mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-23 06:32:26 +01:00
commit
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dist/engine.bundle.js
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@ -1,2 +1,2 @@
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//# sourceMappingURL=engineStyle.bundle.js.map
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dist/vendor.bundle.js
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@ -3,39 +3,65 @@
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||||
Changelog
|
||||
=========
|
||||
|
||||
v0.50.0 - 2021-03-20 Intelligence (hydroflame)
|
||||
----------------------------------------------
|
||||
|
||||
**Intelligence**
|
||||
|
||||
* int exp gain and effect has been reworked. It is now much more easy to
|
||||
acquire and far more powerful. The goal here is to feel like players have
|
||||
another tool in their arsenal.
|
||||
|
||||
**Factions**
|
||||
|
||||
* Hacking factions no longer have hacking level requirements since their associated servers do.
|
||||
|
||||
**Misc.**
|
||||
|
||||
* Sleeve styling.
|
||||
* number formatting
|
||||
* remove wiki button in Hacking Missions.
|
||||
* Fix NaN displayed when very very large numbers are reached.
|
||||
|
||||
v0.49.2 - 2021-03-13 (hydroflame)
|
||||
-------
|
||||
---------------------------------
|
||||
|
||||
**BN8**
|
||||
|
||||
BN8
|
||||
* A new bitnode multipler has been added, it lets you reduce money from a
|
||||
server without gaining actually any money. This is important for BN8 where
|
||||
hack/grow can influence the stock market. No money can be gained from
|
||||
hacking but server money can still be reduced.
|
||||
|
||||
Documentation
|
||||
**Documentation**
|
||||
|
||||
* readthedocs should now be more consistent and many examples were added.
|
||||
|
||||
Netscript
|
||||
**Netscript**
|
||||
|
||||
* Ace editor will now correctly highlight all functions.
|
||||
* 'tFormat' is a new netscript function that returns a human readable
|
||||
representation of milliseconds. eg. "2 hours 15 minute 43 seconds"
|
||||
|
||||
Gang
|
||||
**Gang**
|
||||
|
||||
* style improvements
|
||||
|
||||
Bladeburner
|
||||
**Bladeburner**
|
||||
|
||||
* style improvements
|
||||
* fix bug where 'skill list SKILL' would crash if skill is level 0.
|
||||
|
||||
Sleeve
|
||||
**Sleeve**
|
||||
|
||||
* karma gain now scales with sync.
|
||||
|
||||
Misc.
|
||||
Fix issue where the effective stats under Character>Stats were being calculated.
|
||||
**Misc.**
|
||||
|
||||
* Fix issue where the effective stats under Character>Stats were being calculated.
|
||||
|
||||
v0.49.0 - 2021-03-11 Source-File -1 (hydroflame)
|
||||
-------
|
||||
------------------------------------------------
|
||||
|
||||
**Source-File -1**
|
||||
|
||||
@ -63,7 +89,7 @@ v0.49.0 - 2021-03-11 Source-File -1 (hydroflame)
|
||||
|
||||
|
||||
v0.48.0 - ASCII - 2021-03-07 (hydroflame)
|
||||
-------
|
||||
-----------------------------------------
|
||||
|
||||
**ASCII**
|
||||
|
||||
@ -135,7 +161,7 @@ v0.47.2 - 7/15/2019
|
||||
* Added 'Solarized Dark' theme to CodeMirror editor
|
||||
* After Infiltration, you will now return to the company page rather than the city page
|
||||
* Bug fix: Stock Market UI should no longer crash for certain locale settings
|
||||
* Bug fix: You can now properly remove unfinished programs (the *.exe-N%-INC files)
|
||||
* Bug fix: You can now properly remove unfinished programs (the `*.exe-N%-INC` files)
|
||||
* Bug fix: Fixed an issue that allowed you to increase money on servers with a 'maxMoney' of 0 (like CSEC)
|
||||
* Bug fix: Scripts no longer persist if they were started with syntax/import errors
|
||||
* Bug fix: 'hack' and 'analyze' Terminal commands are now blocking
|
||||
|
@ -860,7 +860,7 @@ Random Tips
|
||||
.. Substitution definitions
|
||||
.. |Alpha Enterprises| replace:: :code:`Alpha Enterprises`
|
||||
.. |Augmentations tab| replace:: :code:`Augmentations` tab
|
||||
.. |AutoLink| replace:: :code:`NUKE.exe`
|
||||
.. |AutoLink| replace:: :code:`AutoLink.exe`
|
||||
.. |BruteSSH| replace:: :code:`BruteSSH.exe`
|
||||
.. |City tab| replace:: :code:`City` tab
|
||||
.. |CyberSec| replace:: :code:`CyberSec`
|
||||
|
@ -1,15 +0,0 @@
|
||||
getHackTime(), getGrowTime(), & getWeakenTime()
|
||||
===============================================
|
||||
|
||||
The :js:func:`getHackTime`, :js:func:`getGrowTime`, and :js:func:`getWeakenTime`
|
||||
all take an additional third optional parameter for specifying a specific intelligence
|
||||
level to see how that would affect the hack/grow/weaken times. This parameter
|
||||
defaults to your current intelligence level.
|
||||
|
||||
(Intelligence is unlocked after obtaining Source-File 5).
|
||||
|
||||
The function signatures are then::
|
||||
|
||||
getHackTime(hostname/ip[, hackLvl=current level, intLvl=current level])
|
||||
getGrowTime(hostname/ip[, hackLvl=current level, intLvl=current level])
|
||||
getWeakenTime(hostname/ip[, hackLvl=current level, intLvl=current level])
|
@ -9,4 +9,3 @@ they contain spoilers for the game.
|
||||
.. toctree::
|
||||
|
||||
getBitNodeMultipliers() <advancedfunctions/getBitNodeMultipliers>
|
||||
getHackTime(), getGrowTime(), & getWeakenTime() <advancedfunctions/getHackGrowWeakenTimes>
|
||||
|
@ -9,6 +9,10 @@ getAugmentationStats() Netscript Function
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 3 of Source-File 4 in order to use this function.
|
||||
|
||||
Examples:
|
||||
|
||||
.. code-block:: javascript
|
||||
|
||||
ns.getAugmentationStats("Synfibril Muscle")
|
||||
{
|
||||
strength_mult: 1.3,
|
||||
|
@ -3,6 +3,8 @@ softReset() Netscript Function
|
||||
|
||||
.. js:function:: softReset()
|
||||
|
||||
:RAM cost: 5 GB
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 3 of Source-File 4 in order to use this function.
|
||||
|
||||
This function will perform a reset even if you don't have any augmentation installed.
|
||||
|
70
package-lock.json
generated
70
package-lock.json
generated
@ -1,11 +1,11 @@
|
||||
{
|
||||
"name": "bitburner",
|
||||
"version": "0.47.3",
|
||||
"version": "0.49.2",
|
||||
"lockfileVersion": 2,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"version": "0.47.3",
|
||||
"version": "0.49.2",
|
||||
"hasInstallScript": true,
|
||||
"license": "SEE LICENSE IN license.txt",
|
||||
"dependencies": {
|
||||
@ -38,6 +38,7 @@
|
||||
"numeral": "2.0.6",
|
||||
"react": "^16.8.3",
|
||||
"react-dom": "^16.8.3",
|
||||
"react-modal": "^3.12.1",
|
||||
"sprintf-js": "^1.1.1",
|
||||
"tapable": "^1.0.0",
|
||||
"uuid": "^3.2.1",
|
||||
@ -4571,6 +4572,11 @@
|
||||
"node": ">=0.10.0"
|
||||
}
|
||||
},
|
||||
"node_modules/exenv": {
|
||||
"version": "1.2.2",
|
||||
"resolved": "https://registry.npmjs.org/exenv/-/exenv-1.2.2.tgz",
|
||||
"integrity": "sha1-KueOhdmJQVhnCwPUe+wfA72Ru50="
|
||||
},
|
||||
"node_modules/exit": {
|
||||
"version": "0.1.2",
|
||||
"resolved": "https://registry.npmjs.org/exit/-/exit-0.1.2.tgz",
|
||||
@ -11779,6 +11785,29 @@
|
||||
"resolved": "https://registry.npmjs.org/react-is/-/react-is-16.8.3.tgz",
|
||||
"integrity": "sha512-Y4rC1ZJmsxxkkPuMLwvKvlL1Zfpbcu+Bf4ZigkHup3v9EfdYhAlWAaVyA19olXq2o2mGn0w+dFKvk3pVVlYcIA=="
|
||||
},
|
||||
"node_modules/react-lifecycles-compat": {
|
||||
"version": "3.0.4",
|
||||
"resolved": "https://registry.npmjs.org/react-lifecycles-compat/-/react-lifecycles-compat-3.0.4.tgz",
|
||||
"integrity": "sha512-fBASbA6LnOU9dOU2eW7aQ8xmYBSXUIWr+UmF9b1efZBazGNO+rcXT/icdKnYm2pTwcRylVUYwW7H1PHfLekVzA=="
|
||||
},
|
||||
"node_modules/react-modal": {
|
||||
"version": "3.12.1",
|
||||
"resolved": "https://registry.npmjs.org/react-modal/-/react-modal-3.12.1.tgz",
|
||||
"integrity": "sha512-WGuXn7Fq31PbFJwtWmOk+jFtGC7E9tJVbFX0lts8ZoS5EPi9+WWylUJWLKKVm3H4GlQ7ZxY7R6tLlbSIBQ5oZA==",
|
||||
"dependencies": {
|
||||
"exenv": "^1.2.0",
|
||||
"prop-types": "^15.5.10",
|
||||
"react-lifecycles-compat": "^3.0.0",
|
||||
"warning": "^4.0.3"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=8"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"react": "^0.14.0 || ^15.0.0 || ^16 || ^17",
|
||||
"react-dom": "^0.14.0 || ^15.0.0 || ^16 || ^17"
|
||||
}
|
||||
},
|
||||
"node_modules/readable-stream": {
|
||||
"version": "2.3.4",
|
||||
"resolved": "https://registry.npmjs.org/readable-stream/-/readable-stream-2.3.4.tgz",
|
||||
@ -15999,6 +16028,14 @@
|
||||
"xml-name-validator": "3.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/warning": {
|
||||
"version": "4.0.3",
|
||||
"resolved": "https://registry.npmjs.org/warning/-/warning-4.0.3.tgz",
|
||||
"integrity": "sha512-rpJyN222KWIvHJ/F53XSZv0Zl/accqHR8et1kpaMTD/fLCRxtV8iX8czMzY7sVZupTI3zcUTg8eycS2kNF9l6w==",
|
||||
"dependencies": {
|
||||
"loose-envify": "^1.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/watchpack": {
|
||||
"version": "1.6.0",
|
||||
"resolved": "https://registry.npmjs.org/watchpack/-/watchpack-1.6.0.tgz",
|
||||
@ -21422,6 +21459,11 @@
|
||||
"clone-regexp": "1.0.1"
|
||||
}
|
||||
},
|
||||
"exenv": {
|
||||
"version": "1.2.2",
|
||||
"resolved": "https://registry.npmjs.org/exenv/-/exenv-1.2.2.tgz",
|
||||
"integrity": "sha1-KueOhdmJQVhnCwPUe+wfA72Ru50="
|
||||
},
|
||||
"exit": {
|
||||
"version": "0.1.2",
|
||||
"resolved": "https://registry.npmjs.org/exit/-/exit-0.1.2.tgz",
|
||||
@ -27426,6 +27468,22 @@
|
||||
"resolved": "https://registry.npmjs.org/react-is/-/react-is-16.8.3.tgz",
|
||||
"integrity": "sha512-Y4rC1ZJmsxxkkPuMLwvKvlL1Zfpbcu+Bf4ZigkHup3v9EfdYhAlWAaVyA19olXq2o2mGn0w+dFKvk3pVVlYcIA=="
|
||||
},
|
||||
"react-lifecycles-compat": {
|
||||
"version": "3.0.4",
|
||||
"resolved": "https://registry.npmjs.org/react-lifecycles-compat/-/react-lifecycles-compat-3.0.4.tgz",
|
||||
"integrity": "sha512-fBASbA6LnOU9dOU2eW7aQ8xmYBSXUIWr+UmF9b1efZBazGNO+rcXT/icdKnYm2pTwcRylVUYwW7H1PHfLekVzA=="
|
||||
},
|
||||
"react-modal": {
|
||||
"version": "3.12.1",
|
||||
"resolved": "https://registry.npmjs.org/react-modal/-/react-modal-3.12.1.tgz",
|
||||
"integrity": "sha512-WGuXn7Fq31PbFJwtWmOk+jFtGC7E9tJVbFX0lts8ZoS5EPi9+WWylUJWLKKVm3H4GlQ7ZxY7R6tLlbSIBQ5oZA==",
|
||||
"requires": {
|
||||
"exenv": "^1.2.0",
|
||||
"prop-types": "^15.5.10",
|
||||
"react-lifecycles-compat": "^3.0.0",
|
||||
"warning": "^4.0.3"
|
||||
}
|
||||
},
|
||||
"readable-stream": {
|
||||
"version": "2.3.4",
|
||||
"resolved": "https://registry.npmjs.org/readable-stream/-/readable-stream-2.3.4.tgz",
|
||||
@ -31040,6 +31098,14 @@
|
||||
"xml-name-validator": "3.0.0"
|
||||
}
|
||||
},
|
||||
"warning": {
|
||||
"version": "4.0.3",
|
||||
"resolved": "https://registry.npmjs.org/warning/-/warning-4.0.3.tgz",
|
||||
"integrity": "sha512-rpJyN222KWIvHJ/F53XSZv0Zl/accqHR8et1kpaMTD/fLCRxtV8iX8czMzY7sVZupTI3zcUTg8eycS2kNF9l6w==",
|
||||
"requires": {
|
||||
"loose-envify": "^1.0.0"
|
||||
}
|
||||
},
|
||||
"watchpack": {
|
||||
"version": "1.6.0",
|
||||
"resolved": "https://registry.npmjs.org/watchpack/-/watchpack-1.6.0.tgz",
|
||||
|
@ -35,6 +35,7 @@
|
||||
"numeral": "2.0.6",
|
||||
"react": "^16.8.3",
|
||||
"react-dom": "^16.8.3",
|
||||
"react-modal": "^3.12.1",
|
||||
"sprintf-js": "^1.1.1",
|
||||
"tapable": "^1.0.0",
|
||||
"uuid": "^3.2.1",
|
||||
|
@ -50,6 +50,9 @@ import { createPopup } from "../utils/uiHelpers/createPopup";
|
||||
import { removeElement } from "../utils/uiHelpers/removeElement";
|
||||
import { removeElementById } from "../utils/uiHelpers/removeElementById";
|
||||
|
||||
import { StatsTable } from "./ui/React/StatsTable";
|
||||
import ReactDOM from "react-dom";
|
||||
|
||||
const stealthIcon = `<svg xmlns="http://www.w3.org/2000/svg" width="16px" height="16px" viewBox="0 0 166 132" style="fill:#adff2f;"><g><path d="M132.658-0.18l-24.321,24.321c-7.915-2.71-16.342-4.392-25.087-4.392c-45.84,0-83,46-83,46 s14.1,17.44,35.635,30.844L12.32,120.158l12.021,12.021L144.68,11.841L132.658-0.18z M52.033,80.445 c-2.104-4.458-3.283-9.438-3.283-14.695c0-19.054,15.446-34.5,34.5-34.5c5.258,0,10.237,1.179,14.695,3.284L52.033,80.445z"/><path d="M134.865,37.656l-18.482,18.482c0.884,3.052,1.367,6.275,1.367,9.612c0,19.055-15.446,34.5-34.5,34.5 c-3.337,0-6.56-0.483-9.611-1.367l-10.124,10.124c6.326,1.725,12.934,2.743,19.735,2.743c45.84,0,83-46,83-46 S153.987,50.575,134.865,37.656z"/></g></svg> `
|
||||
const killIcon = `<svg xmlns="http://www.w3.org/2000/svg" width="16px" height="16px" viewBox="-22 0 511 511.99561" style="fill:#adff2f;"><path d="m.496094 466.242188 39.902344-39.902344 45.753906 45.753906-39.898438 39.902344zm0 0"/><path d="m468.421875 89.832031-1.675781-89.832031-300.265625 300.265625 45.753906 45.753906zm0 0"/><path d="m95.210938 316.785156 16.84375 16.847656h.003906l83.65625 83.65625 22.753906-22.753906-100.503906-100.503906zm0 0"/><path d="m101.445312 365.300781-39.902343 39.902344 45.753906 45.753906 39.902344-39.902343-39.90625-39.902344zm0 0"/></svg>`
|
||||
|
||||
@ -1211,10 +1214,7 @@ Bladeburner.prototype.initializeDomElementRefs = function() {
|
||||
overviewChaos: null,
|
||||
overviewSkillPoints: null,
|
||||
overviewBonusTime: null,
|
||||
overviewAugSuccessMult: null,
|
||||
overviewAugMaxStaminaMult: null,
|
||||
overviewAugStaminaGainMult: null,
|
||||
overviewAugAnalysisMult: null,
|
||||
overviewAugMults: null,
|
||||
|
||||
// Actions and Skills Content
|
||||
actionsAndSkillsDesc: null,
|
||||
@ -1397,10 +1397,7 @@ Bladeburner.prototype.createOverviewContent = function() {
|
||||
DomElems.overviewSkillPoints = createElement("p", {display:"block"});
|
||||
|
||||
|
||||
DomElems.overviewAugSuccessMult = createElement("p", {display:"block"});
|
||||
DomElems.overviewAugMaxStaminaMult = createElement("p", {display:"block"});
|
||||
DomElems.overviewAugStaminaGainMult = createElement("p", {display:"block"});
|
||||
DomElems.overviewAugAnalysisMult = createElement("p", {display:"block"});
|
||||
DomElems.overviewAugMults = createElement("div", {display:"block"});
|
||||
|
||||
|
||||
DomElems.overviewDiv.appendChild(DomElems.overviewRank);
|
||||
@ -1418,10 +1415,7 @@ Bladeburner.prototype.createOverviewContent = function() {
|
||||
DomElems.overviewDiv.appendChild(DomElems.overviewBonusTime);
|
||||
DomElems.overviewDiv.appendChild(DomElems.overviewSkillPoints);
|
||||
appendLineBreaks(DomElems.overviewDiv, 1);
|
||||
DomElems.overviewDiv.appendChild(DomElems.overviewAugSuccessMult);
|
||||
DomElems.overviewDiv.appendChild(DomElems.overviewAugMaxStaminaMult);
|
||||
DomElems.overviewDiv.appendChild(DomElems.overviewAugStaminaGainMult);
|
||||
DomElems.overviewDiv.appendChild(DomElems.overviewAugAnalysisMult);
|
||||
DomElems.overviewDiv.appendChild(DomElems.overviewAugMults);
|
||||
|
||||
// Travel to new city button
|
||||
appendLineBreaks(DomElems.overviewDiv, 1);
|
||||
@ -1783,10 +1777,12 @@ Bladeburner.prototype.updateOverviewContent = function() {
|
||||
DomElems.overviewChaos.childNodes[0].nodeValue = "City Chaos: " + formatNumber(this.getCurrentCity().chaos);
|
||||
DomElems.overviewSkillPoints.innerText = "Skill Points: " + formatNumber(this.skillPoints, 0);
|
||||
DomElems.overviewBonusTime.childNodes[0].nodeValue = "Bonus time: " + convertTimeMsToTimeElapsedString(this.storedCycles/BladeburnerConstants.CyclesPerSecond*1000);
|
||||
DomElems.overviewAugSuccessMult.innerText = "Aug. Success Chance Mult: " + formatNumber(Player.bladeburner_success_chance_mult*100, 1) + "%";
|
||||
DomElems.overviewAugMaxStaminaMult.innerText = "Aug. Max Stamina Mult: " + formatNumber(Player.bladeburner_max_stamina_mult*100, 1) + "%";
|
||||
DomElems.overviewAugStaminaGainMult.innerText = "Aug. Stamina Gain Mult: " + formatNumber(Player.bladeburner_stamina_gain_mult*100, 1) + "%";
|
||||
DomElems.overviewAugAnalysisMult.innerText = "Aug. Field Analysis Mult: " + formatNumber(Player.bladeburner_analysis_mult*100, 1) + "%";
|
||||
ReactDOM.render(StatsTable([
|
||||
["Aug. Success Chance mult: ", formatNumber(Player.bladeburner_success_chance_mult*100, 1) + "%"],
|
||||
["Aug. Max Stamina mult: ", formatNumber(Player.bladeburner_max_stamina_mult*100, 1) + "%"],
|
||||
["Aug. Stamina Gain mult: ", formatNumber(Player.bladeburner_stamina_gain_mult*100, 1) + "%"],
|
||||
["Aug. Field Analysis mult: ", formatNumber(Player.bladeburner_analysis_mult*100, 1) + "%"],
|
||||
]), DomElems.overviewAugMults);
|
||||
}
|
||||
|
||||
Bladeburner.prototype.updateActionAndSkillsContent = function() {
|
||||
|
@ -214,6 +214,7 @@ export class Action {
|
||||
competence += (this.weights[stat] * Math.pow(effMultiplier*playerStatLvl, this.decays[stat]));
|
||||
}
|
||||
}
|
||||
competence *= Player.getIntelligenceBonus(0.75);
|
||||
competence *= inst.calculateStaminaPenalty();
|
||||
|
||||
competence *= this.getTeamSuccessBonus(inst);
|
||||
|
@ -60,7 +60,7 @@ export const BladeburnerConstants: {
|
||||
ChaosThreshold: 50, // City chaos level after which it starts making tasks harder
|
||||
|
||||
BaseStatGain: 1, // Base stat gain per second
|
||||
BaseIntGain: 0.001, // Base intelligence stat gain
|
||||
BaseIntGain: 0.003, // Base intelligence stat gain
|
||||
|
||||
ActionCountGrowthPeriod: 480, // Time (s) it takes for action count to grow by its specified value
|
||||
|
||||
|
@ -1,20 +1,23 @@
|
||||
import {
|
||||
CodingContract,
|
||||
CodingContractRewardType,
|
||||
CodingContractTypes
|
||||
CodingContractTypes,
|
||||
ICodingContractReward
|
||||
} from "./CodingContracts";
|
||||
import { Factions } from "./Faction/Factions";
|
||||
import { Player } from "./Player";
|
||||
import { AllServers } from "./Server/AllServers";
|
||||
import { GetServerByHostname } from "./Server/ServerHelpers";
|
||||
import { SpecialServerNames } from "./Server/SpecialServerIps";
|
||||
import { Server } from "./Server/Server";
|
||||
import { HacknetServer } from "./Hacknet/HacknetServer";
|
||||
|
||||
import { getRandomInt } from "../utils/helpers/getRandomInt";
|
||||
|
||||
|
||||
export function generateRandomContract() {
|
||||
// First select a random problem type
|
||||
let problemType = getRandomProblemType();
|
||||
const problemType = getRandomProblemType();
|
||||
|
||||
// Then select a random reward type. 'Money' will always be the last reward type
|
||||
const reward = getRandomReward();
|
||||
@ -22,15 +25,15 @@ export function generateRandomContract() {
|
||||
// Choose random server
|
||||
const randServer = getRandomServer();
|
||||
|
||||
let contractFn = getRandomFilename(randServer, reward);
|
||||
let contract = new CodingContract(contractFn, problemType, reward);
|
||||
const contractFn = getRandomFilename(randServer, reward);
|
||||
const contract = new CodingContract(contractFn, problemType, reward);
|
||||
|
||||
randServer.addContract(contract);
|
||||
}
|
||||
|
||||
export function generateRandomContractOnHome() {
|
||||
// First select a random problem type
|
||||
let problemType = getRandomProblemType();
|
||||
const problemType = getRandomProblemType();
|
||||
|
||||
// Then select a random reward type. 'Money' will always be the last reward type
|
||||
const reward = getRandomReward();
|
||||
@ -38,13 +41,19 @@ export function generateRandomContractOnHome() {
|
||||
// Choose random server
|
||||
const serv = Player.getHomeComputer();
|
||||
|
||||
let contractFn = getRandomFilename(serv, reward);
|
||||
let contract = new CodingContract(contractFn, problemType, reward);
|
||||
const contractFn = getRandomFilename(serv, reward);
|
||||
const contract = new CodingContract(contractFn, problemType, reward);
|
||||
|
||||
serv.addContract(contract);
|
||||
}
|
||||
|
||||
export function generateContract(params) {
|
||||
export interface IGenerateContractParams {
|
||||
problemType?: string;
|
||||
server?: string;
|
||||
fn?: string;
|
||||
}
|
||||
|
||||
export function generateContract(params: IGenerateContractParams) {
|
||||
// Problem Type
|
||||
let problemType;
|
||||
const problemTypes = Object.keys(CodingContractTypes);
|
||||
@ -62,7 +71,7 @@ export function generateContract(params) {
|
||||
if (params.server != null) {
|
||||
server = GetServerByHostname(params.server);
|
||||
if (server == null) {
|
||||
server = AllServers[param.server];
|
||||
server = AllServers[params.server];
|
||||
}
|
||||
if (server == null) {
|
||||
server = getRandomServer();
|
||||
@ -84,7 +93,7 @@ export function generateContract(params) {
|
||||
}
|
||||
|
||||
// Ensures that a contract's reward type is valid
|
||||
function sanitizeRewardType(rewardType) {
|
||||
function sanitizeRewardType(rewardType: CodingContractRewardType): CodingContractRewardType {
|
||||
let type = rewardType; // Create copy
|
||||
|
||||
const factionsThatAllowHacking = Player.factions.filter((fac) => {
|
||||
@ -115,9 +124,11 @@ function getRandomProblemType() {
|
||||
return problemTypes[randIndex];
|
||||
}
|
||||
|
||||
function getRandomReward() {
|
||||
let reward = {};
|
||||
reward.type = getRandomInt(0, CodingContractRewardType.Money);
|
||||
function getRandomReward(): ICodingContractReward {
|
||||
let reward: ICodingContractReward = {
|
||||
name: "",
|
||||
type: getRandomInt(0, CodingContractRewardType.Money),
|
||||
};
|
||||
reward.type = sanitizeRewardType(reward.type);
|
||||
|
||||
// Add additional information based on the reward type
|
||||
@ -155,7 +166,7 @@ function getRandomReward() {
|
||||
return reward;
|
||||
}
|
||||
|
||||
function getRandomServer() {
|
||||
function getRandomServer(): Server | HacknetServer {
|
||||
const servers = Object.keys(AllServers);
|
||||
let randIndex = getRandomInt(0, servers.length - 1);
|
||||
let randServer = AllServers[servers[randIndex]];
|
||||
@ -163,7 +174,7 @@ function getRandomServer() {
|
||||
// An infinite loop shouldn't ever happen, but to be safe we'll use
|
||||
// a for loop with a limited number of tries
|
||||
for (let i = 0; i < 200; ++i) {
|
||||
if (!randServer.purchasedByPlayer && randServer.hostname !== SpecialServerNames.WorldDaemon) {
|
||||
if (randServer instanceof Server && !randServer.purchasedByPlayer && randServer.hostname !== SpecialServerNames.WorldDaemon) {
|
||||
break;
|
||||
}
|
||||
randIndex = getRandomInt(0, servers.length - 1);
|
||||
@ -173,11 +184,11 @@ function getRandomServer() {
|
||||
return randServer;
|
||||
}
|
||||
|
||||
function getRandomFilename(server, reward) {
|
||||
function getRandomFilename(server: Server | HacknetServer, reward: ICodingContractReward): string {
|
||||
let contractFn = `contract-${getRandomInt(0, 1e6)}`;
|
||||
|
||||
for (let i = 0; i < 1000; ++i) {
|
||||
if (server.contracts.filter((c) => {return c.fn === contractFn}).length <= 0) { break; }
|
||||
if (server.contracts.filter((c: CodingContract) => {return c.fn === contractFn}).length <= 0) { break; }
|
||||
contractFn = `contract-${getRandomInt(0, 1e6)}`;
|
||||
}
|
||||
|
@ -6,7 +6,7 @@
|
||||
import { IMap } from "./types";
|
||||
|
||||
export let CONSTANTS: IMap<any> = {
|
||||
Version: "0.49.2",
|
||||
Version: "0.50.0",
|
||||
|
||||
/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
|
||||
* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
|
||||
@ -75,14 +75,14 @@ export let CONSTANTS: IMap<any> = {
|
||||
HospitalCostPerHp: 100e3,
|
||||
|
||||
// Intelligence-related constants
|
||||
IntelligenceCrimeWeight: 0.05, // Weight for how much int affects crime success rates
|
||||
IntelligenceCrimeWeight: 0.025, // Weight for how much int affects crime success rates
|
||||
IntelligenceInfiltrationWeight: 0.1, // Weight for how much int affects infiltration success rates
|
||||
IntelligenceCrimeBaseExpGain: 0.001,
|
||||
IntelligenceProgramBaseExpGain: 500, // Program required hack level divided by this to determine int exp gain
|
||||
IntelligenceCrimeBaseExpGain: 0.05,
|
||||
IntelligenceProgramBaseExpGain: 2.5, // Program required hack level divided by this to determine int exp gain
|
||||
IntelligenceTerminalHackBaseExpGain: 200, // Hacking exp divided by this to determine int exp gain
|
||||
IntelligenceSingFnBaseExpGain: 0.002,
|
||||
IntelligenceClassBaseExpGain: 0.000001,
|
||||
IntelligenceHackingMissionBaseExpGain: 0.03, // Hacking Mission difficulty multiplied by this to get exp gain
|
||||
IntelligenceSingFnBaseExpGain: 1.5,
|
||||
IntelligenceClassBaseExpGain: 0.01,
|
||||
IntelligenceHackingMissionBaseExpGain: 3, // Hacking Mission difficulty multiplied by this to get exp gain
|
||||
|
||||
// Hacking Missions
|
||||
// TODO Move this into Hacking Mission implementation
|
||||
@ -228,34 +228,20 @@ export let CONSTANTS: IMap<any> = {
|
||||
|
||||
LatestUpdate:
|
||||
`
|
||||
v0.49.2 - 2021-03-13
|
||||
v0.50.0 - 2021-03-20 Intelligence (hydroflame)
|
||||
-------
|
||||
Intelligence
|
||||
* int exp gain and effect has been reworked. It is now much more easy to
|
||||
acquire and far more powerful. The goal here is to feel like players have
|
||||
another tool in their arsenal.
|
||||
|
||||
BN8
|
||||
* A new bitnode multipler has been added, it lets you reduce money from a
|
||||
server without gaining actually any money. This is important for BN8 where
|
||||
hack/grow can influence the stock market. No money can be gained from
|
||||
hacking but server money can still be reduced.
|
||||
|
||||
Documentation
|
||||
* readthedocs should now be more consistent and many examples were added.
|
||||
|
||||
Netscript
|
||||
* Ace editor will now correctly highlight all functions.
|
||||
* 'tFormat' is a new netscript function that returns a human readable
|
||||
representation of milliseconds. eg. "2 hours 15 minute 43 seconds"
|
||||
|
||||
Gang
|
||||
* style improvements
|
||||
|
||||
Bladeburner
|
||||
* style improvements
|
||||
* fix bug where 'skill list SKILL' would crash if skill is level 0.
|
||||
|
||||
Sleeve
|
||||
* karma gain now scales with sync.
|
||||
Factions
|
||||
* Hacking factions no longer have hacking level requirements since their associated servers do.
|
||||
|
||||
Misc.
|
||||
Fix issue where the effective stats under Character>Stats were being calculated.
|
||||
* Sleeve styling.
|
||||
* number formatting
|
||||
* remove wiki button in Hacking Missions.
|
||||
* Fix NaN displayed when very very large numbers are reached.
|
||||
`
|
||||
}
|
||||
|
@ -17,7 +17,8 @@ import { Warehouse } from "./Warehouse";
|
||||
import { BitNodeMultipliers } from "../BitNode/BitNodeMultipliers";
|
||||
import { CONSTANTS } from "../Constants";
|
||||
import { Factions } from "../Faction/Factions";
|
||||
import { showLiterature } from "../Literature";
|
||||
import { showLiterature } from "../Literature/LiteratureHelpers";
|
||||
import { LiteratureNames } from "../Literature/data/LiteratureNames";
|
||||
import { createCityMap } from "../Locations/Cities";
|
||||
import { CityName } from "../Locations/data/CityNames";
|
||||
import { Player } from "../Player";
|
||||
@ -2330,7 +2331,7 @@ Corporation.prototype.getStarterGuide = function() {
|
||||
// Check if player already has Corporation Handbook
|
||||
let homeComp = Player.getHomeComputer(),
|
||||
hasHandbook = false,
|
||||
handbookFn = "corporation-management-handbook.lit";
|
||||
handbookFn = LiteratureNames.CorporationManagementHandbook;
|
||||
for (let i = 0; i < homeComp.messages.length; ++i) {
|
||||
if (isString(homeComp.messages[i]) && homeComp.messages[i] === handbookFn) {
|
||||
hasHandbook = true;
|
||||
|
@ -120,6 +120,7 @@ export class Crime {
|
||||
chance /= CONSTANTS.MaxSkillLevel;
|
||||
chance /= this.difficulty;
|
||||
chance *= p.crime_success_mult;
|
||||
chance *= p.getIntelligenceBonus(1);
|
||||
|
||||
return Math.min(chance, 1);
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ export const Crimes: IMap<Crime> = {
|
||||
dexterity_success_weight: 2,
|
||||
agility_success_weight: 1,
|
||||
|
||||
intelligence_exp: 0.25 * CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
intelligence_exp: 7.5 * CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
}),
|
||||
|
||||
Mug: new Crime("Mug", CONSTANTS.CrimeMug, 4e3, 36e3, 1/5, 0.25, {
|
||||
@ -45,7 +45,7 @@ export const Crimes: IMap<Crime> = {
|
||||
dexterity_success_weight: 1,
|
||||
agility_success_weight: 1,
|
||||
|
||||
intelligence_exp: 0.5 * CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
intelligence_exp: 15 * CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
}),
|
||||
|
||||
DealDrugs: new Crime("Deal Drugs", CONSTANTS.CrimeDrugs, 10e3, 120e3, 1, 0.5, {
|
||||
@ -66,7 +66,7 @@ export const Crimes: IMap<Crime> = {
|
||||
hacking_success_weight: 0.05,
|
||||
dexterity_success_weight: 1.25,
|
||||
|
||||
intelligence_exp: 2 * CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
intelligence_exp: 60 * CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
}),
|
||||
|
||||
TraffickArms: new Crime("Traffick Arms", CONSTANTS.CrimeTraffickArms, 40e3, 600e3, 2, 1, {
|
||||
@ -110,7 +110,7 @@ export const Crimes: IMap<Crime> = {
|
||||
agility_success_weight: 2,
|
||||
charisma_success_weight: 2,
|
||||
|
||||
intelligence_exp: CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
intelligence_exp: 16 * CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
}),
|
||||
|
||||
Kidnap: new Crime("Kidnap", CONSTANTS.CrimeKidnap, 120e3, 3.6e6, 5, 6, {
|
||||
@ -125,7 +125,7 @@ export const Crimes: IMap<Crime> = {
|
||||
dexterity_success_weight: 1,
|
||||
agility_success_weight: 1,
|
||||
|
||||
intelligence_exp: 2 * CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
intelligence_exp: 26 * CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
}),
|
||||
|
||||
Assassination: new Crime("Assassination", CONSTANTS.CrimeAssassination, 300e3, 12e6, 8, 10, {
|
||||
@ -138,7 +138,7 @@ export const Crimes: IMap<Crime> = {
|
||||
dexterity_success_weight: 2,
|
||||
agility_success_weight: 1,
|
||||
|
||||
intelligence_exp: 5 * CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
intelligence_exp: 65 * CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
|
||||
kills: 1,
|
||||
}),
|
||||
@ -158,6 +158,6 @@ export const Crimes: IMap<Crime> = {
|
||||
agility_success_weight: 1,
|
||||
charisma_success_weight: 1,
|
||||
|
||||
intelligence_exp: 10 * CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
intelligence_exp: 130 * CONSTANTS.IntelligenceCrimeBaseExpGain,
|
||||
}),
|
||||
};
|
||||
|
@ -8,14 +8,14 @@ import { isValidIPAddress } from "../../utils/helpers/isVali
|
||||
import { formatNumber } from "../../utils/StringHelperFunctions";
|
||||
|
||||
//Posts a "help" message if connected to DarkWeb
|
||||
export function checkIfConnectedToDarkweb() {
|
||||
export function checkIfConnectedToDarkweb(): void {
|
||||
if (SpecialServerIps.hasOwnProperty("Darkweb Server")) {
|
||||
var darkwebIp = SpecialServerIps["Darkweb Server"];
|
||||
const darkwebIp = SpecialServerIps.getIp("Darkweb Server");
|
||||
if (!isValidIPAddress(darkwebIp)) {return;}
|
||||
if (darkwebIp == Player.getCurrentServer().ip) {
|
||||
post("You are now connected to the dark web. From the dark web you can purchase illegal items. " +
|
||||
"Use the 'buy -l' command to display a list of all the items you can buy. Use 'buy [item-name] " +
|
||||
"to purchase an item");
|
||||
"to purchase an item.");
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -23,7 +23,7 @@ export function checkIfConnectedToDarkweb() {
|
||||
//Handler for dark web commands. The terminal's executeCommand() function will pass
|
||||
//dark web-specific commands into this. It will pass in the raw split command array
|
||||
//rather than the command string
|
||||
export function executeDarkwebTerminalCommand(commandArray) {
|
||||
export function executeDarkwebTerminalCommand(commandArray: string[]): void {
|
||||
if (commandArray.length == 0) {return;}
|
||||
switch (commandArray[0]) {
|
||||
case "buy":
|
||||
@ -53,7 +53,7 @@ function listAllDarkwebItems() {
|
||||
}
|
||||
}
|
||||
|
||||
function buyDarkwebItem(itemName) {
|
||||
function buyDarkwebItem(itemName: string): void {
|
||||
itemName = itemName.toLowerCase();
|
||||
|
||||
// find the program that matches, if any
|
@ -119,7 +119,7 @@ export class PurchaseableAugmentation extends React.Component<IProps, any> {
|
||||
statusTxt = `UNLOCKED - ${numeralWrapper.formatMoney(moneyCost)}`;
|
||||
} else {
|
||||
disabled = true;
|
||||
statusTxt = `LOCKED (Requires ${numeralWrapper.format(repCost, "0,0.0")} faction reputation - ${numeralWrapper.formatMoney(moneyCost)})`;
|
||||
statusTxt = `LOCKED (Requires ${numeralWrapper.format(repCost, "0.000a")} faction reputation - ${numeralWrapper.formatMoney(moneyCost)})`;
|
||||
color = "red";
|
||||
}
|
||||
|
||||
|
@ -1,17 +1,17 @@
|
||||
import { BitNodeMultipliers } from "./BitNode/BitNodeMultipliers";
|
||||
import { Player } from "./Player";
|
||||
import { Server } from "./Server/Server";
|
||||
import { HacknetServer } from "./Hacknet/HacknetServer";
|
||||
|
||||
/**
|
||||
* Returns the chance the player has to successfully hack a server
|
||||
*/
|
||||
export function calculateHackingChance(server) {
|
||||
export function calculateHackingChance(server: Server): number {
|
||||
const hackFactor = 1.75;
|
||||
const intFactor = 0.2;
|
||||
const difficultyMult = (100 - server.hackDifficulty) / 100;
|
||||
const skillMult = (hackFactor * Player.hacking_skill) + (intFactor * Player.intelligence);
|
||||
const skillMult = hackFactor * Player.hacking_skill;
|
||||
const skillChance = (skillMult - server.requiredHackingSkill) / skillMult;
|
||||
const chance = skillChance * difficultyMult * Player.hacking_chance_mult;
|
||||
const chance = skillChance * difficultyMult * Player.hacking_chance_mult * Player.getIntelligenceBonus(1);
|
||||
if (chance > 1) { return 1; }
|
||||
if (chance < 0) { return 0; }
|
||||
|
||||
@ -22,13 +22,13 @@ export function calculateHackingChance(server) {
|
||||
* Returns the amount of hacking experience the player will gain upon
|
||||
* successfully hacking a server
|
||||
*/
|
||||
export function calculateHackingExpGain(server) {
|
||||
export function calculateHackingExpGain(server: Server): number {
|
||||
const baseExpGain = 3;
|
||||
const diffFactor = 0.3;
|
||||
if (server.baseDifficulty == null) {
|
||||
server.baseDifficulty = server.hackDifficulty;
|
||||
}
|
||||
var expGain = baseExpGain;
|
||||
let expGain = baseExpGain;
|
||||
expGain += (server.baseDifficulty * Player.hacking_exp_mult * diffFactor);
|
||||
|
||||
return expGain * BitNodeMultipliers.HackExpGain;
|
||||
@ -38,7 +38,7 @@ export function calculateHackingExpGain(server) {
|
||||
* Returns the percentage of money that will be stolen from a server if
|
||||
* it is successfully hacked (returns the decimal form, not the actual percent value)
|
||||
*/
|
||||
export function calculatePercentMoneyHacked(server) {
|
||||
export function calculatePercentMoneyHacked(server: Server): number {
|
||||
// Adjust if needed for balancing. This is the divisor for the final calculation
|
||||
const balanceFactor = 240;
|
||||
|
||||
@ -54,21 +54,19 @@ export function calculatePercentMoneyHacked(server) {
|
||||
/**
|
||||
* Returns time it takes to complete a hack on a server, in seconds
|
||||
*/
|
||||
export function calculateHackingTime(server, hack, int) {
|
||||
export function calculateHackingTime(server: Server, hack: number): number {
|
||||
const difficultyMult = server.requiredHackingSkill * server.hackDifficulty;
|
||||
|
||||
const baseDiff = 500;
|
||||
const baseSkill = 50;
|
||||
const diffFactor = 2.5;
|
||||
const intFactor = 0.1;
|
||||
if (hack == null) {hack = Player.hacking_skill;}
|
||||
if (int == null) {int = Player.intelligence;}
|
||||
var skillFactor = (diffFactor * difficultyMult + baseDiff);
|
||||
let skillFactor = (diffFactor * difficultyMult + baseDiff);
|
||||
// tslint:disable-next-line
|
||||
skillFactor /= (hack + baseSkill + (intFactor * int));
|
||||
skillFactor /= (hack + baseSkill);
|
||||
|
||||
const hackTimeMultiplier = 5;
|
||||
const hackingTime = hackTimeMultiplier * skillFactor / Player.hacking_speed_mult;
|
||||
const hackingTime = hackTimeMultiplier * skillFactor / (Player.hacking_speed_mult * Player.getIntelligenceBonus(1));
|
||||
|
||||
return hackingTime;
|
||||
}
|
||||
@ -76,17 +74,17 @@ export function calculateHackingTime(server, hack, int) {
|
||||
/**
|
||||
* Returns time it takes to complete a grow operation on a server, in seconds
|
||||
*/
|
||||
export function calculateGrowTime(server, hack, int) {
|
||||
export function calculateGrowTime(server: Server, hack: number): number {
|
||||
const growTimeMultiplier = 3.2; // Relative to hacking time. 16/5 = 3.2
|
||||
|
||||
return growTimeMultiplier * calculateHackingTime(server, hack, int);
|
||||
return growTimeMultiplier * calculateHackingTime(server, hack);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns time it takes to complete a weaken operation on a server, in seconds
|
||||
*/
|
||||
export function calculateWeakenTime(server, hack, int) {
|
||||
export function calculateWeakenTime(server: Server, hack: number): number {
|
||||
const weakenTimeMultiplier = 4; // Relative to hacking time
|
||||
|
||||
return weakenTimeMultiplier * calculateHackingTime(server, hack, int);
|
||||
return weakenTimeMultiplier * calculateHackingTime(server, hack);
|
||||
}
|
@ -3,6 +3,7 @@ import { Player } from "./Player";
|
||||
import { Settings } from "./Settings/Settings";
|
||||
|
||||
import { initializeMainMenuLinks } from "./ui/MainMenu/Links";
|
||||
import { LiteratureNames } from "./Literature/data/LiteratureNames";
|
||||
|
||||
import { exceptionAlert } from "../utils/helpers/exceptionAlert";
|
||||
import { clearEventListeners } from "../utils/uiHelpers/clearEventListeners";
|
||||
@ -499,7 +500,7 @@ function iTutorialEnd() {
|
||||
"<a class='a-link-button' href='https://bitburner.readthedocs.io/en/latest/guidesandtips/gettingstartedguideforbeginnerprogrammers.html' target='_blank'>Getting Started Guide</a>" +
|
||||
"<a class='a-link-button' href='https://bitburner.readthedocs.io/en/latest/' target='_blank'>Documentation</a><br><br>" +
|
||||
"The Beginner's Guide to Hacking was added to your home computer! It contains some tips/pointers for starting out with the game. " +
|
||||
"To read it, go to Terminal and enter<br><br>cat hackers-starting-handbook.lit"
|
||||
"To read it, go to Terminal and enter<br><br>cat " + LiteratureNames.HackersStartingHandbook
|
||||
});
|
||||
var gotitBtn = createElement("a", {
|
||||
class:"a-link-button", float:"right", padding:"6px", innerText:"Got it!",
|
||||
@ -509,7 +510,7 @@ function iTutorialEnd() {
|
||||
});
|
||||
createPopup(popupId, [txt, gotitBtn]);
|
||||
|
||||
Player.getHomeComputer().messages.push("hackers-starting-handbook.lit");
|
||||
Player.getHomeComputer().messages.push(LiteratureNames.HackersStartingHandbook);
|
||||
}
|
||||
|
||||
function iTutorialSetText(txt) {
|
||||
|
15
src/Literature/Literature.ts
Normal file
15
src/Literature/Literature.ts
Normal file
@ -0,0 +1,15 @@
|
||||
/**
|
||||
* Lore / world building literature files that can be found on servers.
|
||||
* These files can be read by the player
|
||||
*/
|
||||
export class Literature {
|
||||
title: string;
|
||||
fn: string;
|
||||
txt: string;
|
||||
|
||||
constructor(title: string, filename: string, txt: string) {
|
||||
this.title = title;
|
||||
this.fn = filename;
|
||||
this.txt = txt;
|
||||
}
|
||||
}
|
9
src/Literature/LiteratureHelpers.ts
Normal file
9
src/Literature/LiteratureHelpers.ts
Normal file
@ -0,0 +1,9 @@
|
||||
import { Literatures } from "./Literatures";
|
||||
import { dialogBoxCreate } from "../../utils/DialogBox";
|
||||
|
||||
export function showLiterature(fn: string): void {
|
||||
const litObj = Literatures[fn];
|
||||
if (litObj == null) { return; }
|
||||
const txt = `<i>${litObj.title}</i><br><br>${litObj.txt}`;
|
||||
dialogBoxCreate(txt);
|
||||
}
|
@ -1,28 +1,13 @@
|
||||
/**
|
||||
* Lore / world building literature files that can be found on servers.
|
||||
* These files can be read by the player
|
||||
*/
|
||||
import { dialogBoxCreate } from "../utils/DialogBox";
|
||||
import { Literature } from "./Literature";
|
||||
import { LiteratureNames } from "./data/LiteratureNames";
|
||||
import { IMap } from "../types";
|
||||
|
||||
function Literature(title, filename, txt) {
|
||||
this.title = title;
|
||||
this.fn = filename;
|
||||
this.txt = txt;
|
||||
}
|
||||
export const Literatures: IMap<Literature> = {};
|
||||
|
||||
function showLiterature(fn) {
|
||||
const litObj = Literatures[fn];
|
||||
if (litObj == null) { return; }
|
||||
const txt = `<i>${litObj.title}</i><br><br>${litObj.txt}`;
|
||||
dialogBoxCreate(txt);
|
||||
}
|
||||
|
||||
let Literatures = {}
|
||||
|
||||
function initLiterature() {
|
||||
var title, fn, txt;
|
||||
(function () {
|
||||
let title, fn, txt;
|
||||
title = "The Beginner's Guide to Hacking";
|
||||
fn = "hackers-starting-handbook.lit";
|
||||
fn = LiteratureNames.HackersStartingHandbook;
|
||||
txt = "Some resources:<br><br>" +
|
||||
"<a class='a-link-button' href='https://bitburner.readthedocs.io/en/latest/netscript/netscriptlearntoprogram.html' target='_blank' style='margin:4px'>Learn to Program</a><br><br>" +
|
||||
"<a class='a-link-button' href='https://bitburner.readthedocs.io/en/latest/netscript/netscriptjs.html' target='_blank' style='margin:4px'>For Experienced JavaScript Developers: NetscriptJS</a><br><br>" +
|
||||
@ -44,7 +29,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "The Complete Handbook for Creating a Successful Corporation";
|
||||
fn = "corporation-management-handbook.lit";
|
||||
fn = LiteratureNames.CorporationManagementHandbook;
|
||||
txt = "<u>Getting Started with Corporations</u><br>" +
|
||||
"To get started, visit the City Hall in Sector-12 in order to create a Corporation. This requires " +
|
||||
"$150b of your own money, but this $150b will get put into your Corporation's funds. " +
|
||||
@ -94,7 +79,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "A Brief History of Synthoids";
|
||||
fn = "history-of-synthoids.lit";
|
||||
fn = LiteratureNames.HistoryOfSynthoids;
|
||||
txt = "Synthetic androids, or Synthoids for short, are genetically engineered robots and, short of Augmentations, " +
|
||||
"are composed entirely of organic substances. For this reason, Synthoids are virtually identical to " +
|
||||
"humans in form, composition, and appearance.<br><br>" +
|
||||
@ -134,7 +119,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "A Green Tomorrow";
|
||||
fn = "A-Green-Tomorrow.lit";
|
||||
fn = LiteratureNames.AGreenTomorrow;
|
||||
txt = "Starting a few decades ago, there was a massive global movement towards the generation of renewable energy in an effort to " +
|
||||
"combat global warming and climate change. The shift towards renewable energy was a big success, or so it seemed. In 2045 " +
|
||||
"a staggering 80% of the world's energy came from non-renewable fossil fuels. Now, about three decades later, that " +
|
||||
@ -156,7 +141,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "Alpha and Omega";
|
||||
fn = "alpha-omega.lit";
|
||||
fn = LiteratureNames.AlphaOmega;
|
||||
txt = "Then we saw a new heaven and a new earth, for our first heaven and earth had gone away, and our sea was no more. " +
|
||||
"And we saw a new holy city, new Aeria, coming down out of this new heaven, prepared as a bride adorned for her husband. " +
|
||||
"And we heard a loud voice saying, 'Behold, the new dwelling place of the Gods. We will dwell with them, and they " +
|
||||
@ -173,7 +158,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "Are We Living in a Computer Simulation?";
|
||||
fn = "simulated-reality.lit";
|
||||
fn = LiteratureNames.SimulatedReality;
|
||||
txt = "The idea that we are living in a virtual world is not new. It's a trope that has " +
|
||||
"been explored constantly in literature and pop culture. However, it is also a legitimate " +
|
||||
"scientific hypothesis that many notable physicists and philosophers have debated for years.<br><br>" +
|
||||
@ -191,7 +176,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "Beyond Man";
|
||||
fn = "beyond-man.lit";
|
||||
fn = LiteratureNames.BeyondMan;
|
||||
txt = "Humanity entered a 'transhuman' era a long time ago. And despite the protests and criticisms of many who cried out against " +
|
||||
"human augmentation at the time, the transhuman movement continued and prospered. Proponents of the movement ignored the critics, " +
|
||||
"arguing that it was in our inherent nature to better ourselves. To improve. To be more than we were. They claimed that " +
|
||||
@ -208,7 +193,7 @@ function initLiterature() {
|
||||
|
||||
|
||||
title = "Brighter than the Sun";
|
||||
fn = "brighter-than-the-sun.lit";
|
||||
fn = LiteratureNames.BrighterThanTheSun;
|
||||
txt = "When people think about the corporations that dominate the East, they typically think of KuaiGong International, which " +
|
||||
"holds a complete monopoly for manufacturing and commerce in Asia, or Global Pharmaceuticals, the world's largest " +
|
||||
"drug company, or OmniTek Incorporated, the global leader in intelligent and autonomous robots. But there's one company " +
|
||||
@ -231,7 +216,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "Democracy is Dead: The Fall of an Empire";
|
||||
fn = "democracy-is-dead.lit";
|
||||
fn = LiteratureNames.DemocracyIsDead;
|
||||
txt = "They rose from the shadows in the street<br>From the places where the oppressed meet<br>" +
|
||||
"Their cries echoed loudly through the air<br>As they once did in Tiananmen Square<br>" +
|
||||
"Loudness in the silence, Darkness in the light<br>They came forth with power and might<br>" +
|
||||
@ -244,7 +229,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "Figures Show Rising Crime Rates in Sector-12";
|
||||
fn = "sector-12-crime.lit";
|
||||
fn = LiteratureNames.Sector12Crime;
|
||||
txt = "A recent study by analytics company Wilson Inc. shows a significant rise " +
|
||||
"in criminal activity in Sector-12. Perhaps the most alarming part of the statistic " +
|
||||
"is that most of the rise is in violent crime such as homicide and assault. According " +
|
||||
@ -258,7 +243,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "Man and the Machine";
|
||||
fn = "man-and-machine.lit";
|
||||
fn = LiteratureNames.ManAndMachine;
|
||||
txt = "In 2005 Ray Kurzweil popularized his theory of the Singularity. He predicted that the rate " +
|
||||
"of technological advancement would continue to accelerate faster and faster until one day " +
|
||||
"machines would be become infinitely more intelligent than humans. This point, called the " +
|
||||
@ -276,7 +261,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "Secret Societies";
|
||||
fn = "secret-societies.lit";
|
||||
fn = LiteratureNames.SecretSocieties;
|
||||
txt = "The idea of secret societies has long intrigued the general public by inspiring curiosity, fascination, and " +
|
||||
"distrust. People have long wondered about who these secret society members are and what they do, with the " +
|
||||
"most radical of conspiracy theorists claiming that they control everything in the entire world. And while the world " +
|
||||
@ -294,7 +279,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "Space: The Failed Frontier";
|
||||
fn = "the-failed-frontier.lit";
|
||||
fn = LiteratureNames.TheFailedFrontier;
|
||||
txt = "Humans have long dreamed about spaceflight. With enduring interest, we were driven to explore " +
|
||||
"the unknown and discover new worlds. We dreamed about conquering the stars. And in our quest, " +
|
||||
"we pushed the boundaries of our scientific limits, and then pushed further. Space exploration " +
|
||||
@ -311,7 +296,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "Coded Intelligence: Myth or Reality?";
|
||||
fn = "coded-intelligence.lit";
|
||||
fn = LiteratureNames.CodedIntelligence;
|
||||
txt = "Tremendous progress has been made in the field of Artificial Intelligence over the past few decades. " +
|
||||
"Our autonomous vehicles and transporation systems. The electronic personal assistants that control our everyday lives. " +
|
||||
"Medical, service, and manufacturing robots. All of these are examples of how far AI has come and how much it has " +
|
||||
@ -327,7 +312,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "Synthetic Muscles";
|
||||
fn = "synthetic-muscles.lit";
|
||||
fn = LiteratureNames.SyntheticMuscles;
|
||||
txt = "Initial versions of synthetic muscles weren't made of anything organic but were actually " +
|
||||
"crude devices made to mimic human muscle function. Some of the early iterations were actually made of " +
|
||||
"common materials such as fishing lines and sewing threads due to their high strength for " +
|
||||
@ -340,7 +325,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "Tensions rise in global tech race";
|
||||
fn = "tensions-in-tech-race.lit";
|
||||
fn = LiteratureNames.TensionsInTechRace;
|
||||
txt = "Have we entered a new Cold War? Is WWIII just beyond the horizon?<br><br>" +
|
||||
"After rumors came out that OmniTek Incorporated had begun developing advanced robotic supersoldiers, " +
|
||||
"geopolitical tensions quickly flared between the USA, Russia, and several Asian superpowers. " +
|
||||
@ -354,7 +339,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "The Cost of Immortality";
|
||||
fn = "cost-of-immortality.lit";
|
||||
fn = LiteratureNames.CostOfImmortality;
|
||||
txt = "Evolution and advances in medical and augmentation technology has lead to drastic improvements " +
|
||||
"in human mortality rates. Recent figures show that the life expectancy for humans " +
|
||||
"that live in a first-world country is about 130 years of age, almost double of what it was " +
|
||||
@ -378,7 +363,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "The Hidden World";
|
||||
fn = "the-hidden-world.lit";
|
||||
fn = LiteratureNames.TheHiddenWorld;
|
||||
txt = "WAKE UP SHEEPLE<br><br>" +
|
||||
"THE GOVERNMENT DOES NOT EXIST. CORPORATIONS DO NOT RUN SOCIETY<br><br>" +
|
||||
"THE ILLUMINATI ARE THE SECRET RULERS OF THE WORLD!<br><br>" +
|
||||
@ -396,7 +381,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "The New God";
|
||||
fn = "the-new-god.lit";
|
||||
fn = LiteratureNames.TheNewGod;
|
||||
txt = "Everyone has that moment in their life where they wonder about the bigger questions<br><br>" +
|
||||
"What's the point of all of this? What is my purpose?<br><br>" +
|
||||
"Some people dare to think even bigger<br><br>" +
|
||||
@ -409,7 +394,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "The New Triads";
|
||||
fn = "new-triads.lit";
|
||||
fn = LiteratureNames.NewTriads;
|
||||
txt = "The Triads were an ancient transnational crime syndicate based in China, Hong Kong, and other Asian " +
|
||||
"territories. They were often considered one of the first and biggest criminal secret societies. " +
|
||||
"While most of the branches of the Triads have been destroyed over the past few decades, the " +
|
||||
@ -427,13 +412,7 @@ function initLiterature() {
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
|
||||
title = "The Secret War";
|
||||
fn = "the-secret-war.lit";
|
||||
fn = LiteratureNames.TheSecretWar;
|
||||
txt = ""
|
||||
Literatures[fn] = new Literature(title, fn, txt);
|
||||
}
|
||||
|
||||
export {
|
||||
Literatures,
|
||||
initLiterature,
|
||||
showLiterature
|
||||
};
|
||||
})()
|
25
src/Literature/data/LiteratureNames.ts
Normal file
25
src/Literature/data/LiteratureNames.ts
Normal file
@ -0,0 +1,25 @@
|
||||
import { IMap } from "../../types";
|
||||
|
||||
export const LiteratureNames: IMap<string> = {
|
||||
HackersStartingHandbook: "hackers-starting-handbook.lit",
|
||||
CorporationManagementHandbook: "corporation-management-handbook.lit",
|
||||
HistoryOfSynthoids: "history-of-synthoids.lit",
|
||||
AGreenTomorrow: "A-Green-Tomorrow.lit",
|
||||
AlphaOmega: "alpha-omega.lit",
|
||||
SimulatedReality: "simulated-reality.lit",
|
||||
BeyondMan: "beyond-man.lit",
|
||||
BrighterThanTheSun: "brighter-than-the-sun.lit",
|
||||
DemocracyIsDead: "democracy-is-dead.lit",
|
||||
Sector12Crime: "sector-12-crime.lit",
|
||||
ManAndMachine: "man-and-machine.lit",
|
||||
SecretSocieties: "secret-societies.lit",
|
||||
TheFailedFrontier: "the-failed-frontier.lit",
|
||||
CodedIntelligence: "coded-intelligence.lit",
|
||||
SyntheticMuscles: "synthetic-muscles.lit",
|
||||
TensionsInTechRace: "tensions-in-tech-race.lit",
|
||||
CostOfImmortality: "cost-of-immortality.lit",
|
||||
TheHiddenWorld: "the-hidden-world.lit",
|
||||
TheNewGod: "the-new-god.lit",
|
||||
NewTriads: "new-triads.lit",
|
||||
TheSecretWar: "the-secret-war.lit",
|
||||
};
|
@ -5,6 +5,7 @@ import { Player } from "./Player";
|
||||
|
||||
import { dialogBoxCreate } from "../utils/DialogBox";
|
||||
import { formatNumber } from "../utils/StringHelperFunctions";
|
||||
import { numeralWrapper } from "./ui/numeralFormat";
|
||||
|
||||
import { addOffset } from "../utils/helpers/addOffset";
|
||||
import { getRandomInt } from "../utils/helpers/getRandomInt";
|
||||
@ -286,11 +287,8 @@ HackingMission.prototype.createPageDom = function() {
|
||||
var gain = this.reward * Player.faction_rep_mult * favorMult;
|
||||
var headerText = document.createElement("p");
|
||||
headerText.innerHTML = "You are about to start a hacking mission! You will gain " +
|
||||
formatNumber(gain, 3) + " faction reputation with " + this.faction.name +
|
||||
" if you win. For more information " +
|
||||
"about how hacking missions work, click one of the guide links " +
|
||||
"below (one opens up an in-game guide and the other opens up " +
|
||||
"the guide from the wiki). Click the 'Start' button to begin.";
|
||||
numeralWrapper.format(gain, '0.000a') + " faction reputation with " + this.faction.name +
|
||||
" if you win. Click the 'Start' button to begin.";
|
||||
headerText.style.display = "block";
|
||||
headerText.classList.add("hack-mission-header-element");
|
||||
headerText.style.width = "80%";
|
||||
@ -305,15 +303,6 @@ HackingMission.prototype.createPageDom = function() {
|
||||
return false;
|
||||
});
|
||||
|
||||
var wikiGuideBtn = document.createElement("a");
|
||||
wikiGuideBtn.innerText = "Wiki Guide";
|
||||
wikiGuideBtn.classList.add("a-link-button");
|
||||
wikiGuideBtn.style.display = "inline-block";
|
||||
wikiGuideBtn.classList.add("hack-mission-header-element");
|
||||
wikiGuideBtn.target = "_blank";
|
||||
// TODO Add link to wiki page wikiGuideBtn.href =
|
||||
|
||||
|
||||
// Start button will get replaced with forfeit when game is started
|
||||
var startBtn = document.createElement("a");
|
||||
startBtn.innerHTML = "Start";
|
||||
@ -490,7 +479,6 @@ HackingMission.prototype.createPageDom = function() {
|
||||
|
||||
container.appendChild(headerText);
|
||||
container.appendChild(inGameGuideBtn);
|
||||
container.appendChild(wikiGuideBtn);
|
||||
container.appendChild(startBtn);
|
||||
container.appendChild(forfeitMission);
|
||||
container.appendChild(timer);
|
||||
@ -1527,7 +1515,8 @@ HackingMission.prototype.finishMission = function(win) {
|
||||
var favorMult = 1 + (this.faction.favor / 100);
|
||||
var gain = this.reward * Player.faction_rep_mult * favorMult;
|
||||
dialogBoxCreate("Mission won! You earned " +
|
||||
formatNumber(gain, 3) + " reputation with " + this.faction.name);
|
||||
numeralWrapper.format(gain, '0.000a') + " reputation with " + this.faction.name);
|
||||
console.log(`diff ${this.difficulty}`);
|
||||
Player.gainIntelligenceExp(this.difficulty * CONSTANTS.IntelligenceHackingMissionBaseExpGain);
|
||||
this.faction.playerReputation += gain;
|
||||
} else {
|
||||
|
@ -128,7 +128,6 @@ import { TextFile, getTextFile, createTextFile } from "./TextFile";
|
||||
import {
|
||||
unknownBladeburnerActionErrorMessage
|
||||
} from"./NetscriptBladeburner";
|
||||
import * as nsGang from "./NetscriptGang";
|
||||
import { Gang } from "./Gang";
|
||||
import {
|
||||
NetscriptPorts,
|
||||
@ -330,10 +329,10 @@ function NetscriptFunctions(workerScript) {
|
||||
*/
|
||||
const checkTixApiAccess = function(callingFn="") {
|
||||
if (!Player.hasWseAccount) {
|
||||
throw makeRuntimeRejectMsg(workerScript, `You don't have WSE Access! Cannot use ${callingFn}()`);
|
||||
throw makeRuntimeErrorMsg(callingFn, `You don't have WSE Access! Cannot use ${callingFn}()`);
|
||||
}
|
||||
if (!Player.hasTixApiAccess) {
|
||||
throw makeRuntimeRejectMsg(workerScript, `You don't have TIX API Access! Cannot use ${callingFn}()`);
|
||||
throw makeRuntimeErrorMsg(callingFn, `You don't have TIX API Access! Cannot use ${callingFn}()`);
|
||||
}
|
||||
}
|
||||
|
||||
@ -345,7 +344,7 @@ function NetscriptFunctions(workerScript) {
|
||||
const getStockFromSymbol = function(symbol, callingFn="") {
|
||||
const stock = SymbolToStockMap[symbol];
|
||||
if (stock == null) {
|
||||
throw makeRuntimeRejectMsg(workerScript, `Invalid stock symbol passed into ${callingFn}()`);
|
||||
throw makeRuntimeErrorMsg(callingFn, `Invalid stock symbol: '${symbol}'`);
|
||||
}
|
||||
|
||||
return stock;
|
||||
@ -368,18 +367,18 @@ function NetscriptFunctions(workerScript) {
|
||||
}
|
||||
|
||||
// Utility function to get Hacknet Node object
|
||||
const getHacknetNode = function(i) {
|
||||
const getHacknetNode = function(i, callingFn="") {
|
||||
if (isNaN(i)) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Invalid index specified for Hacknet Node: " + i);
|
||||
throw makeRuntimeErrorMsg(callingFn, "Invalid index specified for Hacknet Node: " + i);
|
||||
}
|
||||
if (i < 0 || i >= Player.hacknetNodes.length) {
|
||||
throw makeRuntimeRejectMsg(workerScript, "Index specified for Hacknet Node is out-of-bounds: " + i);
|
||||
throw makeRuntimeErrorMsg(callingFn, "Index specified for Hacknet Node is out-of-bounds: " + i);
|
||||
}
|
||||
|
||||
if (hasHacknetServers()) {
|
||||
const hserver = AllServers[Player.hacknetNodes[i]];
|
||||
if (hserver == null) {
|
||||
throw makeRuntimeRejectMsg(workerScript, `Could not get Hacknet Server for index ${i}. This is probably a bug, please report to game dev`);
|
||||
throw makeRuntimeErrorMsg(callingFn, `Could not get Hacknet Server for index ${i}. This is probably a bug, please report to game dev`);
|
||||
}
|
||||
|
||||
return hserver;
|
||||
@ -580,7 +579,7 @@ function NetscriptFunctions(workerScript) {
|
||||
}
|
||||
},
|
||||
getNodeStats : function(i) {
|
||||
const node = getHacknetNode(i);
|
||||
const node = getHacknetNode(i, "getNodeStats");
|
||||
const hasUpgraded = hasHacknetServers();
|
||||
const res = {
|
||||
name: hasUpgraded ? node.hostname : node.name,
|
||||
@ -600,20 +599,20 @@ function NetscriptFunctions(workerScript) {
|
||||
return res;
|
||||
},
|
||||
upgradeLevel : function(i, n) {
|
||||
const node = getHacknetNode(i);
|
||||
const node = getHacknetNode(i, "upgradeLevel");
|
||||
return purchaseLevelUpgrade(node, n);
|
||||
},
|
||||
upgradeRam : function(i, n) {
|
||||
const node = getHacknetNode(i);
|
||||
const node = getHacknetNode(i, "upgradeRam");
|
||||
return purchaseRamUpgrade(node, n);
|
||||
},
|
||||
upgradeCore : function(i, n) {
|
||||
const node = getHacknetNode(i);
|
||||
const node = getHacknetNode(i, "upgradeCore");
|
||||
return purchaseCoreUpgrade(node, n);
|
||||
},
|
||||
upgradeCache : function(i, n) {
|
||||
if (!hasHacknetServers()) { return false; }
|
||||
const node = getHacknetNode(i);
|
||||
const node = getHacknetNode(i, "upgradeCache");
|
||||
const res = purchaseCacheUpgrade(node, n);
|
||||
if (res) {
|
||||
updateHashManagerCapacity();
|
||||
@ -621,20 +620,20 @@ function NetscriptFunctions(workerScript) {
|
||||
return res;
|
||||
},
|
||||
getLevelUpgradeCost : function(i, n) {
|
||||
const node = getHacknetNode(i);
|
||||
const node = getHacknetNode(i, "upgradeLevel");
|
||||
return node.calculateLevelUpgradeCost(n, Player.hacknet_node_level_cost_mult);
|
||||
},
|
||||
getRamUpgradeCost : function(i, n) {
|
||||
const node = getHacknetNode(i);
|
||||
const node = getHacknetNode(i, "upgradeRam");
|
||||
return node.calculateRamUpgradeCost(n, Player.hacknet_node_ram_cost_mult);
|
||||
},
|
||||
getCoreUpgradeCost : function(i, n) {
|
||||
const node = getHacknetNode(i);
|
||||
const node = getHacknetNode(i, "upgradeCore");
|
||||
return node.calculateCoreUpgradeCost(n, Player.hacknet_node_core_cost_mult);
|
||||
},
|
||||
getCacheUpgradeCost : function(i, n) {
|
||||
if (!hasHacknetServers()) { return Infinity; }
|
||||
const node = getHacknetNode(i);
|
||||
const node = getHacknetNode(i, "upgradeCache");
|
||||
return node.calculateCacheUpgradeCost(n);
|
||||
},
|
||||
numHashes : function() {
|
||||
|
@ -1,8 +0,0 @@
|
||||
import { Player } from "./Player";
|
||||
import { Gang } from "./Gang";
|
||||
import { makeRuntimeRejectMsg } from "./NetscriptEvaluator";
|
||||
|
||||
export function unknownGangApiExceptionMessage(functionName, err) {
|
||||
return `gang.${functionName}() failed with exception: ` + err;
|
||||
}
|
||||
|
@ -1,51 +0,0 @@
|
||||
import { Settings } from "./Settings/Settings";
|
||||
|
||||
function NetscriptPort() {
|
||||
this.data = [];
|
||||
}
|
||||
|
||||
NetscriptPort.prototype.write = function(data) {
|
||||
this.data.push(data);
|
||||
if (this.data.length > Settings.MaxPortCapacity) {
|
||||
return this.data.shift();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
NetscriptPort.prototype.tryWrite = function(data) {
|
||||
if (this.data.length >= Settings.MaxPortCapacity) {
|
||||
return false;
|
||||
}
|
||||
this.data.push(data);
|
||||
return true;
|
||||
}
|
||||
|
||||
NetscriptPort.prototype.read = function() {
|
||||
if (this.data.length === 0) {
|
||||
return "NULL PORT DATA";
|
||||
}
|
||||
return this.data.shift();
|
||||
}
|
||||
|
||||
NetscriptPort.prototype.peek = function() {
|
||||
if (this.data.length === 0) {
|
||||
return "NULL PORT DATA";
|
||||
} else {
|
||||
var foo = this.data.slice();
|
||||
return foo[0];
|
||||
}
|
||||
}
|
||||
|
||||
NetscriptPort.prototype.full = function() {
|
||||
return this.data.length == Settings.MaxPortCapacity;
|
||||
}
|
||||
|
||||
NetscriptPort.prototype.empty = function() {
|
||||
return this.data.length === 0;
|
||||
}
|
||||
|
||||
NetscriptPort.prototype.clear = function() {
|
||||
this.data.length = 0;
|
||||
}
|
||||
|
||||
export {NetscriptPort};
|
51
src/NetscriptPort.ts
Normal file
51
src/NetscriptPort.ts
Normal file
@ -0,0 +1,51 @@
|
||||
import { Settings } from "./Settings/Settings";
|
||||
|
||||
export class NetscriptPort {
|
||||
data: any[] = [];
|
||||
|
||||
constructor() {}
|
||||
|
||||
write(data: any): any {
|
||||
this.data.push(data);
|
||||
if (this.data.length > Settings.MaxPortCapacity) {
|
||||
return this.data.shift();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
tryWrite(data: any): boolean {
|
||||
if (this.data.length >= Settings.MaxPortCapacity) {
|
||||
return false;
|
||||
}
|
||||
this.data.push(data);
|
||||
return true;
|
||||
}
|
||||
|
||||
read(): any {
|
||||
if (this.data.length === 0) {
|
||||
return "NULL PORT DATA";
|
||||
}
|
||||
return this.data.shift();
|
||||
}
|
||||
|
||||
peek(): any {
|
||||
if (this.data.length === 0) {
|
||||
return "NULL PORT DATA";
|
||||
} else {
|
||||
var foo = this.data.slice();
|
||||
return foo[0];
|
||||
}
|
||||
}
|
||||
|
||||
full(): boolean {
|
||||
return this.data.length == Settings.MaxPortCapacity;
|
||||
}
|
||||
|
||||
empty(): boolean {
|
||||
return this.data.length === 0;
|
||||
}
|
||||
|
||||
clear(): void {
|
||||
this.data.length = 0;
|
||||
}
|
||||
}
|
155
src/Perk.js
155
src/Perk.js
@ -1,155 +0,0 @@
|
||||
/* Perks
|
||||
* Defines Perks that are unlocked when you gain enough reputation in a
|
||||
* company or faction
|
||||
*/
|
||||
PerkNames = {
|
||||
FreeCoffeeCompanyPerk: "Free Coffee",
|
||||
FreeFoodCompanyPerk: "Free Food",
|
||||
NetworkingCompanyPerk: "Networking",
|
||||
PersonalTrainerCompanyPerk: "Personal Trainer",
|
||||
KnowledgeBaseCompanyPerk: "Company Knowledge Base",
|
||||
NootropicsCompanyPerk: "Company-provided Nootropics",
|
||||
|
||||
NetworkingFactionPerk: "Networking",
|
||||
SupercomputerFactionPerk: "Remote Supercomputer Use",
|
||||
VPNFactionPerk: "High-Speed VPN",
|
||||
PrivateServerFactionPerk: "Private Faction Server",
|
||||
InsiderKnowledgeFactionPerk: "Insider Knowledge",
|
||||
}
|
||||
|
||||
PerkInfo = {
|
||||
FreeCoffee: "Your company provides free coffee, improving your focus " +
|
||||
"and productivity",
|
||||
FreeFood: "Your company provides free healthy and nutritious food",
|
||||
NetworkingCompany: "Working at this company provides many opportunities to " +
|
||||
"build your professional network!",
|
||||
PersonalTrainer: "Your company provides a free personal trainer to help you train",
|
||||
KnowledgeBase: "The company has a comprehensive knowledge base that " +
|
||||
"you can use to learn",
|
||||
Nootropics: "Your company provides free nootropics, cognitive-enhancing drugs",
|
||||
NetworkingFaction: "Being a member of this faction provides many opportunities to " +
|
||||
"build your network of contacts",
|
||||
SupercomputerFaction: "You are able to use your Faction's private supercomputer, " +
|
||||
"giving you unparalleled computing power",
|
||||
VPN: "You are able to use your Faction's high-speed VPN to more securely " +
|
||||
"access the Internet",
|
||||
PrivateServer: "You are able to use your Faction's private server",
|
||||
InsiderKnowledge: "Other members of the faction give you insider information about other " +
|
||||
"companies and factions"
|
||||
}
|
||||
|
||||
function Perk(name, reqRep, info) {
|
||||
this.name = name;
|
||||
this.info = info;
|
||||
this.requiredRep = reqRep;
|
||||
|
||||
//Company/faction specific multipliers
|
||||
this.money_mult = 1;
|
||||
this.hacking_mult = 1;
|
||||
this.combat_stat_mult = 1;
|
||||
this.labor_stat_mult = 1;
|
||||
this.repmult = 1;
|
||||
|
||||
/* Properties below set when a Perk is gained by the player */
|
||||
this.applied = false;
|
||||
|
||||
this.companyPerk = false;
|
||||
this.companyName = "";
|
||||
|
||||
this.factionPerk = false;
|
||||
this.factionName = "";
|
||||
}
|
||||
|
||||
Perk.prototype.setCompany = function(companyName) {
|
||||
if (this.factionPerk) {
|
||||
console.error("Perk cannot be both faction and company perk");
|
||||
return;
|
||||
}
|
||||
this.companyPerk = true;
|
||||
this.companyName = companyName;
|
||||
}
|
||||
|
||||
Perk.prototype.setFaction = function(factionName) {
|
||||
if (this.companyPerk) {
|
||||
console.error("Perk cannot be both faction and company perk");
|
||||
return;
|
||||
}
|
||||
this.factionPerk = true;
|
||||
this.factionName = factionName;
|
||||
}
|
||||
|
||||
Perk.prototype.toJSON = function() {
|
||||
return Generic_toJSON("Perk", this);
|
||||
}
|
||||
|
||||
Perk.fromJSON = function(value) {
|
||||
return Generic_fromJSON(Perk, value.data);
|
||||
}
|
||||
|
||||
Reviver.constructors.Perk = Perk;
|
||||
|
||||
var freeCoffee = new Perk(PerkNames.FreeCoffeeCompanyPerk, 6000, PerkInfo.FreeCoffee);
|
||||
|
||||
/* Company Perks */
|
||||
//Free Coffee - Increased money and hacking exp gain
|
||||
//Free Food - Increased combat stat gain
|
||||
//Networking - Company Rep Gain Rate + , Charisma exp gain rate +
|
||||
//Company Personal Trainer - Increase in combat stat gain rates
|
||||
//Knowledge Base - Increase hacking skill by some percentage
|
||||
//Nootropics - Increase hacking mult, and hacking exp gain mult
|
||||
|
||||
/* Faction Perks */
|
||||
//Networking - Faction Rep Gain Rate + , Chariasma Exp Gain Rate +
|
||||
//Remote Supercomputer - increase in hacking speed, chance, and money
|
||||
//High Speed VPN - Hack chance increase
|
||||
//Private Server - Gives you a server with a lot of RAM that you can use
|
||||
//Insider Knowledge - Ppl in faction from other companies have insider information that lets you hack
|
||||
// other servers easier. Increase in hack chance
|
||||
|
||||
|
||||
applyPerk = function(perk) {
|
||||
switch (perk.name) {
|
||||
case PerkNames.FreeCoffeeCompanyPerk:
|
||||
//Increase money and hacking exp gain
|
||||
Player.hacking_money_mult *= 1.25;
|
||||
Player.hacking_exp_mult *= 1.25;
|
||||
break;
|
||||
case PerkNames.FreeFoodCompanyPerk:
|
||||
Player.strength_exp_mult *= 1.2;
|
||||
Player.defense_exp_mult *= 1.2;
|
||||
Player.dexterity_exp_mult *= 1.2;
|
||||
Player.agility_exp_mult *= 1.2;
|
||||
break;
|
||||
case PerkNames.NetworkingCompanyPerk:
|
||||
Player.company_rep_mult *= 1.1;
|
||||
Player.charisma_exp_mult *= 1.2;
|
||||
break;
|
||||
case PerkNames.PersonalTrainerCompanyPerk:
|
||||
Player.strength_exp_mult *= 1.15;
|
||||
Player.defense_exp_mult *= 1.15;
|
||||
Player.dexterity_exp_mult *= 1.15;
|
||||
Player.agility_exp_mult *= 1.15;
|
||||
break;
|
||||
case PerkNames.KnowledgeBaseCompanyPerk:
|
||||
break;
|
||||
case PerkNames.NootropicsCompanyPerk:
|
||||
break;
|
||||
case PerkNames.NetworkingFactionPerk:
|
||||
break;
|
||||
case PerkNames.SupercomputerFactionPerk:
|
||||
break;
|
||||
case PerkNames.VPNFactionPerk:
|
||||
break;
|
||||
case PerkNames.PrivateServerFactionPerk:
|
||||
break;
|
||||
case PerkNames.InsiderKnowledgeFactionPerk:
|
||||
break;
|
||||
default:
|
||||
console.warn(`Unrecognized perk: ${perk.name}`);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
losePerk = function(perk) {
|
||||
|
||||
}
|
@ -146,6 +146,7 @@ export interface IPlayer {
|
||||
hasCorporation(): boolean;
|
||||
hasGangWith(facName: string): boolean;
|
||||
hasTorRouter(): boolean;
|
||||
hasProgram(program: string): boolean;
|
||||
inBladeburner(): boolean;
|
||||
inGang(): boolean;
|
||||
isQualified(company: Company, position: CompanyPosition): boolean;
|
||||
@ -177,4 +178,5 @@ export interface IPlayer {
|
||||
travel(to: CityName): boolean;
|
||||
giveExploit(exploit: Exploit): void;
|
||||
queryStatFromString(str: string): number;
|
||||
getIntelligenceBonus(weight: number): number;
|
||||
}
|
||||
|
@ -21,4 +21,6 @@ export interface IPlayerOrSleeve {
|
||||
|
||||
// Multipliers
|
||||
crime_success_mult: number;
|
||||
|
||||
getIntelligenceBonus(weight: number): number;
|
||||
}
|
||||
|
@ -209,4 +209,13 @@ export abstract class Person {
|
||||
this.max_hp = Math.floor(10 + this.defense / 10);
|
||||
this.hp = Math.round(this.max_hp * ratio);
|
||||
}
|
||||
|
||||
|
||||
getIntelligenceBonus(weight: number): number {
|
||||
// 15 => +1.4% when you initially acquire int
|
||||
// 50 => +3.8% mid game
|
||||
// 100 => +6.6% late game
|
||||
// 250 => +13.4% realistic best possible
|
||||
return 1+(weight*Math.pow(this.intelligence, 0.8)/600);
|
||||
}
|
||||
}
|
||||
|
@ -821,7 +821,7 @@ export function startFactionHackWork(faction) {
|
||||
this.resetWorkStatus();
|
||||
|
||||
this.workHackExpGainRate = .15 * this.hacking_exp_mult * BitNodeMultipliers.FactionWorkExpGain;
|
||||
this.workRepGainRate = this.workRepGainRate = (this.hacking_skill + this.intelligence) / CONSTANTS.MaxSkillLevel * this.faction_rep_mult;
|
||||
this.workRepGainRate = (this.hacking_skill + this.intelligence) / CONSTANTS.MaxSkillLevel * this.faction_rep_mult * this.getIntelligenceBonus(0.5);
|
||||
|
||||
this.factionWorkType = CONSTANTS.FactionWorkHacking;
|
||||
this.currentWorkFactionDescription = "carrying out hacking contracts";
|
||||
@ -869,7 +869,7 @@ export function workForFaction(numCycles) {
|
||||
//Constantly update the rep gain rate
|
||||
switch (this.factionWorkType) {
|
||||
case CONSTANTS.FactionWorkHacking:
|
||||
this.workRepGainRate = (this.hacking_skill + this.intelligence) / CONSTANTS.MaxSkillLevel * this.faction_rep_mult;
|
||||
this.workRepGainRate = (this.hacking_skill + this.intelligence) / CONSTANTS.MaxSkillLevel * this.faction_rep_mult * this.getIntelligenceBonus(0.5);
|
||||
break;
|
||||
case CONSTANTS.FactionWorkField:
|
||||
this.workRepGainRate = this.getFactionFieldWorkRepGain();
|
||||
@ -1157,7 +1157,7 @@ export function startCreateProgramWork(programName, time, reqLevel) {
|
||||
export function createProgramWork(numCycles) {
|
||||
//Higher hacking skill will allow you to create programs faster
|
||||
var reqLvl = this.createProgramReqLvl;
|
||||
var skillMult = (this.hacking_skill / reqLvl); //This should always be greater than 1;
|
||||
var skillMult = (this.hacking_skill / reqLvl) * this.getIntelligenceBonus(3); //This should always be greater than 1;
|
||||
skillMult = 1 + ((skillMult - 1) / 5); //The divider constant can be adjusted as necessary
|
||||
|
||||
//Skill multiplier directly applied to "time worked"
|
||||
@ -2021,7 +2021,7 @@ export function checkForFactionInvitations() {
|
||||
if (bitrunnersServer == null) {
|
||||
console.error("Could not find BitRunners Server");
|
||||
} else if (!bitrunnersFac.isBanned && !bitrunnersFac.isMember && bitrunnersServer.manuallyHacked &&
|
||||
!bitrunnersFac.alreadyInvited && this.hacking_skill >= 500 && homeComp.maxRam >= 128) {
|
||||
!bitrunnersFac.alreadyInvited && homeComp.maxRam >= 128) {
|
||||
invitedFactions.push(bitrunnersFac);
|
||||
}
|
||||
|
||||
@ -2031,7 +2031,7 @@ export function checkForFactionInvitations() {
|
||||
if (blackhandServer == null) {
|
||||
console.error("Could not find The Black Hand Server");
|
||||
} else if (!theblackhandFac.isBanned && !theblackhandFac.isMember && blackhandServer.manuallyHacked &&
|
||||
!theblackhandFac.alreadyInvited && this.hacking_skill >= 350 && homeComp.maxRam >= 64) {
|
||||
!theblackhandFac.alreadyInvited && homeComp.maxRam >= 64) {
|
||||
invitedFactions.push(theblackhandFac);
|
||||
}
|
||||
|
||||
@ -2041,7 +2041,7 @@ export function checkForFactionInvitations() {
|
||||
if (nitesecServer == null) {
|
||||
console.error("Could not find NiteSec Server");
|
||||
} else if (!nitesecFac.isBanned && !nitesecFac.isMember && nitesecServer.manuallyHacked &&
|
||||
!nitesecFac.alreadyInvited && this.hacking_skill >= 200 && homeComp.maxRam >= 32) {
|
||||
!nitesecFac.alreadyInvited && homeComp.maxRam >= 32) {
|
||||
invitedFactions.push(nitesecFac);
|
||||
}
|
||||
|
||||
@ -2185,7 +2185,7 @@ export function checkForFactionInvitations() {
|
||||
if (cybersecServer == null) {
|
||||
console.error("Could not find CyberSec Server");
|
||||
} else if (!cybersecFac.isBanned && !cybersecFac.isMember && cybersecServer.manuallyHacked &&
|
||||
!cybersecFac.alreadyInvited && this.hacking_skill >= 50) {
|
||||
!cybersecFac.alreadyInvited) {
|
||||
invitedFactions.push(cybersecFac);
|
||||
}
|
||||
|
||||
@ -2306,3 +2306,12 @@ export function giveExploit(exploit) {
|
||||
this.exploits.push(exploit);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
export function getIntelligenceBonus(weight) {
|
||||
// 15 => +1.4% when you initially acquire int
|
||||
// 50 => +3.8% mid game
|
||||
// 100 => +6.6% late game
|
||||
// 250 => +13.4% realistic best possible
|
||||
return 1+(weight*Math.pow(this.intelligence, 0.8)/600);
|
||||
}
|
@ -533,7 +533,7 @@ export class Sleeve extends Person {
|
||||
this.shock = Math.min(100, this.shock + (0.0002 * cyclesUsed));
|
||||
break;
|
||||
case SleeveTaskType.Sync:
|
||||
this.sync = Math.min(100, this.sync + (0.0002 * cyclesUsed));
|
||||
this.sync = Math.min(100, this.sync + (p.getIntelligenceBonus(0.5) * 0.0002 * cyclesUsed));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -39,6 +39,13 @@ import { removeChildrenFromElement } from "../../../utils/uiHelpers/removeChildr
|
||||
import { removeElement } from "../../../utils/uiHelpers/removeElement";
|
||||
import { removeElementById } from "../../../utils/uiHelpers/removeElementById";
|
||||
|
||||
import { EarningsTableElement } from "./ui/EarningsTableElement";
|
||||
import { StatsElement } from "./ui/StatsElement";
|
||||
import { MoreStatsContent } from "./ui/MoreStatsContent";
|
||||
import { MoreEarningsContent } from "./ui/MoreEarningsContent";
|
||||
import * as React from "react";
|
||||
import * as ReactDOM from "react-dom";
|
||||
|
||||
// Object that keeps track of all DOM elements for the UI for a single Sleeve
|
||||
interface ISleeveUIElems {
|
||||
container: HTMLElement | null;
|
||||
@ -94,10 +101,10 @@ export function createSleevesPage(p: IPlayer) {
|
||||
|
||||
UIElems.info = createElement("p", {
|
||||
class: "sleeves-page-info",
|
||||
innerHTML: "Duplicate Sleeves are MK-V Synthoids (synthetic androids) into which your " +
|
||||
innerHTML: "<h1>Sleeves</h1>Duplicate Sleeves are MK-V Synthoids (synthetic androids) into which your " +
|
||||
"consciousness has been copied. In other words, these Synthoids contain " +
|
||||
"a perfect duplicate of your mind.<br><br>" +
|
||||
"Sleeves can be used to perform different tasks synchronously.<br><br>",
|
||||
"a perfect duplicate of your mind.<br /><br />" +
|
||||
"Sleeves can be used to perform different tasks synchronously.<br /><br />",
|
||||
});
|
||||
|
||||
UIElems.faqButton = createElement("button", {
|
||||
@ -159,7 +166,7 @@ export function clearSleevesPage() {
|
||||
}
|
||||
|
||||
for (const prop in UIElems) {
|
||||
(<any>UIElems)[prop] = null;
|
||||
(UIElems as any)[prop] = null;
|
||||
}
|
||||
|
||||
playerRef = null;
|
||||
@ -195,40 +202,12 @@ function createSleeveUi(sleeve: Sleeve, allSleeves: Sleeve[]): ISleeveUIElems {
|
||||
});
|
||||
|
||||
elems.statsPanel = createElement("div", { class: "sleeve-panel", width: "25%" });
|
||||
elems.stats = createElement("p", { class: "sleeve-stats-text" });
|
||||
elems.stats = createElement("div", { class: "sleeve-stats-text" });
|
||||
elems.moreStatsButton = createElement("button", {
|
||||
class: "std-button",
|
||||
innerText: "More Stats",
|
||||
clickListener: () => {
|
||||
dialogBoxCreate(
|
||||
[
|
||||
"<h2><u>Stats:</u></h2>",
|
||||
`Hacking: ${sleeve.hacking_skill} (${numeralWrapper.formatBigNumber(sleeve.hacking_exp)} exp)`,
|
||||
`Strength: ${sleeve.strength} (${numeralWrapper.formatBigNumber(sleeve.strength_exp)} exp)`,
|
||||
`Defense: ${sleeve.defense} (${numeralWrapper.formatBigNumber(sleeve.defense_exp)} exp)`,
|
||||
`Dexterity: ${sleeve.dexterity} (${numeralWrapper.formatBigNumber(sleeve.dexterity_exp)} exp)`,
|
||||
`Agility: ${sleeve.agility} (${numeralWrapper.formatBigNumber(sleeve.agility_exp)} exp)`,
|
||||
`Charisma: ${sleeve.charisma} (${numeralWrapper.formatBigNumber(sleeve.charisma_exp)} exp)<br>`,
|
||||
"<h2><u>Multipliers:</u></h2>",
|
||||
`Hacking Level multiplier: ${numeralWrapper.formatPercentage(sleeve.hacking_mult)}`,
|
||||
`Hacking Experience multiplier: ${numeralWrapper.formatPercentage(sleeve.hacking_exp_mult)}`,
|
||||
`Strength Level multiplier: ${numeralWrapper.formatPercentage(sleeve.strength_mult)}`,
|
||||
`Strength Experience multiplier: ${numeralWrapper.formatPercentage(sleeve.strength_exp_mult)}`,
|
||||
`Defense Level multiplier: ${numeralWrapper.formatPercentage(sleeve.defense_mult)}`,
|
||||
`Defense Experience multiplier: ${numeralWrapper.formatPercentage(sleeve.defense_exp_mult)}`,
|
||||
`Dexterity Level multiplier: ${numeralWrapper.formatPercentage(sleeve.dexterity_mult)}`,
|
||||
`Dexterity Experience multiplier: ${numeralWrapper.formatPercentage(sleeve.dexterity_exp_mult)}`,
|
||||
`Agility Level multiplier: ${numeralWrapper.formatPercentage(sleeve.agility_mult)}`,
|
||||
`Agility Experience multiplier: ${numeralWrapper.formatPercentage(sleeve.agility_exp_mult)}`,
|
||||
`Charisma Level multiplier: ${numeralWrapper.formatPercentage(sleeve.charisma_mult)}`,
|
||||
`Charisma Experience multiplier: ${numeralWrapper.formatPercentage(sleeve.charisma_exp_mult)}`,
|
||||
`Faction Reputation Gain multiplier: ${numeralWrapper.formatPercentage(sleeve.faction_rep_mult)}`,
|
||||
`Company Reputation Gain multiplier: ${numeralWrapper.formatPercentage(sleeve.company_rep_mult)}`,
|
||||
`Salary multiplier: ${numeralWrapper.formatPercentage(sleeve.work_money_mult)}`,
|
||||
`Crime Money multiplier: ${numeralWrapper.formatPercentage(sleeve.crime_money_mult)}`,
|
||||
`Crime Success multiplier: ${numeralWrapper.formatPercentage(sleeve.crime_success_mult)}`,
|
||||
].join("<br>"), false
|
||||
);
|
||||
dialogBoxCreate(MoreStatsContent(sleeve));
|
||||
}
|
||||
});
|
||||
elems.travelButton = createElement("button", {
|
||||
@ -257,7 +236,7 @@ function createSleeveUi(sleeve: Sleeve, allSleeves: Sleeve[]): ISleeveUIElems {
|
||||
dialogBoxCreate("You cannot afford to have this sleeve travel to another city", false);
|
||||
return false;
|
||||
}
|
||||
sleeve.city = <CityName>cityName;
|
||||
sleeve.city = cityName as CityName;
|
||||
playerRef!.loseMoney(CONSTANTS.TravelCost);
|
||||
sleeve.resetTaskStatus();
|
||||
removeElementById(popupId);
|
||||
@ -323,39 +302,12 @@ function createSleeveUi(sleeve: Sleeve, allSleeves: Sleeve[]): ISleeveUIElems {
|
||||
elems.taskPanel.appendChild(elems.taskProgressBar);
|
||||
|
||||
elems.earningsPanel = createElement("div", { class: "sleeve-panel", width: "35%" });
|
||||
elems.currentEarningsInfo = createElement("p");
|
||||
elems.currentEarningsInfo = createElement("div");
|
||||
elems.totalEarningsButton = createElement("button", {
|
||||
class: "std-button",
|
||||
innerText: "More Earnings Info",
|
||||
clickListener: () => {
|
||||
dialogBoxCreate(
|
||||
[
|
||||
"<h2><u>Earnings for Current Task:</u></h2>",
|
||||
`Money: ${numeralWrapper.formatMoney(sleeve.earningsForTask.money)}`,
|
||||
`Hacking Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForTask.hack)}`,
|
||||
`Strength Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForTask.str)}`,
|
||||
`Defense Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForTask.def)}`,
|
||||
`Dexterity Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForTask.dex)}`,
|
||||
`Agility Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForTask.agi)}`,
|
||||
`Charisma Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForTask.cha)}<br>`,
|
||||
"<h2><u>Total Earnings for Host Consciousness:</u></h2>",
|
||||
`Money: ${numeralWrapper.formatMoney(sleeve.earningsForPlayer.money)}`,
|
||||
`Hacking Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForPlayer.hack)}`,
|
||||
`Strength Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForPlayer.str)}`,
|
||||
`Defense Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForPlayer.def)}`,
|
||||
`Dexterity Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForPlayer.dex)}`,
|
||||
`Agility Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForPlayer.agi)}`,
|
||||
`Charisma Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForPlayer.cha)}<br>`,
|
||||
"<h2><u>Total Earnings for Other Sleeves:</u></h2>",
|
||||
`Money: ${numeralWrapper.formatMoney(sleeve.earningsForSleeves.money)}`,
|
||||
`Hacking Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForSleeves.hack)}`,
|
||||
`Strength Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForSleeves.str)}`,
|
||||
`Defense Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForSleeves.def)}`,
|
||||
`Dexterity Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForSleeves.dex)}`,
|
||||
`Agility Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForSleeves.agi)}`,
|
||||
`Charisma Exp: ${numeralWrapper.formatBigNumber(sleeve.earningsForSleeves.cha)}`,
|
||||
].join("<br>"), false
|
||||
);
|
||||
dialogBoxCreate(MoreEarningsContent(sleeve));
|
||||
}
|
||||
});
|
||||
|
||||
@ -375,53 +327,40 @@ function createSleeveUi(sleeve: Sleeve, allSleeves: Sleeve[]): ISleeveUIElems {
|
||||
function updateSleeveUi(sleeve: Sleeve, elems: ISleeveUIElems) {
|
||||
if (!routing.isOn(Page.Sleeves)) { return; }
|
||||
|
||||
elems.stats!.innerHTML = [`Hacking: ${numeralWrapper.format(sleeve.hacking_skill, "0,0")}`,
|
||||
`Strength: ${numeralWrapper.format(sleeve.strength, "0,0")}`,
|
||||
`Defense: ${numeralWrapper.format(sleeve.defense, "0,0")}`,
|
||||
`Dexterity: ${numeralWrapper.format(sleeve.dexterity, "0,0")}`,
|
||||
`Agility: ${numeralWrapper.format(sleeve.agility, "0,0")}`,
|
||||
`Charisma: ${numeralWrapper.format(sleeve.charisma, "0,0")}`,
|
||||
`HP: ${numeralWrapper.format(sleeve.hp, "0,0")} / ${numeralWrapper.format(sleeve.max_hp, "0,0")}`,
|
||||
`City: ${sleeve.city}`,
|
||||
`Shock: ${numeralWrapper.format(100 - sleeve.shock, "0,0.000")}`,
|
||||
`Sync: ${numeralWrapper.format(sleeve.sync, "0,0.000")}`,
|
||||
`Memory: ${numeralWrapper.format(sleeve.memory, "0")}`].join("<br>");
|
||||
|
||||
let repGainText: string = "";
|
||||
if (sleeve.currentTask === SleeveTaskType.Company || sleeve.currentTask === SleeveTaskType.Faction) {
|
||||
const repGain: number = sleeve.getRepGain(playerRef!);
|
||||
repGainText = `Reputation: ${numeralWrapper.format(5 * repGain, "0.00")} / s`
|
||||
}
|
||||
ReactDOM.render(StatsElement(sleeve), elems.stats!);
|
||||
|
||||
if (sleeve.currentTask === SleeveTaskType.Crime) {
|
||||
elems.currentEarningsInfo!.innerHTML = [
|
||||
`Earnings (Pre-Synchronization):`,
|
||||
`Money: ${numeralWrapper.formatMoney(parseFloat(sleeve.currentTaskLocation))} if successful`,
|
||||
`Hacking Exp: ${numeralWrapper.format(sleeve.gainRatesForTask.hack, "0.00")} (2x if successful)`,
|
||||
`Strength Exp: ${numeralWrapper.format(sleeve.gainRatesForTask.str, "0.00")} (2x if successful)`,
|
||||
`Defense Exp: ${numeralWrapper.format(sleeve.gainRatesForTask.def, "0.00")} (2x if successful)`,
|
||||
`Dexterity Exp: ${numeralWrapper.format(sleeve.gainRatesForTask.dex, "0.00")} (2x if successful)`,
|
||||
`Agility Exp: ${numeralWrapper.format(sleeve.gainRatesForTask.agi, "0.00")} (2x if successful)`,
|
||||
`Charisma Exp: ${numeralWrapper.format(sleeve.gainRatesForTask.cha, "0.00")} (2x if successful)`
|
||||
].join("<br>");
|
||||
const data = [
|
||||
[`Money`, numeralWrapper.formatMoney(parseFloat(sleeve.currentTaskLocation)), `(on success)`],
|
||||
[`Hacking Exp`, numeralWrapper.format(sleeve.gainRatesForTask.hack, "0.00"), `(2x on success)`],
|
||||
[`Strength Exp`, numeralWrapper.format(sleeve.gainRatesForTask.str, "0.00"), `(2x on success)`],
|
||||
[`Defense Exp`, numeralWrapper.format(sleeve.gainRatesForTask.def, "0.00"), `(2x on success)`],
|
||||
[`Dexterity Exp`, numeralWrapper.format(sleeve.gainRatesForTask.dex, "0.00"), `(2x on success)`],
|
||||
[`Agility Exp`, numeralWrapper.format(sleeve.gainRatesForTask.agi, "0.00"), `(2x on success)`],
|
||||
[`Charisma Exp`, numeralWrapper.format(sleeve.gainRatesForTask.cha, "0.00"), `(2x on success)`]
|
||||
];
|
||||
ReactDOM.render(EarningsTableElement('Earnings (Pre-Synchronization)', data), elems.currentEarningsInfo!)
|
||||
|
||||
elems.taskProgressBar!.innerText = createProgressBarText({
|
||||
progress: sleeve.currentTaskTime / sleeve.currentTaskMaxTime,
|
||||
totalTicks: 25,
|
||||
});
|
||||
} else {
|
||||
const lines = [
|
||||
`Earnings (Pre-Synchronization):`,
|
||||
`Money: ${numeralWrapper.formatMoney(5 * sleeve.gainRatesForTask.money)} / s`,
|
||||
`Hacking Exp: ${numeralWrapper.format(5 * sleeve.gainRatesForTask.hack, "0.00")} / s`,
|
||||
`Strength Exp: ${numeralWrapper.format(5 * sleeve.gainRatesForTask.str, "0.00")} / s`,
|
||||
`Defense Exp: ${numeralWrapper.format(5 * sleeve.gainRatesForTask.def, "0.00")} / s`,
|
||||
`Dexterity Exp: ${numeralWrapper.format(5 * sleeve.gainRatesForTask.dex, "0.00")} / s`,
|
||||
`Agility Exp: ${numeralWrapper.format(5 * sleeve.gainRatesForTask.agi, "0.00")} / s`,
|
||||
`Charisma Exp: ${numeralWrapper.format(5 * sleeve.gainRatesForTask.cha, "0.00")} / s`
|
||||
const data = [
|
||||
[`Money:`, `${numeralWrapper.formatMoney(5 * sleeve.gainRatesForTask.money)} / s`],
|
||||
[`Hacking Exp:`, `${numeralWrapper.format(5 * sleeve.gainRatesForTask.hack, "0.00")} / s`],
|
||||
[`Strength Exp:`, `${numeralWrapper.format(5 * sleeve.gainRatesForTask.str, "0.00")} / s`],
|
||||
[`Defense Exp:`, `${numeralWrapper.format(5 * sleeve.gainRatesForTask.def, "0.00")} / s`],
|
||||
[`Dexterity Exp:`, `${numeralWrapper.format(5 * sleeve.gainRatesForTask.dex, "0.00")} / s`],
|
||||
[`Agility Exp:`, `${numeralWrapper.format(5 * sleeve.gainRatesForTask.agi, "0.00")} / s`],
|
||||
[`Charisma Exp:`, `${numeralWrapper.format(5 * sleeve.gainRatesForTask.cha, "0.00")} / s`]
|
||||
];
|
||||
if (repGainText !== "") { lines.push(repGainText); }
|
||||
elems.currentEarningsInfo!.innerHTML = lines.join("<br>");
|
||||
let repGainText: string = "";
|
||||
if (sleeve.currentTask === SleeveTaskType.Company || sleeve.currentTask === SleeveTaskType.Faction) {
|
||||
const repGain: number = sleeve.getRepGain(playerRef!);
|
||||
data.push([`Reputation:`, `${numeralWrapper.format(5 * repGain, "0.00")} / s`]);
|
||||
}
|
||||
ReactDOM.render(EarningsTableElement('Earnings (Pre-Synchronization)', data), elems.currentEarningsInfo!)
|
||||
|
||||
elems.taskProgressBar!.innerText = "";
|
||||
}
|
@ -1,57 +0,0 @@
|
||||
export const SleeveFaq: string =
|
||||
[
|
||||
"<strong><u>How do Duplicate Sleeves work?</strong></u><br>",
|
||||
"Duplicate Sleeves are essentially clones. You can use them to perform any work type",
|
||||
"action, such as working for a company/faction or committing a crime.",
|
||||
"Having sleeves perform these tasks earns you money, experience, and reputation.<br><br>",
|
||||
"Sleeves are their own individuals, which means they each have their own",
|
||||
"experience and stats.<br><br>",
|
||||
"When a sleeve earns experience, it earns experience for itself, the player's",
|
||||
"original 'consciousness', as well as all of the player's other sleeves.<br><br>",
|
||||
|
||||
"<strong><u>What is Synchronization (Sync)?</strong></u><br>",
|
||||
"Synchronization is a measure of how aligned your consciousness is with",
|
||||
"that of your Duplicate Sleeves. It is a numerical value between 1 and 100, and",
|
||||
"it affects how much experience is earned when the sleeve is performing a task.<br><br>",
|
||||
"Let N be the sleeve's synchronization. When the sleeve earns experience by performing a",
|
||||
"task, both the sleeve and the player's original host consciousness earn N%",
|
||||
"of the amount of experience normally earned by the task. All of the player's",
|
||||
"other sleeves earn ((N/100)^2 * 100)% of the experience.<br><br>",
|
||||
"Synchronization can be increased by assigning sleeves to the 'Synchronize' task.<br><br>",
|
||||
|
||||
"<strong><u>What is Shock?</u></strong><br>",
|
||||
"Sleeve shock is a measure of how much trauma the sleeve has due to being placed in a new",
|
||||
"body. It is a numerical value between 0 and 99, where 99 indicates full shock and 0 indicates",
|
||||
"no shock. Shock affects the amount of experience earned by the sleeve.<br><br>",
|
||||
"Sleeve shock slowly decreases over time. You can further increase the rate at which",
|
||||
"it decreases by assigning sleeves to the 'Shock Recovery' task.<br><br>",
|
||||
|
||||
"<strong><u>Why can't I work for this company or faction?</u></strong><br>",
|
||||
"Only one of your sleeves can work for a given company/faction a time.",
|
||||
"To clarify further, if you have two sleeves they can work for two different",
|
||||
"companies, but they cannot both work for the same company.<br><br>",
|
||||
|
||||
"<strong><u>Why did my Sleeve stop working?</u></strong><br>",
|
||||
"Sleeves are subject to the same time restrictions as you. This means that",
|
||||
"they automatically stop working at a company after 8 hours, and stop working",
|
||||
"for a faction after 20 hours.<br><br>",
|
||||
|
||||
"<strong><u>How do I buy Augmentations for my Sleeves?</u></strong><br>",
|
||||
"Your Sleeve needs to have a Shock of 0 in order for you to buy Augmentations",
|
||||
"for it.<br><br>",
|
||||
|
||||
"<strong><u>Why can't I buy the X Augmentation for my sleeve?</u></strong><br>",
|
||||
"Certain Augmentations, like Bladeburner-specific ones and NeuroFlux Governor,",
|
||||
"are not available for sleeves.<br><br>",
|
||||
|
||||
"<strong><u>Do sleeves get reset when installing Augmentations or switching BitNodes?</u></strong><br>",
|
||||
"Sleeves are reset when switching BitNodes, but not when installing Augmentations.<br><br>",
|
||||
|
||||
"<strong><u>What is Memory?</u></strong><br>",
|
||||
"Sleeve memory dictates what a sleeve's synchronization will be",
|
||||
"when its reset by switching BitNodes. For example, if a sleeve has a memory of 25,",
|
||||
"then when you switch BitNodes its synchronization will initially be set to 25, rather than 1.<br><br>",
|
||||
"Memory can only be increased by purchasing upgrades from The Covenant. It is a",
|
||||
"persistent stat, meaning it never gets resets back to 1. The maximum possible",
|
||||
"value for a sleeve's memory is 100."
|
||||
].join(" ");
|
80
src/PersonObjects/Sleeve/data/SleeveFaq.tsx
Normal file
80
src/PersonObjects/Sleeve/data/SleeveFaq.tsx
Normal file
@ -0,0 +1,80 @@
|
||||
import * as React from "react";
|
||||
|
||||
export const SleeveFaq = (<>
|
||||
<strong><u>How do Duplicate Sleeves work?</u></strong>
|
||||
<br />
|
||||
Duplicate Sleeves are essentially clones. You can use them to perform any work type
|
||||
action, such as working for a company/faction or committing a crime.
|
||||
Having sleeves perform these tasks earns you money, experience, and reputation.
|
||||
<br /><br />
|
||||
Sleeves are their own individuals, which means they each have their own
|
||||
experience and stats.
|
||||
<br /><br />
|
||||
When a sleeve earns experience, it earns experience for itself, the player's
|
||||
original 'consciousness', as well as all of the player's other sleeves.
|
||||
<br /><br />
|
||||
|
||||
<strong><u>What is Synchronization (Sync)?</u></strong>
|
||||
<br />
|
||||
Synchronization is a measure of how aligned your consciousness is with
|
||||
that of your Duplicate Sleeves. It is a numerical value between 1 and 100, and
|
||||
it affects how much experience is earned when the sleeve is performing a task.
|
||||
<br /><br />
|
||||
Let N be the sleeve's synchronization. When the sleeve earns experience by performing a
|
||||
task, both the sleeve and the player's original host consciousness earn N%
|
||||
of the amount of experience normally earned by the task. All of the player's
|
||||
other sleeves earn ((N/100)^2 * 100)% of the experience.
|
||||
<br /><br />
|
||||
Synchronization can be increased by assigning sleeves to the 'Synchronize' task.
|
||||
<br /><br />
|
||||
|
||||
<strong><u>What is Shock?</u></strong>
|
||||
<br />
|
||||
Sleeve shock is a measure of how much trauma the sleeve has due to being placed in a new
|
||||
body. It is a numerical value between 0 and 99, where 99 indicates full shock and 0 indicates
|
||||
no shock. Shock affects the amount of experience earned by the sleeve.
|
||||
<br /><br />
|
||||
Sleeve shock slowly decreases over time. You can further increase the rate at which
|
||||
it decreases by assigning sleeves to the 'Shock Recovery' task.
|
||||
<br /><br />
|
||||
|
||||
<strong><u>Why can't I work for this company or faction?</u></strong>
|
||||
<br />
|
||||
Only one of your sleeves can work for a given company/faction a time.
|
||||
To clarify further, if you have two sleeves they can work for two different
|
||||
companies, but they cannot both work for the same company.
|
||||
<br /><br />
|
||||
|
||||
<strong><u>Why did my Sleeve stop working?</u></strong>
|
||||
<br />
|
||||
Sleeves are subject to the same time restrictions as you. This means that
|
||||
they automatically stop working at a company after 8 hours, and stop working
|
||||
for a faction after 20 hours.
|
||||
<br /><br />
|
||||
|
||||
<strong><u>How do I buy Augmentations for my Sleeves?</u></strong>
|
||||
<br />
|
||||
Your Sleeve needs to have a Shock of 0 in order for you to buy Augmentations
|
||||
for it.
|
||||
<br /><br />
|
||||
|
||||
<strong><u>Why can't I buy the X Augmentation for my sleeve?</u></strong>
|
||||
<br />
|
||||
Certain Augmentations, like Bladeburner-specific ones and NeuroFlux Governor,
|
||||
are not available for sleeves.
|
||||
<br /><br />
|
||||
|
||||
<strong><u>Do sleeves get reset when installing Augmentations or switching BitNodes?</u></strong><br />
|
||||
Sleeves are reset when switching BitNodes, but not when installing Augmentations.
|
||||
<br /><br />
|
||||
|
||||
<strong><u>What is Memory?</u></strong>
|
||||
<br />
|
||||
Sleeve memory dictates what a sleeve's synchronization will be
|
||||
when its reset by switching BitNodes. For example, if a sleeve has a memory of 25,
|
||||
then when you switch BitNodes its synchronization will initially be set to 25, rather than 1.
|
||||
<br /><br />
|
||||
Memory can only be increased by purchasing upgrades from The Covenant. It is a
|
||||
persistent stat, meaning it never gets resets back to 1. The maximum possible
|
||||
value for a sleeve's memory is 100.
|
||||
</>);
|
20
src/PersonObjects/Sleeve/ui/EarningsTableElement.tsx
Normal file
20
src/PersonObjects/Sleeve/ui/EarningsTableElement.tsx
Normal file
@ -0,0 +1,20 @@
|
||||
import * as React from "react";
|
||||
|
||||
export function EarningsTableElement(title: string, stats: any[][]): React.ReactElement {
|
||||
return (<>
|
||||
<pre>{title}</pre>
|
||||
<table>
|
||||
<tbody>
|
||||
{stats.map((stat: any[], i: number) => <tr key={i}>
|
||||
{stat.map((s: any, i: number) => {
|
||||
let style = {};
|
||||
if(i !== 0) {
|
||||
style = {textAlign: "right"};
|
||||
}
|
||||
return <td style={style} key={i}>{s}</td>
|
||||
})}
|
||||
</tr>)}
|
||||
</tbody>
|
||||
</table>
|
||||
</>)
|
||||
}
|
41
src/PersonObjects/Sleeve/ui/MoreEarningsContent.tsx
Normal file
41
src/PersonObjects/Sleeve/ui/MoreEarningsContent.tsx
Normal file
@ -0,0 +1,41 @@
|
||||
import { Sleeve } from "../Sleeve";
|
||||
import { numeralWrapper } from "../../../ui/numeralFormat";
|
||||
import * as React from "react";
|
||||
import { StatsTable } from "../../../ui/React/StatsTable";
|
||||
|
||||
export function MoreEarningsContent(sleeve: Sleeve): React.ReactElement {
|
||||
let style = {}
|
||||
style = {textAlign: 'right'};
|
||||
return (<>
|
||||
{StatsTable([
|
||||
['Money ', numeralWrapper.formatMoney(sleeve.earningsForTask.money)],
|
||||
['Hacking Exp ', numeralWrapper.formatBigNumber(sleeve.earningsForTask.hack)],
|
||||
['Strength Exp ', numeralWrapper.formatBigNumber(sleeve.earningsForTask.str)],
|
||||
['Defense Exp ', numeralWrapper.formatBigNumber(sleeve.earningsForTask.def)],
|
||||
['Dexterity Exp ', numeralWrapper.formatBigNumber(sleeve.earningsForTask.dex)],
|
||||
['Agility Exp ', numeralWrapper.formatBigNumber(sleeve.earningsForTask.agi)],
|
||||
['Charisma Exp ', numeralWrapper.formatBigNumber(sleeve.earningsForTask.cha)],
|
||||
], 'Earnings for Current Task:')}
|
||||
<br />
|
||||
{StatsTable([
|
||||
['Money: ', numeralWrapper.formatMoney(sleeve.earningsForPlayer.money)],
|
||||
['Hacking Exp: ', numeralWrapper.formatBigNumber(sleeve.earningsForPlayer.hack)],
|
||||
['Strength Exp: ', numeralWrapper.formatBigNumber(sleeve.earningsForPlayer.str)],
|
||||
['Defense Exp: ', numeralWrapper.formatBigNumber(sleeve.earningsForPlayer.def)],
|
||||
['Dexterity Exp: ', numeralWrapper.formatBigNumber(sleeve.earningsForPlayer.dex)],
|
||||
['Agility Exp: ', numeralWrapper.formatBigNumber(sleeve.earningsForPlayer.agi)],
|
||||
['Charisma Exp: ', numeralWrapper.formatBigNumber(sleeve.earningsForPlayer.cha)],
|
||||
], 'Total Earnings for Host Consciousness:')}
|
||||
<br />
|
||||
{StatsTable([
|
||||
['Money: ', numeralWrapper.formatMoney(sleeve.earningsForSleeves.money)],
|
||||
['Hacking Exp: ', numeralWrapper.formatBigNumber(sleeve.earningsForSleeves.hack)],
|
||||
['Strength Exp: ', numeralWrapper.formatBigNumber(sleeve.earningsForSleeves.str)],
|
||||
['Defense Exp: ', numeralWrapper.formatBigNumber(sleeve.earningsForSleeves.def)],
|
||||
['Dexterity Exp: ', numeralWrapper.formatBigNumber(sleeve.earningsForSleeves.dex)],
|
||||
['Agility Exp: ', numeralWrapper.formatBigNumber(sleeve.earningsForSleeves.agi)],
|
||||
['Charisma Exp: ', numeralWrapper.formatBigNumber(sleeve.earningsForSleeves.cha)],
|
||||
], 'Total Earnings for Other Sleeves:')}
|
||||
<br />
|
||||
</>);
|
||||
}
|
39
src/PersonObjects/Sleeve/ui/MoreStatsContent.tsx
Normal file
39
src/PersonObjects/Sleeve/ui/MoreStatsContent.tsx
Normal file
@ -0,0 +1,39 @@
|
||||
import { Sleeve } from "../Sleeve";
|
||||
import { numeralWrapper } from "../../../ui/numeralFormat";
|
||||
import { StatsTable } from "../../../ui/React/StatsTable";
|
||||
import * as React from "react";
|
||||
|
||||
export function MoreStatsContent(sleeve: Sleeve): React.ReactElement {
|
||||
let style = {}
|
||||
style = {textAlign: 'right'};
|
||||
return (<>
|
||||
{StatsTable([
|
||||
['Hacking: ', sleeve.hacking_skill, `(${numeralWrapper.formatBigNumber(sleeve.hacking_exp)} exp)`],
|
||||
['Strength: ', sleeve.strength, `(${numeralWrapper.formatBigNumber(sleeve.strength_exp)} exp)`],
|
||||
['Defense: ', sleeve.defense, `(${numeralWrapper.formatBigNumber(sleeve.defense_exp)} exp)`],
|
||||
['Dexterity: ', sleeve.dexterity, `(${numeralWrapper.formatBigNumber(sleeve.dexterity_exp)} exp)`],
|
||||
['Agility: ', sleeve.agility, `(${numeralWrapper.formatBigNumber(sleeve.agility_exp)} exp)`],
|
||||
['Charisma: ', sleeve.charisma, `(${numeralWrapper.formatBigNumber(sleeve.charisma_exp)} exp)`],
|
||||
], 'Stats:')}
|
||||
<br />
|
||||
{StatsTable([
|
||||
['Hacking Level multiplier: ', numeralWrapper.formatPercentage(sleeve.hacking_mult)],
|
||||
['Hacking Experience multiplier: ', numeralWrapper.formatPercentage(sleeve.hacking_exp_mult)],
|
||||
['Strength Level multiplier: ', numeralWrapper.formatPercentage(sleeve.strength_mult)],
|
||||
['Strength Experience multiplier: ', numeralWrapper.formatPercentage(sleeve.strength_exp_mult)],
|
||||
['Defense Level multiplier: ', numeralWrapper.formatPercentage(sleeve.defense_mult)],
|
||||
['Defense Experience multiplier: ', numeralWrapper.formatPercentage(sleeve.defense_exp_mult)],
|
||||
['Dexterity Level multiplier: ', numeralWrapper.formatPercentage(sleeve.dexterity_mult)],
|
||||
['Dexterity Experience multiplier: ', numeralWrapper.formatPercentage(sleeve.dexterity_exp_mult)],
|
||||
['Agility Level multiplier: ', numeralWrapper.formatPercentage(sleeve.agility_mult)],
|
||||
['Agility Experience multiplier: ', numeralWrapper.formatPercentage(sleeve.agility_exp_mult)],
|
||||
['Charisma Level multiplier: ', numeralWrapper.formatPercentage(sleeve.charisma_mult)],
|
||||
['Charisma Experience multiplier: ', numeralWrapper.formatPercentage(sleeve.charisma_exp_mult)],
|
||||
['Faction Reputation Gain multiplier: ', numeralWrapper.formatPercentage(sleeve.faction_rep_mult)],
|
||||
['Company Reputation Gain multiplier: ', numeralWrapper.formatPercentage(sleeve.company_rep_mult)],
|
||||
['Salary multiplier: ', numeralWrapper.formatPercentage(sleeve.work_money_mult)],
|
||||
['Crime Money multiplier: ', numeralWrapper.formatPercentage(sleeve.crime_money_mult)],
|
||||
['Crime Success multiplier: ', numeralWrapper.formatPercentage(sleeve.crime_success_mult)],
|
||||
], 'Multipliers:')}
|
||||
</>);
|
||||
}
|
58
src/PersonObjects/Sleeve/ui/StatsElement.tsx
Normal file
58
src/PersonObjects/Sleeve/ui/StatsElement.tsx
Normal file
@ -0,0 +1,58 @@
|
||||
import { Sleeve } from "../Sleeve";
|
||||
import { numeralWrapper } from "../../../ui/numeralFormat";
|
||||
import * as React from "react";
|
||||
|
||||
export function StatsElement(sleeve: Sleeve): React.ReactElement {
|
||||
let style = {};
|
||||
style = { textAlign: "right" };
|
||||
return (<>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td className="character-hp-cell">HP: </td>
|
||||
<td className="character-hp-cell" style={style}>{numeralWrapper.format(sleeve.hp, "0,0")} / {numeralWrapper.format(sleeve.max_hp, "0,0")}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>City: </td>
|
||||
<td style={style}>{sleeve.city}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td className="character-hack-cell">Hacking: </td>
|
||||
<td className="character-hack-cell" style={style}>{numeralWrapper.format(sleeve.hacking_skill, "0,0")}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td className="character-combat-cell">Strength: </td>
|
||||
<td className="character-combat-cell" style={style}>{numeralWrapper.format(sleeve.strength, "0,0")}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td className="character-combat-cell">Defense: </td>
|
||||
<td className="character-combat-cell" style={style}>{numeralWrapper.format(sleeve.defense, "0,0")}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td className="character-combat-cell">Dexterity: </td>
|
||||
<td className="character-combat-cell" style={style}>{numeralWrapper.format(sleeve.dexterity, "0,0")}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td className="character-combat-cell">Agility: </td>
|
||||
<td className="character-combat-cell" style={style}>{numeralWrapper.format(sleeve.agility, "0,0")}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td className="character-cha-cell">Charisma: </td>
|
||||
<td className="character-cha-cell" style={style}>{numeralWrapper.format(sleeve.charisma, "0,0")}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td className="character-int-cell">Shock: </td>
|
||||
<td className="character-int-cell" style={style}>{numeralWrapper.format(100 - sleeve.shock, "0,0.000")}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td className="character-int-cell">Sync: </td>
|
||||
<td className="character-int-cell" style={style}>{numeralWrapper.format(sleeve.sync, "0,0.000")}</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td className="character-int-cell">Memory: </td>
|
||||
<td className="character-int-cell" style={style}>{numeralWrapper.format(sleeve.memory, "0")}</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</>)
|
||||
}
|
@ -21,6 +21,7 @@ import { initMessages, Messages } from "./Message/MessageHelpers";
|
||||
import { prestigeWorkerScripts } from "./NetscriptWorker";
|
||||
import { Player } from "./Player";
|
||||
import { resetPidCounter } from "./Netscript/Pid";
|
||||
import { LiteratureNames } from "./Literature/data/LiteratureNames"
|
||||
|
||||
import {
|
||||
AllServers,
|
||||
@ -36,7 +37,6 @@ import {
|
||||
} from "./SourceFile/SourceFileFlags";
|
||||
import {
|
||||
SpecialServerIps,
|
||||
SpecialServerIpsMap,
|
||||
prestigeSpecialServerIps,
|
||||
SpecialServerNames
|
||||
} from "./Server/SpecialServerIps";
|
||||
@ -257,7 +257,7 @@ function prestigeSourceFile() {
|
||||
|
||||
// BitNode 3: Corporatocracy
|
||||
if (Player.bitNodeN === 3) {
|
||||
homeComp.messages.push("corporation-management-handbook.lit");
|
||||
homeComp.messages.push(LiteratureNames.CorporationManagementHandbook);
|
||||
dialogBoxCreate("You received a copy of the Corporation Management Handbook on your home computer. " +
|
||||
"Read it if you need help getting started with Corporations!");
|
||||
}
|
||||
@ -348,7 +348,7 @@ function prestigeSourceFile() {
|
||||
document.getElementById("world-menu-header").click();
|
||||
|
||||
// Gain int exp
|
||||
Player.gainIntelligenceExp(5);
|
||||
Player.gainIntelligenceExp(300);
|
||||
|
||||
resetPidCounter();
|
||||
}
|
||||
|
@ -298,9 +298,9 @@ function createBitNodeYesNoEventListener(newBitNode, destroyedBitNode, flume=fal
|
||||
if (!flume) {
|
||||
giveSourceFile(destroyedBitNode);
|
||||
} else {
|
||||
// If player used flume, subtract 5 int exp. The prestigeSourceFile()
|
||||
// function below grants 5 int exp, so this allows sets net gain to 0
|
||||
Player.gainIntelligenceExp(-5);
|
||||
// If player used flume, subtract 300 int exp. The prestigeSourceFile()
|
||||
// function below grants 300 int exp, so this allows sets net gain to 0
|
||||
Player.gainIntelligenceExp(-300);
|
||||
}
|
||||
redPillFlag = false;
|
||||
var container = document.getElementById("red-pill-content");
|
||||
|
@ -10,6 +10,7 @@ import { CONSTANTS } from "../Constants";
|
||||
import { HacknetServer } from "../Hacknet/HacknetServer";
|
||||
import { IPlayer } from "../PersonObjects/IPlayer";
|
||||
import { Programs } from "../Programs/Programs";
|
||||
import { LiteratureNames } from "../Literature/data/LiteratureNames";
|
||||
|
||||
import { isValidNumber } from "../utils/helpers/isValidNumber";
|
||||
import { isValidIPAddress } from "../../utils/helpers/isValidIPAddress";
|
||||
@ -118,7 +119,7 @@ export function prestigeHomeComputer(homeComp: Server) {
|
||||
});
|
||||
|
||||
homeComp.messages.length = 0; //Remove .lit and .msg files
|
||||
homeComp.messages.push("hackers-starting-handbook.lit");
|
||||
homeComp.messages.push(LiteratureNames.HackersStartingHandbook);
|
||||
}
|
||||
|
||||
//Returns server object with corresponding hostname
|
||||
|
@ -29,6 +29,10 @@ export class SpecialServerIpsMap {
|
||||
this[name] = ip;
|
||||
}
|
||||
|
||||
getIp(name: string): string {
|
||||
return this[name] as string;
|
||||
}
|
||||
|
||||
// Serialize the current object to a JSON save state
|
||||
toJSON(): any {
|
||||
return Generic_toJSON("SpecialServerIpsMap", this);
|
||||
|
@ -3,6 +3,7 @@
|
||||
// This could actually be a JSON file as it should be constant metadata to be imported...
|
||||
import { IMinMaxRange } from "../../types";
|
||||
import { LocationName } from "../../Locations/data/LocationNames";
|
||||
import { LiteratureNames } from "../../Literature/data/LiteratureNames";
|
||||
|
||||
/**
|
||||
* The metadata describing the base state of servers on the network.
|
||||
@ -134,7 +135,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 88,
|
||||
},
|
||||
hostname: "blade",
|
||||
literature: ["beyond-man.lit"],
|
||||
literature: [LiteratureNames.BeyondMan],
|
||||
maxRamExponent: {
|
||||
max: 9,
|
||||
min: 5,
|
||||
@ -158,7 +159,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
{
|
||||
hackDifficulty: 99,
|
||||
hostname: "nwo",
|
||||
literature: ["the-hidden-world.lit"],
|
||||
literature: [LiteratureNames.TheHiddenWorld],
|
||||
moneyAvailable: {
|
||||
max: 40e9,
|
||||
min: 20e9,
|
||||
@ -182,8 +183,8 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
},
|
||||
hostname: "clarkinc",
|
||||
literature: [
|
||||
"beyond-man.lit",
|
||||
"cost-of-immortality.lit",
|
||||
LiteratureNames.BeyondMan,
|
||||
LiteratureNames.CostOfImmortality,
|
||||
],
|
||||
moneyAvailable: {
|
||||
max: 25e9,
|
||||
@ -208,8 +209,8 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
},
|
||||
hostname: "omnitek",
|
||||
literature: [
|
||||
"coded-intelligence.lit",
|
||||
"history-of-synthoids.lit",
|
||||
LiteratureNames.CodedIntelligence,
|
||||
LiteratureNames.HistoryOfSynthoids,
|
||||
],
|
||||
maxRamExponent: {
|
||||
max: 9,
|
||||
@ -281,7 +282,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 83,
|
||||
},
|
||||
hostname: "fulcrumtech",
|
||||
literature: ["simulated-reality.lit"],
|
||||
literature: [LiteratureNames.SimulatedReality],
|
||||
maxRamExponent: {
|
||||
max: 11,
|
||||
min: 7,
|
||||
@ -388,7 +389,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 85,
|
||||
},
|
||||
hostname: "helios",
|
||||
literature: ["beyond-man.lit"],
|
||||
literature: [LiteratureNames.BeyondMan],
|
||||
maxRamExponent: {
|
||||
max: 8,
|
||||
min: 5,
|
||||
@ -415,7 +416,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 80,
|
||||
},
|
||||
hostname: "vitalife",
|
||||
literature: ["A-Green-Tomorrow.lit"],
|
||||
literature: [LiteratureNames.AGreenTomorrow],
|
||||
maxRamExponent: {
|
||||
max: 7,
|
||||
min: 4,
|
||||
@ -490,7 +491,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 70,
|
||||
},
|
||||
hostname: "titan-labs",
|
||||
literature: ["coded-intelligence.lit"],
|
||||
literature: [LiteratureNames.CodedIntelligence],
|
||||
maxRamExponent: {
|
||||
max: 7,
|
||||
min: 4,
|
||||
@ -517,7 +518,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 65,
|
||||
},
|
||||
hostname: "microdyne",
|
||||
literature: ["synthetic-muscles.lit"],
|
||||
literature: [LiteratureNames.SyntheticMuscles],
|
||||
maxRamExponent: {
|
||||
max: 6,
|
||||
min: 4,
|
||||
@ -545,8 +546,8 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
},
|
||||
hostname: "taiyang-digital",
|
||||
literature: [
|
||||
"A-Green-Tomorrow.lit",
|
||||
"brighter-than-the-sun.lit",
|
||||
LiteratureNames.AGreenTomorrow,
|
||||
LiteratureNames.BrighterThanTheSun,
|
||||
],
|
||||
moneyAvailable: {
|
||||
max: 900000000,
|
||||
@ -592,7 +593,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 80,
|
||||
},
|
||||
hostname: "aerocorp",
|
||||
literature: ["man-and-machine.lit"],
|
||||
literature: [LiteratureNames.ManAndMachine],
|
||||
moneyAvailable: {
|
||||
max: 1200000000,
|
||||
min: 1000000000,
|
||||
@ -615,7 +616,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 85,
|
||||
},
|
||||
hostname: "omnia",
|
||||
literature: ["history-of-synthoids.lit"],
|
||||
literature: [LiteratureNames.HistoryOfSynthoids],
|
||||
maxRamExponent: {
|
||||
max: 6,
|
||||
min: 4,
|
||||
@ -642,7 +643,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 55,
|
||||
},
|
||||
hostname: "zb-def",
|
||||
literature: ["synthetic-muscles.lit"],
|
||||
literature: [LiteratureNames.SyntheticMuscles],
|
||||
moneyAvailable: {
|
||||
max: 1100000000,
|
||||
min: 900000000,
|
||||
@ -688,8 +689,8 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
},
|
||||
hostname: "solaris",
|
||||
literature: [
|
||||
"A-Green-Tomorrow.lit",
|
||||
"the-failed-frontier.lit",
|
||||
LiteratureNames.AGreenTomorrow,
|
||||
LiteratureNames.TheFailedFrontier,
|
||||
],
|
||||
maxRamExponent: {
|
||||
max: 7,
|
||||
@ -739,7 +740,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 75,
|
||||
},
|
||||
hostname: "global-pharm",
|
||||
literature: ["A-Green-Tomorrow.lit"],
|
||||
literature: [LiteratureNames.AGreenTomorrow],
|
||||
maxRamExponent: {
|
||||
max: 6,
|
||||
min: 3,
|
||||
@ -888,7 +889,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 50,
|
||||
},
|
||||
hostname: "alpha-ent",
|
||||
literature: ["sector-12-crime.lit"],
|
||||
literature: [LiteratureNames.Sector12Crime],
|
||||
maxRamExponent: {
|
||||
max: 7,
|
||||
min: 4,
|
||||
@ -942,9 +943,9 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
},
|
||||
hostname: "rothman-uni",
|
||||
literature: [
|
||||
"secret-societies.lit",
|
||||
"the-failed-frontier.lit",
|
||||
"tensions-in-tech-race.lit",
|
||||
LiteratureNames.SecretSocieties,
|
||||
LiteratureNames.TheFailedFrontier,
|
||||
LiteratureNames.TensionsInTechRace,
|
||||
],
|
||||
maxRamExponent: {
|
||||
max: 7,
|
||||
@ -999,9 +1000,9 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
},
|
||||
hostname: "summit-uni",
|
||||
literature: [
|
||||
"secret-societies.lit",
|
||||
"the-failed-frontier.lit",
|
||||
"synthetic-muscles.lit",
|
||||
LiteratureNames.SecretSocieties,
|
||||
LiteratureNames.TheFailedFrontier,
|
||||
LiteratureNames.SyntheticMuscles,
|
||||
],
|
||||
maxRamExponent: {
|
||||
max: 6,
|
||||
@ -1051,7 +1052,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 60,
|
||||
},
|
||||
hostname: "catalyst",
|
||||
literature: ["tensions-in-tech-race.lit"],
|
||||
literature: [LiteratureNames.TensionsInTechRace],
|
||||
maxRamExponent: {
|
||||
max: 7,
|
||||
min: 4,
|
||||
@ -1104,7 +1105,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 55,
|
||||
},
|
||||
hostname: "comptek",
|
||||
literature: ["man-and-machine.lit"],
|
||||
literature: [LiteratureNames.ManAndMachine],
|
||||
moneyAvailable: {
|
||||
max: 250000000,
|
||||
min: 220000000,
|
||||
@ -1127,7 +1128,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 60,
|
||||
},
|
||||
hostname: "netlink",
|
||||
literature: ["simulated-reality.lit"],
|
||||
literature: [LiteratureNames.SimulatedReality],
|
||||
maxRamExponent: {
|
||||
max: 7,
|
||||
min: 4,
|
||||
@ -1170,7 +1171,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
{
|
||||
hackDifficulty: 10,
|
||||
hostname: "foodnstuff",
|
||||
literature: ["sector-12-crime.lit"],
|
||||
literature: [LiteratureNames.Sector12Crime],
|
||||
maxRamExponent: 4,
|
||||
moneyAvailable: 2000000,
|
||||
networkLayer: 1,
|
||||
@ -1226,7 +1227,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
{
|
||||
hackDifficulty: 25,
|
||||
hostname: "neo-net",
|
||||
literature: ["the-hidden-world.lit"],
|
||||
literature: [LiteratureNames.TheHiddenWorld],
|
||||
maxRamExponent: 5,
|
||||
moneyAvailable: 5000000,
|
||||
networkLayer: 3,
|
||||
@ -1238,7 +1239,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
{
|
||||
hackDifficulty: 30,
|
||||
hostname: "silver-helix",
|
||||
literature: ["new-triads.lit"],
|
||||
literature: [LiteratureNames.NewTriads],
|
||||
maxRamExponent: 6,
|
||||
moneyAvailable: 45000000,
|
||||
networkLayer: 3,
|
||||
@ -1250,7 +1251,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
{
|
||||
hackDifficulty: 15,
|
||||
hostname: "hong-fang-tea",
|
||||
literature: ["brighter-than-the-sun.lit"],
|
||||
literature: [LiteratureNames.BrighterThanTheSun],
|
||||
maxRamExponent: 4,
|
||||
moneyAvailable: 3000000,
|
||||
networkLayer: 1,
|
||||
@ -1298,7 +1299,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
min: 25,
|
||||
},
|
||||
hostname: "omega-net",
|
||||
literature: ["the-new-god.lit"],
|
||||
literature: [LiteratureNames.TheNewGod],
|
||||
maxRamExponent: 5,
|
||||
moneyAvailable: {
|
||||
max: 70000000,
|
||||
@ -1418,8 +1419,8 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
hackDifficulty: 0,
|
||||
hostname: "run4theh111z",
|
||||
literature: [
|
||||
"simulated-reality.lit",
|
||||
"the-new-god.lit",
|
||||
LiteratureNames.SimulatedReality,
|
||||
LiteratureNames.TheNewGod,
|
||||
],
|
||||
maxRamExponent: {
|
||||
max: 9,
|
||||
@ -1439,7 +1440,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
{
|
||||
hackDifficulty: 0,
|
||||
hostname: "I.I.I.I",
|
||||
literature: ["democracy-is-dead.lit"],
|
||||
literature: [LiteratureNames.DemocracyIsDead],
|
||||
maxRamExponent: {
|
||||
max: 8,
|
||||
min: 4,
|
||||
@ -1458,7 +1459,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
{
|
||||
hackDifficulty: 0,
|
||||
hostname: "avmnite-02h",
|
||||
literature: ["democracy-is-dead.lit"],
|
||||
literature: [LiteratureNames.DemocracyIsDead],
|
||||
maxRamExponent: {
|
||||
max: 7,
|
||||
min: 4,
|
||||
@ -1492,7 +1493,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
{
|
||||
hackDifficulty: 0,
|
||||
hostname: "CSEC",
|
||||
literature: ["democracy-is-dead.lit"],
|
||||
literature: [LiteratureNames.DemocracyIsDead],
|
||||
maxRamExponent: 3,
|
||||
moneyAvailable: 0,
|
||||
networkLayer: 2,
|
||||
@ -1508,7 +1509,7 @@ export const serverMetadata: IServerMetadata[] = [
|
||||
{
|
||||
hackDifficulty: 0,
|
||||
hostname: "The-Cave",
|
||||
literature: ["alpha-omega.lit"],
|
||||
literature: [LiteratureNames.AlphaOmega],
|
||||
moneyAvailable: 0,
|
||||
networkLayer: 15,
|
||||
numOpenPortsRequired: 5,
|
||||
|
@ -50,7 +50,7 @@ import {
|
||||
iTutorialSteps,
|
||||
ITutorial
|
||||
} from "./InteractiveTutorial";
|
||||
import { showLiterature } from "./Literature";
|
||||
import { showLiterature } from "./Literature/LiteratureHelpers";
|
||||
import { Message } from "./Message/Message";
|
||||
import { showMessage } from "./Message/MessageHelpers";
|
||||
import { startWorkerScript } from "./NetscriptWorker";
|
||||
|
@ -40,7 +40,6 @@ import {
|
||||
processHacknetEarnings
|
||||
} from "./Hacknet/HacknetHelpers";
|
||||
import { iTutorialStart } from "./InteractiveTutorial";
|
||||
import { initLiterature } from "./Literature";
|
||||
import { LocationName } from "./Locations/data/LocationNames";
|
||||
import { LocationRoot } from "./Locations/ui/Root";
|
||||
import { checkForMessagesToSend, initMessages } from "./Message/MessageHelpers";
|
||||
@ -197,13 +196,6 @@ const Engine = {
|
||||
// Display objects
|
||||
// TODO-Refactor this into its own component
|
||||
Display: {
|
||||
// Progress bar
|
||||
progress: null,
|
||||
|
||||
// Display for status text (such as "Saved" or "Loaded")
|
||||
statusText: null,
|
||||
|
||||
hacking_skill: null,
|
||||
|
||||
// Main menu content
|
||||
terminalContent: null,
|
||||
@ -1069,7 +1061,6 @@ const Engine = {
|
||||
if (Player.hasWseAccount) {
|
||||
initSymbolToStockMap();
|
||||
}
|
||||
initLiterature();
|
||||
updateSourceFileFlags(Player);
|
||||
|
||||
// Calculate the number of cycles have elapsed while offline
|
||||
@ -1151,10 +1142,11 @@ const Engine = {
|
||||
Engine.start(); // Run main game loop and Scripts loop
|
||||
removeLoadingScreen();
|
||||
const timeOfflineString = convertTimeMsToTimeElapsedString(time);
|
||||
dialogBoxCreate(`Offline for ${timeOfflineString}. While you were offline, your scripts ` +
|
||||
"generated <span class='money-gold'>" +
|
||||
numeralWrapper.formatMoney(offlineProductionFromScripts) + "</span> " +
|
||||
"and your Hacknet Nodes generated <span class='money-gold'>" + hacknetProdInfo + "</span>");
|
||||
dialogBoxCreate(<>
|
||||
Offline for {timeOfflineString}. While you were offline, your scripts generated
|
||||
<span className='money-gold'> {numeralWrapper.formatMoney(offlineProductionFromScripts)} </span>
|
||||
and your Hacknet Nodes generated <span className='money-gold'>{hacknetProdInfo}</span>.
|
||||
</>);
|
||||
// Close main menu accordions for loaded game
|
||||
var visibleMenuTabs = [terminal, createScript, activeScripts, stats,
|
||||
hacknetnodes, city, tutorial, options, dev];
|
||||
@ -1190,7 +1182,6 @@ const Engine = {
|
||||
initFactions();
|
||||
initAugmentations();
|
||||
initMessages();
|
||||
initLiterature();
|
||||
updateSourceFileFlags(Player);
|
||||
|
||||
// Open main menu accordions for new game
|
||||
|
360
src/tags
360
src/tags
@ -1,360 +0,0 @@
|
||||
!_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/
|
||||
!_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted, 2=foldcase/
|
||||
!_TAG_PROGRAM_AUTHOR Darren Hiebert /dhiebert@users.sourceforge.net/
|
||||
!_TAG_PROGRAM_NAME Exuberant Ctags //
|
||||
!_TAG_PROGRAM_URL http://ctags.sourceforge.net /official site/
|
||||
!_TAG_PROGRAM_VERSION 5.8 //
|
||||
$.analyzeFlag C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 84;" kind:property line:84 language:JavaScript
|
||||
$.executeCommand C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 183;" kind:method line:183 language:JavaScript
|
||||
$.finishAction C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 86;" kind:method line:86 language:JavaScript
|
||||
$.finishAnalyze C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 134;" kind:method line:134 language:JavaScript
|
||||
$.finishHack C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 95;" kind:method line:95 language:JavaScript
|
||||
$.hackFlag C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 83;" kind:property line:83 language:JavaScript
|
||||
AddToAllServers C:\Users\daniel.xie\Desktop\netburner\netburner\src\Server.js 666;" kind:function line:666 language:JavaScript
|
||||
AllServersSave C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 88;" kind:variable line:88 language:JavaScript
|
||||
Augmentation C:\Users\daniel.xie\Desktop\netburner\netburner\src\Augmentations.js 2;" kind:class line:2 language:JavaScript
|
||||
Augmentation.addToFactions C:\Users\daniel.xie\Desktop\netburner\netburner\src\Augmentations.js 23;" kind:method line:23 language:JavaScript
|
||||
Augmentation.fromJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Augmentations.js 38;" kind:function line:38 language:JavaScript
|
||||
Augmentation.setInfo C:\Users\daniel.xie\Desktop\netburner\netburner\src\Augmentations.js 13;" kind:method line:13 language:JavaScript
|
||||
Augmentation.setRequirements C:\Users\daniel.xie\Desktop\netburner\netburner\src\Augmentations.js 17;" kind:method line:17 language:JavaScript
|
||||
Augmentation.toJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Augmentations.js 34;" kind:method line:34 language:JavaScript
|
||||
AugmentationsSave C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 92;" kind:variable line:92 language:JavaScript
|
||||
CONSTANTS.CodeInstructionRunTime C:\Users\daniel.xie\Desktop\netburner\netburner\src\Constants.js 11;" kind:property line:11 language:JavaScript
|
||||
CONSTANTS.CodeOfflineExecutionTime C:\Users\daniel.xie\Desktop\netburner\netburner\src\Constants.js 14;" kind:property line:14 language:JavaScript
|
||||
CONSTANTS.CorpFactionRepRequirement C:\Users\daniel.xie\Desktop\netburner\netburner\src\Constants.js 7;" kind:property line:7 language:JavaScript
|
||||
CONSTANTS.GameCyclesPer20Hours C:\Users\daniel.xie\Desktop\netburner\netburner\src\Constants.js 23;" kind:property line:23 language:JavaScript
|
||||
CONSTANTS.MaxLogCapacity C:\Users\daniel.xie\Desktop\netburner\netburner\src\Constants.js 17;" kind:property line:17 language:JavaScript
|
||||
CONSTANTS.MaxSkillLevel C:\Users\daniel.xie\Desktop\netburner\netburner\src\Constants.js 4;" kind:property line:4 language:JavaScript
|
||||
CONSTANTS.MillisecondsPer20Hours C:\Users\daniel.xie\Desktop\netburner\netburner\src\Constants.js 22;" kind:property line:22 language:JavaScript
|
||||
CONSTANTS.TorRouterCost C:\Users\daniel.xie\Desktop\netburner\netburner\src\Constants.js 20;" kind:property line:20 language:JavaScript
|
||||
CompaniesSave C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 89;" kind:variable line:89 language:JavaScript
|
||||
Company C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 4;" kind:class line:4 language:JavaScript
|
||||
Company.addPosition C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 34;" kind:method line:34 language:JavaScript
|
||||
Company.addPositions C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 38;" kind:method line:38 language:JavaScript
|
||||
Company.fromJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 57;" kind:function line:57 language:JavaScript
|
||||
Company.hasPosition C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 44;" kind:method line:44 language:JavaScript
|
||||
Company.init C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 23;" kind:method line:23 language:JavaScript
|
||||
Company.setInfo C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 30;" kind:method line:30 language:JavaScript
|
||||
Company.toJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 53;" kind:method line:53 language:JavaScript
|
||||
CompanyPosition C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 64;" kind:class line:64 language:JavaScript
|
||||
CompanyPosition.calculateJobPerformance C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 112;" kind:method line:112 language:JavaScript
|
||||
CompanyPosition.fromJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 196;" kind:function line:196 language:JavaScript
|
||||
CompanyPosition.isAgentJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 183;" kind:method line:183 language:JavaScript
|
||||
CompanyPosition.isBusinessJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 160;" kind:method line:160 language:JavaScript
|
||||
CompanyPosition.isITJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 136;" kind:method line:136 language:JavaScript
|
||||
CompanyPosition.isNetworkEngineerJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 153;" kind:method line:153 language:JavaScript
|
||||
CompanyPosition.isSecurityEngineerJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 146;" kind:method line:146 language:JavaScript
|
||||
CompanyPosition.isSecurityJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 172;" kind:method line:172 language:JavaScript
|
||||
CompanyPosition.isSoftwareJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 122;" kind:method line:122 language:JavaScript
|
||||
CompanyPosition.setExperienceGains C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 101;" kind:method line:101 language:JavaScript
|
||||
CompanyPosition.setPerformanceParameters C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 86;" kind:method line:86 language:JavaScript
|
||||
CompanyPosition.toJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 192;" kind:method line:192 language:JavaScript
|
||||
CompanyPositions.SoftwareIntern C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 206;" kind:property line:206 language:JavaScript
|
||||
Engine.Clickables C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 5;" kind:property line:5 language:JavaScript
|
||||
Engine.Debug C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 2;" kind:property line:2 language:JavaScript
|
||||
Environment C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Environment.js 4;" kind:class line:4 language:JavaScript
|
||||
Environment.def C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Environment.js 46;" kind:method line:46 language:JavaScript
|
||||
Environment.extend C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Environment.js 12;" kind:method line:12 language:JavaScript
|
||||
Environment.get C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Environment.js 27;" kind:method line:27 language:JavaScript
|
||||
Environment.lookup C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Environment.js 17;" kind:method line:17 language:JavaScript
|
||||
Environment.set C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Environment.js 34;" kind:method line:34 language:JavaScript
|
||||
FALSE.type C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 6;" kind:property line:6 language:JavaScript
|
||||
FALSE.value C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 6;" kind:property line:6 language:JavaScript
|
||||
Faction C:\Users\daniel.xie\Desktop\netburner\netburner\src\Faction.js 2;" kind:class line:2 language:JavaScript
|
||||
Faction.fromJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Faction.js 30;" kind:function line:30 language:JavaScript
|
||||
Faction.setAugmentationMultipliers C:\Users\daniel.xie\Desktop\netburner\netburner\src\Faction.js 17;" kind:method line:17 language:JavaScript
|
||||
Faction.setInformation C:\Users\daniel.xie\Desktop\netburner\netburner\src\Faction.js 22;" kind:method line:22 language:JavaScript
|
||||
Faction.toJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Faction.js 26;" kind:method line:26 language:JavaScript
|
||||
FactionInfo.HelpText C:\Users\daniel.xie\Desktop\netburner\netburner\src\FactionInfo.js 5;" kind:property line:5 language:JavaScript
|
||||
FactionsSave C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 90;" kind:variable line:90 language:JavaScript
|
||||
GetServerByHostname C:\Users\daniel.xie\Desktop\netburner\netburner\src\Server.js 680;" kind:function line:680 language:JavaScript
|
||||
InputStream C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\InputStream.js 3;" kind:function line:3 language:JavaScript
|
||||
Locations.Aevum C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 6;" kind:property line:6 language:JavaScript
|
||||
Locations.AevumAeroCorp C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 20;" kind:property line:20 language:JavaScript
|
||||
Locations.AevumBachmanAndAssociates C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 17;" kind:property line:17 language:JavaScript
|
||||
Locations.AevumClarkeIncorporated C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 18;" kind:property line:18 language:JavaScript
|
||||
Locations.AevumCrushFitnessGym C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 26;" kind:property line:26 language:JavaScript
|
||||
Locations.AevumECorp C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 16;" kind:property line:16 language:JavaScript
|
||||
Locations.AevumFulcrumTechnologies C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 19;" kind:property line:19 language:JavaScript
|
||||
Locations.AevumGalacticCybersystems C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 21;" kind:property line:21 language:JavaScript
|
||||
Locations.AevumNetLinkTechnologies C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 25;" kind:property line:25 language:JavaScript
|
||||
Locations.AevumPolice C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 24;" kind:property line:24 language:JavaScript
|
||||
Locations.AevumRhoConstruction C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 23;" kind:property line:23 language:JavaScript
|
||||
Locations.AevumSnapFitnessGym C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 27;" kind:property line:27 language:JavaScript
|
||||
Locations.AevumTravelAgency C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 15;" kind:property line:15 language:JavaScript
|
||||
Locations.AevumWatchdogSecurity C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 22;" kind:property line:22 language:JavaScript
|
||||
Locations.Chongqing C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 7;" kind:property line:7 language:JavaScript
|
||||
Locations.ChongqingKuaiGongInternational C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 31;" kind:property line:31 language:JavaScript
|
||||
Locations.ChongqingSolarisSpaceSystems C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 32;" kind:property line:32 language:JavaScript
|
||||
Locations.ChongqingTravelAgency C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 30;" kind:property line:30 language:JavaScript
|
||||
Locations.Ishima C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 10;" kind:property line:10 language:JavaScript
|
||||
Locations.IshimaNovaMedical C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 61;" kind:property line:61 language:JavaScript
|
||||
Locations.IshimaOmegaSoftware C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 62;" kind:property line:62 language:JavaScript
|
||||
Locations.IshimaStormTechnologies C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 60;" kind:property line:60 language:JavaScript
|
||||
Locations.IshimaTravelAgency C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 59;" kind:property line:59 language:JavaScript
|
||||
Locations.NewTokyo C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 9;" kind:property line:9 language:JavaScript
|
||||
Locations.NewTokyoDefComm C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 53;" kind:property line:53 language:JavaScript
|
||||
Locations.NewTokyoGlobalPharmaceuticals C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 55;" kind:property line:55 language:JavaScript
|
||||
Locations.NewTokyoNoodleBar C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 56;" kind:property line:56 language:JavaScript
|
||||
Locations.NewTokyoTravelAgency C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 52;" kind:property line:52 language:JavaScript
|
||||
Locations.NewTokyoVitaLife C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 54;" kind:property line:54 language:JavaScript
|
||||
Locations.Sector12 C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 8;" kind:property line:8 language:JavaScript
|
||||
Locations.Sector12AlphaEnterprises C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 44;" kind:property line:44 language:JavaScript
|
||||
Locations.Sector12BladeIndustries C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 37;" kind:property line:37 language:JavaScript
|
||||
Locations.Sector12CIA C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 42;" kind:property line:42 language:JavaScript
|
||||
Locations.Sector12CarmichaelSecurity C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 45;" kind:property line:45 language:JavaScript
|
||||
Locations.Sector12DeltaOne C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 41;" kind:property line:41 language:JavaScript
|
||||
Locations.Sector12FoodNStuff C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 46;" kind:property line:46 language:JavaScript
|
||||
Locations.Sector12FourSigma C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 38;" kind:property line:38 language:JavaScript
|
||||
Locations.Sector12IcarusMicrosystems C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 39;" kind:property line:39 language:JavaScript
|
||||
Locations.Sector12IronGym C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 48;" kind:property line:48 language:JavaScript
|
||||
Locations.Sector12JoesGuns C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 47;" kind:property line:47 language:JavaScript
|
||||
Locations.Sector12MegaCorp C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 36;" kind:property line:36 language:JavaScript
|
||||
Locations.Sector12NSA C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 43;" kind:property line:43 language:JavaScript
|
||||
Locations.Sector12PowerhouseGym C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 49;" kind:property line:49 language:JavaScript
|
||||
Locations.Sector12TravelAgency C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 35;" kind:property line:35 language:JavaScript
|
||||
Locations.Sector12UniversalEnergy C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 40;" kind:property line:40 language:JavaScript
|
||||
Locations.Volhaven C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 11;" kind:property line:11 language:JavaScript
|
||||
Locations.VolhavenCompuTek C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 72;" kind:property line:72 language:JavaScript
|
||||
Locations.VolhavenHeliosLabs C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 68;" kind:property line:68 language:JavaScript
|
||||
Locations.VolhavenLexoCorp C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 70;" kind:property line:70 language:JavaScript
|
||||
Locations.VolhavenMilleniumFitnessGym C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 73;" kind:property line:73 language:JavaScript
|
||||
Locations.VolhavenNWO C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 67;" kind:property line:67 language:JavaScript
|
||||
Locations.VolhavenOmniTekIncorporated C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 66;" kind:property line:66 language:JavaScript
|
||||
Locations.VolhavenOmniaCybersystems C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 69;" kind:property line:69 language:JavaScript
|
||||
Locations.VolhavenSysCoreSecurities C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 71;" kind:property line:71 language:JavaScript
|
||||
Locations.VolhavenTravelAgency C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 65;" kind:property line:65 language:JavaScript
|
||||
Parser C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 8;" kind:function line:8 language:JavaScript
|
||||
Parser.PRECEDENCE.!= C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 13;" kind:property line:13 language:JavaScript
|
||||
Parser.PRECEDENCE.% C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 15;" kind:property line:15 language:JavaScript
|
||||
Parser.PRECEDENCE.&& C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 12;" kind:property line:12 language:JavaScript
|
||||
Parser.PRECEDENCE.* C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 15;" kind:property line:15 language:JavaScript
|
||||
Parser.PRECEDENCE.+ C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 14;" kind:property line:14 language:JavaScript
|
||||
Parser.PRECEDENCE.- C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 14;" kind:property line:14 language:JavaScript
|
||||
Parser.PRECEDENCE./ C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 15;" kind:property line:15 language:JavaScript
|
||||
Parser.PRECEDENCE.< C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 13;" kind:property line:13 language:JavaScript
|
||||
Parser.PRECEDENCE.<= C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 13;" kind:property line:13 language:JavaScript
|
||||
Parser.PRECEDENCE.= C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 10;" kind:property line:10 language:JavaScript
|
||||
Parser.PRECEDENCE.== C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 13;" kind:property line:13 language:JavaScript
|
||||
Parser.PRECEDENCE.> C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 13;" kind:property line:13 language:JavaScript
|
||||
Parser.PRECEDENCE.>= C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 13;" kind:property line:13 language:JavaScript
|
||||
Parser.PRECEDENCE.|| C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 11;" kind:property line:11 language:JavaScript
|
||||
Parser.checkKeywordAndSkip C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 46;" kind:function line:46 language:JavaScript
|
||||
Parser.checkOpAndSkip C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 53;" kind:function line:53 language:JavaScript
|
||||
Parser.checkPuncAndSkip C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 39;" kind:function line:39 language:JavaScript
|
||||
Parser.delimited C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 79;" kind:function line:79 language:JavaScript
|
||||
Parser.is_kw C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 26;" kind:function line:26 language:JavaScript
|
||||
Parser.is_op C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 32;" kind:function line:32 language:JavaScript
|
||||
Parser.is_punc C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 20;" kind:function line:20 language:JavaScript
|
||||
Parser.maybe_binary C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 62;" kind:function line:62 language:JavaScript
|
||||
Parser.parse_call C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 92;" kind:function line:92 language:JavaScript
|
||||
Parser.unexpected C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 58;" kind:function line:58 language:JavaScript
|
||||
Perk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 40;" kind:class line:40 language:JavaScript
|
||||
Perk.fromJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 62;" kind:function line:62 language:JavaScript
|
||||
Perk.setCompany C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 40;" kind:method line:40 language:JavaScript
|
||||
Perk.setFaction C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 49;" kind:method line:49 language:JavaScript
|
||||
Perk.toJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 58;" kind:method line:58 language:JavaScript
|
||||
Perks.FreeCoffeeCompanyPerk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 6;" kind:property line:6 language:JavaScript
|
||||
Perks.FreeFoodCompanyPerk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 7;" kind:property line:7 language:JavaScript
|
||||
Perks.InsiderKnowledgeFactionPerk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 17;" kind:property line:17 language:JavaScript
|
||||
Perks.KnowledgeBaseCompanyPerk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 10;" kind:property line:10 language:JavaScript
|
||||
Perks.NetworkingCompanyPerk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 8;" kind:property line:8 language:JavaScript
|
||||
Perks.NetworkingFactionPerk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 13;" kind:property line:13 language:JavaScript
|
||||
Perks.NootropicsCompanyPerk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 11;" kind:property line:11 language:JavaScript
|
||||
Perks.PersonalTrainerCompanyPerk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 9;" kind:property line:9 language:JavaScript
|
||||
Perks.PrivateServerFactionPerk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 16;" kind:property line:16 language:JavaScript
|
||||
Perks.SupercomputerFactionPerk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 14;" kind:property line:14 language:JavaScript
|
||||
Perks.VPNFactionPerk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 15;" kind:property line:15 language:JavaScript
|
||||
PlayerObject C:\Users\daniel.xie\Desktop\netburner\netburner\src\CompanyJobApplication.js 5;" kind:class line:5 language:JavaScript
|
||||
PlayerObject C:\Users\daniel.xie\Desktop\netburner\netburner\src\Faction.js 121;" kind:class line:121 language:JavaScript
|
||||
PlayerObject C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 2;" kind:class line:2 language:JavaScript
|
||||
PlayerObject.PlayerObject C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 436;" kind:class line:436 language:JavaScript
|
||||
PlayerObject.PlayerObject C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 730;" kind:method line:730 language:JavaScript
|
||||
PlayerObject.PlayerObject.createProgramWork C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 690;" kind:method line:690 language:JavaScript
|
||||
PlayerObject.PlayerObject.finishCreateProgramWork C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 709;" kind:method line:709 language:JavaScript
|
||||
PlayerObject.PlayerObject.getFactionFieldWorkRepGain C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 655;" kind:method line:655 language:JavaScript
|
||||
PlayerObject.PlayerObject.getFactionSecurityWorkRepGain C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 646;" kind:method line:646 language:JavaScript
|
||||
PlayerObject.PlayerObject.getWorkAgiExpGain C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 626;" kind:method line:626 language:JavaScript
|
||||
PlayerObject.PlayerObject.getWorkChaExpGain C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 632;" kind:method line:632 language:JavaScript
|
||||
PlayerObject.PlayerObject.getWorkDefExpGain C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 614;" kind:method line:614 language:JavaScript
|
||||
PlayerObject.PlayerObject.getWorkDexExpGain C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 620;" kind:method line:620 language:JavaScript
|
||||
PlayerObject.PlayerObject.getWorkHackExpGain C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 602;" kind:method line:602 language:JavaScript
|
||||
PlayerObject.PlayerObject.getWorkMoneyGain C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 596;" kind:method line:596 language:JavaScript
|
||||
PlayerObject.PlayerObject.getWorkRepGain C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 638;" kind:method line:638 language:JavaScript
|
||||
PlayerObject.PlayerObject.getWorkStrExpGain C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 608;" kind:method line:608 language:JavaScript
|
||||
PlayerObject.PlayerObject.startCreateProgramWork C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 666;" kind:method line:666 language:JavaScript
|
||||
PlayerObject.PlayerObject.startFactionFieldWork C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 517;" kind:method line:517 language:JavaScript
|
||||
PlayerObject.PlayerObject.startFactionHackWork C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 502;" kind:method line:502 language:JavaScript
|
||||
PlayerObject.PlayerObject.startFactionSecurityWork C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 532;" kind:method line:532 language:JavaScript
|
||||
PlayerObject.PlayerObject.startFactionWork C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 471;" kind:method line:471 language:JavaScript
|
||||
PlayerObject.PlayerObject.toJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 726;" kind:method line:726 language:JavaScript
|
||||
PlayerObject.PlayerObject.workForFaction C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 547;" kind:method line:547 language:JavaScript
|
||||
PlayerObject.analyze C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 230;" kind:method line:230 language:JavaScript
|
||||
PlayerObject.applyForAgentJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\CompanyJobApplication.js 118;" kind:method line:118 language:JavaScript
|
||||
PlayerObject.applyForBusinessJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\CompanyJobApplication.js 109;" kind:method line:109 language:JavaScript
|
||||
PlayerObject.applyForEmployeeJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\CompanyJobApplication.js 127;" kind:method line:127 language:JavaScript
|
||||
PlayerObject.applyForItJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\CompanyJobApplication.js 84;" kind:method line:84 language:JavaScript
|
||||
PlayerObject.applyForJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\CompanyJobApplication.js 5;" kind:method line:5 language:JavaScript
|
||||
PlayerObject.applyForNetworkEngineerJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\CompanyJobApplication.js 100;" kind:method line:100 language:JavaScript
|
||||
PlayerObject.applyForSecurityEngineerJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\CompanyJobApplication.js 88;" kind:method line:88 language:JavaScript
|
||||
PlayerObject.applyForSecurityJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\CompanyJobApplication.js 113;" kind:method line:113 language:JavaScript
|
||||
PlayerObject.applyForSoftwareJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\CompanyJobApplication.js 80;" kind:method line:80 language:JavaScript
|
||||
PlayerObject.applyForWaiterJob C:\Users\daniel.xie\Desktop\netburner\netburner\src\CompanyJobApplication.js 139;" kind:method line:139 language:JavaScript
|
||||
PlayerObject.calculateExpGain C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 216;" kind:method line:216 language:JavaScript
|
||||
PlayerObject.calculateHackingChance C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 176;" kind:method line:176 language:JavaScript
|
||||
PlayerObject.calculateHackingTime C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 190;" kind:method line:190 language:JavaScript
|
||||
PlayerObject.calculatePercentMoneyHacked C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 201;" kind:method line:201 language:JavaScript
|
||||
PlayerObject.calculateSkill C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 157;" kind:method line:157 language:JavaScript
|
||||
PlayerObject.checkForFactionInvitations C:\Users\daniel.xie\Desktop\netburner\netburner\src\Faction.js 121;" kind:method line:121 language:JavaScript
|
||||
PlayerObject.finishWork C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 288;" kind:method line:288 language:JavaScript
|
||||
PlayerObject.gainAgilityExp C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 273;" kind:method line:273 language:JavaScript
|
||||
PlayerObject.gainCharismaExp C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 280;" kind:method line:280 language:JavaScript
|
||||
PlayerObject.gainDefenseExp C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 259;" kind:method line:259 language:JavaScript
|
||||
PlayerObject.gainDexterityExp C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 266;" kind:method line:266 language:JavaScript
|
||||
PlayerObject.gainHackingExp C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 245;" kind:method line:245 language:JavaScript
|
||||
PlayerObject.gainMoney C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 236;" kind:method line:236 language:JavaScript
|
||||
PlayerObject.gainStrengthExp C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 252;" kind:method line:252 language:JavaScript
|
||||
PlayerObject.getCurrentServer C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 146;" kind:method line:146 language:JavaScript
|
||||
PlayerObject.getHomeComputer C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 150;" kind:method line:150 language:JavaScript
|
||||
PlayerObject.hack C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 223;" kind:method line:223 language:JavaScript
|
||||
PlayerObject.init C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 135;" kind:method line:135 language:JavaScript
|
||||
PlayerObject.isQualified C:\Users\daniel.xie\Desktop\netburner\netburner\src\CompanyJobApplication.js 152;" kind:method line:152 language:JavaScript
|
||||
PlayerObject.startWork C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 346;" kind:method line:346 language:JavaScript
|
||||
PlayerObject.updateSkillLevels C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 161;" kind:method line:161 language:JavaScript
|
||||
PlayerObject.work C:\Users\daniel.xie\Desktop\netburner\netburner\src\Player.js 387;" kind:method line:387 language:JavaScript
|
||||
PrintAllServers C:\Users\daniel.xie\Desktop\netburner\netburner\src\Server.js 692;" kind:function line:692 language:JavaScript
|
||||
Programs.BruteSSHProgram C:\Users\daniel.xie\Desktop\netburner\netburner\src\CreateProgram.js 4;" kind:property line:4 language:JavaScript
|
||||
Programs.FTPCrackProgram C:\Users\daniel.xie\Desktop\netburner\netburner\src\CreateProgram.js 5;" kind:property line:5 language:JavaScript
|
||||
Programs.HTTPWormProgram C:\Users\daniel.xie\Desktop\netburner\netburner\src\CreateProgram.js 7;" kind:property line:7 language:JavaScript
|
||||
Programs.NukeProgram C:\Users\daniel.xie\Desktop\netburner\netburner\src\CreateProgram.js 3;" kind:property line:3 language:JavaScript
|
||||
Programs.RelaySMTPProgram C:\Users\daniel.xie\Desktop\netburner\netburner\src\CreateProgram.js 6;" kind:property line:6 language:JavaScript
|
||||
Programs.SQLInjectProgram C:\Users\daniel.xie\Desktop\netburner\netburner\src\CreateProgram.js 8;" kind:property line:8 language:JavaScript
|
||||
Script C:\Users\daniel.xie\Desktop\netburner\netburner\src\Script.js 66;" kind:class line:66 language:JavaScript
|
||||
Script.displayLog C:\Users\daniel.xie\Desktop\netburner\netburner\src\Script.js 139;" kind:method line:139 language:JavaScript
|
||||
Script.fromJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Script.js 150;" kind:function line:150 language:JavaScript
|
||||
Script.log C:\Users\daniel.xie\Desktop\netburner\netburner\src\Script.js 129;" kind:method line:129 language:JavaScript
|
||||
Script.saveScript C:\Users\daniel.xie\Desktop\netburner\netburner\src\Script.js 90;" kind:method line:90 language:JavaScript
|
||||
Script.toJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Script.js 145;" kind:method line:145 language:JavaScript
|
||||
Script.updateNumInstructions C:\Users\daniel.xie\Desktop\netburner\netburner\src\Script.js 116;" kind:method line:116 language:JavaScript
|
||||
Script.updateRamUsage C:\Users\daniel.xie\Desktop\netburner\netburner\src\Script.js 125;" kind:method line:125 language:JavaScript
|
||||
ScriptEditorLastStatus C:\Users\daniel.xie\Desktop\netburner\netburner\src\Script.js 56;" kind:variable line:56 language:JavaScript
|
||||
Server C:\Users\daniel.xie\Desktop\netburner\netburner\src\Server.js 4;" kind:class line:4 language:JavaScript
|
||||
Server.fromJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Server.js 108;" kind:function line:108 language:JavaScript
|
||||
Server.getScript C:\Users\daniel.xie\Desktop\netburner\netburner\src\Server.js 94;" kind:method line:94 language:JavaScript
|
||||
Server.getServerOnNetwork C:\Users\daniel.xie\Desktop\netburner\netburner\src\Server.js 84;" kind:method line:84 language:JavaScript
|
||||
Server.init C:\Users\daniel.xie\Desktop\netburner\netburner\src\Server.js 57;" kind:method line:57 language:JavaScript
|
||||
Server.setHackingParameters C:\Users\daniel.xie\Desktop\netburner\netburner\src\Server.js 69;" kind:method line:69 language:JavaScript
|
||||
Server.setPortProperties C:\Users\daniel.xie\Desktop\netburner\netburner\src\Server.js 78;" kind:method line:78 language:JavaScript
|
||||
Server.toJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\Server.js 104;" kind:method line:104 language:JavaScript
|
||||
SizeOfAllServers C:\Users\daniel.xie\Desktop\netburner\netburner\src\Server.js 657;" kind:function line:657 language:JavaScript
|
||||
SpecialServerIpsMap C:\Users\daniel.xie\Desktop\netburner\netburner\src\SpecialServerIps.js 2;" kind:function line:2 language:JavaScript
|
||||
SpecialServerIpsMap C:\Users\daniel.xie\Desktop\netburner\netburner\src\SpecialServerIps.js 5;" kind:class line:5 language:JavaScript
|
||||
SpecialServerIpsMap.addIp C:\Users\daniel.xie\Desktop\netburner\netburner\src\SpecialServerIps.js 5;" kind:method line:5 language:JavaScript
|
||||
SpecialServerIpsMap.fromJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\SpecialServerIps.js 13;" kind:function line:13 language:JavaScript
|
||||
SpecialServerIpsMap.toJSON C:\Users\daniel.xie\Desktop\netburner\netburner\src\SpecialServerIps.js 9;" kind:method line:9 language:JavaScript
|
||||
SpecialServerIpsSave C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 91;" kind:variable line:91 language:JavaScript
|
||||
Tokenizer C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 16;" kind:function line:16 language:JavaScript
|
||||
WorkerScript C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\NetscriptWorker.js 6;" kind:class line:6 language:JavaScript
|
||||
WorkerScript.getServer C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\NetscriptWorker.js 18;" kind:method line:18 language:JavaScript
|
||||
addWorkerScript C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\NetscriptWorker.js 132;" kind:function line:132 language:JavaScript
|
||||
allFiles C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 312;" kind:variable line:312 language:JavaScript
|
||||
applyAugmentation C:\Users\daniel.xie\Desktop\netburner\netburner\src\Augmentations.js 486;" kind:function line:486 language:JavaScript
|
||||
applyPerk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 84;" kind:function line:84 language:JavaScript
|
||||
apply_op C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Evaluator.js 498;" kind:function line:498 language:JavaScript
|
||||
apply_op.div C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Evaluator.js 504;" kind:function line:504 language:JavaScript
|
||||
apply_op.num C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Evaluator.js 499;" kind:function line:499 language:JavaScript
|
||||
checkValidFilename C:\Users\daniel.xie\Desktop\netburner\netburner\src\Script.js 47;" kind:function line:47 language:JavaScript
|
||||
createProgram C:\Users\daniel.xie\Desktop\netburner\netburner\src\CreateProgram.js 82;" kind:function line:82 language:JavaScript
|
||||
croak C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\InputStream.js 22;" kind:function line:22 language:JavaScript
|
||||
delTarget C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 405;" kind:variable line:405 language:JavaScript
|
||||
diff C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 536;" kind:variable line:536 language:JavaScript
|
||||
displayFactionAugmentations C:\Users\daniel.xie\Desktop\netburner\netburner\src\Faction.js 616;" kind:function line:616 language:JavaScript
|
||||
displayFactionContent C:\Users\daniel.xie\Desktop\netburner\netburner\src\Faction.js 417;" kind:function line:417 language:JavaScript
|
||||
eof C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\InputStream.js 19;" kind:function line:19 language:JavaScript
|
||||
eof C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 165;" kind:function line:165 language:JavaScript
|
||||
evaluate C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Evaluator.js 7;" kind:function line:7 language:JavaScript
|
||||
evaluateFor C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Evaluator.js 333;" kind:function line:333 language:JavaScript
|
||||
evaluateProg C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Evaluator.js 460;" kind:function line:460 language:JavaScript
|
||||
evaluateWhile C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Evaluator.js 405;" kind:function line:405 language:JavaScript
|
||||
executeDarkwebTerminalCommand C:\Users\daniel.xie\Desktop\netburner\netburner\src\DarkWeb.js 2;" kind:function line:2 language:JavaScript
|
||||
filename C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 334;" kind:variable line:334 language:JavaScript
|
||||
getNextCompanyPosition C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 328;" kind:function line:328 language:JavaScript
|
||||
hackProgressBarPost C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 10;" kind:function line:10 language:JavaScript
|
||||
hackProgressPost C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 15;" kind:function line:15 language:JavaScript
|
||||
hostname C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 422;" kind:variable line:422 language:JavaScript
|
||||
initAugmentations C:\Users\daniel.xie\Desktop\netburner\netburner\src\Augmentations.js 52;" kind:function line:52 language:JavaScript
|
||||
initCompanies C:\Users\daniel.xie\Desktop\netburner\netburner\src\Company.js 425;" kind:function line:425 language:JavaScript
|
||||
initFactions C:\Users\daniel.xie\Desktop\netburner\netburner\src\Faction.js 47;" kind:function line:47 language:JavaScript
|
||||
initForeignServers C:\Users\daniel.xie\Desktop\netburner\netburner\src\Server.js 117;" kind:function line:117 language:JavaScript
|
||||
initLocationButtons C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 759;" kind:function line:759 language:JavaScript
|
||||
inviteToFaction C:\Users\daniel.xie\Desktop\netburner\netburner\src\Faction.js 362;" kind:function line:362 language:JavaScript
|
||||
ip C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 222;" kind:variable line:222 language:JavaScript
|
||||
is_digit C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 31;" kind:function line:31 language:JavaScript
|
||||
is_id C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 40;" kind:function line:40 language:JavaScript
|
||||
is_id_start C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 36;" kind:function line:36 language:JavaScript
|
||||
is_keyword C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 27;" kind:function line:27 language:JavaScript
|
||||
is_op_char C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 44;" kind:function line:44 language:JavaScript
|
||||
is_punc C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 48;" kind:function line:48 language:JavaScript
|
||||
is_whitespace C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 52;" kind:function line:52 language:JavaScript
|
||||
item C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 402;" kind:variable line:402 language:JavaScript
|
||||
itemText C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 419;" kind:variable line:419 language:JavaScript
|
||||
joinFaction C:\Users\daniel.xie\Desktop\netburner\netburner\src\Faction.js 369;" kind:function line:369 language:JavaScript
|
||||
killWorkerScript C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\NetscriptWorker.js 122;" kind:function line:122 language:JavaScript
|
||||
li C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 384;" kind:variable line:384 language:JavaScript
|
||||
loadAllRunningScripts C:\Users\daniel.xie\Desktop\netburner\netburner\src\Script.js 159;" kind:function line:159 language:JavaScript
|
||||
losePerk C:\Users\daniel.xie\Desktop\netburner\netburner\src\Perk.js 114;" kind:function line:114 language:JavaScript
|
||||
mainMenu C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 263;" kind:variable line:263 language:JavaScript
|
||||
maybe_call C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 203;" kind:function line:203 language:JavaScript
|
||||
next C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\InputStream.js 11;" kind:function line:11 language:JavaScript
|
||||
next C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 157;" kind:function line:157 language:JavaScript
|
||||
offlineEps C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 440;" kind:variable line:440 language:JavaScript
|
||||
offlineMps C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 438;" kind:variable line:438 language:JavaScript
|
||||
offlineMpsText C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 439;" kind:variable line:439 language:JavaScript
|
||||
offlineTotalMoneyMade C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 435;" kind:variable line:435 language:JavaScript
|
||||
offset C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 537;" kind:variable line:537 language:JavaScript
|
||||
onlineEps C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 431;" kind:variable line:431 language:JavaScript
|
||||
onlineMps C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 429;" kind:variable line:429 language:JavaScript
|
||||
onlineMpsText C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 430;" kind:variable line:430 language:JavaScript
|
||||
onlineTotalMoneyMade C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 426;" kind:variable line:426 language:JavaScript
|
||||
parse_atom C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 208;" kind:function line:208 language:JavaScript
|
||||
parse_bool C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 196;" kind:function line:196 language:JavaScript
|
||||
parse_expression C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 248;" kind:function line:248 language:JavaScript
|
||||
parse_for C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 154;" kind:function line:154 language:JavaScript
|
||||
parse_if C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 111;" kind:function line:111 language:JavaScript
|
||||
parse_if.ret.cond C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 122;" kind:property line:122 language:JavaScript
|
||||
parse_if.ret.type C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 121;" kind:property line:121 language:JavaScript
|
||||
parse_prog C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 240;" kind:function line:240 language:JavaScript
|
||||
parse_toplevel C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 230;" kind:function line:230 language:JavaScript
|
||||
parse_varname C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 100;" kind:function line:100 language:JavaScript
|
||||
parse_while C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Parser.js 182;" kind:function line:182 language:JavaScript
|
||||
peek C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\InputStream.js 16;" kind:function line:16 language:JavaScript
|
||||
peek C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 151;" kind:function line:151 language:JavaScript
|
||||
percent C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 657;" kind:variable line:657 language:JavaScript
|
||||
post C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 4;" kind:function line:4 language:JavaScript
|
||||
postNetburnerText C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 25;" kind:function line:25 language:JavaScript
|
||||
postScriptEditorStatus C:\Users\daniel.xie\Desktop\netburner\netburner\src\Script.js 57;" kind:function line:57 language:JavaScript
|
||||
prestigeAugmentation C:\Users\daniel.xie\Desktop\netburner\netburner\src\Prestige.js 4;" kind:function line:4 language:JavaScript
|
||||
purchaseServer C:\Users\daniel.xie\Desktop\netburner\netburner\src\PurchaseServers.js 2;" kind:function line:2 language:JavaScript
|
||||
purchaseTor C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 1292;" kind:function line:1292 language:JavaScript
|
||||
read_escaped C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 88;" kind:function line:88 language:JavaScript
|
||||
read_ident C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 79;" kind:function line:79 language:JavaScript
|
||||
read_next C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 122;" kind:function line:122 language:JavaScript
|
||||
read_number C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 63;" kind:function line:63 language:JavaScript
|
||||
read_string C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 107;" kind:function line:107 language:JavaScript
|
||||
read_while C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 56;" kind:function line:56 language:JavaScript
|
||||
runScriptsLoop C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\NetscriptWorker.js 26;" kind:function line:26 language:JavaScript
|
||||
s C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 406;" kind:variable line:406 language:JavaScript
|
||||
scriptCalculateExpGain C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Evaluator.js 546;" kind:function line:546 language:JavaScript
|
||||
scriptCalculateHackingChance C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Evaluator.js 528;" kind:function line:528 language:JavaScript
|
||||
scriptCalculateHackingTime C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Evaluator.js 538;" kind:function line:538 language:JavaScript
|
||||
scriptCalculateOfflineProduction C:\Users\daniel.xie\Desktop\netburner\netburner\src\Script.js 183;" kind:function line:183 language:JavaScript
|
||||
scriptCalculatePercentMoneyHacked C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Evaluator.js 551;" kind:function line:551 language:JavaScript
|
||||
scriptName C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 296;" kind:variable line:296 language:JavaScript
|
||||
scriptname C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 342;" kind:variable line:342 language:JavaScript
|
||||
serverIpHostname C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 423;" kind:variable line:423 language:JavaScript
|
||||
skip_comment C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\Tokenizer.js 116;" kind:function line:116 language:JavaScript
|
||||
travelToCity C:\Users\daniel.xie\Desktop\netburner\netburner\src\Location.js 1280;" kind:function line:1280 language:JavaScript
|
||||
updateOnlineScriptTimes C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\NetscriptWorker.js 155;" kind:function line:155 language:JavaScript
|
||||
updateTerminalScroll C:\Users\daniel.xie\Desktop\netburner\netburner\src\Terminal.js 20;" kind:function line:20 language:JavaScript
|
||||
window.onload C:\Users\daniel.xie\Desktop\netburner\netburner\src\engine.js 904;" kind:function line:904 language:JavaScript
|
||||
workerScripts C:\Users\daniel.xie\Desktop\netburner\netburner\src\Netscript\NetscriptWorker.js 23;" kind:variable line:23 language:JavaScript
|
BIN
src/tags.idx
BIN
src/tags.idx
Binary file not shown.
24
src/ui/React/StatsTable.tsx
Normal file
24
src/ui/React/StatsTable.tsx
Normal file
@ -0,0 +1,24 @@
|
||||
import * as React from "react";
|
||||
|
||||
export function StatsTable(rows: any[][], title: string | null): React.ReactElement {
|
||||
let titleElem = <></>
|
||||
if (title) {
|
||||
titleElem = <><h2><u>{title}</u></h2><br /></>;
|
||||
}
|
||||
return (<>
|
||||
{titleElem}
|
||||
<table>
|
||||
<tbody>
|
||||
{rows.map((row: any[]) => {
|
||||
return <tr key={row[0]}>
|
||||
{row.map((elem: any, i: number) => {
|
||||
let style = {};
|
||||
if (i !== 0) style = {textAlign: 'right'};
|
||||
return <td key={i} style={style}>{elem}</td>
|
||||
})}
|
||||
</tr>
|
||||
})}
|
||||
</tbody>
|
||||
</table>
|
||||
</>);
|
||||
}
|
@ -37,7 +37,11 @@ class NumeralFormatter {
|
||||
format(n: number, format: string): string {
|
||||
// numeraljs doesnt properly format numbers that are too big or too small
|
||||
if (Math.abs(n) < 1e-6) { n = 0; }
|
||||
return numeral(n).format(format);
|
||||
const answer = numeral(n).format(format);
|
||||
if (answer === 'NaN') {
|
||||
return `${n}`;
|
||||
}
|
||||
return answer;
|
||||
}
|
||||
|
||||
formatBigNumber(n: number): string {
|
||||
|
2
utils/DialogBox.d.ts
vendored
2
utils/DialogBox.d.ts
vendored
@ -1,2 +1,2 @@
|
||||
export function dialogBoxCreate(txt: string, preformatted?: boolean): void;
|
||||
export function dialogBoxCreate(txt: string | JSX.Element, preformatted?: boolean): void;
|
||||
export var dialogBoxOpened: boolean;
|
||||
|
@ -1,4 +1,7 @@
|
||||
import { KEY } from "./helpers/keyCodes";
|
||||
import { DialogBox } from "./ui/DialogBox";
|
||||
import React from "react";
|
||||
import ReactDOM from "react-dom";
|
||||
|
||||
/**
|
||||
* Create and display a pop-up dialog box.
|
||||
@ -41,32 +44,24 @@ document.addEventListener("keydown", function (event) {
|
||||
|
||||
let dialogBoxOpened = false;
|
||||
|
||||
|
||||
|
||||
function dialogBoxCreate(txt, preformatted=false) {
|
||||
var container = document.createElement("div");
|
||||
const container = document.createElement("div");
|
||||
container.setAttribute("class", "dialog-box-container");
|
||||
|
||||
var content = document.createElement("div");
|
||||
content.setAttribute("class", "dialog-box-content");
|
||||
|
||||
var closeButton = document.createElement("span");
|
||||
closeButton.setAttribute("class", "dialog-box-close-button");
|
||||
closeButton.innerHTML = "×"
|
||||
|
||||
var textE;
|
||||
let elem = txt;
|
||||
if (typeof txt === 'string') {
|
||||
if (preformatted) {
|
||||
// For text files as they are often computed data that
|
||||
// shouldn't be wrapped and should retain tabstops.
|
||||
textE = document.createElement("pre");
|
||||
textE.innerHTML = txt;
|
||||
elem = <pre dangerouslySetInnerHTML={{ __html: txt }} />
|
||||
} else {
|
||||
textE = document.createElement("p");
|
||||
textE.innerHTML = txt.replace(/(?:\r\n|\r|\n)/g, '<br>');
|
||||
elem = <p dangerouslySetInnerHTML={{ __html: txt.replace(/(?:\r\n|\r|\n)/g, '<br />') }} />
|
||||
}
|
||||
}
|
||||
|
||||
content.appendChild(closeButton);
|
||||
content.appendChild(textE);
|
||||
container.appendChild(content);
|
||||
|
||||
ReactDOM.render(DialogBox(elem), container);
|
||||
document.body.appendChild(container);
|
||||
if (dialogBoxes.length >= 1) {
|
||||
container.style.visibility = "hidden";
|
8
utils/ui/DialogBox.tsx
Normal file
8
utils/ui/DialogBox.tsx
Normal file
@ -0,0 +1,8 @@
|
||||
import * as React from "react";
|
||||
|
||||
export function DialogBox(content: HTMLElement): React.ReactElement {
|
||||
return (<div className="dialog-box-content text">
|
||||
<span className="dialog-box-close-button ">×</span>
|
||||
{content}
|
||||
</div>);
|
||||
}
|
Loading…
Reference in New Issue
Block a user