function resetCorporationFunds(): void {
|
||||
if (props.player.corporation) {
|
||||
props.player.corporation.funds = props.player.corporation.funds.minus(props.player.corporation.funds);
|
||||
}
|
||||
}
|
||||
|
||||
function addTonsCorporationCycles(): void {
|
||||
if (props.player.corporation) {
|
||||
props.player.corporation.storedCycles = bigNumber;
|
||||
}
|
||||
}
|
||||
|
||||
function modifyCorporationCycles(modify: number): (x: number) => void {
|
||||
return function (cycles: number): void {
|
||||
if (props.player.corporation) {
|
||||
props.player.corporation.storedCycles += cycles * modify;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function resetCorporationCycles(): void {
|
||||
if (props.player.corporation) {
|
||||
props.player.corporation.storedCycles = 0;
|
||||
}
|
||||
}
|
||||
|
||||
function finishCorporationProducts(): void {
|
||||
if (!props.player.corporation) return;
|
||||
props.player.corporation.divisions.forEach((div) => {
|
||||
Object.keys(div.products).forEach((prod) => {
|
||||
const product = div.products[prod];
|
||||
if (product === undefined) throw new Error("Impossible product undefined");
|
||||
product.prog = 99.9;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function addCorporationResearch(): void {
|
||||
if (!props.player.corporation) return;
|
||||
props.player.corporation.divisions.forEach((div) => {
|
||||
div.sciResearch.qty += 1e10;
|
||||
});
|
||||
}
|
||||
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Corporation</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<Button onClick={addTonsCorporationFunds}>Tons of funds</Button>
|
||||
<Button onClick={resetCorporationFunds}>Reset funds</Button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Cycles:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="cycles"
|
||||
placeholder="amt"
|
||||
tons={addTonsCorporationCycles}
|
||||
add={modifyCorporationCycles(1)}
|
||||
subtract={modifyCorporationCycles(-1)}
|
||||
reset={resetCorporationCycles}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<Button onClick={finishCorporationProducts}>Finish products</Button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<Button onClick={addCorporationResearch}>Tons of research</Button>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
193
src/DevMenu/ui/Factions.tsx
Normal file
193
src/DevMenu/ui/Factions.tsx
Normal file
@ -0,0 +1,193 @@
|
||||
import React, { useState } from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import Button from "@material-ui/core/Button";
|
||||
import Select from "@material-ui/core/Select";
|
||||
import { Adjuster } from "./Adjuster";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
import { Factions as AllFaction } from "../../Faction/Factions";
|
||||
import FormControl from "@material-ui/core/FormControl";
|
||||
import MenuItem from "@material-ui/core/MenuItem";
|
||||
import IconButton from "@material-ui/core/IconButton";
|
||||
import ReplyAllIcon from "@material-ui/icons/ReplyAll";
|
||||
import ReplyIcon from "@material-ui/icons/Reply";
|
||||
import InputLabel from "@material-ui/core/InputLabel";
|
||||
|
||||
const bigNumber = 1e12;
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
}
|
||||
|
||||
export function Factions(props: IProps): React.ReactElement {
|
||||
const [faction, setFaction] = useState("Illuminati");
|
||||
|
||||
function setFactionDropdown(event: React.ChangeEvent<{ value: unknown }>): void {
|
||||
setFaction(event.target.value as string);
|
||||
}
|
||||
|
||||
function receiveInvite(): void {
|
||||
props.player.receiveInvite(faction);
|
||||
}
|
||||
|
||||
function receiveAllInvites(): void {
|
||||
for (const i in AllFaction) {
|
||||
props.player.receiveInvite(AllFaction[i].name);
|
||||
}
|
||||
}
|
||||
|
||||
function modifyFactionRep(modifier: number): (x: number) => void {
|
||||
return function (reputation: number): void {
|
||||
const fac = AllFaction[faction];
|
||||
if (fac != null && !isNaN(reputation)) {
|
||||
fac.playerReputation += reputation * modifier;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function resetFactionRep(): void {
|
||||
const fac = AllFaction[faction];
|
||||
if (fac != null) {
|
||||
fac.playerReputation = 0;
|
||||
}
|
||||
}
|
||||
|
||||
function modifyFactionFavor(modifier: number): (x: number) => void {
|
||||
return function (favor: number): void {
|
||||
const fac = AllFaction[faction];
|
||||
if (fac != null && !isNaN(favor)) {
|
||||
fac.favor += favor * modifier;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function resetFactionFavor(): void {
|
||||
const fac = AllFaction[faction];
|
||||
if (fac != null) {
|
||||
fac.favor = 0;
|
||||
}
|
||||
}
|
||||
|
||||
function tonsOfRep(): void {
|
||||
for (const i in AllFaction) {
|
||||
AllFaction[i].playerReputation = bigNumber;
|
||||
}
|
||||
}
|
||||
|
||||
function resetAllRep(): void {
|
||||
for (const i in AllFaction) {
|
||||
AllFaction[i].playerReputation = 0;
|
||||
}
|
||||
}
|
||||
|
||||
function tonsOfFactionFavor(): void {
|
||||
for (const i in AllFaction) {
|
||||
AllFaction[i].favor = bigNumber;
|
||||
}
|
||||
}
|
||||
|
||||
function resetAllFactionFavor(): void {
|
||||
for (const i in AllFaction) {
|
||||
AllFaction[i].favor = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Factions</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Faction:</span>
|
||||
</td>
|
||||
<td>
|
||||
<FormControl>
|
||||
<InputLabel id="factions-select">Faction</InputLabel>
|
||||
<Select
|
||||
labelId="factions-select"
|
||||
id="factions-dropdown"
|
||||
className="dropdown exp-input"
|
||||
onChange={setFactionDropdown}
|
||||
value={faction}
|
||||
startAdornment={
|
||||
<>
|
||||
<IconButton color="primary" onClick={receiveAllInvites}>
|
||||
<ReplyAllIcon />
|
||||
</IconButton>
|
||||
<IconButton color="primary" onClick={receiveInvite}>
|
||||
<ReplyIcon />
|
||||
</IconButton>
|
||||
</>
|
||||
}
|
||||
>
|
||||
{Object.values(AllFaction).map((faction) => (
|
||||
<MenuItem key={faction.name} value={faction.name}>
|
||||
{faction.name}
|
||||
</MenuItem>
|
||||
))}
|
||||
</Select>
|
||||
</FormControl>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Reputation:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="reputation"
|
||||
placeholder="amt"
|
||||
tons={() => modifyFactionRep(1)(bigNumber)}
|
||||
add={modifyFactionRep(1)}
|
||||
subtract={modifyFactionRep(-1)}
|
||||
reset={resetFactionRep}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Favor:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="favor"
|
||||
placeholder="amt"
|
||||
tons={() => modifyFactionFavor(1)(2000)}
|
||||
add={modifyFactionFavor(1)}
|
||||
subtract={modifyFactionFavor(-1)}
|
||||
reset={resetFactionFavor}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">All Reputation:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={tonsOfRep}>Tons</Button>
|
||||
<Button onClick={resetAllRep}>Reset</Button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">All Favor:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={tonsOfFactionFavor}>Tons</Button>
|
||||
<Button onClick={resetAllFactionFavor}>Reset</Button>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
66
src/DevMenu/ui/Gang.tsx
Normal file
66
src/DevMenu/ui/Gang.tsx
Normal file
@ -0,0 +1,66 @@
|
||||
import React from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import { Adjuster } from "./Adjuster";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
|
||||
const bigNumber = 1e27;
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
}
|
||||
|
||||
export function Gang(props: IProps): React.ReactElement {
|
||||
function addTonsGangCycles(): void {
|
||||
if (props.player.gang) {
|
||||
props.player.gang.storedCycles = bigNumber;
|
||||
}
|
||||
}
|
||||
|
||||
function modifyGangCycles(modify: number): (x: number) => void {
|
||||
return function (cycles: number): void {
|
||||
if (props.player.gang) {
|
||||
props.player.gang.storedCycles += cycles * modify;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function resetGangCycles(): void {
|
||||
if (props.player.gang) {
|
||||
props.player.gang.storedCycles = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Gang</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Cycles:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="cycles"
|
||||
placeholder="amt"
|
||||
tons={addTonsGangCycles}
|
||||
add={modifyGangCycles(1)}
|
||||
subtract={modifyGangCycles(-1)}
|
||||
reset={resetGangCycles}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
87
src/DevMenu/ui/General.tsx
Normal file
87
src/DevMenu/ui/General.tsx
Normal file
@ -0,0 +1,87 @@
|
||||
import React from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import Button from "@material-ui/core/Button";
|
||||
import { Money } from "../../ui/React/Money";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
import { hackWorldDaemon } from "../../RedPill";
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
}
|
||||
|
||||
export function General(props: IProps): React.ReactElement {
|
||||
function addMoney(n: number) {
|
||||
return function () {
|
||||
props.player.gainMoney(n);
|
||||
};
|
||||
}
|
||||
|
||||
function upgradeRam(): void {
|
||||
props.player.getHomeComputer().maxRam *= 2;
|
||||
}
|
||||
|
||||
function quickB1tFlum3(): void {
|
||||
hackWorldDaemon(props.player.bitNodeN, true, true);
|
||||
}
|
||||
|
||||
function b1tflum3(): void {
|
||||
hackWorldDaemon(props.player.bitNodeN, true);
|
||||
}
|
||||
|
||||
function quickHackW0r1dD43m0n(): void {
|
||||
hackWorldDaemon(props.player.bitNodeN, false, true);
|
||||
}
|
||||
|
||||
function hackW0r1dD43m0n(): void {
|
||||
hackWorldDaemon(props.player.bitNodeN);
|
||||
}
|
||||
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>General</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<div>
|
||||
<Button onClick={addMoney(1e6)}>
|
||||
<pre>
|
||||
+ <Money money={1e6} />
|
||||
</pre>
|
||||
</Button>
|
||||
<Button onClick={addMoney(1e9)}>
|
||||
<pre>
|
||||
+ <Money money={1e9} />
|
||||
</pre>
|
||||
</Button>
|
||||
<Button onClick={addMoney(1e12)}>
|
||||
<pre>
|
||||
+ <Money money={1e12} />
|
||||
</pre>
|
||||
</Button>
|
||||
<Button onClick={addMoney(1e15)}>
|
||||
<pre>
|
||||
+ <Money money={1000e12} />
|
||||
</pre>
|
||||
</Button>
|
||||
<Button onClick={addMoney(Infinity)}>
|
||||
<pre>
|
||||
+ <Money money={Infinity} />
|
||||
</pre>
|
||||
</Button>
|
||||
<Button onClick={upgradeRam}>+ RAM</Button>
|
||||
</div>
|
||||
<div>
|
||||
<Button onClick={quickB1tFlum3}>Quick b1t_flum3.exe</Button>
|
||||
<Button onClick={b1tflum3}>Run b1t_flum3.exe</Button>
|
||||
<Button onClick={quickHackW0r1dD43m0n}>Quick w0rld_d34m0n</Button>
|
||||
<Button onClick={hackW0r1dD43m0n}>Hack w0rld_d34m0n</Button>
|
||||
</div>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
73
src/DevMenu/ui/Programs.tsx
Normal file
73
src/DevMenu/ui/Programs.tsx
Normal file
@ -0,0 +1,73 @@
|
||||
import React, { useState } from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import Button from "@material-ui/core/Button";
|
||||
import Select from "@material-ui/core/Select";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
import { Programs as AllPrograms } from "../../Programs/Programs";
|
||||
import MenuItem from "@material-ui/core/MenuItem";
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
}
|
||||
|
||||
export function Programs(props: IProps): React.ReactElement {
|
||||
const [program, setProgram] = useState("NUKE.exe");
|
||||
function setProgramDropdown(event: React.ChangeEvent<{ value: unknown }>): void {
|
||||
setProgram(event.target.value as string);
|
||||
}
|
||||
function addProgram(): void {
|
||||
if (!props.player.hasProgram(program)) {
|
||||
props.player.getHomeComputer().programs.push(program);
|
||||
}
|
||||
}
|
||||
|
||||
function addAllPrograms(): void {
|
||||
for (const i in AllPrograms) {
|
||||
if (!props.player.hasProgram(AllPrograms[i].name)) {
|
||||
props.player.getHomeComputer().programs.push(AllPrograms[i].name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Programs</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Program:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Select onChange={setProgramDropdown} value={program}>
|
||||
{Object.values(AllPrograms).map((program) => (
|
||||
<MenuItem key={program.name} value={program.name}>
|
||||
{program.name}
|
||||
</MenuItem>
|
||||
))}
|
||||
</Select>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Add:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={addProgram}>One</Button>
|
||||
<Button onClick={addAllPrograms}>All</Button>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
137
src/DevMenu/ui/Servers.tsx
Normal file
137
src/DevMenu/ui/Servers.tsx
Normal file
@ -0,0 +1,137 @@
|
||||
import React, { useState } from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import Button from "@material-ui/core/Button";
|
||||
import Select from "@material-ui/core/Select";
|
||||
import { AllServers } from "../../Server/AllServers";
|
||||
import { HacknetServer } from "../../Hacknet/HacknetServer";
|
||||
import { GetServerByHostname } from "../../Server/ServerHelpers";
|
||||
import MenuItem from "@material-ui/core/MenuItem";
|
||||
|
||||
export function Servers(): React.ReactElement {
|
||||
const [server, setServer] = useState("home");
|
||||
function setServerDropdown(event: React.ChangeEvent<{ value: unknown }>): void {
|
||||
setServer(event.target.value as string);
|
||||
}
|
||||
function rootServer(): void {
|
||||
const s = GetServerByHostname(server);
|
||||
if (s === null) return;
|
||||
if (s instanceof HacknetServer) return;
|
||||
s.hasAdminRights = true;
|
||||
s.sshPortOpen = true;
|
||||
s.ftpPortOpen = true;
|
||||
s.smtpPortOpen = true;
|
||||
s.httpPortOpen = true;
|
||||
s.sqlPortOpen = true;
|
||||
s.openPortCount = 5;
|
||||
}
|
||||
|
||||
function rootAllServers(): void {
|
||||
for (const i in AllServers) {
|
||||
const s = AllServers[i];
|
||||
if (s instanceof HacknetServer) return;
|
||||
s.hasAdminRights = true;
|
||||
s.sshPortOpen = true;
|
||||
s.ftpPortOpen = true;
|
||||
s.smtpPortOpen = true;
|
||||
s.httpPortOpen = true;
|
||||
s.sqlPortOpen = true;
|
||||
s.openPortCount = 5;
|
||||
}
|
||||
}
|
||||
|
||||
function minSecurity(): void {
|
||||
const s = GetServerByHostname(server);
|
||||
if (s === null) return;
|
||||
if (s instanceof HacknetServer) return;
|
||||
s.hackDifficulty = s.minDifficulty;
|
||||
}
|
||||
|
||||
function minAllSecurity(): void {
|
||||
for (const i in AllServers) {
|
||||
const server = AllServers[i];
|
||||
if (server instanceof HacknetServer) continue;
|
||||
server.hackDifficulty = server.minDifficulty;
|
||||
}
|
||||
}
|
||||
|
||||
function maxMoney(): void {
|
||||
const s = GetServerByHostname(server);
|
||||
if (s === null) return;
|
||||
if (s instanceof HacknetServer) return;
|
||||
s.moneyAvailable = s.moneyMax;
|
||||
}
|
||||
|
||||
function maxAllMoney(): void {
|
||||
for (const i in AllServers) {
|
||||
const server = AllServers[i];
|
||||
if (server instanceof HacknetServer) continue;
|
||||
server.moneyAvailable = server.moneyMax;
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Servers</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Server:</span>
|
||||
</td>
|
||||
<td colSpan={2}>
|
||||
<Select id="dev-servers-dropdown" className="dropdown" onChange={setServerDropdown} value={server}>
|
||||
{Object.values(AllServers).map((server) => (
|
||||
<MenuItem key={server.hostname} value={server.hostname}>
|
||||
{server.hostname}
|
||||
</MenuItem>
|
||||
))}
|
||||
</Select>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Root:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={rootServer}>Root one</Button>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={rootAllServers}>Root all</Button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Security:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={minSecurity}>Min one</Button>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={minAllSecurity}>Min all</Button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Money:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={maxMoney}>Max one</Button>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={maxAllMoney}>Max all</Button>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
75
src/DevMenu/ui/Sleeves.tsx
Normal file
75
src/DevMenu/ui/Sleeves.tsx
Normal file
@ -0,0 +1,75 @@
|
||||
import React from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import Button from "@material-ui/core/Button";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
}
|
||||
|
||||
export function Sleeves(props: IProps): React.ReactElement {
|
||||
function sleeveMaxAllShock(): void {
|
||||
for (let i = 0; i < props.player.sleeves.length; ++i) {
|
||||
props.player.sleeves[i].shock = 0;
|
||||
}
|
||||
}
|
||||
|
||||
function sleeveClearAllShock(): void {
|
||||
for (let i = 0; i < props.player.sleeves.length; ++i) {
|
||||
props.player.sleeves[i].shock = 100;
|
||||
}
|
||||
}
|
||||
|
||||
function sleeveSyncMaxAll(): void {
|
||||
for (let i = 0; i < props.player.sleeves.length; ++i) {
|
||||
props.player.sleeves[i].sync = 100;
|
||||
}
|
||||
}
|
||||
|
||||
function sleeveSyncClearAll(): void {
|
||||
for (let i = 0; i < props.player.sleeves.length; ++i) {
|
||||
props.player.sleeves[i].sync = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Sleeves</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Shock:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={sleeveMaxAllShock}>Max all</Button>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={sleeveClearAllShock}>Clear all</Button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Sync:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={sleeveSyncMaxAll}>Max all</Button>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={sleeveSyncClearAll}>Clear all</Button>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
102
src/DevMenu/ui/SourceFiles.tsx
Normal file
102
src/DevMenu/ui/SourceFiles.tsx
Normal file
@ -0,0 +1,102 @@
|
||||
import React from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import Button from "@material-ui/core/Button";
|
||||
import { PlayerOwnedSourceFile } from "../../SourceFile/PlayerOwnedSourceFile";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
import ButtonGroup from "@material-ui/core/ButtonGroup";
|
||||
|
||||
// Update as additional BitNodes get implemented
|
||||
const validSFN = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12];
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
}
|
||||
|
||||
export function SourceFiles(props: IProps): React.ReactElement {
|
||||
function setSF(sfN: number, sfLvl: number) {
|
||||
return function () {
|
||||
if (sfLvl === 0) {
|
||||
props.player.sourceFiles = props.player.sourceFiles.filter((sf) => sf.n !== sfN);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!props.player.sourceFiles.some((sf) => sf.n === sfN)) {
|
||||
props.player.sourceFiles.push(new PlayerOwnedSourceFile(sfN, sfLvl));
|
||||
return;
|
||||
}
|
||||
|
||||
for (let i = 0; i < props.player.sourceFiles.length; i++) {
|
||||
if (props.player.sourceFiles[i].n === sfN) {
|
||||
props.player.sourceFiles[i].lvl = sfLvl;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function setAllSF(sfLvl: number) {
|
||||
return () => {
|
||||
for (let i = 0; i < validSFN.length; i++) {
|
||||
setSF(validSFN[i], sfLvl)();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function clearExploits(): void {
|
||||
props.player.exploits = [];
|
||||
}
|
||||
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Source-Files</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Exploits:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={clearExploits}>Clear</Button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr key={"sf-all"}>
|
||||
<td>
|
||||
<span className="text">All:</span>
|
||||
</td>
|
||||
<td>
|
||||
<ButtonGroup>
|
||||
<Button onClick={setAllSF(0)}>0</Button>
|
||||
<Button onClick={setAllSF(1)}>1</Button>
|
||||
<Button onClick={setAllSF(2)}>2</Button>
|
||||
<Button onClick={setAllSF(3)}>3</Button>
|
||||
</ButtonGroup>
|
||||
</td>
|
||||
</tr>
|
||||
{validSFN.map((i) => (
|
||||
<tr key={"sf-" + i}>
|
||||
<td>
|
||||
<span className="text">SF-{i}:</span>
|
||||
</td>
|
||||
<td>
|
||||
<ButtonGroup>
|
||||
<Button onClick={setSF(i, 0)}>0</Button>
|
||||
<Button onClick={setSF(i, 1)}>1</Button>
|
||||
<Button onClick={setSF(i, 2)}>2</Button>
|
||||
<Button onClick={setSF(i, 3)}>3</Button>
|
||||
</ButtonGroup>
|
||||
</td>
|
||||
</tr>
|
||||
))}
|
||||
</tbody>
|
||||
</table>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
286
src/DevMenu/ui/Stats.tsx
Normal file
286
src/DevMenu/ui/Stats.tsx
Normal file
@ -0,0 +1,286 @@
|
||||
import React from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import Button from "@material-ui/core/Button";
|
||||
import { Adjuster } from "./Adjuster";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
|
||||
const bigNumber = 1e27;
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
}
|
||||
|
||||
export function Stats(props: IProps): React.ReactElement {
|
||||
function modifyExp(stat: string, modifier: number) {
|
||||
return function (exp: number) {
|
||||
switch (stat) {
|
||||
case "hacking":
|
||||
if (exp) {
|
||||
props.player.gainHackingExp(exp * modifier);
|
||||
}
|
||||
break;
|
||||
case "strength":
|
||||
if (exp) {
|
||||
props.player.gainStrengthExp(exp * modifier);
|
||||
}
|
||||
break;
|
||||
case "defense":
|
||||
if (exp) {
|
||||
props.player.gainDefenseExp(exp * modifier);
|
||||
}
|
||||
break;
|
||||
case "dexterity":
|
||||
if (exp) {
|
||||
props.player.gainDexterityExp(exp * modifier);
|
||||
}
|
||||
break;
|
||||
case "agility":
|
||||
if (exp) {
|
||||
props.player.gainAgilityExp(exp * modifier);
|
||||
}
|
||||
break;
|
||||
case "charisma":
|
||||
if (exp) {
|
||||
props.player.gainCharismaExp(exp * modifier);
|
||||
}
|
||||
break;
|
||||
case "intelligence":
|
||||
if (exp) {
|
||||
props.player.gainIntelligenceExp(exp * modifier);
|
||||
}
|
||||
break;
|
||||
}
|
||||
props.player.updateSkillLevels();
|
||||
};
|
||||
}
|
||||
|
||||
function modifyKarma(modifier: number) {
|
||||
return function (amt: number) {
|
||||
props.player.karma += amt * modifier;
|
||||
};
|
||||
}
|
||||
|
||||
function tonsOfExp(): void {
|
||||
props.player.gainHackingExp(bigNumber);
|
||||
props.player.gainStrengthExp(bigNumber);
|
||||
props.player.gainDefenseExp(bigNumber);
|
||||
props.player.gainDexterityExp(bigNumber);
|
||||
props.player.gainAgilityExp(bigNumber);
|
||||
props.player.gainCharismaExp(bigNumber);
|
||||
props.player.gainIntelligenceExp(bigNumber);
|
||||
props.player.updateSkillLevels();
|
||||
}
|
||||
|
||||
function resetAllExp(): void {
|
||||
props.player.hacking_exp = 0;
|
||||
props.player.strength_exp = 0;
|
||||
props.player.defense_exp = 0;
|
||||
props.player.dexterity_exp = 0;
|
||||
props.player.agility_exp = 0;
|
||||
props.player.charisma_exp = 0;
|
||||
props.player.intelligence_exp = 0;
|
||||
props.player.updateSkillLevels();
|
||||
}
|
||||
|
||||
function resetExperience(stat: string): () => void {
|
||||
return function () {
|
||||
switch (stat) {
|
||||
case "hacking":
|
||||
props.player.hacking_exp = 0;
|
||||
break;
|
||||
case "strength":
|
||||
props.player.strength_exp = 0;
|
||||
break;
|
||||
case "defense":
|
||||
props.player.defense_exp = 0;
|
||||
break;
|
||||
case "dexterity":
|
||||
props.player.dexterity_exp = 0;
|
||||
break;
|
||||
case "agility":
|
||||
props.player.agility_exp = 0;
|
||||
break;
|
||||
case "charisma":
|
||||
props.player.charisma_exp = 0;
|
||||
break;
|
||||
case "intelligence":
|
||||
props.player.intelligence_exp = 0;
|
||||
break;
|
||||
}
|
||||
props.player.updateSkillLevels();
|
||||
};
|
||||
}
|
||||
|
||||
function resetKarma(): () => void {
|
||||
return function () {
|
||||
props.player.karma = 0;
|
||||
};
|
||||
}
|
||||
|
||||
function enableIntelligence(): void {
|
||||
if (props.player.intelligence === 0) {
|
||||
props.player.intelligence = 1;
|
||||
props.player.updateSkillLevels();
|
||||
}
|
||||
}
|
||||
|
||||
function disableIntelligence(): void {
|
||||
props.player.intelligence_exp = 0;
|
||||
props.player.intelligence = 0;
|
||||
props.player.updateSkillLevels();
|
||||
}
|
||||
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Experience / Stats</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text text-center">All:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={tonsOfExp}>Tons of exp</Button>
|
||||
<Button onClick={resetAllExp}>Reset</Button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text text-center">Hacking:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="hacking"
|
||||
placeholder="exp"
|
||||
tons={() => modifyExp("hacking", 1)(bigNumber)}
|
||||
add={modifyExp("hacking", 1)}
|
||||
subtract={modifyExp("hacking", -1)}
|
||||
reset={resetExperience("hacking")}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text text-center">Strength:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="strength"
|
||||
placeholder="exp"
|
||||
tons={() => modifyExp("strength", 1)(bigNumber)}
|
||||
add={modifyExp("strength", 1)}
|
||||
subtract={modifyExp("strength", -1)}
|
||||
reset={resetExperience("strength")}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text text-center">Defense:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="defense"
|
||||
placeholder="exp"
|
||||
tons={() => modifyExp("defense", 1)(bigNumber)}
|
||||
add={modifyExp("defense", 1)}
|
||||
subtract={modifyExp("defense", -1)}
|
||||
reset={resetExperience("defense")}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text text-center">Dexterity:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="dexterity"
|
||||
placeholder="exp"
|
||||
tons={() => modifyExp("dexterity", 1)(bigNumber)}
|
||||
add={modifyExp("dexterity", 1)}
|
||||
subtract={modifyExp("dexterity", -1)}
|
||||
reset={resetExperience("dexterity")}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text text-center">Agility:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="agility"
|
||||
placeholder="exp"
|
||||
tons={() => modifyExp("agility", 1)(bigNumber)}
|
||||
add={modifyExp("agility", 1)}
|
||||
subtract={modifyExp("agility", -1)}
|
||||
reset={resetExperience("agility")}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text text-center">Charisma:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="charisma"
|
||||
placeholder="exp"
|
||||
tons={() => modifyExp("charisma", 1)(bigNumber)}
|
||||
add={modifyExp("charisma", 1)}
|
||||
subtract={modifyExp("charisma", -1)}
|
||||
reset={resetExperience("charisma")}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text text-center">Intelligence:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="intelligence"
|
||||
placeholder="exp"
|
||||
tons={() => modifyExp("intelligence", 1)(bigNumber)}
|
||||
add={modifyExp("intelligence", 1)}
|
||||
subtract={modifyExp("intelligence", -1)}
|
||||
reset={resetExperience("intelligence")}
|
||||
/>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={enableIntelligence}>Enable</Button>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={disableIntelligence}>Disable</Button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text text-center">Karma:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Adjuster
|
||||
label="karma"
|
||||
placeholder="amt"
|
||||
tons={() => modifyExp("intelligence", 1)(100000)}
|
||||
add={modifyKarma(1)}
|
||||
subtract={modifyKarma(-1)}
|
||||
reset={resetKarma()}
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
120
src/DevMenu/ui/StockMarket.tsx
Normal file
120
src/DevMenu/ui/StockMarket.tsx
Normal file
@ -0,0 +1,120 @@
|
||||
import React, { useState } from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import Button from "@material-ui/core/Button";
|
||||
import TextField from "@material-ui/core/TextField";
|
||||
import { Money } from "../../ui/React/Money";
|
||||
import { dialogBoxCreate } from "../../../utils/DialogBox";
|
||||
import { StockMarket as SM } from "../../StockMarket/StockMarket";
|
||||
import { Stock } from "../../StockMarket/Stock";
|
||||
|
||||
export function StockMarket(): React.ReactElement {
|
||||
const [stockPrice, setStockPrice] = useState(0);
|
||||
const [stockSymbol, setStockSymbol] = useState("");
|
||||
|
||||
function setStockPriceField(event: React.ChangeEvent<HTMLInputElement>): void {
|
||||
setStockPrice(parseFloat(event.target.value));
|
||||
}
|
||||
|
||||
function setStockSymbolField(event: React.ChangeEvent<HTMLInputElement>): void {
|
||||
setStockSymbol(event.target.value);
|
||||
}
|
||||
|
||||
function processStocks(sub: (arg0: Stock) => void): void {
|
||||
const inputSymbols = stockSymbol.replace(/\s/g, "");
|
||||
|
||||
let match: (symbol: string) => boolean = (): boolean => {
|
||||
return true;
|
||||
};
|
||||
|
||||
if (inputSymbols !== "" && inputSymbols !== "all") {
|
||||
match = function (symbol: string): boolean {
|
||||
return inputSymbols.split(",").includes(symbol);
|
||||
};
|
||||
}
|
||||
|
||||
for (const name in SM) {
|
||||
if (SM.hasOwnProperty(name)) {
|
||||
const stock = SM[name];
|
||||
if (stock instanceof Stock && match(stock.symbol)) {
|
||||
sub(stock);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function doSetStockPrice(): void {
|
||||
if (!isNaN(stockPrice)) {
|
||||
processStocks((stock: Stock) => {
|
||||
stock.price = stockPrice;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function viewStockCaps(): void {
|
||||
const stocks: JSX.Element[] = [];
|
||||
processStocks((stock: Stock) => {
|
||||
stocks.push(
|
||||
<tr key={stock.symbol}>
|
||||
<td>{stock.symbol}</td>
|
||||
<td style={{ textAlign: "right" }}>
|
||||
<Money money={stock.cap} />
|
||||
</td>
|
||||
</tr>,
|
||||
);
|
||||
});
|
||||
dialogBoxCreate(
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<th>Stock</th>
|
||||
<th>Price cap</th>
|
||||
</tr>
|
||||
{stocks}
|
||||
</tbody>
|
||||
</table>,
|
||||
);
|
||||
}
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Stock Market</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Symbol:</span>
|
||||
</td>
|
||||
<td>
|
||||
<TextField placeholder="symbol/'all'" onChange={setStockSymbolField} />
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Price:</span>
|
||||
</td>
|
||||
<td>
|
||||
<TextField placeholder="$$$" onChange={setStockPriceField} />
|
||||
<Button onClick={doSetStockPrice}>Set</Button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<span className="text">Caps:</span>
|
||||
</td>
|
||||
<td>
|
||||
<Button onClick={viewStockCaps}>View stock caps</Button>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
42
src/DevMenu/ui/TimeSkip.tsx
Normal file
42
src/DevMenu/ui/TimeSkip.tsx
Normal file
@ -0,0 +1,42 @@
|
||||
import React from "react";
|
||||
|
||||
import Accordion from "@material-ui/core/Accordion";
|
||||
import AccordionSummary from "@material-ui/core/AccordionSummary";
|
||||
import AccordionDetails from "@material-ui/core/AccordionDetails";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import Button from "@material-ui/core/Button";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
import { saveObject } from "../../SaveObject";
|
||||
import { IEngine } from "../../IEngine";
|
||||
|
||||
// Update as additional BitNodes get implemented
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
engine: IEngine;
|
||||
}
|
||||
|
||||
export function TimeSkip(props: IProps): React.ReactElement {
|
||||
function timeskip(time: number) {
|
||||
return () => {
|
||||
props.player.lastUpdate -= time;
|
||||
props.engine._lastUpdate -= time;
|
||||
saveObject.saveGame(props.engine.indexedDb);
|
||||
setTimeout(() => location.reload(), 1000);
|
||||
};
|
||||
}
|
||||
|
||||
return (
|
||||
<Accordion>
|
||||
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
|
||||
<h2>Sleeves</h2>
|
||||
</AccordionSummary>
|
||||
<AccordionDetails>
|
||||
<Button onClick={timeskip(60 * 1000)}>1 minute</Button>
|
||||
<Button onClick={timeskip(60 * 60 * 1000)}>1 hour</Button>
|
||||
<Button onClick={timeskip(24 * 60 * 60 * 1000)}>1 day</Button>
|
||||
</AccordionDetails>
|
||||
</Accordion>
|
||||
);
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
import React from "react";
|
||||
import { AllServers } from "../Server/AllServers";
|
||||
import { BBAccordion } from "../ui/React/Accordion";
|
||||
import { BBAccordion } from "../ui/React/BBAccordion";
|
||||
import { numeralWrapper } from "../ui/numeralFormat";
|
||||
|
||||
interface IServerProps {
|
||||
|
@ -4,7 +4,7 @@
|
||||
import React from "react";
|
||||
import { Gang } from "../Gang";
|
||||
import { GangMember } from "../GangMember";
|
||||
import { BBAccordion } from "../../ui/React/Accordion";
|
||||
import { BBAccordion } from "../../ui/React/BBAccordion";
|
||||
import { GangMemberAccordionContent } from "./GangMemberAccordionContent";
|
||||
|
||||
interface IProps {
|
||||
|
@ -61,7 +61,7 @@ function ListWorldMap(props: IProps): React.ReactElement {
|
||||
{Object.values(CityName)
|
||||
.filter((city: string) => city != props.p.city)
|
||||
.map((city: string) => {
|
||||
const match = Object.entries(CityName).find(([key, value]) => value === city);
|
||||
const match = Object.entries(CityName).find((entry) => entry[1] === city);
|
||||
if (match === undefined) throw new Error(`could not find key for city '${city}'`);
|
||||
return (
|
||||
<StdButton
|
||||
|
@ -54,7 +54,8 @@ function prestigeAugmentation() {
|
||||
"Omnitek Incorporated",
|
||||
"Four Sigma",
|
||||
"KuaiGong International",
|
||||
"Fulcrum Secret Technologies"];
|
||||
"Fulcrum Secret Technologies",
|
||||
];
|
||||
|
||||
let maintainMembership = Player.factions.filter(function (faction) {
|
||||
return megaCorpFactions.includes(faction);
|
||||
@ -159,10 +160,6 @@ function prestigeAugmentation() {
|
||||
initSymbolToStockMap();
|
||||
}
|
||||
|
||||
// Refresh Main Menu (the 'World' menu, specifically)
|
||||
document.getElementById("world-menu-header").click();
|
||||
document.getElementById("world-menu-header").click();
|
||||
|
||||
// Red Pill
|
||||
if (augmentationExists(AugmentationNames.TheRedPill) && Augmentations[AugmentationNames.TheRedPill].owned) {
|
||||
var WorldDaemon = AllServers[SpecialServerIps[SpecialServerNames.WorldDaemon]];
|
||||
|
@ -23,6 +23,7 @@ function hackWorldDaemon(currentNodeNumber, flume = false, quick = false) {
|
||||
<BitverseRoot destroyedBitNodeNum={currentNodeNumber} flume={flume} enter={enterBitNode} quick={quick} />,
|
||||
container,
|
||||
);
|
||||
redPillFlag = true;
|
||||
}
|
||||
|
||||
function giveSourceFile(bitNodeNumber) {
|
||||
|
717
src/Sidebar/ui/Sidebar2Root.tsx
Normal file
717
src/Sidebar/ui/Sidebar2Root.tsx
Normal file
@ -0,0 +1,717 @@
|
||||
import React, { useState, useEffect } from "react";
|
||||
import clsx from "clsx";
|
||||
import { createStyles, makeStyles, useTheme, Theme } from "@material-ui/core/styles";
|
||||
import Drawer from "@material-ui/core/Drawer";
|
||||
import List from "@material-ui/core/List";
|
||||
import Divider from "@material-ui/core/Divider";
|
||||
import IconButton from "@material-ui/core/IconButton";
|
||||
import ChevronLeftIcon from "@material-ui/icons/ChevronLeft";
|
||||
import ChevronRightIcon from "@material-ui/icons/ChevronRight";
|
||||
import ListItem from "@material-ui/core/ListItem";
|
||||
import ListSubheader from "@material-ui/core/ListSubheader";
|
||||
import ListItemIcon from "@material-ui/core/ListItemIcon";
|
||||
import ListItemText from "@material-ui/core/ListItemText";
|
||||
import Typography from "@material-ui/core/Typography";
|
||||
import Collapse from "@material-ui/core/Collapse";
|
||||
import InboxIcon from "@material-ui/icons/MoveToInbox";
|
||||
import MailIcon from "@material-ui/icons/Mail";
|
||||
|
||||
import { Theme as BBTheme, colors } from "../../ui/React/Theme";
|
||||
|
||||
import ComputerIcon from "@material-ui/icons/Computer";
|
||||
import LastPageIcon from "@material-ui/icons/LastPage"; // Terminal
|
||||
import CreateIcon from "@material-ui/icons/Create"; // Create Script
|
||||
import StorageIcon from "@material-ui/icons/Storage"; // Active Scripts
|
||||
import BugReportIcon from "@material-ui/icons/BugReport"; // Create Program
|
||||
import EqualizerIcon from "@material-ui/icons/Equalizer"; // Stats
|
||||
import ContactsIcon from "@material-ui/icons/Contacts"; // Factions
|
||||
import DoubleArrowIcon from "@material-ui/icons/DoubleArrow"; // Augmentations
|
||||
import AccountTreeIcon from "@material-ui/icons/AccountTree"; // Hacknet
|
||||
import PeopleAltIcon from "@material-ui/icons/PeopleAlt"; // Sleeves
|
||||
import LocationCityIcon from "@material-ui/icons/LocationCity"; // City
|
||||
import AirplanemodeActiveIcon from "@material-ui/icons/AirplanemodeActive"; // Travel
|
||||
import WorkIcon from "@material-ui/icons/Work"; // Job
|
||||
import TrendingUpIcon from "@material-ui/icons/TrendingUp"; // Stock Market
|
||||
import FormatBoldIcon from "@material-ui/icons/FormatBold"; // Bladeburner
|
||||
import BusinessIcon from "@material-ui/icons/Business"; // Corp
|
||||
import SportsMmaIcon from "@material-ui/icons/SportsMma"; // Gang
|
||||
import CheckIcon from "@material-ui/icons/Check"; // Milestones
|
||||
import HelpIcon from "@material-ui/icons/Help"; // Tutorial
|
||||
import SettingsIcon from "@material-ui/icons/Settings"; // options
|
||||
import DeveloperBoardIcon from "@material-ui/icons/DeveloperBoard"; // Dev
|
||||
// import MemoryIcon from "@material-ui/icons/Memory";
|
||||
// import ShareIcon from "@material-ui/icons/Share";
|
||||
import AccountBoxIcon from "@material-ui/icons/AccountBox";
|
||||
import PublicIcon from "@material-ui/icons/Public";
|
||||
import LiveHelpIcon from "@material-ui/icons/LiveHelp";
|
||||
import ExpandLessIcon from "@material-ui/icons/ExpandLess";
|
||||
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
|
||||
|
||||
import { IEngine } from "../../IEngine";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
import { iTutorialSteps, iTutorialNextStep, ITutorial } from "../../InteractiveTutorial";
|
||||
import { getAvailableCreatePrograms } from "../../Programs/ProgramHelpers";
|
||||
import { Settings } from "../../Settings/Settings";
|
||||
import { redPillFlag } from "../../RedPill";
|
||||
|
||||
import { inMission } from "../../Missions";
|
||||
import { cinematicTextFlag } from "../../CinematicText";
|
||||
import { KEY } from "../../../utils/helpers/keyCodes";
|
||||
import { FconfSettings } from "../../Fconf/FconfSettings";
|
||||
import { Page, routing } from "../../ui/navigationTracking";
|
||||
|
||||
const drawerWidth = 240;
|
||||
|
||||
const useStyles = makeStyles((theme: Theme) =>
|
||||
createStyles({
|
||||
drawer: {
|
||||
width: drawerWidth,
|
||||
flexShrink: 0,
|
||||
whiteSpace: "nowrap",
|
||||
},
|
||||
drawerOpen: {
|
||||
width: drawerWidth,
|
||||
transition: theme.transitions.create("width", {
|
||||
easing: theme.transitions.easing.sharp,
|
||||
duration: theme.transitions.duration.enteringScreen,
|
||||
}),
|
||||
},
|
||||
drawerClose: {
|
||||
transition: theme.transitions.create("width", {
|
||||
easing: theme.transitions.easing.sharp,
|
||||
duration: theme.transitions.duration.leavingScreen,
|
||||
}),
|
||||
overflowX: "hidden",
|
||||
width: theme.spacing(7) + 1,
|
||||
[theme.breakpoints.up("sm")]: {
|
||||
width: theme.spacing(9) + 1,
|
||||
},
|
||||
},
|
||||
nested: {
|
||||
paddingLeft: theme.spacing(4),
|
||||
},
|
||||
active: {
|
||||
borderLeft: "3px solid " + colors.primary,
|
||||
},
|
||||
}),
|
||||
);
|
||||
|
||||
interface IProps {
|
||||
player: IPlayer;
|
||||
engine: IEngine;
|
||||
}
|
||||
|
||||
export function SidebarRoot(props: IProps): React.ReactElement {
|
||||
const setRerender = useState(false)[1];
|
||||
function rerender(): void {
|
||||
setRerender((old) => !old);
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
const id = setInterval(rerender, 200);
|
||||
return () => clearInterval(id);
|
||||
}, []);
|
||||
|
||||
const [activeTab, setActiveTab] = useState("Terminal");
|
||||
const [hackingOpen, setHackingOpen] = useState(true);
|
||||
const [characterOpen, setCharacterOpen] = useState(true);
|
||||
const [worldOpen, setWorldOpen] = useState(true);
|
||||
const [helpOpen, setHelpOpen] = useState(true);
|
||||
|
||||
const flashTerminal =
|
||||
ITutorial.currStep === iTutorialSteps.CharacterGoToTerminalPage ||
|
||||
ITutorial.currStep === iTutorialSteps.ActiveScriptsPage;
|
||||
|
||||
const flashStats = ITutorial.currStep === iTutorialSteps.GoToCharacterPage;
|
||||
|
||||
const flashActiveScripts = ITutorial.currStep === iTutorialSteps.TerminalGoToActiveScriptsPage;
|
||||
|
||||
const flashHacknet = ITutorial.currStep === iTutorialSteps.GoToHacknetNodesPage;
|
||||
|
||||
const flashCity = ITutorial.currStep === iTutorialSteps.HacknetNodesGoToWorldPage;
|
||||
|
||||
const flashTutorial = ITutorial.currStep === iTutorialSteps.WorldDescription;
|
||||
|
||||
const programCount = getAvailableCreatePrograms(props.player).length;
|
||||
const canCreateProgram =
|
||||
programCount > 0 ||
|
||||
props.player.augmentations.length > 0 ||
|
||||
props.player.queuedAugmentations.length > 0 ||
|
||||
props.player.sourceFiles.length > 0;
|
||||
|
||||
const canOpenFactions =
|
||||
props.player.factionInvitations.length > 0 ||
|
||||
props.player.factions.length > 0 ||
|
||||
props.player.augmentations.length > 0 ||
|
||||
props.player.queuedAugmentations.length > 0 ||
|
||||
props.player.sourceFiles.length > 0;
|
||||
|
||||
const canOpenAugmentations =
|
||||
props.player.augmentations.length > 0 ||
|
||||
props.player.queuedAugmentations.length > 0 ||
|
||||
props.player.sourceFiles.length > 0;
|
||||
|
||||
const canOpenSleeves = props.player.sleeves.length > 0;
|
||||
|
||||
// TODO(hydroflame): these should not as any but right now the def is that it
|
||||
// can only be defined;
|
||||
const canCorporation = !!(props.player.corporation as any);
|
||||
const canGang = !!(props.player.gang as any);
|
||||
const canJob = props.player.companyName !== "";
|
||||
const canStockMarket = props.player.hasWseAccount;
|
||||
const canBladeburner = !!(props.player.bladeburner as any);
|
||||
|
||||
function clickTerminal(): void {
|
||||
setActiveTab("Terminal");
|
||||
props.engine.loadTerminalContent();
|
||||
if (flashTerminal) iTutorialNextStep();
|
||||
}
|
||||
|
||||
function clickCreateScripts(): void {
|
||||
setActiveTab("CreateScripts");
|
||||
props.engine.loadScriptEditorContent();
|
||||
}
|
||||
|
||||
function clickStats(): void {
|
||||
setActiveTab("Stats");
|
||||
props.engine.loadCharacterContent();
|
||||
if (flashStats) iTutorialNextStep();
|
||||
}
|
||||
|
||||
function clickActiveScripts(): void {
|
||||
setActiveTab("ActiveScripts");
|
||||
props.engine.loadActiveScriptsContent();
|
||||
if (flashActiveScripts) iTutorialNextStep();
|
||||
}
|
||||
|
||||
function clickCreateProgram(): void {
|
||||
setActiveTab("CreateProgram");
|
||||
props.engine.loadCreateProgramContent();
|
||||
}
|
||||
|
||||
function clickFactions(): void {
|
||||
setActiveTab("Factions");
|
||||
props.engine.loadFactionsContent();
|
||||
}
|
||||
|
||||
function clickAugmentations(): void {
|
||||
setActiveTab("Augmentations");
|
||||
props.engine.loadAugmentationsContent();
|
||||
}
|
||||
|
||||
function clickSleeves(): void {
|
||||
setActiveTab("Sleeves");
|
||||
props.engine.loadSleevesContent();
|
||||
}
|
||||
|
||||
function clickHacknet(): void {
|
||||
setActiveTab("Hacknet");
|
||||
props.engine.loadHacknetNodesContent();
|
||||
if (flashHacknet) iTutorialNextStep();
|
||||
}
|
||||
|
||||
function clickCity(): void {
|
||||
setActiveTab("City");
|
||||
props.engine.loadLocationContent();
|
||||
if (flashCity) iTutorialNextStep();
|
||||
}
|
||||
|
||||
function clickTravel(): void {
|
||||
setActiveTab("Travel");
|
||||
props.engine.loadTravelContent();
|
||||
}
|
||||
|
||||
function clickJob(): void {
|
||||
setActiveTab("Job");
|
||||
props.engine.loadJobContent();
|
||||
}
|
||||
|
||||
function clickStockMarket(): void {
|
||||
setActiveTab("StockMarket");
|
||||
props.engine.loadStockMarketContent();
|
||||
}
|
||||
|
||||
function clickBladeburner(): void {
|
||||
setActiveTab("Bladeburner");
|
||||
props.engine.loadBladeburnerContent();
|
||||
}
|
||||
|
||||
function clickCorp(): void {
|
||||
setActiveTab("Corp");
|
||||
props.engine.loadCorporationContent();
|
||||
}
|
||||
|
||||
function clickGang(): void {
|
||||
setActiveTab("Gang");
|
||||
props.engine.loadGangContent();
|
||||
}
|
||||
|
||||
function clickTutorial(): void {
|
||||
setActiveTab("Tutorial");
|
||||
props.engine.loadTutorialContent();
|
||||
if (flashTutorial) iTutorialNextStep();
|
||||
}
|
||||
|
||||
function clickMilestones(): void {
|
||||
setActiveTab("Milestones");
|
||||
props.engine.loadMilestonesContent();
|
||||
}
|
||||
|
||||
function clickDev(): void {
|
||||
setActiveTab("Dev");
|
||||
props.engine.loadDevMenuContent();
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
// Shortcuts to navigate through the game
|
||||
// Alt-t - Terminal
|
||||
// Alt-c - Character
|
||||
// Alt-e - Script editor
|
||||
// Alt-s - Active scripts
|
||||
// Alt-h - Hacknet Nodes
|
||||
// Alt-w - City
|
||||
// Alt-j - Job
|
||||
// Alt-r - Travel Agency of current city
|
||||
// Alt-p - Create program
|
||||
// Alt-f - Factions
|
||||
// Alt-a - Augmentations
|
||||
// Alt-u - Tutorial
|
||||
// Alt-o - Options
|
||||
function handleShortcuts(this: Document, event: KeyboardEvent): any {
|
||||
if (Settings.DisableHotkeys) return;
|
||||
if (props.player.isWorking || redPillFlag || inMission || cinematicTextFlag) return;
|
||||
if (event.keyCode == KEY.T && event.altKey) {
|
||||
event.preventDefault();
|
||||
clickTerminal();
|
||||
} else if (event.keyCode === KEY.C && event.altKey) {
|
||||
event.preventDefault();
|
||||
clickStats();
|
||||
} else if (event.keyCode === KEY.E && event.altKey) {
|
||||
event.preventDefault();
|
||||
clickCreateScripts();
|
||||
} else if (event.keyCode === KEY.S && event.altKey) {
|
||||
event.preventDefault();
|
||||
clickActiveScripts();
|
||||
} else if (event.keyCode === KEY.H && event.altKey) {
|
||||
event.preventDefault();
|
||||
clickHacknet();
|
||||
} else if (event.keyCode === KEY.W && event.altKey) {
|
||||
event.preventDefault();
|
||||
clickCity();
|
||||
} else if (event.keyCode === KEY.J && event.altKey) {
|
||||
event.preventDefault();
|
||||
clickJob();
|
||||
} else if (event.keyCode === KEY.R && event.altKey) {
|
||||
event.preventDefault();
|
||||
clickTravel();
|
||||
} else if (event.keyCode === KEY.P && event.altKey) {
|
||||
event.preventDefault();
|
||||
clickCreateProgram();
|
||||
} else if (event.keyCode === KEY.F && event.altKey) {
|
||||
// Overriden by Fconf
|
||||
if (routing.isOn(Page.Terminal) && FconfSettings.ENABLE_BASH_HOTKEYS) {
|
||||
return;
|
||||
}
|
||||
event.preventDefault();
|
||||
clickFactions();
|
||||
} else if (event.keyCode === KEY.A && event.altKey) {
|
||||
event.preventDefault();
|
||||
clickAugmentations();
|
||||
} else if (event.keyCode === KEY.U && event.altKey) {
|
||||
event.preventDefault();
|
||||
clickTutorial();
|
||||
} else if (event.keyCode === KEY.B && event.altKey) {
|
||||
event.preventDefault();
|
||||
clickBladeburner();
|
||||
} else if (event.keyCode === KEY.G && event.altKey) {
|
||||
event.preventDefault();
|
||||
clickGang();
|
||||
}
|
||||
// if (event.keyCode === KEY.O && event.altKey) {
|
||||
// event.preventDefault();
|
||||
// gameOptionsBoxOpen();
|
||||
// }
|
||||
}
|
||||
|
||||
document.addEventListener("keypress", handleShortcuts);
|
||||
return () => document.removeEventListener("keypress", handleShortcuts);
|
||||
}, []);
|
||||
|
||||
const classes = useStyles();
|
||||
const [open, setOpen] = useState(true);
|
||||
const toggleDrawer = () => setOpen((old) => !old);
|
||||
return (
|
||||
<BBTheme>
|
||||
<Drawer
|
||||
variant="permanent"
|
||||
className={clsx(classes.drawer, {
|
||||
[classes.drawerOpen]: open,
|
||||
[classes.drawerClose]: !open,
|
||||
})}
|
||||
classes={{
|
||||
paper: clsx({
|
||||
[classes.drawerOpen]: open,
|
||||
[classes.drawerClose]: !open,
|
||||
}),
|
||||
}}
|
||||
>
|
||||
<div>
|
||||
<IconButton onClick={toggleDrawer}>{!open ? <ChevronRightIcon /> : <ChevronLeftIcon />}</IconButton>
|
||||
</div>
|
||||
<Divider />
|
||||
<List>
|
||||
<ListItem button onClick={() => setHackingOpen((old) => !old)}>
|
||||
<ListItemIcon>
|
||||
<ComputerIcon />
|
||||
</ListItemIcon>
|
||||
<ListItemText primary={<Typography>Hacking</Typography>} />
|
||||
{hackingOpen ? <ExpandLessIcon /> : <ExpandMoreIcon />}
|
||||
</ListItem>
|
||||
<Collapse in={hackingOpen} timeout="auto" unmountOnExit>
|
||||
<List>
|
||||
<ListItem
|
||||
button
|
||||
key={"Terminal"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Terminal",
|
||||
})}
|
||||
onClick={clickTerminal}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<LastPageIcon color={activeTab !== "Terminal" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Terminal" ? "secondary" : "primary"}>Terminal</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Create Scripts"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "CreateScripts",
|
||||
})}
|
||||
onClick={clickCreateScripts}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<CreateIcon color={activeTab !== "CreateScripts" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "CreateScripts" ? "secondary" : "primary"}>Create Script</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Active Scripts"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "ActiveScripts",
|
||||
})}
|
||||
onClick={clickActiveScripts}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<StorageIcon color={activeTab !== "ActiveScripts" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "ActiveScripts" ? "secondary" : "primary"}>
|
||||
Active Scripts
|
||||
</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Create Program"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "CreateProgram",
|
||||
})}
|
||||
onClick={clickCreateProgram}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<BugReportIcon color={activeTab !== "CreateProgram" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "CreateProgram" ? "secondary" : "primary"}>
|
||||
Create Program
|
||||
</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
</List>
|
||||
</Collapse>
|
||||
|
||||
<Divider />
|
||||
<ListItem button onClick={() => setCharacterOpen((old) => !old)}>
|
||||
<ListItemIcon>
|
||||
<AccountBoxIcon />
|
||||
</ListItemIcon>
|
||||
<ListItemText primary={<Typography>Character</Typography>} />
|
||||
{characterOpen ? <ExpandLessIcon /> : <ExpandMoreIcon />}
|
||||
</ListItem>
|
||||
<Collapse in={characterOpen} timeout="auto" unmountOnExit>
|
||||
<ListItem
|
||||
button
|
||||
key={"Stats"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Stats",
|
||||
})}
|
||||
onClick={clickStats}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<EqualizerIcon color={activeTab !== "Stats" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Stats" ? "secondary" : "primary"}>Stats</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Factions"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Factions",
|
||||
})}
|
||||
onClick={clickFactions}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<ContactsIcon color={activeTab !== "Factions" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Factions" ? "secondary" : "primary"}>Factions</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Augmentations"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Augmentations",
|
||||
})}
|
||||
onClick={clickAugmentations}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<DoubleArrowIcon
|
||||
style={{ transform: "rotate(-90deg)" }}
|
||||
color={activeTab !== "Augmentations" ? "secondary" : "primary"}
|
||||
/>
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Augmentations" ? "secondary" : "primary"}>Augmentations</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Hacknet"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Hacknet",
|
||||
})}
|
||||
onClick={clickHacknet}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<AccountTreeIcon color={activeTab !== "Hacknet" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Hacknet" ? "secondary" : "primary"}>Hacknet</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Sleeves"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Sleeves",
|
||||
})}
|
||||
onClick={clickSleeves}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<PeopleAltIcon color={activeTab !== "Sleeves" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Sleeves" ? "secondary" : "primary"}>Sleeves</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
</Collapse>
|
||||
|
||||
<Divider />
|
||||
<ListItem button onClick={() => setWorldOpen((old) => !old)}>
|
||||
<ListItemIcon>
|
||||
<PublicIcon />
|
||||
</ListItemIcon>
|
||||
<ListItemText primary={<Typography>World</Typography>} />
|
||||
{worldOpen ? <ExpandLessIcon /> : <ExpandMoreIcon />}
|
||||
</ListItem>
|
||||
<Collapse in={worldOpen} timeout="auto" unmountOnExit>
|
||||
<ListItem
|
||||
button
|
||||
key={"City"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "City",
|
||||
})}
|
||||
onClick={clickCity}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<LocationCityIcon color={activeTab !== "City" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "City" ? "secondary" : "primary"}>City</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Travel"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Travel",
|
||||
})}
|
||||
onClick={clickTravel}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<AirplanemodeActiveIcon color={activeTab !== "Travel" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Travel" ? "secondary" : "primary"}>Travel</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Job"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Job",
|
||||
})}
|
||||
onClick={clickJob}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<WorkIcon color={activeTab !== "Job" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Job" ? "secondary" : "primary"}>Job</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Stock Market"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "StockMarket",
|
||||
})}
|
||||
onClick={clickStockMarket}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<TrendingUpIcon color={activeTab !== "StockMarket" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "StockMarket" ? "secondary" : "primary"}>Stock Market</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Bladeburner"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Bladeburner",
|
||||
})}
|
||||
onClick={clickBladeburner}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<FormatBoldIcon color={activeTab !== "Bladeburner" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Bladeburner" ? "secondary" : "primary"}>Bladeburner</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Corp"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Corp",
|
||||
})}
|
||||
onClick={clickCorp}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<BusinessIcon color={activeTab !== "Corp" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Corp" ? "secondary" : "primary"}>Corp</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Gang"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Gang",
|
||||
})}
|
||||
onClick={clickGang}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<SportsMmaIcon color={activeTab !== "Gang" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Gang" ? "secondary" : "primary"}>Gang</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
</Collapse>
|
||||
|
||||
<Divider />
|
||||
<ListItem button onClick={() => setHelpOpen((old) => !old)}>
|
||||
<ListItemIcon>
|
||||
<LiveHelpIcon />
|
||||
</ListItemIcon>
|
||||
<ListItemText primary={<Typography>Help</Typography>} />
|
||||
{helpOpen ? <ExpandLessIcon /> : <ExpandMoreIcon />}
|
||||
</ListItem>
|
||||
<Collapse in={helpOpen} timeout="auto" unmountOnExit>
|
||||
<ListItem
|
||||
button
|
||||
key={"Milestones"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Milestones",
|
||||
})}
|
||||
onClick={clickTutorial}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<CheckIcon color={activeTab !== "Milestones" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Milestones" ? "secondary" : "primary"}>Milestones</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Tutorial"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Tutorial",
|
||||
})}
|
||||
onClick={clickMilestones}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<HelpIcon color={activeTab !== "Tutorial" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Tutorial" ? "secondary" : "primary"}>Tutorial</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Options"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Options",
|
||||
})}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<SettingsIcon color={activeTab !== "Options" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Options" ? "secondary" : "primary"}>options</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
<ListItem
|
||||
button
|
||||
key={"Dev"}
|
||||
className={clsx(classes.nested, {
|
||||
[classes.active]: activeTab === "Dev",
|
||||
})}
|
||||
onClick={clickDev}
|
||||
>
|
||||
<ListItemIcon>
|
||||
<DeveloperBoardIcon color={activeTab !== "Dev" ? "secondary" : "primary"} />
|
||||
</ListItemIcon>
|
||||
<ListItemText>
|
||||
<Typography color={activeTab !== "Dev" ? "secondary" : "primary"}>Dev</Typography>
|
||||
</ListItemText>
|
||||
</ListItem>
|
||||
</Collapse>
|
||||
</List>
|
||||
</Drawer>
|
||||
</BBTheme>
|
||||
);
|
||||
}
|
@ -18,7 +18,7 @@ import { PositionTypes } from "../data/PositionTypes";
|
||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||
import { SourceFileFlags } from "../../SourceFile/SourceFileFlags";
|
||||
import { numeralWrapper } from "../../ui/numeralFormat";
|
||||
import { BBAccordion } from "../../ui/React/Accordion";
|
||||
import { BBAccordion } from "../../ui/React/BBAccordion";
|
||||
import { Money } from "../../ui/React/Money";
|
||||
import { createPopup } from "../../ui/React/createPopup";
|
||||
|
||||
|
@ -22,7 +22,7 @@ import { processPassiveFactionRepGain, inviteToFaction } from "./Faction/Faction
|
||||
import { FactionList } from "./Faction/ui/FactionList";
|
||||
import { Root as BladeburnerRoot } from "./Bladeburner/ui/Root";
|
||||
import { Root as GangRoot } from "./Gang/ui/Root";
|
||||
import { SidebarRoot } from "./Sidebar/ui/SidebarRoot";
|
||||
import { SidebarRoot } from "./Sidebar/ui/Sidebar2Root";
|
||||
import { CorporationRoot } from "./Corporation/ui/CorporationRoot";
|
||||
import { ResleeveRoot } from "./PersonObjects/Resleeving/ui/ResleeveRoot";
|
||||
import { SleeveRoot } from "./PersonObjects/Sleeve/ui/SleeveRoot";
|
||||
|
@ -39,33 +39,31 @@
|
||||
</head>
|
||||
<body>
|
||||
<div id="entire-game-container" style="visibility: hidden">
|
||||
<div id="mainmenu-container">
|
||||
<div id="mainmenu-container" style="display: flex; flex-direction: row">
|
||||
<!-- Main menu -->
|
||||
<div id="sidebar"></div>
|
||||
<div id="sidebar" style=""></div>
|
||||
<!-- Terminal page -->
|
||||
<div id="terminal-container" style="flex-grow: 1">
|
||||
<table id="terminal">
|
||||
<tr id="terminal-input">
|
||||
<td id="terminal-input-td" tabindex="2">
|
||||
$
|
||||
<input
|
||||
type="text"
|
||||
id="terminal-input-text-box"
|
||||
class="terminal-input"
|
||||
tabindex="1"
|
||||
onfocus="this.value = this.value;"
|
||||
autocomplete="off"
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div id="generic-react-container" style="flex-grow: 1"></div>
|
||||
</div>
|
||||
|
||||
<!-- Terminal page -->
|
||||
<div id="terminal-container">
|
||||
<table id="terminal">
|
||||
<tr id="terminal-input">
|
||||
<td id="terminal-input-td" tabindex="2">
|
||||
$
|
||||
<input
|
||||
type="text"
|
||||
id="terminal-input-text-box"
|
||||
class="terminal-input"
|
||||
tabindex="1"
|
||||
onfocus="this.value = this.value;"
|
||||
autocomplete="off"
|
||||
/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div class="generic-menupage-container">
|
||||
<div id="generic-react-container"></div>
|
||||
</div>
|
||||
<div id="infiltration-container" class="generic-fullscreen-container"></div>
|
||||
<div id="mission-container" class="generic-fullscreen-container"></div>
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
*/
|
||||
import * as React from "react";
|
||||
|
||||
import { BBAccordion } from "../React/Accordion";
|
||||
import { BBAccordion } from "../React/BBAccordion";
|
||||
import { ServerAccordionContent } from "./ServerAccordionContent";
|
||||
|
||||
import { BaseServer } from "../../Server/BaseServer";
|
||||
|
@ -6,7 +6,7 @@ import * as React from "react";
|
||||
|
||||
import { numeralWrapper } from "../numeralFormat";
|
||||
|
||||
import { BBAccordion } from "../React/Accordion";
|
||||
import { BBAccordion } from "../React/BBAccordion";
|
||||
import { AccordionButton } from "../React/AccordionButton";
|
||||
|
||||
import { killWorkerScript } from "../../Netscript/killWorkerScript";
|
||||
|
@ -6,7 +6,7 @@
|
||||
*/
|
||||
import * as React from "react";
|
||||
|
||||
import { BBAccordion } from "./Accordion";
|
||||
import { BBAccordion } from "./BBAccordion";
|
||||
|
||||
import { Augmentation } from "../../Augmentation/Augmentation";
|
||||
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
|
||||
|
@ -1,47 +0,0 @@
|
||||
/**
|
||||
* Wrapper around material-ui's Button component that styles it with
|
||||
* Bitburner's UI theme
|
||||
*/
|
||||
|
||||
import React from "react";
|
||||
import { Button as MuiButton, ButtonProps, makeStyles } from "@material-ui/core";
|
||||
import { colors } from "./Theme";
|
||||
|
||||
const useStyles = makeStyles({
|
||||
// Tries to emulate StdButton in buttons.scss
|
||||
root: {
|
||||
backgroundColor: "#333",
|
||||
border: "1px solid #000",
|
||||
color: colors.primary,
|
||||
margin: "5px",
|
||||
padding: "3px 5px",
|
||||
"&:hover": {
|
||||
backgroundColor: "#000",
|
||||
},
|
||||
|
||||
borderRadius: 0,
|
||||
},
|
||||
textPrimary: {
|
||||
color: "rgb( 144, 202, 249)",
|
||||
},
|
||||
textSecondary: {
|
||||
color: "rgb(244, 143, 177)",
|
||||
},
|
||||
disabled: {
|
||||
backgroundColor: "#333",
|
||||
color: "#fff",
|
||||
cursor: "default",
|
||||
},
|
||||
});
|
||||
|
||||
export const Button: React.FC<ButtonProps> = (props: ButtonProps) => {
|
||||
return (
|
||||
<MuiButton
|
||||
{...props}
|
||||
classes={{
|
||||
...useStyles(),
|
||||
...props.classes,
|
||||
}}
|
||||
/>
|
||||
);
|
||||
};
|
@ -6,7 +6,7 @@
|
||||
*/
|
||||
import * as React from "react";
|
||||
|
||||
import { BBAccordion } from "./Accordion";
|
||||
import { BBAccordion } from "./BBAccordion";
|
||||
|
||||
import { SourceFile } from "../../SourceFile/SourceFile";
|
||||
|
||||
|
@ -1,56 +0,0 @@
|
||||
/**
|
||||
* Wrapper around material-ui's Button component that styles it with
|
||||
* Bitburner's UI colors
|
||||
*/
|
||||
|
||||
import React from "react";
|
||||
import { TextField as MuiTF, TextFieldProps, makeStyles } from "@material-ui/core";
|
||||
import { colors } from "./Theme";
|
||||
|
||||
const useStyles = makeStyles({
|
||||
// Tries to emulate StdButton in buttons.scss
|
||||
root: {
|
||||
backgroundColor: colors.well,
|
||||
color: "white",
|
||||
borderRadius: 0,
|
||||
"& .MuiInputBase-input": {
|
||||
color: colors.primarylight, // Text color
|
||||
},
|
||||
"& .MuiInputBase-input::placeholder::before": {
|
||||
color: colors.primarydark,
|
||||
userSelect: "none",
|
||||
},
|
||||
"& .MuiInput-underline:before": {
|
||||
borderBottomColor: colors.primarydark,
|
||||
},
|
||||
"& .MuiInput-underline:hover:before": {
|
||||
borderBottomColor: colors.primary,
|
||||
},
|
||||
"& .MuiInput-underline:after": {
|
||||
borderBottomColor: colors.primarylight,
|
||||
},
|
||||
"& .MuiInputLabel-root::before": {
|
||||
color: colors.primary,
|
||||
},
|
||||
"& .MuiInputLabel-root": {
|
||||
// The little label on the top-right
|
||||
color: colors.primary, // unfocused
|
||||
userSelect: "none",
|
||||
"&.Mui-focused": {
|
||||
color: colors.primarylight, // focused
|
||||
},
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
export const TextField: React.FC<TextFieldProps> = (props: TextFieldProps) => {
|
||||
return (
|
||||
<MuiTF
|
||||
{...props}
|
||||
classes={{
|
||||
...useStyles(),
|
||||
...props.classes,
|
||||
}}
|
||||
/>
|
||||
);
|
||||
};
|
@ -1,23 +1,44 @@
|
||||
import React from "react";
|
||||
import { createMuiTheme } from "@material-ui/core/styles";
|
||||
|
||||
import { ThemeProvider } from "@material-ui/core/styles";
|
||||
import { createMuiTheme, ThemeProvider } from "@material-ui/core/styles";
|
||||
|
||||
export const colors = {
|
||||
primarylight: "#0f0",
|
||||
primary: "#0c0",
|
||||
primarydark: "#090",
|
||||
|
||||
errorlight: "#f00",
|
||||
error: "#c00",
|
||||
errordark: "#900",
|
||||
|
||||
secondarylight: "#AAA",
|
||||
secondary: "#888",
|
||||
secondarydark: "#666",
|
||||
|
||||
well: "#222",
|
||||
white: "#fff",
|
||||
black: "#000",
|
||||
};
|
||||
|
||||
export const theme = createMuiTheme({
|
||||
palette: {
|
||||
primary: {
|
||||
light: colors.primarylight,
|
||||
main: colors.primary,
|
||||
dark: colors.primarydark,
|
||||
},
|
||||
secondary: {
|
||||
light: colors.secondarylight,
|
||||
main: colors.secondary,
|
||||
dark: colors.secondarydark,
|
||||
},
|
||||
error: {
|
||||
light: colors.errorlight,
|
||||
main: colors.error,
|
||||
dark: colors.errordark,
|
||||
},
|
||||
},
|
||||
typography: {
|
||||
fontFamily: "monospace",
|
||||
button: {
|
||||
textTransform: "none",
|
||||
},
|
||||
@ -27,6 +48,115 @@ export const theme = createMuiTheme({
|
||||
root: {
|
||||
backgroundColor: colors.well,
|
||||
},
|
||||
input: {
|
||||
color: colors.primary,
|
||||
"&::placeholder": {
|
||||
userSelect: "none",
|
||||
color: colors.primarydark,
|
||||
},
|
||||
},
|
||||
},
|
||||
MuiInput: {
|
||||
root: {
|
||||
backgroundColor: colors.well,
|
||||
borderBottomColor: "#fff",
|
||||
},
|
||||
underline: {
|
||||
"&:hover": {
|
||||
borderBottomColor: colors.primarydark,
|
||||
},
|
||||
"&:before": {
|
||||
borderBottomColor: colors.primary,
|
||||
},
|
||||
"&:after": {
|
||||
borderBottomColor: colors.primarylight,
|
||||
},
|
||||
},
|
||||
},
|
||||
MuiInputLabel: {
|
||||
root: {
|
||||
color: colors.primarydark, // why is this switched?
|
||||
userSelect: "none",
|
||||
"&:before": {
|
||||
color: colors.primarylight,
|
||||
},
|
||||
},
|
||||
},
|
||||
MuiButton: {
|
||||
root: {
|
||||
backgroundColor: "#333",
|
||||
border: "1px solid " + colors.well,
|
||||
color: colors.primary,
|
||||
margin: "5px",
|
||||
padding: "3px 5px",
|
||||
"&:hover": {
|
||||
backgroundColor: colors.black,
|
||||
},
|
||||
|
||||
borderRadius: 0,
|
||||
},
|
||||
},
|
||||
MuiSelect: {
|
||||
icon: {
|
||||
color: colors.primary,
|
||||
},
|
||||
},
|
||||
MuiMenu: {
|
||||
list: {
|
||||
backgroundColor: colors.well,
|
||||
},
|
||||
},
|
||||
MuiMenuItem: {
|
||||
root: {
|
||||
color: colors.primary,
|
||||
},
|
||||
},
|
||||
MuiAccordionSummary: {
|
||||
root: {
|
||||
backgroundColor: "#111",
|
||||
},
|
||||
},
|
||||
MuiAccordionDetails: {
|
||||
root: {
|
||||
backgroundColor: colors.black,
|
||||
},
|
||||
},
|
||||
MuiIconButton: {
|
||||
root: {
|
||||
color: colors.primary,
|
||||
},
|
||||
},
|
||||
MuiTooltip: {
|
||||
tooltip: {
|
||||
fontSize: "1em",
|
||||
color: colors.primary,
|
||||
backgroundColor: colors.well,
|
||||
borderRadius: 0,
|
||||
border: "2px solid white",
|
||||
},
|
||||
},
|
||||
MuiSvgIcon: {
|
||||
root: {
|
||||
color: colors.primary,
|
||||
},
|
||||
},
|
||||
MuiDrawer: {
|
||||
paper: {
|
||||
"&::-webkit-scrollbar": {
|
||||
// webkit
|
||||
display: "none",
|
||||
},
|
||||
scrollbarWidth: "none", // firefox
|
||||
backgroundColor: colors.black,
|
||||
},
|
||||
paperAnchorDockedLeft: {
|
||||
borderRight: "1px solid #444",
|
||||
},
|
||||
},
|
||||
MuiDivider: {
|
||||
root: {
|
||||
backgroundColor: "#444",
|
||||
},
|
||||
},
|
||||
},
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user