Merge branch 'dev' into typescript
@ -22,12 +22,6 @@
|
|||||||
background-color: #777;
|
background-color: #777;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Select industry type when creating a new division */
|
|
||||||
.cmpy-mgmt-industry-select {
|
|
||||||
color:white;
|
|
||||||
background-color:black;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Switch between Cities */
|
/* Switch between Cities */
|
||||||
.cmpy-mgmt-city-tab {
|
.cmpy-mgmt-city-tab {
|
||||||
display:inline-block;
|
display:inline-block;
|
||||||
|
@ -501,18 +501,6 @@
|
|||||||
width: 50%;
|
width: 50%;
|
||||||
}
|
}
|
||||||
|
|
||||||
.dev-text-input {
|
|
||||||
color: var(--my-font-color);
|
|
||||||
border: 1px solid white;
|
|
||||||
background-color:black;
|
|
||||||
}
|
|
||||||
|
|
||||||
.dev-dropdown-input {
|
|
||||||
color: var(--my-font-color);
|
|
||||||
border: 1px solid white;
|
|
||||||
background-color:black;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Location */
|
/* Location */
|
||||||
#location-container {
|
#location-container {
|
||||||
position: fixed;
|
position: fixed;
|
||||||
|
@ -197,6 +197,16 @@ a:link, a:visited {
|
|||||||
pointer-events: none;
|
pointer-events: none;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.dropdown {
|
||||||
|
color:white;
|
||||||
|
background-color:black;
|
||||||
|
}
|
||||||
|
|
||||||
|
.text-input {
|
||||||
|
color:white;
|
||||||
|
background-color:black;
|
||||||
|
}
|
||||||
|
|
||||||
/* Notification icon (for create program right now only) */
|
/* Notification icon (for create program right now only) */
|
||||||
#create-program-tab {
|
#create-program-tab {
|
||||||
position:relative;
|
position:relative;
|
||||||
|
BIN
dist/android-chrome-192x192.png
vendored
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
dist/android-chrome-512x512.png
vendored
Normal file
After Width: | Height: | Size: 5.5 KiB |
BIN
dist/apple-touch-icon.png
vendored
Normal file
After Width: | Height: | Size: 3.3 KiB |
9
dist/browserconfig.xml
vendored
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<browserconfig>
|
||||||
|
<msapplication>
|
||||||
|
<tile>
|
||||||
|
<square70x70logo src="dist/mstile-70x70.png"/>
|
||||||
|
<TileColor>#000000</TileColor>
|
||||||
|
</tile>
|
||||||
|
</msapplication>
|
||||||
|
</browserconfig>
|
3010
dist/engine.bundle.js
vendored
BIN
dist/favicon-16x16.png
vendored
Normal file
After Width: | Height: | Size: 282 B |
BIN
dist/favicon-32x32.png
vendored
Normal file
After Width: | Height: | Size: 365 B |
BIN
dist/mstile-70x70.png
vendored
Normal file
After Width: | Height: | Size: 903 B |
1
dist/safari-pinned-tab.svg
vendored
Normal file
After Width: | Height: | Size: 8.2 KiB |
19
dist/site.webmanifest
vendored
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
{
|
||||||
|
"name": "Bitburner",
|
||||||
|
"short_name": "Bitburner",
|
||||||
|
"icons": [
|
||||||
|
{
|
||||||
|
"src": "android-chrome-192x192.png",
|
||||||
|
"sizes": "192x192",
|
||||||
|
"type": "image/png"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"src": "android-chrome-512x512.png",
|
||||||
|
"sizes": "512x512",
|
||||||
|
"type": "image/png"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"theme_color": "#ffffff",
|
||||||
|
"background_color": "#ffffff",
|
||||||
|
"display": "standalone"
|
||||||
|
}
|
BIN
doc/build/doctrees/environment.pickle
vendored
BIN
doc/build/doctrees/netscriptfunctions.doctree
vendored
BIN
doc/build/doctrees/netscriptjs.doctree
vendored
@ -387,6 +387,34 @@ ls
|
|||||||
Returns an array with the filenames of all files on the specified server (as strings). The returned array
|
Returns an array with the filenames of all files on the specified server (as strings). The returned array
|
||||||
is sorted in alphabetic order
|
is sorted in alphabetic order
|
||||||
|
|
||||||
|
ps
|
||||||
|
^^
|
||||||
|
|
||||||
|
.. js:function:: ps(hostname/ip=current ip)
|
||||||
|
|
||||||
|
:param string ip: Hostname or IP address of the target server.
|
||||||
|
If not specified, it will be the current server's IP by default
|
||||||
|
|
||||||
|
Returns an array with general information about all scripts running on the specified
|
||||||
|
target server. The information for each server is given in an object with
|
||||||
|
the following structure::
|
||||||
|
|
||||||
|
{
|
||||||
|
filename: Script name,
|
||||||
|
threads: Number of threads script is running with,
|
||||||
|
args: Script's arguments
|
||||||
|
}
|
||||||
|
|
||||||
|
Example usage (using :doc:`netscriptjs`)::
|
||||||
|
|
||||||
|
export async function main(ns) {
|
||||||
|
const ps = ns.ps("home");
|
||||||
|
for (let i = 0; i < ps.length; ++i) {
|
||||||
|
ns.tprint(ps[i].filename + ' ' + ps[i].threads);
|
||||||
|
ns.tprint(ps[i].args);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
hasRootAccess
|
hasRootAccess
|
||||||
^^^^^^^^^^^^^
|
^^^^^^^^^^^^^
|
||||||
|
|
||||||
|
2
doc/build/html/_sources/netscriptjs.rst.txt
vendored
@ -1,3 +1,5 @@
|
|||||||
|
.. _netscriptjs:
|
||||||
|
|
||||||
NetscriptJS (Netscript 2.0)
|
NetscriptJS (Netscript 2.0)
|
||||||
===========================
|
===========================
|
||||||
Netscript 2.0, or Netscript JS, is the new and improved version of Netscript that
|
Netscript 2.0, or Netscript JS, is the new and improved version of Netscript that
|
||||||
|
2
doc/build/html/genindex.html
vendored
@ -326,6 +326,8 @@
|
|||||||
<li><a href="netscriptfunctions.html#print">print() (built-in function)</a>
|
<li><a href="netscriptfunctions.html#print">print() (built-in function)</a>
|
||||||
</li>
|
</li>
|
||||||
<li><a href="netscriptfunctions.html#prompt">prompt() (built-in function)</a>
|
<li><a href="netscriptfunctions.html#prompt">prompt() (built-in function)</a>
|
||||||
|
</li>
|
||||||
|
<li><a href="netscriptfunctions.html#ps">ps() (built-in function)</a>
|
||||||
</li>
|
</li>
|
||||||
</ul></td>
|
</ul></td>
|
||||||
<td style="width: 33%; vertical-align: top;"><ul>
|
<td style="width: 33%; vertical-align: top;"><ul>
|
||||||
|
1
doc/build/html/index.html
vendored
@ -110,6 +110,7 @@ secrets that you've been searching for.</p>
|
|||||||
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#exit">exit</a></li>
|
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#exit">exit</a></li>
|
||||||
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#scp">scp</a></li>
|
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#scp">scp</a></li>
|
||||||
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#ls">ls</a></li>
|
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#ls">ls</a></li>
|
||||||
|
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#ps">ps</a></li>
|
||||||
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#hasrootaccess">hasRootAccess</a></li>
|
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#hasrootaccess">hasRootAccess</a></li>
|
||||||
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#gethostname">getHostname</a></li>
|
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#gethostname">getHostname</a></li>
|
||||||
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#gethackinglevel">getHackingLevel</a></li>
|
<li class="toctree-l3"><a class="reference internal" href="netscriptfunctions.html#gethackinglevel">getHackingLevel</a></li>
|
||||||
|
2
doc/build/html/netscript.html
vendored
@ -111,6 +111,7 @@ to reach out to the developer!</p>
|
|||||||
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html#exit">exit</a></li>
|
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html#exit">exit</a></li>
|
||||||
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html#scp">scp</a></li>
|
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html#scp">scp</a></li>
|
||||||
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html#ls">ls</a></li>
|
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html#ls">ls</a></li>
|
||||||
|
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html#ps">ps</a></li>
|
||||||
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html#hasrootaccess">hasRootAccess</a></li>
|
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html#hasrootaccess">hasRootAccess</a></li>
|
||||||
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html#gethostname">getHostname</a></li>
|
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html#gethostname">getHostname</a></li>
|
||||||
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html#gethackinglevel">getHackingLevel</a></li>
|
<li class="toctree-l2"><a class="reference internal" href="netscriptfunctions.html#gethackinglevel">getHackingLevel</a></li>
|
||||||
@ -249,6 +250,7 @@ to reach out to the developer!</p>
|
|||||||
</li>
|
</li>
|
||||||
<li class="toctree-l1"><a class="reference internal" href="terminal.html"> Terminal</a></li>
|
<li class="toctree-l1"><a class="reference internal" href="terminal.html"> Terminal</a></li>
|
||||||
<li class="toctree-l1"><a class="reference internal" href="shortcuts.html"> Keyboard Shortcuts</a></li>
|
<li class="toctree-l1"><a class="reference internal" href="shortcuts.html"> Keyboard Shortcuts</a></li>
|
||||||
|
<li class="toctree-l1"><a class="reference internal" href="changelog.html"> Changelog</a></li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
<div role="search">
|
<div role="search">
|
||||||
|
42
doc/build/html/netscriptfunctions.html
vendored
@ -671,6 +671,46 @@ then this function will return true if at least one of the files in the array is
|
|||||||
is sorted in alphabetic order</p>
|
is sorted in alphabetic order</p>
|
||||||
</dd></dl>
|
</dd></dl>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
<div class="section" id="ps">
|
||||||
|
<h2>ps<a class="headerlink" href="#ps" title="Permalink to this headline">¶</a></h2>
|
||||||
|
<dl class="function">
|
||||||
|
<dt>
|
||||||
|
<code class="descname">ps</code><span class="sig-paren">(</span><em>hostname/ip=current ip</em><span class="sig-paren">)</span></dt>
|
||||||
|
<dd><table class="docutils field-list" frame="void" rules="none">
|
||||||
|
<col class="field-name" />
|
||||||
|
<col class="field-body" />
|
||||||
|
<tbody valign="top">
|
||||||
|
<tr class="field-odd field"><th class="field-name">Arguments:</th><td class="field-body"><ul class="first last simple">
|
||||||
|
<li><strong>ip</strong> (<em>string</em>) -- Hostname or IP address of the target server.
|
||||||
|
If not specified, it will be the current server's IP by default</li>
|
||||||
|
</ul>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
<p>Returns an array with general information about all scripts running on the specified
|
||||||
|
target server. The information for each server is given in an object with
|
||||||
|
the following structure:</p>
|
||||||
|
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="p">{</span>
|
||||||
|
<span class="n">filename</span><span class="p">:</span> <span class="n">Script</span> <span class="n">name</span><span class="p">,</span>
|
||||||
|
<span class="n">threads</span><span class="p">:</span> <span class="n">Number</span> <span class="n">of</span> <span class="n">threads</span> <span class="n">script</span> <span class="ow">is</span> <span class="n">running</span> <span class="k">with</span><span class="p">,</span>
|
||||||
|
<span class="n">args</span><span class="p">:</span> <span class="n">Script</span><span class="s1">'s arguments</span>
|
||||||
|
<span class="p">}</span>
|
||||||
|
</pre></div>
|
||||||
|
</div>
|
||||||
|
<p>Example usage (using <a class="reference internal" href="netscriptjs.html"><span class="doc">NetscriptJS (Netscript 2.0)</span></a>):</p>
|
||||||
|
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">export</span> <span class="k">async</span> <span class="n">function</span> <span class="n">main</span><span class="p">(</span><span class="n">ns</span><span class="p">)</span> <span class="p">{</span>
|
||||||
|
<span class="n">const</span> <span class="n">ps</span> <span class="o">=</span> <span class="n">ns</span><span class="o">.</span><span class="n">ps</span><span class="p">(</span><span class="s2">"home"</span><span class="p">);</span>
|
||||||
|
<span class="k">for</span> <span class="p">(</span><span class="n">let</span> <span class="n">i</span> <span class="o">=</span> <span class="mi">0</span><span class="p">;</span> <span class="n">i</span> <span class="o"><</span> <span class="n">ps</span><span class="o">.</span><span class="n">length</span><span class="p">;</span> <span class="o">++</span><span class="n">i</span><span class="p">)</span> <span class="p">{</span>
|
||||||
|
<span class="n">ns</span><span class="o">.</span><span class="n">tprint</span><span class="p">(</span><span class="n">ps</span><span class="p">[</span><span class="n">i</span><span class="p">]</span><span class="o">.</span><span class="n">filename</span> <span class="o">+</span> <span class="s1">' '</span> <span class="o">+</span> <span class="n">ps</span><span class="p">[</span><span class="n">i</span><span class="p">]</span><span class="o">.</span><span class="n">threads</span><span class="p">);</span>
|
||||||
|
<span class="n">ns</span><span class="o">.</span><span class="n">tprint</span><span class="p">(</span><span class="n">ps</span><span class="p">[</span><span class="n">i</span><span class="p">]</span><span class="o">.</span><span class="n">args</span><span class="p">);</span>
|
||||||
|
<span class="p">}</span>
|
||||||
|
<span class="p">}</span>
|
||||||
|
</pre></div>
|
||||||
|
</div>
|
||||||
|
</dd></dl>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
<div class="section" id="hasrootaccess">
|
<div class="section" id="hasrootaccess">
|
||||||
<h2>hasRootAccess<a class="headerlink" href="#hasrootaccess" title="Permalink to this headline">¶</a></h2>
|
<h2>hasRootAccess<a class="headerlink" href="#hasrootaccess" title="Permalink to this headline">¶</a></h2>
|
||||||
@ -1648,6 +1688,7 @@ you create in functions such as <a class="reference external" href="https://deve
|
|||||||
<li class="toctree-l3"><a class="reference internal" href="#exit">exit</a></li>
|
<li class="toctree-l3"><a class="reference internal" href="#exit">exit</a></li>
|
||||||
<li class="toctree-l3"><a class="reference internal" href="#scp">scp</a></li>
|
<li class="toctree-l3"><a class="reference internal" href="#scp">scp</a></li>
|
||||||
<li class="toctree-l3"><a class="reference internal" href="#ls">ls</a></li>
|
<li class="toctree-l3"><a class="reference internal" href="#ls">ls</a></li>
|
||||||
|
<li class="toctree-l3"><a class="reference internal" href="#ps">ps</a></li>
|
||||||
<li class="toctree-l3"><a class="reference internal" href="#hasrootaccess">hasRootAccess</a></li>
|
<li class="toctree-l3"><a class="reference internal" href="#hasrootaccess">hasRootAccess</a></li>
|
||||||
<li class="toctree-l3"><a class="reference internal" href="#gethostname">getHostname</a></li>
|
<li class="toctree-l3"><a class="reference internal" href="#gethostname">getHostname</a></li>
|
||||||
<li class="toctree-l3"><a class="reference internal" href="#gethackinglevel">getHackingLevel</a></li>
|
<li class="toctree-l3"><a class="reference internal" href="#gethackinglevel">getHackingLevel</a></li>
|
||||||
@ -1702,6 +1743,7 @@ you create in functions such as <a class="reference external" href="https://deve
|
|||||||
</li>
|
</li>
|
||||||
<li class="toctree-l1"><a class="reference internal" href="terminal.html"> Terminal</a></li>
|
<li class="toctree-l1"><a class="reference internal" href="terminal.html"> Terminal</a></li>
|
||||||
<li class="toctree-l1"><a class="reference internal" href="shortcuts.html"> Keyboard Shortcuts</a></li>
|
<li class="toctree-l1"><a class="reference internal" href="shortcuts.html"> Keyboard Shortcuts</a></li>
|
||||||
|
<li class="toctree-l1"><a class="reference internal" href="changelog.html"> Changelog</a></li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
<div role="search">
|
<div role="search">
|
||||||
|
3
doc/build/html/netscriptjs.html
vendored
@ -52,7 +52,7 @@
|
|||||||
<div class="body" role="main">
|
<div class="body" role="main">
|
||||||
|
|
||||||
<div class="section" id="netscriptjs-netscript-2-0">
|
<div class="section" id="netscriptjs-netscript-2-0">
|
||||||
<h1>NetscriptJS (Netscript 2.0)<a class="headerlink" href="#netscriptjs-netscript-2-0" title="Permalink to this headline">¶</a></h1>
|
<span id="netscriptjs"></span><h1>NetscriptJS (Netscript 2.0)<a class="headerlink" href="#netscriptjs-netscript-2-0" title="Permalink to this headline">¶</a></h1>
|
||||||
<p>Netscript 2.0, or Netscript JS, is the new and improved version of Netscript that
|
<p>Netscript 2.0, or Netscript JS, is the new and improved version of Netscript that
|
||||||
allows users to write (almost) full-fledged Javascript code in their scripts, while
|
allows users to write (almost) full-fledged Javascript code in their scripts, while
|
||||||
still being able to access the Netscript functions.</p>
|
still being able to access the Netscript functions.</p>
|
||||||
@ -278,6 +278,7 @@ NetscriptJS and report any serious exploits.</p>
|
|||||||
</li>
|
</li>
|
||||||
<li class="toctree-l1"><a class="reference internal" href="terminal.html"> Terminal</a></li>
|
<li class="toctree-l1"><a class="reference internal" href="terminal.html"> Terminal</a></li>
|
||||||
<li class="toctree-l1"><a class="reference internal" href="shortcuts.html"> Keyboard Shortcuts</a></li>
|
<li class="toctree-l1"><a class="reference internal" href="shortcuts.html"> Keyboard Shortcuts</a></li>
|
||||||
|
<li class="toctree-l1"><a class="reference internal" href="changelog.html"> Changelog</a></li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
<div role="search">
|
<div role="search">
|
||||||
|
BIN
doc/build/html/objects.inv
vendored
2
doc/build/html/searchindex.js
vendored
@ -3,6 +3,21 @@
|
|||||||
Changelog
|
Changelog
|
||||||
=========
|
=========
|
||||||
|
|
||||||
|
v0.38.1 - 6/15/2018
|
||||||
|
-------------------
|
||||||
|
* Bug Fix: Using 'Object.prototype' functions like toLocaleString() or toString() should no longer cause errors in NetscriptJS
|
||||||
|
* Implemented by Github user hydroflame:
|
||||||
|
* Accessing the 'window' and 'document' objects in Netscript JS now requires a large amount of RAM (100 GB)
|
||||||
|
* Added game option to suppress travel confirmation
|
||||||
|
* Text on buttons can no longer be highlighted
|
||||||
|
* Bug Fix: Fixed an issue that caused NaN values when exporting Real Estate in Corporations
|
||||||
|
* Bug Fix: Competition and Demand displays in Corporation are now correct (were reversed before)
|
||||||
|
* Added ps() Netscript function
|
||||||
|
* Bug Fix: grow() should no longer return/log a negative value when it runs on a server that's already at max money
|
||||||
|
* Bug Fix: serverExists() Netscript function should now properly return false for non-existent hostname/ips
|
||||||
|
* Bug Fix: Sever's security level should now properly increase when its money is grown to max value
|
||||||
|
|
||||||
|
|
||||||
v0.38.0 - 6/12/2018
|
v0.38.0 - 6/12/2018
|
||||||
-------------------
|
-------------------
|
||||||
* New BitNode: BN-12 The Recursion - Implemented by Github user hydroflame
|
* New BitNode: BN-12 The Recursion - Implemented by Github user hydroflame
|
||||||
|
@ -387,6 +387,34 @@ ls
|
|||||||
Returns an array with the filenames of all files on the specified server (as strings). The returned array
|
Returns an array with the filenames of all files on the specified server (as strings). The returned array
|
||||||
is sorted in alphabetic order
|
is sorted in alphabetic order
|
||||||
|
|
||||||
|
ps
|
||||||
|
^^
|
||||||
|
|
||||||
|
.. js:function:: ps(hostname/ip=current ip)
|
||||||
|
|
||||||
|
:param string ip: Hostname or IP address of the target server.
|
||||||
|
If not specified, it will be the current server's IP by default
|
||||||
|
|
||||||
|
Returns an array with general information about all scripts running on the specified
|
||||||
|
target server. The information for each server is given in an object with
|
||||||
|
the following structure::
|
||||||
|
|
||||||
|
{
|
||||||
|
filename: Script name,
|
||||||
|
threads: Number of threads script is running with,
|
||||||
|
args: Script's arguments
|
||||||
|
}
|
||||||
|
|
||||||
|
Example usage (using :doc:`netscriptjs`)::
|
||||||
|
|
||||||
|
export async function main(ns) {
|
||||||
|
const ps = ns.ps("home");
|
||||||
|
for (let i = 0; i < ps.length; ++i) {
|
||||||
|
ns.tprint(ps[i].filename + ' ' + ps[i].threads);
|
||||||
|
ns.tprint(ps[i].args);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
hasRootAccess
|
hasRootAccess
|
||||||
^^^^^^^^^^^^^
|
^^^^^^^^^^^^^
|
||||||
|
|
||||||
|
@ -1,3 +1,5 @@
|
|||||||
|
.. _netscriptjs:
|
||||||
|
|
||||||
NetscriptJS (Netscript 2.0)
|
NetscriptJS (Netscript 2.0)
|
||||||
===========================
|
===========================
|
||||||
Netscript 2.0, or Netscript JS, is the new and improved version of Netscript that
|
Netscript 2.0, or Netscript JS, is the new and improved version of Netscript that
|
||||||
|
BIN
favicon.ico
Normal file
After Width: | Height: | Size: 2.7 KiB |
66
index.html
@ -3,6 +3,17 @@
|
|||||||
<head>
|
<head>
|
||||||
<meta charset="utf-8">
|
<meta charset="utf-8">
|
||||||
<title>Bitburner</title>
|
<title>Bitburner</title>
|
||||||
|
<link rel="apple-touch-icon" sizes="180x180" href="dist/apple-touch-icon.png">
|
||||||
|
<link rel="icon" type="image/png" sizes="32x32" href="dist/favicon-32x32.png">
|
||||||
|
<link rel="icon" type="image/png" sizes="16x16" href="dist/favicon-16x16.png">
|
||||||
|
<link rel="manifest" href="dist/site.webmanifest">
|
||||||
|
<link rel="mask-icon" href="dist/safari-pinned-tab.svg" color="#000000">
|
||||||
|
<link rel="shortcut icon" href="favicon.ico">
|
||||||
|
<meta name="apple-mobile-web-app-title" content="Bitburner">
|
||||||
|
<meta name="application-name" content="Bitburner">
|
||||||
|
<meta name="msapplication-TileColor" content="#000000">
|
||||||
|
<meta name="msapplication-config" content="dist/browserconfig.xml">
|
||||||
|
<meta name="theme-color" content="#ffffff">
|
||||||
<link rel="stylesheet" type="text/css" href="css/styles.css" />
|
<link rel="stylesheet" type="text/css" href="css/styles.css" />
|
||||||
<link rel="stylesheet" type="text/css" href="css/terminal.css" />
|
<link rel="stylesheet" type="text/css" href="css/terminal.css" />
|
||||||
<link rel="stylesheet" type="text/css" href="css/menupages.css" />
|
<link rel="stylesheet" type="text/css" href="css/menupages.css" />
|
||||||
@ -99,7 +110,7 @@
|
|||||||
|
|
||||||
<div id="script-editor-filename-wrapper">
|
<div id="script-editor-filename-wrapper">
|
||||||
<p id="script-editor-filename-tag"> <strong style="background-color:#555;">Script name: </strong></p>
|
<p id="script-editor-filename-tag"> <strong style="background-color:#555;">Script name: </strong></p>
|
||||||
<input id="script-editor-filename" type="text" maxlength="30" tabindex="1"> </input>
|
<input id="script-editor-filename" type="text" maxlength="30" tabindex="1" />
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div id="javascript-editor"></div>
|
<div id="javascript-editor"></div>
|
||||||
@ -149,9 +160,7 @@
|
|||||||
|
|
||||||
<fieldset>
|
<fieldset>
|
||||||
<label for="script-editor-option-maxerr" class="tooltip">Max Error Count</label>
|
<label for="script-editor-option-maxerr" class="tooltip">Max Error Count</label>
|
||||||
<input type="range" max="1000" min="50" value="200"
|
<input type="range" max="1000" min="50" value="200" step="1" name="script-editor-option-maxerr" id="script-editor-option-maxerr" />
|
||||||
step="1" name="script-editor-option-maxerr" id="script-editor-option-maxerr"
|
|
||||||
</input>
|
|
||||||
<em id="script-editor-option-maxerror-value-label" style="font-style: normal;"></em>
|
<em id="script-editor-option-maxerror-value-label" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
</div> <!-- End script editor options panel -->
|
</div> <!-- End script editor options panel -->
|
||||||
@ -162,8 +171,7 @@
|
|||||||
<table id="terminal">
|
<table id="terminal">
|
||||||
<tr id="terminal-input">
|
<tr id="terminal-input">
|
||||||
<td id="terminal-input-td" tabindex="2">$
|
<td id="terminal-input-td" tabindex="2">$
|
||||||
<input type="text" id="terminal-input-text-box" class="terminal-input" tabindex="1"
|
<input type="text" id="terminal-input-text-box" class="terminal-input" tabindex="1" onfocus="this.value = this.value;"/>
|
||||||
onfocus="this.value = this.value;"/>
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
@ -488,20 +496,20 @@
|
|||||||
|
|
||||||
<p id='dev-menu-text'>Augmentation related: </p>
|
<p id='dev-menu-text'>Augmentation related: </p>
|
||||||
<!-- gets populated with the list of all augments -->
|
<!-- gets populated with the list of all augments -->
|
||||||
<select id="dev-menu-aug-dropdown" class="dev-dropdown-input"></select>
|
<select id="dev-menu-aug-dropdown" class="dropdown"></select>
|
||||||
<a id="dev-add-aug" class="a-link-button tooltip">Queue Augmentation<span class="tooltiptext">May require save + reload</span></a>
|
<a id="dev-add-aug" class="a-link-button tooltip">Queue Augmentation<span class="tooltiptext">May require save + reload</span></a>
|
||||||
|
|
||||||
<input id="dev-sf-n" type="number" class="dev-text-input" placeholder="SourceFile-N"><input id="dev-sf-lvl" type="number" class="dev-text-input" placeholder="SourceFile-Lvl"><a id="dev-add-source-file" class="a-link-button tooltip"> Add/Remove source file <span class="tooltiptext">If Lvl == 0 the sf will be removed, calling it with another level will replace your current source file. You CAN set a source file higher than it's maximum level.</span></a>
|
<input id="dev-sf-n" type="number" class="text-input" placeholder="SourceFile-N"><input id="dev-sf-lvl" type="number" class="text-input" placeholder="SourceFile-Lvl"><a id="dev-add-source-file" class="a-link-button tooltip"> Add/Remove source file <span class="tooltiptext">If Lvl == 0 the sf will be removed, calling it with another level will replace your current source file. You CAN set a source file higher than it's maximum level.</span></a>
|
||||||
|
|
||||||
<p id='dev-menu-text'>Faction related: </p>
|
<p id='dev-menu-text'>Faction related: </p>
|
||||||
<select id="dev-menu-faction-dropdown" class="dev-dropdown-input"></select>
|
<select id="dev-menu-faction-dropdown" class="dropdown"></select>
|
||||||
<a id="dev-add-faction" class="a-link-button tooltip">Receive invite<span class="tooltiptext">May require save + reload</span></a>
|
<a id="dev-add-faction" class="a-link-button tooltip">Receive invite<span class="tooltiptext">May require save + reload</span></a>
|
||||||
|
|
||||||
<p id='dev-menu-text'>Program related: </p>
|
<p id='dev-menu-text'>Program related: </p>
|
||||||
<select id="dev-menu-connect-dropdown" class="dev-dropdown-input"></select>
|
<select id="dev-menu-connect-dropdown" class="dropdown"></select>
|
||||||
<a id="dev-connect" class="a-link-button tooltip">Connect<span class="tooltiptext">Connect to the target server.</span></a>
|
<a id="dev-connect" class="a-link-button tooltip">Connect<span class="tooltiptext">Connect to the target server.</span></a>
|
||||||
|
|
||||||
<select id="dev-menu-add-program-dropdown" class="dev-dropdown-input"></select>
|
<select id="dev-menu-add-program-dropdown" class="dropdown"></select>
|
||||||
<a id="dev-add-program" class="a-link-button tooltip">Add Program<span class="tooltiptext">Add this program to the player home server, won't add the same program twice.</span></a>
|
<a id="dev-add-program" class="a-link-button tooltip">Add Program<span class="tooltiptext">Add this program to the player home server, won't add the same program twice.</span></a>
|
||||||
|
|
||||||
<a id="dev-bit-flume" class="a-link-button tooltip">Trigger BitFlume<span class="tooltiptext">Quick escape to change BN, does not give SFs</span></a>
|
<a id="dev-bit-flume" class="a-link-button tooltip">Trigger BitFlume<span class="tooltiptext">Quick escape to change BN, does not give SFs</span></a>
|
||||||
@ -512,19 +520,19 @@
|
|||||||
<a id="dev-max-money" class="a-link-button tooltip">maximize all servers money<span class="tooltiptext">Set all servers available money to maximum for that server</span></a>
|
<a id="dev-max-money" class="a-link-button tooltip">maximize all servers money<span class="tooltiptext">Set all servers available money to maximum for that server</span></a>
|
||||||
|
|
||||||
<p id='dev-menu-text'>Exp/stats related: </p>
|
<p id='dev-menu-text'>Exp/stats related: </p>
|
||||||
<input id="dev-hacking-exp" type="number" class="dev-text-input" placeholder="+exp/-exp (int)">
|
<input id="dev-hacking-exp" type="number" class="text-input" placeholder="+exp/-exp (int)">
|
||||||
<a id="dev-add-hacking" class="a-link-button tooltip">add hacking exp<span class="tooltiptext">Add that many hacking experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
<a id="dev-add-hacking" class="a-link-button tooltip">add hacking exp<span class="tooltiptext">Add that many hacking experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
||||||
<input id="dev-strength-exp" type="number" class="dev-text-input" placeholder="+exp/-exp (int)">
|
<input id="dev-strength-exp" type="number" class="text-input" placeholder="+exp/-exp (int)">
|
||||||
<a id="dev-add-strength" class="a-link-button tooltip">add strength exp<span class="tooltiptext">Add that many strength experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
<a id="dev-add-strength" class="a-link-button tooltip">add strength exp<span class="tooltiptext">Add that many strength experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
||||||
<input id="dev-defense-exp" type="number" class="dev-text-input" placeholder="+exp/-exp (int)">
|
<input id="dev-defense-exp" type="number" class="text-input" placeholder="+exp/-exp (int)">
|
||||||
<a id="dev-add-defense" class="a-link-button tooltip">add defense exp<span class="tooltiptext">Add that many defense experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
<a id="dev-add-defense" class="a-link-button tooltip">add defense exp<span class="tooltiptext">Add that many defense experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
||||||
<input id="dev-dexterity-exp" type="number" class="dev-text-input" placeholder="+exp/-exp (int)">
|
<input id="dev-dexterity-exp" type="number" class="text-input" placeholder="+exp/-exp (int)">
|
||||||
<a id="dev-add-dexterity" class="a-link-button tooltip">add dexterity exp<span class="tooltiptext">Add that many dexterity experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
<a id="dev-add-dexterity" class="a-link-button tooltip">add dexterity exp<span class="tooltiptext">Add that many dexterity experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
||||||
<input id="dev-agility-exp" type="number" class="dev-text-input" placeholder="+exp/-exp (int)">
|
<input id="dev-agility-exp" type="number" class="text-input" placeholder="+exp/-exp (int)">
|
||||||
<a id="dev-add-agility" class="a-link-button tooltip">add agility exp<span class="tooltiptext">Add that many agility experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
<a id="dev-add-agility" class="a-link-button tooltip">add agility exp<span class="tooltiptext">Add that many agility experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
||||||
<input id="dev-charisma-exp" type="number" class="dev-text-input" placeholder="+exp/-exp (int)">
|
<input id="dev-charisma-exp" type="number" class="text-input" placeholder="+exp/-exp (int)">
|
||||||
<a id="dev-add-charisma" class="a-link-button tooltip">add charisma exp<span class="tooltiptext">Add that many charisma experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
<a id="dev-add-charisma" class="a-link-button tooltip">add charisma exp<span class="tooltiptext">Add that many charisma experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
||||||
<input id="dev-intelligence-exp" type="number" class="dev-text-input" placeholder="+exp/-exp (int)">
|
<input id="dev-intelligence-exp" type="number" class="text-input" placeholder="+exp/-exp (int)">
|
||||||
<a id="dev-add-intelligence" class="a-link-button tooltip">add intelligence exp<span class="tooltiptext">Add that many intelligence experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
<a id="dev-add-intelligence" class="a-link-button tooltip">add intelligence exp<span class="tooltiptext">Add that many intelligence experience point, use negative numbers to remove, don't worry about going under 0 exp</span></a>
|
||||||
<a id="dev-enable-intelligence" class="a-link-button tooltip"> enable intelligence<span class="tooltiptext">Enables the intelligence stat</span></a>
|
<a id="dev-enable-intelligence" class="a-link-button tooltip"> enable intelligence<span class="tooltiptext">Enables the intelligence stat</span></a>
|
||||||
<a id="dev-disable-intelligence" class="a-link-button tooltip"> disable intelligence<span class="tooltiptext">Disables the intelligence stat</span></a>
|
<a id="dev-disable-intelligence" class="a-link-button tooltip"> disable intelligence<span class="tooltiptext">Disables the intelligence stat</span></a>
|
||||||
@ -711,7 +719,7 @@
|
|||||||
<div id="yes-no-text-input-box-container" class="popup-box-container">
|
<div id="yes-no-text-input-box-container" class="popup-box-container">
|
||||||
<div id="yes-no-text-input-box-content" class="popup-box-content">
|
<div id="yes-no-text-input-box-content" class="popup-box-content">
|
||||||
<p id="yes-no-text-input-box-text"> </p>
|
<p id="yes-no-text-input-box-text"> </p>
|
||||||
<input type="text" id="yes-no-text-input-box-input" pattern="[a-zA-Z0-9-_]" maxlength="30"> </input>
|
<input type="text" id="yes-no-text-input-box-input" pattern="[a-zA-Z0-9-_]" maxlength="30" />
|
||||||
<span id="yes-no-text-input-box-yes" class="popup-box-button"> Yes </span>
|
<span id="yes-no-text-input-box-yes" class="popup-box-button"> Yes </span>
|
||||||
<span id="yes-no-text-input-box-no" class="popup-box-button"> No </span>
|
<span id="yes-no-text-input-box-no" class="popup-box-button"> No </span>
|
||||||
</div>
|
</div>
|
||||||
@ -801,9 +809,7 @@
|
|||||||
</span>
|
</span>
|
||||||
</label>
|
</label>
|
||||||
|
|
||||||
<input type ="range" max="250" min="15"
|
<input type ="range" max="250" min="15" step="1" name="settingsNSExecTimeRangeVal" id="settingsNSExecTimeRangeVal" value="100" />
|
||||||
step="1" name="settingsNSExecTimeRangeVal" id="settingsNSExecTimeRangeVal" value="100">
|
|
||||||
</input>
|
|
||||||
<em id="settingsNSExecTimeRangeValLabel" style="font-style: normal;"></em>
|
<em id="settingsNSExecTimeRangeValLabel" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
@ -817,9 +823,7 @@
|
|||||||
</span>
|
</span>
|
||||||
</label>
|
</label>
|
||||||
|
|
||||||
<input type="range" max="100" min="20"
|
<input type="range" max="100" min="20" step="1" name="settingsNSLogRangeVal" id="settingsNSLogRangeVal" value="50" />
|
||||||
step="1" name="settingsNSLogRangeVal" id="settingsNSLogRangeVal" value="50">
|
|
||||||
</input>
|
|
||||||
<em id="settingsNSLogRangeValLabel" style="font-style: normal;"></em>
|
<em id="settingsNSLogRangeValLabel" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
@ -833,9 +837,7 @@
|
|||||||
</span>
|
</span>
|
||||||
</label>
|
</label>
|
||||||
|
|
||||||
<input type="range" max="100" min="20"
|
<input type="range" max="100" min="20" step="1" name="settingsNSPortRangeVal" id="settingsNSPortRangeVal" value="50" />
|
||||||
step="1" name="settingsNSPortRangeVal" id="settingsNSPortRangeVal" value="50">
|
|
||||||
</input>
|
|
||||||
<em id="settingsNSPortRangeValLabel" style="font-style: normal;"></em>
|
<em id="settingsNSPortRangeValLabel" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
@ -847,9 +849,7 @@
|
|||||||
</span>
|
</span>
|
||||||
</label>
|
</label>
|
||||||
|
|
||||||
<input type="range" max="600" min="0"
|
<input type="range" max="600" min="0" step="1" name="settingsAutosaveIntervalVal" id="settingsAutosaveIntervalVal" value="60" />
|
||||||
step="1" name="settingsAutosaveIntervalVal" id="settingsAutosaveIntervalVal" value="60">
|
|
||||||
</input>
|
|
||||||
<em id="settingsAutosaveIntervalValLabel" style="font-style: normal;"></em>
|
<em id="settingsAutosaveIntervalValLabel" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
@ -910,7 +910,7 @@
|
|||||||
<div id="game-options-right-panel">
|
<div id="game-options-right-panel">
|
||||||
<a class="a-link-button" style="display:block;" href="https://bitburner.wikia.com/wiki/Changelog" target="_blank"> Changelog </a>
|
<a class="a-link-button" style="display:block;" href="https://bitburner.wikia.com/wiki/Changelog" target="_blank"> Changelog </a>
|
||||||
<a class="a-link-button" style="display:block;" href="https://bitburner.wikia.com" target="_blank">Wiki</a>
|
<a class="a-link-button" style="display:block;" href="https://bitburner.wikia.com" target="_blank">Wiki</a>
|
||||||
<a class="a-link-button" style="display:block;", href="https://www.reddit.com/r/bitburner" target="_blank">Subreddit</a>
|
<a class="a-link-button" style="display:block;" href="https://www.reddit.com/r/bitburner" target="_blank">Subreddit</a>
|
||||||
<a id="save-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Save Game </a>
|
<a id="save-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Save Game </a>
|
||||||
<a id="delete-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Delete Game </a>
|
<a id="delete-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Delete Game </a>
|
||||||
<a id="export-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Export Game </a>
|
<a id="export-game-link" class="a-link-button" style="display:inline-block;width:46%;"> Export Game </a>
|
||||||
@ -939,6 +939,6 @@
|
|||||||
<div class="loaderspinner"></div>
|
<div class="loaderspinner"></div>
|
||||||
<div class="loaderlabel">Loading Bitburner...</div>
|
<div class="loaderlabel">Loading Bitburner...</div>
|
||||||
</div>
|
</div>
|
||||||
</body>
|
|
||||||
<script src="dist/engine.bundle.js"></script>
|
<script src="dist/engine.bundle.js"></script>
|
||||||
|
</body>
|
||||||
</html>
|
</html>
|
||||||
|
@ -2431,8 +2431,9 @@ Warehouse.prototype.createMaterialUI = function(mat, matName, parentRefs) {
|
|||||||
});
|
});
|
||||||
|
|
||||||
//Select industry and city to export to
|
//Select industry and city to export to
|
||||||
var citySelector = createElement("select");
|
var citySelector = createElement("select", {class: "dropdown"});
|
||||||
var industrySelector = createElement("select", {
|
var industrySelector = createElement("select", {
|
||||||
|
class: "dropdown",
|
||||||
changeListener:()=>{
|
changeListener:()=>{
|
||||||
var industryName = industrySelector.options[industrySelector.selectedIndex].value;
|
var industryName = industrySelector.options[industrySelector.selectedIndex].value;
|
||||||
for (var foo = 0; foo < company.divisions.length; ++foo) {
|
for (var foo = 0; foo < company.divisions.length; ++foo) {
|
||||||
@ -2475,6 +2476,7 @@ Warehouse.prototype.createMaterialUI = function(mat, matName, parentRefs) {
|
|||||||
|
|
||||||
//Select amount to export
|
//Select amount to export
|
||||||
var exportAmount = createElement("input", {
|
var exportAmount = createElement("input", {
|
||||||
|
class: "text-input",
|
||||||
placeholder:"Export amount / s"
|
placeholder:"Export amount / s"
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -2696,11 +2698,12 @@ Warehouse.prototype.createProductUI = function(product, parentRefs) {
|
|||||||
//Completed products
|
//Completed products
|
||||||
var cmpAndDmdText = "";
|
var cmpAndDmdText = "";
|
||||||
if (company.unlockUpgrades[2] === 1) {
|
if (company.unlockUpgrades[2] === 1) {
|
||||||
cmpAndDmdText += "<br>Competition: " + formatNumber(product.cmp, 3);
|
|
||||||
}
|
|
||||||
if (company.unlockUpgrades[3] === 1) {
|
|
||||||
cmpAndDmdText += "<br>Demand: " + formatNumber(product.dmd, 3);
|
cmpAndDmdText += "<br>Demand: " + formatNumber(product.dmd, 3);
|
||||||
}
|
}
|
||||||
|
if (company.unlockUpgrades[3] === 1) {
|
||||||
|
cmpAndDmdText += "<br>Competition: " + formatNumber(product.cmp, 3);
|
||||||
|
}
|
||||||
|
|
||||||
var totalGain = product.data[city][1] - product.data[city][2]; //Production - sale
|
var totalGain = product.data[city][1] - product.data[city][2]; //Production - sale
|
||||||
div.appendChild(createElement("p", {
|
div.appendChild(createElement("p", {
|
||||||
innerHTML: "<p class='tooltip'>" + product.name + ": " + formatNumber(product.data[city][0], 3) + //Quantity
|
innerHTML: "<p class='tooltip'>" + product.name + ": " + formatNumber(product.data[city][0], 3) + //Quantity
|
||||||
@ -3422,15 +3425,14 @@ Corporation.prototype.updateUIHeaderTabs = function() {
|
|||||||
innerHTML: "Create a new division to expand into a new industry:",
|
innerHTML: "Create a new division to expand into a new industry:",
|
||||||
});
|
});
|
||||||
var selector = createElement("select", {
|
var selector = createElement("select", {
|
||||||
class:"cmpy-mgmt-industry-select"
|
class:"dropdown"
|
||||||
});
|
});
|
||||||
var industryDescription = createElement("p", {});
|
var industryDescription = createElement("p", {});
|
||||||
var yesBtn;
|
var yesBtn;
|
||||||
var nameInput = createElement("input", {
|
var nameInput = createElement("input", {
|
||||||
type:"text",
|
type:"text",
|
||||||
id:"cmpy-mgmt-expand-industry-name-input",
|
id:"cmpy-mgmt-expand-industry-name-input",
|
||||||
color:"white",
|
class: "text-input",
|
||||||
backgroundColor:"black",
|
|
||||||
display:"block",
|
display:"block",
|
||||||
maxLength: 30,
|
maxLength: 30,
|
||||||
pattern:"[a-zA-Z0-9-_]",
|
pattern:"[a-zA-Z0-9-_]",
|
||||||
@ -4068,7 +4070,7 @@ Corporation.prototype.displayDivisionContent = function(division, city) {
|
|||||||
innerText: "Would you like to expand into a new city by opening an office? " +
|
innerText: "Would you like to expand into a new city by opening an office? " +
|
||||||
"This would cost " + numeral(OfficeInitialCost).format('$0.000a'),
|
"This would cost " + numeral(OfficeInitialCost).format('$0.000a'),
|
||||||
});
|
});
|
||||||
var citySelector = createElement("select", {margin:"5px"});
|
var citySelector = createElement("select", {class: "dropdown", margin:"5px"});
|
||||||
for (var cityName in division.offices) {
|
for (var cityName in division.offices) {
|
||||||
if (division.offices.hasOwnProperty(cityName)) {
|
if (division.offices.hasOwnProperty(cityName)) {
|
||||||
if (!(division.offices[cityName] instanceof OfficeSpace)) {
|
if (!(division.offices[cityName] instanceof OfficeSpace)) {
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
let CONSTANTS = {
|
let CONSTANTS = {
|
||||||
Version: "0.38.0",
|
Version: "0.38.1",
|
||||||
|
|
||||||
//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
|
//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
|
||||||
//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
|
//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
|
||||||
@ -43,7 +43,7 @@ let CONSTANTS = {
|
|||||||
/* Netscript Constants */
|
/* Netscript Constants */
|
||||||
//RAM Costs for different commands
|
//RAM Costs for different commands
|
||||||
ScriptBaseRamCost: 1.4,
|
ScriptBaseRamCost: 1.4,
|
||||||
ScriptCheatRamCost: 1e21, // if someone tries to cheat by using window or document we just spike the ram cost.
|
ScriptDomRamCost: 100,
|
||||||
ScriptWhileRamCost: 0.2,
|
ScriptWhileRamCost: 0.2,
|
||||||
ScriptForRamCost: 0.2,
|
ScriptForRamCost: 0.2,
|
||||||
ScriptIfRamCost: 0.15,
|
ScriptIfRamCost: 0.15,
|
||||||
@ -489,20 +489,19 @@ let CONSTANTS = {
|
|||||||
"World Stock Exchange account and TIX API Access<br>",
|
"World Stock Exchange account and TIX API Access<br>",
|
||||||
|
|
||||||
LatestUpdate:
|
LatestUpdate:
|
||||||
"v0.38.0<br>" +
|
"v0.38.1<br>" +
|
||||||
"* New BitNode: BN-12 The Recursion - Implemented by Github user hydroflame<br>" +
|
"* Bug Fix: Using 'Object.prototype' functions like toLocaleString() or toString() should no longer cause errors in NetscriptJS<br>" +
|
||||||
"* Bladeburner Changes:<br>" +
|
"* Implemented by Github user hydroflame:<br>" +
|
||||||
"*** Bladeburner progress is no longer reset when installing Augmentations<br>" +
|
"*** Accessing the 'window' and 'document' objects in Netscript JS now requires a large amount of RAM (100 GB)<br>" +
|
||||||
"*** The number of successess needed to increase a Contract/Operation's max level now scales with the current max level (gradually gets harder)<br>" +
|
"*** Added game option to suppress travel confirmation<br>" +
|
||||||
"*** All Bladeburner Augmentations are now slightly more expensive and require more reputation<br>" +
|
"*** Text on buttons can no longer be highlighted<br>" +
|
||||||
"*** Black Operations now give higher rank rewards<br>" +
|
"*** Bug Fix: Fixed an issue that caused NaN values when exporting Real Estate in Corporations<br>" +
|
||||||
"*** Doubled the base amount of money gained from Contracts<br>" +
|
"*** Bug Fix: Competition and Demand displays in Corporation are now correct (were reversed before)<br>" +
|
||||||
"*** Increased the amount of experience gained from Contracts/Actions<br>" +
|
"*** Added ps() Netscript function<br>" +
|
||||||
"*** Added a new Augmentation: The Blade's Simulacrum<br>" +
|
"*** Bug Fix: grow() should no longer return/log a negative value when it runs on a server that's already at max money<br>" +
|
||||||
"*** Bladeburner faction reputation gain is now properly affected by favor<br>" +
|
"*** Bug Fix: serverExists() Netscript function should now properly return false for non-existent hostname/ips<br>" +
|
||||||
"* Hacking is now slightly less profitable in BitNode-3<br>" +
|
"*** Bug Fix: Sever's security level should now properly increase when its money is grown to max value"
|
||||||
"* Updated Hacknet Nodes UI - Implemented by Github user kopelli<br>" +
|
|
||||||
"* Bug Fix: Fixed an exploit that allowed calling any Netscript function without incurring any RAM Cost in NetscriptJS<br>"
|
|
||||||
}
|
}
|
||||||
|
|
||||||
export {CONSTANTS};
|
export {CONSTANTS};
|
||||||
|
189
src/DarkWeb.js
@ -19,7 +19,6 @@ function checkIfConnectedToDarkweb() {
|
|||||||
"to purchase an item");
|
"to purchase an item");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//Handler for dark web commands. The terminal's executeCommand() function will pass
|
//Handler for dark web commands. The terminal's executeCommand() function will pass
|
||||||
@ -49,150 +48,68 @@ function executeDarkwebTerminalCommand(commandArray) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
function listAllDarkwebItems() {
|
function listAllDarkwebItems() {
|
||||||
for (var item in DarkWebItems) {
|
for(const key in DarkWebItems) {
|
||||||
if (DarkWebItems.hasOwnProperty(item)) {
|
const item = DarkWebItems[key];
|
||||||
var item = DarkWebItems[item];
|
post(item.toString());
|
||||||
//Convert string using toLocaleString
|
|
||||||
var split = item.split(" - ");
|
|
||||||
if (split.length == 3 && split[1].charAt(0) == '$') {
|
|
||||||
split[1] = split[1].slice(1);
|
|
||||||
split[1] = split[1].replace(/,/g, '');
|
|
||||||
var price = parseFloat(split[1]);
|
|
||||||
if (isNaN(price)) {
|
|
||||||
post(item);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
price = formatNumber(price, 0);
|
|
||||||
split[1] = "$" + price.toString();
|
|
||||||
post(split.join(" - "));
|
|
||||||
} else {
|
|
||||||
post(item);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
var priceString = split[1];
|
|
||||||
//Check for errors
|
|
||||||
if (priceString.length == 0 || priceString.charAt(0) != '$') {
|
|
||||||
return -1;
|
|
||||||
}
|
}
|
||||||
//Remove dollar sign and commas
|
|
||||||
priceString = priceString.slice(1);
|
|
||||||
priceString = priceString.replace(/,/g, '');
|
|
||||||
|
|
||||||
//Convert string to numeric
|
|
||||||
var price = parseFloat(priceString);
|
|
||||||
if (isNaN(price)) {return -1;}
|
|
||||||
else {return price;}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function buyDarkwebItem(itemName) {
|
function buyDarkwebItem(itemName) {
|
||||||
if (itemName.toLowerCase() == Programs.BruteSSHProgram.toLowerCase()) {
|
itemName = itemName.toLowerCase();
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.BruteSSHProgram);
|
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
// find the program that matches, if any
|
||||||
Player.loseMoney(price);
|
let item = null;
|
||||||
Player.getHomeComputer().programs.push(Programs.BruteSSHProgram);
|
for(const key in DarkWebItems) {
|
||||||
post("You have purchased the BruteSSH.exe program. The new program " +
|
const i = DarkWebItems[key];
|
||||||
"can be found on your home computer.");
|
if(i.program.toLowerCase() == itemName) {
|
||||||
} else {
|
item = i;
|
||||||
post("Not enough money to purchase " + itemName);
|
|
||||||
}
|
}
|
||||||
} else if (itemName.toLowerCase() == Programs.FTPCrackProgram.toLowerCase()) {
|
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.FTPCrackProgram);
|
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
|
||||||
Player.loseMoney(price);
|
|
||||||
Player.getHomeComputer().programs.push(Programs.FTPCrackProgram);
|
|
||||||
post("You have purchased the FTPCrack.exe program. The new program " +
|
|
||||||
"can be found on your home computer.");
|
|
||||||
} else {
|
|
||||||
post("Not enough money to purchase " + itemName);
|
|
||||||
}
|
|
||||||
} else if (itemName.toLowerCase() == Programs.RelaySMTPProgram.toLowerCase()) {
|
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.RelaySMTPProgram);
|
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
|
||||||
Player.loseMoney(price);
|
|
||||||
Player.getHomeComputer().programs.push(Programs.RelaySMTPProgram);
|
|
||||||
post("You have purchased the relaySMTP.exe program. The new program " +
|
|
||||||
"can be found on your home computer.");
|
|
||||||
} else {
|
|
||||||
post("Not enough money to purchase " + itemName);
|
|
||||||
}
|
|
||||||
} else if (itemName.toLowerCase() == Programs.HTTPWormProgram.toLowerCase()) {
|
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.HTTPWormProgram);
|
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
|
||||||
Player.loseMoney(price);
|
|
||||||
Player.getHomeComputer().programs.push(Programs.HTTPWormProgram);
|
|
||||||
post("You have purchased the HTTPWorm.exe program. The new program " +
|
|
||||||
"can be found on your home computer.");
|
|
||||||
} else {
|
|
||||||
post("Not enough money to purchase " + itemName);
|
|
||||||
}
|
|
||||||
} else if (itemName.toLowerCase() == Programs.SQLInjectProgram.toLowerCase()) {
|
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.SQLInjectProgram);
|
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
|
||||||
Player.loseMoney(price);
|
|
||||||
Player.getHomeComputer().programs.push(Programs.SQLInjectProgram);
|
|
||||||
post("You have purchased the SQLInject.exe program. The new program " +
|
|
||||||
"can be found on your home computer.");
|
|
||||||
} else {
|
|
||||||
post("Not enough money to purchase " + itemName);
|
|
||||||
}
|
|
||||||
} else if (itemName.toLowerCase() == Programs.DeepscanV1.toLowerCase()) {
|
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.DeepScanV1Program);
|
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
|
||||||
Player.loseMoney(price);
|
|
||||||
Player.getHomeComputer().programs.push(Programs.DeepscanV1);
|
|
||||||
post("You have purchased the DeepscanV1.exe program. The new program " +
|
|
||||||
"can be found on your home computer.");
|
|
||||||
} else {
|
|
||||||
post("Not enough money to purchase " + itemName);
|
|
||||||
}
|
|
||||||
} else if (itemName.toLowerCase() == Programs.DeepscanV2.toLowerCase()) {
|
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.DeepScanV2Program);
|
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
|
||||||
Player.loseMoney(price);
|
|
||||||
Player.getHomeComputer().programs.push(Programs.DeepscanV2);
|
|
||||||
post("You have purchased the DeepscanV2.exe program. The new program " +
|
|
||||||
"can be found on your home computer.");
|
|
||||||
} else {
|
|
||||||
post("Not enough money to purchase " + itemName);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
post("Unrecognized item");
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
function parseDarkwebItemPrice(itemDesc) {
|
// return if invalid
|
||||||
var split = itemDesc.split(" - ");
|
if(item === null) {
|
||||||
if (split.length == 3) {
|
post("Unrecognized item: "+itemName);
|
||||||
var priceString = split[1];
|
return;
|
||||||
//Check for errors
|
|
||||||
if (priceString.length == 0 || priceString.charAt(0) != '$') {
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
//Remove dollar sign and commas
|
|
||||||
priceString = priceString.slice(1);
|
|
||||||
priceString = priceString.replace(/,/g, '');
|
|
||||||
|
|
||||||
//Convert string to numeric
|
|
||||||
var price = parseFloat(priceString);
|
|
||||||
if (isNaN(price)) {return -1;}
|
|
||||||
else {return price;}
|
|
||||||
} else {
|
|
||||||
return -1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// return if the player already has it.
|
||||||
|
if(Player.hasProgram(item.program)) {
|
||||||
|
post('You already have the '+item.program+' program');
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// return if the player doesn't have enough money
|
||||||
|
if(Player.money.lt(item.price)) {
|
||||||
|
post("Not enough money to purchase " + item.program);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// buy and push
|
||||||
|
Player.loseMoney(item.price);
|
||||||
|
Player.getHomeComputer().programs.push(item.program);
|
||||||
|
post('You have purchased the '+item.program+' program. The new program can be found on your home computer.');
|
||||||
}
|
}
|
||||||
|
|
||||||
let DarkWebItems = {
|
function DarkWebItem(program, price, description) {
|
||||||
BruteSSHProgram: "BruteSSH.exe - $500,000 - Opens up SSH Ports",
|
this.program = program;
|
||||||
FTPCrackProgram: "FTPCrack.exe - $1,500,000 - Opens up FTP Ports",
|
this.price = price;
|
||||||
RelaySMTPProgram: "relaySMTP.exe - $5,000,000 - Opens up SMTP Ports",
|
this.description = description;
|
||||||
HTTPWormProgram: "HTTPWorm.exe - $30,000,000 - Opens up HTTP Ports",
|
|
||||||
SQLInjectProgram: "SQLInject.exe - $250,000,000 - Opens up SQL Ports",
|
|
||||||
DeepScanV1Program: "DeepscanV1.exe - $500,000 - Enables 'scan-analyze' with a depth up to 5",
|
|
||||||
DeepScanV2Program: "DeepscanV2.exe - $25,000,000 - Enables 'scan-analyze' with a depth up to 10",
|
|
||||||
}
|
}
|
||||||
|
|
||||||
export {checkIfConnectedToDarkweb, executeDarkwebTerminalCommand,
|
// formats the item for the terminal (eg. "BruteSSH.exe - $500,000 - Opens up SSH Ports")
|
||||||
listAllDarkwebItems, buyDarkwebItem, parseDarkwebItemPrice,
|
DarkWebItem.prototype.toString = function() {
|
||||||
DarkWebItems};
|
return [this.program, "$"+formatNumber(this.price), this.description].join(' - ');
|
||||||
|
}
|
||||||
|
|
||||||
|
const DarkWebItems = {
|
||||||
|
BruteSSHProgram: new DarkWebItem(Programs.BruteSSHProgram, 500000, "Opens up SSH Ports"),
|
||||||
|
FTPCrackProgram: new DarkWebItem(Programs.FTPCrackProgram, 1500000, "Opens up FTP Ports"),
|
||||||
|
RelaySMTPProgram: new DarkWebItem(Programs.RelaySMTPProgram, 5000000, "Opens up SMTP Ports"),
|
||||||
|
HTTPWormProgram: new DarkWebItem(Programs.HTTPWormProgram, 30000000, "Opens up HTTP Ports"),
|
||||||
|
SQLInjectProgram: new DarkWebItem(Programs.SQLInjectProgram, 250000000, "Opens up SQL Ports"),
|
||||||
|
DeepscanV1: new DarkWebItem(Programs.DeepscanV1, 500000, "Enables 'scan-analyze' with a depth up to 5"),
|
||||||
|
DeepscanV2: new DarkWebItem(Programs.DeepscanV2, 25000000, "Enables 'scan-analyze' with a depth up to 10"),
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
export {checkIfConnectedToDarkweb, executeDarkwebTerminalCommand, DarkWebItems};
|
||||||
|
@ -279,7 +279,10 @@ function displayLocationContent() {
|
|||||||
purchase256gb.innerHTML = "Purchase 256GB Server - $" + formatNumber(256*CONSTANTS.BaseCostFor1GBOfRamServer, 2);
|
purchase256gb.innerHTML = "Purchase 256GB Server - $" + formatNumber(256*CONSTANTS.BaseCostFor1GBOfRamServer, 2);
|
||||||
purchase512gb.innerHTML = "Purchase 512GB Server - $" + formatNumber(512*CONSTANTS.BaseCostFor1GBOfRamServer, 2);
|
purchase512gb.innerHTML = "Purchase 512GB Server - $" + formatNumber(512*CONSTANTS.BaseCostFor1GBOfRamServer, 2);
|
||||||
purchase1tb.innerHTML = "Purchase 1TB Server - $" + formatNumber(1024*CONSTANTS.BaseCostFor1GBOfRamServer, 2);
|
purchase1tb.innerHTML = "Purchase 1TB Server - $" + formatNumber(1024*CONSTANTS.BaseCostFor1GBOfRamServer, 2);
|
||||||
purchaseTor.innerHTML = "Purchase TOR Router - $" + formatNumber(CONSTANTS.TorRouterCost, 2);
|
if (!SpecialServerIps.hasOwnProperty("Darkweb Server")) {
|
||||||
|
purchaseTor.innerHTML = "Purchase TOR Router - $" + formatNumber(CONSTANTS.TorRouterCost, 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
travelAgencyText.style.display = "none";
|
travelAgencyText.style.display = "none";
|
||||||
travelToAevum.style.display = "none";
|
travelToAevum.style.display = "none";
|
||||||
@ -2005,7 +2008,7 @@ function purchaseTorRouter() {
|
|||||||
|
|
||||||
const purchaseTor = document.getElementById("location-purchase-tor");
|
const purchaseTor = document.getElementById("location-purchase-tor");
|
||||||
purchaseTor.setAttribute("class", "a-link-button-bought");
|
purchaseTor.setAttribute("class", "a-link-button-bought");
|
||||||
purchaseTor.innerHTML = "TOR Router - purchased";
|
purchaseTor.innerHTML = "TOR Router - Purchased";
|
||||||
|
|
||||||
Player.getHomeComputer().serversOnNetwork.push(darkweb.ip);
|
Player.getHomeComputer().serversOnNetwork.push(darkweb.ip);
|
||||||
darkweb.serversOnNetwork.push(Player.getHomeComputer().ip);
|
darkweb.serversOnNetwork.push(Player.getHomeComputer().ip);
|
||||||
|
@ -12,7 +12,7 @@ import {Companies, Company, CompanyPosition,
|
|||||||
CompanyPositions, companyExists} from "./Company.js";
|
CompanyPositions, companyExists} from "./Company.js";
|
||||||
import {CONSTANTS} from "./Constants.js";
|
import {CONSTANTS} from "./Constants.js";
|
||||||
import {Programs} from "./CreateProgram.js";
|
import {Programs} from "./CreateProgram.js";
|
||||||
import {parseDarkwebItemPrice, DarkWebItems} from "./DarkWeb.js";
|
import {DarkWebItems} from "./DarkWeb.js";
|
||||||
import {Engine} from "./engine.js";
|
import {Engine} from "./engine.js";
|
||||||
import {AllGangs} from "./Gang.js";
|
import {AllGangs} from "./Gang.js";
|
||||||
import {Factions, Faction, joinFaction,
|
import {Factions, Faction, joinFaction,
|
||||||
@ -81,6 +81,8 @@ var possibleLogs = {
|
|||||||
relaysmtp: true,
|
relaysmtp: true,
|
||||||
httpworm: true,
|
httpworm: true,
|
||||||
sqlinject: true,
|
sqlinject: true,
|
||||||
|
run:true,
|
||||||
|
exec:true,
|
||||||
spawn: true,
|
spawn: true,
|
||||||
kill: true,
|
kill: true,
|
||||||
killall: true,
|
killall: true,
|
||||||
@ -325,7 +327,7 @@ function NetscriptFunctions(workerScript) {
|
|||||||
}
|
}
|
||||||
workerScript.scriptRef.onlineExpGained += expGain;
|
workerScript.scriptRef.onlineExpGained += expGain;
|
||||||
Player.gainHackingExp(expGain);
|
Player.gainHackingExp(expGain);
|
||||||
return Promise.resolve(growthPercentage);
|
return Promise.resolve(moneyAfter/moneyBefore);
|
||||||
});
|
});
|
||||||
},
|
},
|
||||||
weaken : function(ip){
|
weaken : function(ip){
|
||||||
@ -644,7 +646,22 @@ function NetscriptFunctions(workerScript) {
|
|||||||
throw makeRuntimeRejectMsg(workerScript, "Invalid scriptname or numThreads argument passed to spawn()");
|
throw makeRuntimeRejectMsg(workerScript, "Invalid scriptname or numThreads argument passed to spawn()");
|
||||||
}
|
}
|
||||||
setTimeout(()=>{
|
setTimeout(()=>{
|
||||||
NetscriptFunctions(workerScript).run.apply(this, arguments);
|
if (scriptname === undefined) {
|
||||||
|
throw makeRuntimeRejectMsg(workerScript, "spawn() call has incorrect number of arguments. Usage: spawn(scriptname, numThreads, [arg1], [arg2]...)");
|
||||||
|
}
|
||||||
|
if (isNaN(threads) || threads < 1) {
|
||||||
|
throw makeRuntimeRejectMsg(workerScript, "Invalid argument for thread count passed into run(). Must be numeric and greater than 0");
|
||||||
|
}
|
||||||
|
var argsForNewScript = [];
|
||||||
|
for (var i = 2; i < arguments.length; ++i) {
|
||||||
|
argsForNewScript.push(arguments[i]);
|
||||||
|
}
|
||||||
|
var scriptServer = getServer(workerScript.serverIp);
|
||||||
|
if (scriptServer == null) {
|
||||||
|
throw makeRuntimeRejectMsg(workerScript, "Could not find server. This is a bug in the game. Report to game dev");
|
||||||
|
}
|
||||||
|
|
||||||
|
return runScriptFromScript(scriptServer, scriptname, argsForNewScript, workerScript, threads);
|
||||||
}, 20000);
|
}, 20000);
|
||||||
if (workerScript.disableLogs.ALL == null && workerScript.disableLogs.spawn == null) {
|
if (workerScript.disableLogs.ALL == null && workerScript.disableLogs.spawn == null) {
|
||||||
workerScript.scriptRef.log("spawn() will execute " + scriptname + " in 20 seconds");
|
workerScript.scriptRef.log("spawn() will execute " + scriptname + " in 20 seconds");
|
||||||
@ -709,10 +726,7 @@ function NetscriptFunctions(workerScript) {
|
|||||||
return scriptsRunning;
|
return scriptsRunning;
|
||||||
},
|
},
|
||||||
exit : function() {
|
exit : function() {
|
||||||
if (workerScript.checkingRam) {
|
if (workerScript.checkingRam) {return 0;}
|
||||||
return updateStaticRam("exit", CONSTANTS.ScriptKillRamCost);
|
|
||||||
}
|
|
||||||
updateDynamicRam("exit", CONSTANTS.ScriptKillRamCost);
|
|
||||||
var server = getServer(workerScript.serverIp);
|
var server = getServer(workerScript.serverIp);
|
||||||
if (server == null) {
|
if (server == null) {
|
||||||
throw makeRuntimeRejectMsg(workerScript, "Error getting Server for this script in exit(). This is a bug please contact game dev");
|
throw makeRuntimeRejectMsg(workerScript, "Error getting Server for this script in exit(). This is a bug please contact game dev");
|
||||||
@ -2292,7 +2306,9 @@ function NetscriptFunctions(workerScript) {
|
|||||||
AddToAllServers(darkweb);
|
AddToAllServers(darkweb);
|
||||||
SpecialServerIps.addIp("Darkweb Server", darkweb.ip);
|
SpecialServerIps.addIp("Darkweb Server", darkweb.ip);
|
||||||
|
|
||||||
document.getElementById("location-purchase-tor").setAttribute("class", "a-link-button-inactive");
|
const purchaseTor = document.getElementById("location-purchase-tor");
|
||||||
|
purchaseTor.setAttribute("class", "a-link-button-bought");
|
||||||
|
purchaseTor.innerHTML = "TOR Router - Purchased";
|
||||||
|
|
||||||
Player.getHomeComputer().serversOnNetwork.push(darkweb.ip);
|
Player.getHomeComputer().serversOnNetwork.push(darkweb.ip);
|
||||||
darkweb.serversOnNetwork.push(Player.getHomeComputer().ip);
|
darkweb.serversOnNetwork.push(Player.getHomeComputer().ip);
|
||||||
@ -2317,105 +2333,40 @@ function NetscriptFunctions(workerScript) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (SpecialServerIps["Darkweb Server"] == null) {
|
if (SpecialServerIps["Darkweb Server"] == null) {
|
||||||
workerScript.scriptRef.log("ERROR: You do not have TOR router. purchaseProgram() failed.");
|
workerScript.scriptRef.log("ERROR: You do not have the TOR router. purchaseProgram() failed.");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch(programName.toLowerCase()) {
|
programName = programName.toLowerCase();
|
||||||
case Programs.BruteSSHProgram.toLowerCase():
|
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.BruteSSHProgram);
|
let item = null;
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
for(const key in DarkWebItems) {
|
||||||
Player.loseMoney(price);
|
const i = DarkWebItems[key];
|
||||||
Player.getHomeComputer().programs.push(Programs.BruteSSHProgram);
|
if(i.program.toLowerCase() == programName) {
|
||||||
if (workerScript.disableLogs.ALL == null && workerScript.disableLogs.purchaseProgram == null) {
|
item = i;
|
||||||
workerScript.scriptRef.log("You have purchased the BruteSSH.exe program. The new program can be found on your home computer.");
|
}
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
workerScript.scriptRef.log("Not enough money to purchase " + programName);
|
if(item == null) {
|
||||||
return false;
|
workerScript.scriptRef.log("ERROR: Invalid program name passed into purchaseProgram().");
|
||||||
}
|
return false;
|
||||||
return true;
|
}
|
||||||
case Programs.FTPCrackProgram.toLowerCase():
|
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.FTPCrackProgram);
|
if(Player.money.lt(item.price)) {
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
workerScript.scriptRef.log("Not enough money to purchase " + item.program);
|
||||||
Player.loseMoney(price);
|
return false;
|
||||||
Player.getHomeComputer().programs.push(Programs.FTPCrackProgram);
|
}
|
||||||
if (workerScript.disableLogs.ALL == null && workerScript.disableLogs.purchaseProgram == null) {
|
|
||||||
workerScript.scriptRef.log("You have purchased the FTPCrack.exe program. The new program can be found on your home computer.");
|
|
||||||
}
|
if(Player.hasProgram(item.program)) {
|
||||||
} else {
|
workerScript.scriptRef.log('You already have the '+item.program+' program');
|
||||||
workerScript.scriptRef.log("Not enough money to purchase " + programName);
|
return true;
|
||||||
return false;
|
}
|
||||||
}
|
|
||||||
return true;
|
Player.loseMoney(item.price);
|
||||||
case Programs.RelaySMTPProgram.toLowerCase():
|
Player.getHomeComputer().programs.push(item.program);
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.RelaySMTPProgram);
|
if (workerScript.disableLogs.ALL == null && workerScript.disableLogs.purchaseProgram == null) {
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
workerScript.scriptRef.log("You have purchased the "+item.program+" program. The new program can be found on your home computer.");
|
||||||
Player.loseMoney(price);
|
|
||||||
Player.getHomeComputer().programs.push(Programs.RelaySMTPProgram);
|
|
||||||
if (workerScript.disableLogs.ALL == null && workerScript.disableLogs.purchaseProgram == null) {
|
|
||||||
workerScript.scriptRef.log("You have purchased the relaySMTP.exe program. The new program can be found on your home computer.");
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
workerScript.scriptRef.log("Not enough money to purchase " + programName);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
case Programs.HTTPWormProgram.toLowerCase():
|
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.HTTPWormProgram);
|
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
|
||||||
Player.loseMoney(price);
|
|
||||||
Player.getHomeComputer().programs.push(Programs.HTTPWormProgram);
|
|
||||||
if (workerScript.disableLogs.ALL == null && workerScript.disableLogs.purchaseProgram == null) {
|
|
||||||
workerScript.scriptRef.log("You have purchased the HTTPWorm.exe program. The new program can be found on your home computer.");
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
workerScript.scriptRef.log("Not enough money to purchase " + programName);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
case Programs.SQLInjectProgram.toLowerCase():
|
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.SQLInjectProgram);
|
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
|
||||||
Player.loseMoney(price);
|
|
||||||
Player.getHomeComputer().programs.push(Programs.SQLInjectProgram);
|
|
||||||
if (workerScript.disableLogs.ALL == null && workerScript.disableLogs.purchaseProgram == null) {
|
|
||||||
workerScript.scriptRef.log("You have purchased the SQLInject.exe program. The new program can be found on your home computer.");
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
workerScript.scriptRef.log("Not enough money to purchase " + programName);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
case Programs.DeepscanV1.toLowerCase():
|
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.DeepScanV1Program);
|
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
|
||||||
Player.loseMoney(price);
|
|
||||||
Player.getHomeComputer().programs.push(Programs.DeepscanV1);
|
|
||||||
if (workerScript.disableLogs.ALL == null && workerScript.disableLogs.purchaseProgram == null) {
|
|
||||||
workerScript.scriptRef.log("You have purchased the DeepscanV1.exe program. The new program can be found on your home computer.");
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
workerScript.scriptRef.log("Not enough money to purchase " + programName);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
case Programs.DeepscanV2.toLowerCase():
|
|
||||||
var price = parseDarkwebItemPrice(DarkWebItems.DeepScanV2Program);
|
|
||||||
if (price > 0 && Player.money.gt(price)) {
|
|
||||||
Player.loseMoney(price);
|
|
||||||
Player.getHomeComputer().programs.push(Programs.DeepscanV2);
|
|
||||||
if (workerScript.disableLogs.ALL == null && workerScript.disableLogs.purchaseProgram == null) {
|
|
||||||
workerScript.scriptRef.log("You have purchased the DeepscanV2.exe program. The new program can be found on your home computer.");
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
workerScript.scriptRef.log("Not enough money to purchase " + programName);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
default:
|
|
||||||
workerScript.scriptRef.log("ERROR: Invalid program passed into purchaseProgram().");
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
},
|
},
|
||||||
@ -2798,7 +2749,7 @@ function NetscriptFunctions(workerScript) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// if the player is in a gang and the target faction is any of the gang faction, fail
|
// if the player is in a gang and the target faction is any of the gang faction, fail
|
||||||
if(Player.gang != null && AllGangs[name] !== undefined) {
|
if(Player.inGang() && AllGangs[name] !== undefined) {
|
||||||
workerScript.scriptRef.log("ERROR: Faction specified in workForFaction() does not offer work at the moment.");
|
workerScript.scriptRef.log("ERROR: Faction specified in workForFaction() does not offer work at the moment.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
var ace = require('brace');
|
var ace = require('brace');
|
||||||
|
var beautify = require('js-beautify').js_beautify;
|
||||||
require('brace/mode/javascript');
|
require('brace/mode/javascript');
|
||||||
require('../netscript');
|
require('../netscript');
|
||||||
require('brace/theme/chaos');
|
require('brace/theme/chaos');
|
||||||
@ -57,6 +58,15 @@ function scriptEditorInit() {
|
|||||||
console.log("Error finding 'script-editor-buttons-wrapper'");
|
console.log("Error finding 'script-editor-buttons-wrapper'");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
var beautifyButton = createElement("a", {
|
||||||
|
class:"a-link-button", display:"inline-block",
|
||||||
|
innerText:"beautify",
|
||||||
|
clickListener:()=>{
|
||||||
|
beautifyScript();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
var closeButton = createElement("a", {
|
var closeButton = createElement("a", {
|
||||||
class:"a-link-button", display:"inline-block",
|
class:"a-link-button", display:"inline-block",
|
||||||
innerText:"Save & Close (Ctrl/Cmd + b)",
|
innerText:"Save & Close (Ctrl/Cmd + b)",
|
||||||
@ -90,6 +100,7 @@ function scriptEditorInit() {
|
|||||||
target:"_blank"
|
target:"_blank"
|
||||||
});
|
});
|
||||||
|
|
||||||
|
wrapper.appendChild(beautifyButton);
|
||||||
wrapper.appendChild(closeButton);
|
wrapper.appendChild(closeButton);
|
||||||
wrapper.appendChild(scriptEditorRamText);
|
wrapper.appendChild(scriptEditorRamText);
|
||||||
wrapper.appendChild(scriptEditorRamCheck);
|
wrapper.appendChild(scriptEditorRamCheck);
|
||||||
@ -243,6 +254,13 @@ $(document).keydown(function(e) {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
function beautifyScript() {
|
||||||
|
var editor = ace.edit('javascript-editor');
|
||||||
|
var code = editor.getValue();
|
||||||
|
code = beautify(code, { indent_size: 4 })
|
||||||
|
editor.setValue(code);
|
||||||
|
}
|
||||||
|
|
||||||
function saveAndCloseScriptEditor() {
|
function saveAndCloseScriptEditor() {
|
||||||
var filename = document.getElementById("script-editor-filename").value;
|
var filename = document.getElementById("script-editor-filename").value;
|
||||||
var editor = ace.edit('javascript-editor');
|
var editor = ace.edit('javascript-editor');
|
||||||
@ -448,7 +466,7 @@ function parseOnlyRamCalculate(server, code, workerScript) {
|
|||||||
if (ref == specialReferenceFOR) ram += CONSTANTS.ScriptForRamCost;
|
if (ref == specialReferenceFOR) ram += CONSTANTS.ScriptForRamCost;
|
||||||
if (ref == specialReferenceWHILE) ram += CONSTANTS.ScriptWhileRamCost;
|
if (ref == specialReferenceWHILE) ram += CONSTANTS.ScriptWhileRamCost;
|
||||||
if (ref == "hacknetnodes") ram += CONSTANTS.ScriptHacknetNodesRamCost;
|
if (ref == "hacknetnodes") ram += CONSTANTS.ScriptHacknetNodesRamCost;
|
||||||
if (ref == "document" || ref == "window") ram += CONSTANTS.ScriptCheatRamCost;
|
if (ref == "document" || ref == "window") ram += CONSTANTS.ScriptDomRamCost;
|
||||||
|
|
||||||
// Check if this ident is a function in the workerscript env. If it is, then we need to
|
// Check if this ident is a function in the workerscript env. If it is, then we need to
|
||||||
// get its RAM cost. We do this by calling it, which works because the running script
|
// get its RAM cost. We do this by calling it, which works because the running script
|
||||||
@ -509,11 +527,15 @@ function parseOnlyCalculateDeps(code, currentModule) {
|
|||||||
s.add(name); // For builtins like hack.
|
s.add(name); // For builtins like hack.
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//A list of identifiers that resolve to "native Javascript code"
|
||||||
|
const objectPrototypeProperties = Object.getOwnPropertyNames(Object.prototype);
|
||||||
|
|
||||||
// If we discover a dependency identifier, state.key is the dependent identifier.
|
// If we discover a dependency identifier, state.key is the dependent identifier.
|
||||||
// walkDeeper is for doing recursive walks of expressions in composites that we handle.
|
// walkDeeper is for doing recursive walks of expressions in composites that we handle.
|
||||||
function commonVisitors() {
|
function commonVisitors() {
|
||||||
return {
|
return {
|
||||||
Identifier: (node, st, walkDeeper) => {
|
Identifier: (node, st, walkDeeper) => {
|
||||||
|
if (objectPrototypeProperties.includes(node.name)) {return;}
|
||||||
addRef(st.key, node.name);
|
addRef(st.key, node.name);
|
||||||
},
|
},
|
||||||
WhileStatement: (node, st, walkDeeper) => {
|
WhileStatement: (node, st, walkDeeper) => {
|
||||||
|
@ -768,19 +768,31 @@ function initForeignServers() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function numCycleForGrowth(server, growth) {
|
||||||
|
let ajdGrowthRate = 1 + (CONSTANTS.ServerBaseGrowthRate - 1) / server.hackDifficulty;
|
||||||
|
if(ajdGrowthRate > CONSTANTS.ServerMaxGrowthRate) {
|
||||||
|
ajdGrowthRate = CONSTANTS.ServerMaxGrowthRate;
|
||||||
|
}
|
||||||
|
|
||||||
|
const serverGrowthPercentage = server.serverGrowth / 100;
|
||||||
|
|
||||||
|
const cycles = Math.log(growth)/(Math.log(ajdGrowthRate)*Player.hacking_grow_mult*serverGrowthPercentage);
|
||||||
|
return cycles;
|
||||||
|
}
|
||||||
|
|
||||||
//Applied server growth for a single server. Returns the percentage growth
|
//Applied server growth for a single server. Returns the percentage growth
|
||||||
function processSingleServerGrowth(server, numCycles) {
|
function processSingleServerGrowth(server, numCycles) {
|
||||||
//Server growth processed once every 450 game cycles
|
//Server growth processed once every 450 game cycles
|
||||||
var numServerGrowthCycles = Math.max(Math.floor(numCycles / 450), 0);
|
const numServerGrowthCycles = Math.max(Math.floor(numCycles / 450), 0);
|
||||||
|
|
||||||
//Get adjusted growth rate, which accounts for server security
|
//Get adjusted growth rate, which accounts for server security
|
||||||
var growthRate = CONSTANTS.ServerBaseGrowthRate;
|
const growthRate = CONSTANTS.ServerBaseGrowthRate;
|
||||||
var adjGrowthRate = 1 + (growthRate - 1) / server.hackDifficulty;
|
var adjGrowthRate = 1 + (growthRate - 1) / server.hackDifficulty;
|
||||||
if (adjGrowthRate > CONSTANTS.ServerMaxGrowthRate) {adjGrowthRate = CONSTANTS.ServerMaxGrowthRate;}
|
if (adjGrowthRate > CONSTANTS.ServerMaxGrowthRate) {adjGrowthRate = CONSTANTS.ServerMaxGrowthRate;}
|
||||||
|
|
||||||
//Calculate adjusted server growth rate based on parameters
|
//Calculate adjusted server growth rate based on parameters
|
||||||
var serverGrowthPercentage = server.serverGrowth / 100;
|
const serverGrowthPercentage = server.serverGrowth / 100;
|
||||||
var numServerGrowthCyclesAdjusted = numServerGrowthCycles * serverGrowthPercentage * BitNodeMultipliers.ServerGrowthRate;
|
const numServerGrowthCyclesAdjusted = numServerGrowthCycles * serverGrowthPercentage * BitNodeMultipliers.ServerGrowthRate;
|
||||||
|
|
||||||
//Apply serverGrowth for the calculated number of growth cycles
|
//Apply serverGrowth for the calculated number of growth cycles
|
||||||
var serverGrowth = Math.pow(adjGrowthRate, numServerGrowthCyclesAdjusted * Player.hacking_grow_mult);
|
var serverGrowth = Math.pow(adjGrowthRate, numServerGrowthCyclesAdjusted * Player.hacking_grow_mult);
|
||||||
@ -789,19 +801,26 @@ function processSingleServerGrowth(server, numCycles) {
|
|||||||
serverGrowth = 1;
|
serverGrowth = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
var oldMoneyAvailable = server.moneyAvailable;
|
const oldMoneyAvailable = server.moneyAvailable;
|
||||||
server.moneyAvailable *= serverGrowth;
|
server.moneyAvailable *= serverGrowth;
|
||||||
|
|
||||||
|
// in case of data corruption
|
||||||
if (server.moneyMax && isNaN(server.moneyAvailable)) {
|
if (server.moneyMax && isNaN(server.moneyAvailable)) {
|
||||||
server.moneyAvailable = server.moneyMax;
|
server.moneyAvailable = server.moneyMax;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// cap at max
|
||||||
if (server.moneyMax && server.moneyAvailable > server.moneyMax) {
|
if (server.moneyMax && server.moneyAvailable > server.moneyMax) {
|
||||||
server.moneyAvailable = server.moneyMax;
|
server.moneyAvailable = server.moneyMax;
|
||||||
return server.moneyAvailable / oldMoneyAvailable;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//Growing increases server security twice as much as hacking
|
// if there was any growth at all, increase security
|
||||||
server.fortify(2 * CONSTANTS.ServerFortifyAmount * numServerGrowthCycles);
|
if(oldMoneyAvailable !== server.moneyAvailable) {
|
||||||
return serverGrowth;
|
//Growing increases server security twice as much as hacking
|
||||||
|
const usedCycles = numCycleForGrowth(server, server.moneyAvailable / oldMoneyAvailable);
|
||||||
|
server.fortify(2 * CONSTANTS.ServerFortifyAmount * Math.ceil(usedCycles));
|
||||||
|
}
|
||||||
|
return server.moneyAvailable / oldMoneyAvailable;
|
||||||
}
|
}
|
||||||
|
|
||||||
function prestigeHomeComputer(homeComp) {
|
function prestigeHomeComputer(homeComp) {
|
||||||
@ -873,9 +892,11 @@ function GetServerByHostname(hostname) {
|
|||||||
function getServer(s) {
|
function getServer(s) {
|
||||||
if (!isValidIPAddress(s)) {
|
if (!isValidIPAddress(s)) {
|
||||||
return GetServerByHostname(s);
|
return GetServerByHostname(s);
|
||||||
} else {
|
}
|
||||||
|
if(AllServers[s] !== undefined) {
|
||||||
return AllServers[s];
|
return AllServers[s];
|
||||||
}
|
}
|
||||||
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Debugging tool
|
//Debugging tool
|
||||||
|
@ -48,7 +48,7 @@ function setSettingsLabels() {
|
|||||||
nsPortLimit.innerHTML = Settings.MaxPortCapacity;
|
nsPortLimit.innerHTML = Settings.MaxPortCapacity;
|
||||||
suppressMsgs.checked = Settings.SuppressMessages;
|
suppressMsgs.checked = Settings.SuppressMessages;
|
||||||
suppressFactionInv.checked = Settings.SuppressFactionInvites;
|
suppressFactionInv.checked = Settings.SuppressFactionInvites;
|
||||||
suppressTravelConfirmation.checked = Settings.suppressTravelConfirmation;
|
suppressTravelConfirmation.checked = Settings.SuppressTravelConfirmation;
|
||||||
autosaveInterval.innerHTML = Settings.AutosaveInterval;
|
autosaveInterval.innerHTML = Settings.AutosaveInterval;
|
||||||
disableHotkeys.checked = Settings.DisableHotkeys;
|
disableHotkeys.checked = Settings.DisableHotkeys;
|
||||||
|
|
||||||
|
@ -1729,7 +1729,9 @@ let Engine = {
|
|||||||
|
|
||||||
//If DarkWeb already purchased, disable the button
|
//If DarkWeb already purchased, disable the button
|
||||||
if (SpecialServerIps.hasOwnProperty("Darkweb Server")) {
|
if (SpecialServerIps.hasOwnProperty("Darkweb Server")) {
|
||||||
document.getElementById("location-purchase-tor").setAttribute("class", "a-link-button-inactive");
|
const purchaseTor = document.getElementById("location-purchase-tor");
|
||||||
|
purchaseTor.setAttribute("class", "a-link-button-bought");
|
||||||
|
purchaseTor.innerHTML = "TOR Router - Purchased";
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
||||||
|