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Better docs for ascension result (#649)
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@ -22,7 +22,7 @@ ascendMember(memberName: string): GangMemberAscension | undefined;
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[GangMemberAscension](./bitburner.gangmemberascension.md) \| undefined
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[GangMemberAscension](./bitburner.gangmemberascension.md) \| undefined
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Object with info about the ascension results. Undefined if ascension did not occur.
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Object with info about the ascension results, or undefined if ascension did not occur.
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## Remarks
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## Remarks
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@ -22,11 +22,11 @@ getAscensionResult(memberName: string): GangMemberAscension | undefined;
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[GangMemberAscension](./bitburner.gangmemberascension.md) \| undefined
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[GangMemberAscension](./bitburner.gangmemberascension.md) \| undefined
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Object with info about the ascension results. Undefined if ascension is impossible.
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Object with info about the ascension results, or undefined if ascension is not possible.
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## Remarks
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## Remarks
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RAM cost: 2 GB
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RAM cost: 2 GB
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Get the result of an ascension without ascending.
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Get a [GangMemberAscension](./bitburner.gangmemberascension.md) result for ascending a gang member without performing the ascension.
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@ -4,7 +4,7 @@
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## GangMemberAscension.agi property
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## GangMemberAscension.agi property
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Agility multiplier gained from ascending
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Factor by which the agility ascension multiplier was increased (newMult / oldMult)
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**Signature:**
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**Signature:**
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@ -4,7 +4,7 @@
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## GangMemberAscension.cha property
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## GangMemberAscension.cha property
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Charisma multiplier gained from ascending
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Factor by which the charisma ascension multiplier was increased (newMult / oldMult)
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**Signature:**
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**Signature:**
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@ -4,7 +4,7 @@
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## GangMemberAscension.def property
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## GangMemberAscension.def property
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Defense multiplier gained from ascending
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Factor by which the defense ascension multiplier was increased (newMult / oldMult)
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**Signature:**
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**Signature:**
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@ -4,7 +4,7 @@
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## GangMemberAscension.dex property
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## GangMemberAscension.dex property
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Dexterity multiplier gained from ascending
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Factor by which the dexterity ascension multiplier was increased (newMult / oldMult)
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**Signature:**
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**Signature:**
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@ -4,7 +4,7 @@
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## GangMemberAscension.hack property
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## GangMemberAscension.hack property
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Hacking multiplier gained from ascending
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Factor by which the hacking ascension multiplier was increased (newMult / oldMult)
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**Signature:**
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**Signature:**
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@ -15,11 +15,11 @@ interface GangMemberAscension
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| Property | Modifiers | Type | Description |
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| Property | Modifiers | Type | Description |
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| --- | --- | --- | --- |
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| --- | --- | --- | --- |
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| [agi](./bitburner.gangmemberascension.agi.md) | | number | Agility multiplier gained from ascending |
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| [agi](./bitburner.gangmemberascension.agi.md) | | number | Factor by which the agility ascension multiplier was increased (newMult / oldMult) |
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| [cha](./bitburner.gangmemberascension.cha.md) | | number | Charisma multiplier gained from ascending |
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| [cha](./bitburner.gangmemberascension.cha.md) | | number | Factor by which the charisma ascension multiplier was increased (newMult / oldMult) |
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| [def](./bitburner.gangmemberascension.def.md) | | number | Defense multiplier gained from ascending |
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| [def](./bitburner.gangmemberascension.def.md) | | number | Factor by which the defense ascension multiplier was increased (newMult / oldMult) |
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| [dex](./bitburner.gangmemberascension.dex.md) | | number | Dexterity multiplier gained from ascending |
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| [dex](./bitburner.gangmemberascension.dex.md) | | number | Factor by which the dexterity ascension multiplier was increased (newMult / oldMult) |
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| [hack](./bitburner.gangmemberascension.hack.md) | | number | Hacking multiplier gained from ascending |
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| [hack](./bitburner.gangmemberascension.hack.md) | | number | Factor by which the hacking ascension multiplier was increased (newMult / oldMult) |
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| [respect](./bitburner.gangmemberascension.respect.md) | | number | Amount of respect lost from ascending |
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| [respect](./bitburner.gangmemberascension.respect.md) | | number | Amount of respect lost from ascending |
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| [str](./bitburner.gangmemberascension.str.md) | | number | Strength multiplier gained from ascending |
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| [str](./bitburner.gangmemberascension.str.md) | | number | Factor by which the strength ascension multiplier was increased (newMult / oldMult) |
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@ -4,7 +4,7 @@
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## GangMemberAscension.str property
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## GangMemberAscension.str property
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Strength multiplier gained from ascending
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Factor by which the strength ascension multiplier was increased (newMult / oldMult)
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**Signature:**
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**Signature:**
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18
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
18
src/ScriptEditor/NetscriptDefinitions.d.ts
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@ -911,17 +911,17 @@ interface GangMemberInfo {
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interface GangMemberAscension {
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interface GangMemberAscension {
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/** Amount of respect lost from ascending */
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/** Amount of respect lost from ascending */
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respect: number;
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respect: number;
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/** Hacking multiplier gained from ascending */
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/** Factor by which the hacking ascension multiplier was increased (newMult / oldMult) */
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hack: number;
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hack: number;
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/** Strength multiplier gained from ascending */
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/** Factor by which the strength ascension multiplier was increased (newMult / oldMult) */
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str: number;
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str: number;
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/** Defense multiplier gained from ascending */
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/** Factor by which the defense ascension multiplier was increased (newMult / oldMult) */
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def: number;
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def: number;
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/** Dexterity multiplier gained from ascending */
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/** Factor by which the dexterity ascension multiplier was increased (newMult / oldMult) */
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dex: number;
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dex: number;
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/** Agility multiplier gained from ascending */
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/** Factor by which the agility ascension multiplier was increased (newMult / oldMult) */
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agi: number;
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agi: number;
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/** Charisma multiplier gained from ascending */
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/** Factor by which the charisma ascension multiplier was increased (newMult / oldMult) */
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cha: number;
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cha: number;
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}
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}
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@ -3508,7 +3508,7 @@ export interface Gang {
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* Ascend the specified Gang Member.
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* Ascend the specified Gang Member.
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*
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*
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* @param memberName - Name of member to ascend.
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* @param memberName - Name of member to ascend.
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* @returns Object with info about the ascension results. Undefined if ascension did not occur.
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* @returns Object with info about the ascension results, or undefined if ascension did not occur.
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*/
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*/
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ascendMember(memberName: string): GangMemberAscension | undefined;
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ascendMember(memberName: string): GangMemberAscension | undefined;
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@ -3517,10 +3517,10 @@ export interface Gang {
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* @remarks
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* @remarks
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* RAM cost: 2 GB
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* RAM cost: 2 GB
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*
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*
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* Get the result of an ascension without ascending.
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* Get a {@link GangMemberAscension} result for ascending a gang member without performing the ascension.
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*
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*
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* @param memberName - Name of member.
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* @param memberName - Name of member.
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* @returns Object with info about the ascension results. Undefined if ascension is impossible.
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* @returns Object with info about the ascension results, or undefined if ascension is not possible.
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*/
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*/
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getAscensionResult(memberName: string): GangMemberAscension | undefined;
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getAscensionResult(memberName: string): GangMemberAscension | undefined;
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